RingRacers/src/objects
James R 4857d48633 Add "twinkle" lens flare to emeralds
- Battle: plays once the orbiting collection animation
  finishes and the player's emerald flags are updated
  - Centered on the player

- Sealed Star: plays as soon as the orbiting animation
  begins
  - Centered on the emerald
2023-08-19 03:40:17 -07:00
..
ark-arrow.c Rename Lost Colony symbols to Ark Arrows and add 10 new symbol types 2023-08-15 22:47:04 +10:00
audience.c Re-add missing bobspeed/focusplayer initialisation 2023-06-20 21:52:50 +01:00
battle-ufo.cpp Deduplicate a bunch of emerald related code 2023-08-12 19:34:26 -07:00
block.c Add Bumper power-up, give 5 bumpers to the player 2023-06-29 19:31:27 -07:00
broly.c p_mobj.c: add P_InstaScale function 2023-06-13 14:42:00 -07:00
CMakeLists.txt Rename Lost Colony symbols to Ark Arrows and add 10 new symbol types 2023-08-15 22:47:04 +10:00
dash-rings.c DashRingLaunch: convert tumble to wipeout 2023-08-11 21:15:48 -07:00
drop-target.c Morph Drop Target from forward thrown white to lime 2023-03-19 03:52:25 -07:00
duel-bomb.c Fix Duel Bomb tumble not scaling 2022-10-01 22:28:33 -04:00
emerald.c Add "twinkle" lens flare to emeralds 2023-08-19 03:40:17 -07:00
gachabom-rebound.cpp Gachabom rebound 2023-06-13 16:57:44 -07:00
gardentop.c Halve Garden Top speed 2023-03-21 00:30:52 -07:00
hyudoro.c Split hitlag into its own file 2023-06-30 23:05:40 -07:00
instawhip.c Instawhip Recharge VFX 2023-06-18 01:57:03 -07:00
item-debris.c Ring Box dopamine 2023-07-30 22:15:50 -07:00
item-spot.c Spawn Battle monitors 2023-01-03 05:31:30 -08:00
jawz.c Obj_JawzThrown: chase UFO Catcher immediately 2023-08-16 01:00:08 -07:00
loops.c Read-only mapthing_t 2023-05-25 14:40:55 -04:00
manta-ring.c Improve quake effects 2023-05-01 14:24:32 -04:00
monitor.c Deduplicate a bunch of emerald related code 2023-08-12 19:34:26 -07:00
orbinaut.c Orbinaut and Gachabom water run if player was water running when it was thrown 2023-08-16 01:00:08 -07:00
powerup-aura.cpp Add Power-Up Aura 2023-06-29 19:37:22 -07:00
random-item.c You can attack Sealed Stars, idiot 2023-08-11 02:08:46 -07:00
ring-shooter.c Ring Shooter: Only P_SetTarget if player is in game 2023-07-18 15:29:32 +01:00
servant-hand.c Servant Hand: Refactor to use its own thinker 2023-07-18 15:45:49 +01:00
shrink.c Replace music handling 2023-08-06 17:31:45 -07:00
sneaker-panel.c objects/sneaker-panel.c - include k_objects.h 2023-08-02 16:53:35 +01:00
spb.c On higher gamespeeds, increase SPB target distance 2023-07-01 19:20:42 -07:00
super-flicky.cpp Super Flicky trackables 2023-07-30 00:48:59 -04:00
ufo.c Add fuse behavior to emerald orbit, Battle collect animation 2023-08-19 03:28:41 -07:00