| .. |
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android
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Merge SRB2 next
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2021-02-27 05:18:36 -05:00 |
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blua
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Backport 2021 SRB2 makefile overhaul
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2021-11-25 03:56:23 -08:00 |
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dummy
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Merge branch 'next' into patch-stuff-again-2
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2020-10-10 17:01:10 -03:00 |
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hardware
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Add basic damage hitlag effects
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2021-11-27 13:38:45 -05:00 |
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locale
|
Cheese mode activate!
|
2020-07-01 16:37:36 -07:00 |
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Makefile.d
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Fix Kart conflicts
|
2021-11-25 04:05:13 -08:00 |
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nds
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|
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sdl
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Backport 2021 SRB2 makefile overhaul
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2021-11-25 03:56:23 -08:00 |
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sdl12
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Merge branch 'master' into the-scary-22-merge
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2020-08-12 20:59:09 -04:00 |
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win32
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Backport 2021 SRB2 makefile overhaul
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2021-11-25 03:56:23 -08:00 |
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win32ce
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|
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.gitignore
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|
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am_map.c
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Remove ESLOPE #ifdef(backport from srb2 2.2)
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2020-08-20 13:02:13 -04:00 |
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am_map.h
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Android.mk
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apng.c
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apng.h
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|
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asm_defs.inc
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|
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byteptr.h
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Fuck you macro
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2020-07-04 12:52:01 -07:00 |
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CMakeLists.txt
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Fix Kart conflicts
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2021-11-25 04:05:13 -08:00 |
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command.c
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Merge remote-tracking branch 'srb2/next' into the-scary-22-merge
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2020-10-24 20:50:58 -04:00 |
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command.h
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Merge SRB2 next
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2021-02-27 05:18:36 -05:00 |
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comptime.c
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config.h.in
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Update patch.pk3
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2020-10-02 16:07:15 -07:00 |
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console.c
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Merge remote-tracking branch 'srb2/next' into yet-another-next-merge
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2021-04-06 16:20:44 -07:00 |
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console.h
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* Add a seperate step for I_STARTUPSKINS - "Load characters" - since it takes a similar length to loading all other types of sprites.
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2021-03-29 17:02:08 +01:00 |
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d_clisrv.c
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Fix player removal not being recorded in netreplays. (Will not work with existing replays that lack this data)
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2021-11-29 19:41:11 +00:00 |
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d_clisrv.h
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Fix avgpwrlvl
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2021-04-06 23:56:22 -04:00 |
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d_event.h
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Another round of fixing up
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2020-08-11 16:13:17 -04:00 |
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d_main.c
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New titlecards
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2021-04-30 18:11:36 +02:00 |
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d_main.h
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d_net.c
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Merge SRB2 next
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2021-02-27 05:18:36 -05:00 |
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d_net.h
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Use a random port when connecting
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2020-08-19 18:16:53 -07:00 |
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d_netcmd.c
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Merge master (resolve structgunch conflicts)
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2021-04-20 16:09:59 +10:00 |
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d_netcmd.h
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Merge branch 'master' into 22-merge-again
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2021-04-05 01:11:26 -04:00 |
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d_netfil.c
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Fix being able to download our data files
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2021-04-25 20:49:52 -04:00 |
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d_netfil.h
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Merge remote-tracking branch 'srb2/next'
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2021-04-05 01:26:17 -07:00 |
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d_player.h
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Merge branch 'snapify-hitlag' into 'master'
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2021-11-28 00:29:29 +00:00 |
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d_think.h
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|
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d_ticcmd.h
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Instead of hacking ticcmd generation, add/modify helper functions acting as intermediaries that add the necessary changes.
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2021-02-22 12:21:48 +00:00 |
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deh_lua.c
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Merge master (resolve structgunch conflicts)
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2021-04-20 16:09:59 +10:00 |
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deh_lua.h
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Merge branch 'fix-stacktrace' of https://git.do.srb2.org/STJr/SRB2.git into next
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2020-11-29 21:54:15 +01:00 |
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deh_soc.c
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Use volume field of sound, access with SOC/lua
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2021-11-08 18:50:19 -08:00 |
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deh_soc.h
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Merge SRB2 next
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2021-02-27 05:18:36 -05:00 |
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deh_tables.c
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Add basic damage hitlag effects
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2021-11-27 13:38:45 -05:00 |
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deh_tables.h
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Merge master (resolve structgunch conflicts)
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2021-04-20 16:09:59 +10:00 |
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dehacked.c
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Fancy invincibility speed lines
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2021-03-28 22:05:18 -04:00 |
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dehacked.h
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Merge SRB2 next
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2021-02-27 05:18:36 -05:00 |
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discord.c
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Merge public next
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2020-11-10 15:32:48 -05:00 |
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discord.h
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Dedicated servers can change discordinvites without needing RPC support
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2020-08-30 23:20:06 -04:00 |
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doomdata.h
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Merge SRB2 next
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2021-02-27 05:18:36 -05:00 |
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doomdef.h
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Use file descriptors and ditch file streams, for now.
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2021-02-27 18:07:47 -06:00 |
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doomstat.h
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New titlecards
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2021-04-30 18:11:36 +02:00 |
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doomtype.h
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Use lookback frames for sliptides
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2021-04-09 18:22:15 -07:00 |
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endian.h
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|
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f_finale.c
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Merge master (resolve structgunch conflicts)
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2021-04-20 16:09:59 +10:00 |
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f_finale.h
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New titlecards
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2021-04-30 18:11:36 +02:00 |
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f_wipe.c
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Encore support, gif fix and slight optimization
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2021-05-02 11:38:33 +02:00 |
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fastcmp.h
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filesrch.c
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Merge remote-tracking branch 'srb2/next' into the-scary-22-merge
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2020-10-24 20:50:58 -04:00 |
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filesrch.h
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font.c
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font.h
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g_demo.c
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Replay fixes mark whatever
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2021-11-28 20:03:49 +00:00 |
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g_demo.h
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Replay fixes mark whatever
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2021-11-28 20:03:49 +00:00 |
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g_game.c
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Replay fixes mark whatever
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2021-11-28 20:03:49 +00:00 |
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g_game.h
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Merge branch 'master' into 22-merge-again
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2021-04-05 01:11:26 -04:00 |
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g_input.c
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Add spindash to gamecontrolname
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2021-04-04 22:47:57 -07:00 |
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g_input.h
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Spindash shortcut button
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2021-03-09 17:28:20 -05:00 |
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g_splitscreen.c
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FIX PARTIES
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2021-04-23 03:53:35 -04:00 |
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g_state.h
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A bunch of easy files (1-5 conflicts)
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2020-08-05 14:34:17 -04:00 |
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http-mserv.c
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Merge remote-tracking branch 'srb2/next' into the-scary-22-merge
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2020-10-24 20:50:58 -04:00 |
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hu_stuff.c
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New titlecards
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2021-04-30 18:11:36 +02:00 |
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hu_stuff.h
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New titlecards
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2021-04-30 18:11:36 +02:00 |
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i_addrinfo.c
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|
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i_addrinfo.h
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|
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i_joy.h
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g_game and g_input now compile
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2020-08-13 00:05:44 -04:00 |
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i_net.h
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Hole punching
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2020-11-12 17:08:34 -08:00 |
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i_sound.h
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Merge SRB2 next
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2021-02-27 05:18:36 -05:00 |
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i_system.h
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Merge branch 'sloped-camera' into 22-merge-again
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2021-04-01 20:55:22 -07:00 |
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i_tcp.c
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Merge SRB2 master
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2021-02-27 02:25:14 -05:00 |
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i_tcp.h
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|
|
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i_threads.h
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Strip a few more instances of SONIC ROBO BLAST 2 KART
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2020-08-14 22:18:51 -07:00 |
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i_video.h
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Refactor renderer switching
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2020-08-14 22:27:16 -03:00 |
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info.c
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Let the player touch balloons
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2021-11-26 19:17:53 -08:00 |
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info.h
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Gainax eyesparkle (surprisingly, not a name for a pony...)
|
2021-11-21 21:39:43 +00:00 |
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k_battle.c
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Reintroduce battle overtime barrier minimum radius
|
2021-11-27 01:23:41 -08:00 |
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k_battle.h
|
Merge master (resolve structgunch conflicts)
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2021-04-20 16:09:59 +10:00 |
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k_bheap.c
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Fix the cause of the waypoint debug message spam in Canyon Rush.
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2020-07-08 21:36:28 +01:00 |
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k_bheap.h
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|
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k_bot.c
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Merge master (resolve structgunch conflicts)
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2021-04-20 16:09:59 +10:00 |
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k_bot.h
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Make spindashing bots work better
|
2021-04-11 04:54:27 -04:00 |
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k_botitem.c
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Merge master (resolve structgunch conflicts)
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2021-04-20 16:09:59 +10:00 |
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k_botsearch.c
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Merge master (resolve structgunch conflicts)
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2021-04-20 16:09:59 +10:00 |
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k_collide.c
|
New solid object bouncing, and updated player bouncing
|
2021-04-22 20:29:59 -04:00 |
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k_collide.h
|
Cherry-pick e1b265df2
|
2020-11-16 19:55:28 -05:00 |
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k_color.c
|
Add basic damage hitlag effects
|
2021-11-27 13:38:45 -05:00 |
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k_color.h
|
Add basic damage hitlag effects
|
2021-11-27 13:38:45 -05:00 |
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k_grandprix.c
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Merge master (resolve structgunch conflicts)
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2021-04-20 16:09:59 +10:00 |
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k_grandprix.h
|
|
|
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k_hud.c
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Merge branch 'snapify-hitlag' into 'master'
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2021-11-28 00:29:29 +00:00 |
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k_hud.h
|
Some preparation for engineering a solution to the rendermode flag/V_*TRANS flag conflict.
|
2021-03-30 22:55:09 +01:00 |
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k_kart.c
|
Replay fixes mark whatever
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2021-11-28 20:03:49 +00:00 |
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k_kart.h
|
Add basic damage hitlag effects
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2021-11-27 13:38:45 -05:00 |
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k_pathfind.c
|
Fix shadowed declaration in pathfind code
|
2020-07-10 01:32:46 +01:00 |
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k_pathfind.h
|
|
|
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k_pwrlv.c
|
Replay fixes mark whatever
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2021-11-28 20:03:49 +00:00 |
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k_pwrlv.h
|
|
|
|
k_race.c
|
Mammoth commit, sorry.
|
2021-03-31 22:46:23 +01:00 |
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k_race.h
|
Bots do things during POSITION
|
2021-02-06 05:14:15 -05:00 |
|
k_respawn.c
|
Speed up lightsnaking if dying with airtime
|
2021-11-21 22:02:45 -08:00 |
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k_respawn.h
|
Merge master (resolve structgunch conflicts)
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2021-04-20 16:09:59 +10:00 |
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k_waypoint.c
|
Don't modify the states table for kartdebugwaypoints or kartdebugbotpredict
|
2021-02-26 21:55:20 -05:00 |
|
k_waypoint.h
|
Respawn slightly before a waypoint, in the direction you came from, if the waypoint is exactly on a line
|
2021-02-15 23:01:13 -08:00 |
|
keys.h
|
|
|
|
lua_baselib.c
|
Merge branch 'master' into trick-panels-changes
|
2021-06-10 23:45:35 -04:00 |
|
lua_blockmaplib.c
|
lua_blockmaplib.c: added "polyobjs" option to searchBlockmap function
|
2020-09-09 16:56:48 +01:00 |
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lua_consolelib.c
|
Merge SRB2 next
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2021-02-27 05:18:36 -05:00 |
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lua_hook.h
|
Merge master (resolve structgunch conflicts)
|
2021-04-20 16:09:59 +10:00 |
|
lua_hooklib.c
|
Revert "Add PlayerHeight and PlayerCanEnterSpinGaps Lua hooks"
|
2021-04-05 17:03:31 -07:00 |
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lua_hud.h
|
Merge SRB2 next
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2021-02-27 05:18:36 -05:00 |
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lua_hudlib.c
|
New titlecards
|
2021-04-30 18:11:36 +02:00 |
|
lua_infolib.c
|
Use volume field of sound, access with SOC/lua
|
2021-11-08 18:50:19 -08:00 |
|
lua_libs.h
|
Merge master (resolve structgunch conflicts)
|
2021-04-20 16:09:59 +10:00 |
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lua_maplib.c
|
Merge remote-tracking branch 'srb2/next'
|
2021-04-05 01:26:17 -07:00 |
|
lua_mathlib.c
|
Make it through Lua
|
2021-03-01 01:49:05 -05:00 |
|
lua_mobjlib.c
|
Mammoth commit, sorry.
|
2021-03-31 22:46:23 +01:00 |
|
lua_playerlib.c
|
Add basic damage hitlag effects
|
2021-11-27 13:38:45 -05:00 |
|
lua_polyobjlib.c
|
Use standard Lua naming scheme for polyobject list
|
2021-02-15 13:37:25 +01:00 |
|
lua_script.c
|
FIX PARTIES
|
2021-04-23 03:53:35 -04:00 |
|
lua_script.h
|
Merge SRB2 next
|
2021-02-27 05:18:36 -05:00 |
|
lua_skinlib.c
|
Make it through Lua
|
2021-03-01 01:49:05 -05:00 |
|
lua_taglib.c
|
Better check for tag list userdata
|
2020-12-14 08:08:01 -08:00 |
|
lua_thinkerlib.c
|
|
|
|
lzf.c
|
|
|
|
lzf.h
|
|
|
|
m_aatree.c
|
|
|
|
m_aatree.h
|
|
|
|
m_anigif.c
|
Oops!
|
2020-12-10 03:06:41 -08:00 |
|
m_anigif.h
|
Create a slightly more dynamic, optional frame delay system to show off your terrible hardware with
|
2020-06-27 10:56:15 -05:00 |
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m_argv.c
|
|
|
|
m_argv.h
|
|
|
|
m_bbox.c
|
|
|
|
m_bbox.h
|
|
|
|
m_cheat.c
|
Merge master (resolve structgunch conflicts)
|
2021-04-20 16:09:59 +10:00 |
|
m_cheat.h
|
Merge master (resolve structgunch conflicts)
|
2021-04-20 16:09:59 +10:00 |
|
m_cond.c
|
Mammoth commit, sorry.
|
2021-03-31 22:46:23 +01:00 |
|
m_cond.h
|
m_anigif, m_cheat, m_cond, m_fixed
|
2020-08-14 01:31:37 -04:00 |
|
m_dllist.h
|
|
|
|
m_fixed.c
|
Revert "Use R_PointToDist2 instead"
|
2021-02-13 17:45:54 +01:00 |
|
m_fixed.h
|
|
|
|
m_menu.c
|
Merge branch 'master' into 22-merge-again
|
2021-04-05 01:11:26 -04:00 |
|
m_menu.h
|
Merge remote-tracking branch 'srb2/master' into the-scary-22-merge
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2020-10-24 19:28:06 -04:00 |
|
m_misc.c
|
Merge remote-tracking branch 'srb2/next'
|
2021-04-05 01:26:17 -07:00 |
|
m_misc.h
|
Merge SRB2 next
|
2021-02-27 05:18:36 -05:00 |
|
m_perfstats.c
|
Huge perfstats refactor
|
2020-11-07 01:32:59 -08:00 |
|
m_perfstats.h
|
Huge perfstats refactor
|
2020-11-07 01:32:59 -08:00 |
|
m_queue.c
|
|
|
|
m_queue.h
|
|
|
|
m_random.c
|
|
|
|
m_random.h
|
|
|
|
m_swap.h
|
This was lost
|
2020-11-10 19:49:21 -05:00 |
|
Makefile
|
Backport 2021 SRB2 makefile overhaul
|
2021-11-25 03:56:23 -08:00 |
|
md5.c
|
|
|
|
md5.h
|
|
|
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mserv.c
|
Hole punching
|
2020-11-12 17:08:34 -08:00 |
|
mserv.h
|
Hole punching
|
2020-11-12 17:08:34 -08:00 |
|
p5prof.h
|
|
|
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p_ceilng.c
|
Merge SRB2 next
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2021-02-27 05:18:36 -05:00 |
|
p_enemy.c
|
Add special behavior for SPB item capsules
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2021-06-21 22:39:21 +10:00 |
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p_floor.c
|
Merge master (resolve structgunch conflicts)
|
2021-04-20 16:09:59 +10:00 |
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p_inter.c
|
Merge branch 'snapify-hitlag' into 'master'
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2021-11-28 00:29:29 +00:00 |
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p_lights.c
|
Add a level parameter to the iterators to account for nesting, and thus avoid variable shadowing.
|
2020-11-12 13:48:14 +01:00 |
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p_local.h
|
- Added respawn functionality to item capsules
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2021-06-14 19:04:55 +10:00 |
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p_map.c
|
Merge branch 'snapify-hitlag' into 'master'
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2021-11-28 00:29:29 +00:00 |
|
p_maputl.c
|
Windows???
|
2021-02-15 23:12:30 -08:00 |
|
p_maputl.h
|
Respawn slightly before a waypoint, in the direction you came from, if the waypoint is exactly on a line
|
2021-02-15 23:01:13 -08:00 |
|
p_mobj.c
|
Merge branch 'snapify-hitlag' into 'master'
|
2021-11-28 00:29:29 +00:00 |
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p_mobj.h
|
Add basic damage hitlag effects
|
2021-11-27 13:38:45 -05:00 |
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p_polyobj.c
|
Mammoth commit, sorry.
|
2021-03-31 22:46:23 +01:00 |
|
p_polyobj.h
|
Added the functions Polyobj_moveXY and Polyobj_rotate to Lua as polyobj.moveXY and polyobj.rotate
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2020-09-09 19:38:56 +01:00 |
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p_pspr.h
|
* Made it possible to perform palette calculations in gamma-corrected space. Now used by:
|
2021-04-01 19:28:01 +01:00 |
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p_saveg.c
|
Merge branch 'snapify-hitlag' into 'master'
|
2021-11-28 00:29:29 +00:00 |
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p_saveg.h
|
Merge master (resolve structgunch conflicts)
|
2021-04-20 16:09:59 +10:00 |
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p_setup.c
|
Merge branch 'zdebug-always-on' into 'master'
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2021-05-27 12:47:38 -04:00 |
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p_setup.h
|
Merge master (resolve structgunch conflicts)
|
2021-04-20 16:09:59 +10:00 |
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p_sight.c
|
Waypoints use trace for blocking lines, instead of a sight check
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2021-01-06 16:21:57 -05:00 |
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p_slopes.c
|
Merge branch 'master' into stair-janking
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2021-04-21 21:44:23 -04:00 |
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p_slopes.h
|
Merge master
|
2020-09-25 12:00:50 -04:00 |
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p_spec.c
|
Merge branch 'master' into purple-spark
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2021-04-20 09:59:22 +01:00 |
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p_spec.h
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Merge SRB2 next
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2021-02-27 05:18:36 -05:00 |
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p_telept.c
|
Get up to p_user
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2020-08-14 23:23:14 -04:00 |
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p_tick.c
|
Move level music check out of player thinker
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2021-11-26 18:20:16 -08:00 |
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p_tick.h
|
Rumble the jart when stepping on staircases
|
2021-04-10 03:22:23 -07:00 |
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p_user.c
|
Replay fixes mark whatever
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2021-11-28 20:03:49 +00:00 |
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r_bsp.c
|
Merge SRB2 next
|
2021-02-27 05:18:36 -05:00 |
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r_bsp.h
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Let sector flags control plane ripple effect
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2021-01-12 22:16:55 -08:00 |
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r_data.c
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Merge remote-tracking branch 'srb2/next'
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2021-04-05 01:26:17 -07:00 |
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r_data.h
|
Mammoth commit, sorry.
|
2021-03-31 22:46:23 +01:00 |
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r_defs.h
|
* Add a blend field to FOFs.
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2021-04-01 23:45:21 +01:00 |
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r_draw.c
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Add basic damage hitlag effects
|
2021-11-27 13:38:45 -05:00 |
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r_draw.h
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Add basic damage hitlag effects
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2021-11-27 13:38:45 -05:00 |
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r_draw8.c
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Merge remote-tracking branch 'srb2/next'
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2021-04-05 01:26:17 -07:00 |
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r_draw8_npo2.c
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Update R_DrawFloorSprite_NPO2_8 and R_DrawTranslucentFloorSprite_NPO2_8 to have the lastest NPO2 optimizations
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2020-11-19 00:59:37 -03:00 |
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r_draw16.c
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r_local.h
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r_main.c
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Refactor R_PointToAnglePlayer
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2021-06-12 00:56:55 -04:00 |
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r_main.h
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Fix effects in splitscreen
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2021-04-24 14:46:39 +02:00 |
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r_patch.c
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Remove SHORT macros for referencing patch width/height/offsets
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2020-11-22 20:02:47 -03:00 |
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r_patch.h
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Fix tilting in splitscreen
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2021-06-12 02:15:00 -04:00 |
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r_patchrotation.c
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Fix tilting in splitscreen
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2021-06-12 02:15:00 -04:00 |
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r_patchrotation.h
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Add r_patchrotation.h
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2020-10-10 18:53:05 -03:00 |
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r_picformats.c
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Merge SRB2 next
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2021-02-27 05:18:36 -05:00 |
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r_picformats.h
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Add R_SpriteRotationAngle function
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2020-10-30 15:54:58 -04:00 |
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r_plane.c
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Merge remote-tracking branch 'srb2/next'
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2021-04-05 01:26:17 -07:00 |
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r_plane.h
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Merge SRB2 next
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2021-02-27 05:18:36 -05:00 |
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r_portal.c
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r_portal.h
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r_segs.c
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Merge remote-tracking branch 'srb2/next'
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2021-04-05 01:26:17 -07:00 |
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r_segs.h
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Additive/Subtractive translation map support on midtextures
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2020-10-22 22:27:14 +01:00 |
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r_skins.c
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* Add a seperate step for I_STARTUPSKINS - "Load characters" - since it takes a similar length to loading all other types of sprites.
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2021-03-29 17:02:08 +01:00 |
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r_skins.h
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Merge SRB2 next
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2021-02-27 05:18:36 -05:00 |
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r_sky.c
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SPLITSCREEN FOV
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2020-09-23 17:50:47 -07:00 |
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r_sky.h
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SPLITSCREEN FOV
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2020-09-23 17:50:47 -07:00 |
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r_splats.c
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Merge remote-tracking branch 'srb2/next'
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2021-04-05 01:26:17 -07:00 |
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r_splats.h
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[Software] A few floorsprite fixes
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2021-03-29 23:04:13 -03:00 |
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r_state.h
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Introduce a sequence of macros to reduce the reliance of Colormap-related code (especially but not limited to Encore mode) on magic numbers.
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2021-02-16 14:34:00 +00:00 |
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r_textures.c
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ZDEBUG is default
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2021-04-26 14:49:45 -04:00 |
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r_textures.h
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Mammoth commit, sorry.
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2021-03-31 22:46:23 +01:00 |
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r_things.c
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Add basic damage hitlag effects
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2021-11-27 13:38:45 -05:00 |
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r_things.h
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Merge remote-tracking branch 'srb2/next'
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2021-04-05 01:26:17 -07:00 |
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s_sound.c
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Toaster suggestions for e82bba18
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2021-11-25 13:43:17 -08:00 |
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s_sound.h
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Use volume field of sound, access with SOC/lua
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2021-11-08 18:50:19 -08:00 |
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screen.c
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Merge remote-tracking branch 'srb2/next'
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2021-04-05 01:26:17 -07:00 |
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screen.h
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Merge SRB2 next
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2021-02-27 05:18:36 -05:00 |
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slope_anchors.c
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Get past some taglist stuff
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2021-02-28 22:58:30 -05:00 |
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sounds.c
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Add SegaSonic Arcade sounds
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2021-09-10 10:28:20 +10:00 |
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sounds.h
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Add SegaSonic Arcade sounds
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2021-09-10 10:28:20 +10:00 |
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Sourcefile
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Fix Kart conflicts
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2021-11-25 04:05:13 -08:00 |
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st_stuff.c
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Encore support, gif fix and slight optimization
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2021-05-02 11:38:33 +02:00 |
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st_stuff.h
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Encore support, gif fix and slight optimization
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2021-05-02 11:38:33 +02:00 |
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strcasestr.c
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string.c
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stun.c
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Merge public next
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2020-11-10 15:32:48 -05:00 |
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stun.h
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Use STUN instead of curl to fetch the public IP address for Discord
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2020-09-30 03:57:50 -07:00 |
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t_facon.c
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t_fsin.c
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t_ftan.c
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t_tan2a.c
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tables.c
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Attempt at a non-controller dependent compromise for turn easing
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2021-04-05 23:52:56 -04:00 |
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tables.h
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Merge branch 'master' into turn-mom
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2021-04-07 01:25:34 -04:00 |
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taglist.c
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Fix removing a tag unsetting the bit array even if more elements with that tag exist
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2020-12-05 01:14:52 -08:00 |
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taglist.h
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Fix removing a tag unsetting the bit array even if more elements with that tag exist
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2020-12-05 01:14:52 -08:00 |
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tmap.nas
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Changes to sprite rendering:
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2020-10-12 00:13:22 -03:00 |
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tmap.s
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tmap_asm.s
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tmap_mmx.nas
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tmap_vc.nas
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v_video.c
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New titlecards
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2021-04-30 18:11:36 +02:00 |
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v_video.h
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New titlecards
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2021-04-30 18:11:36 +02:00 |
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version.h
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Merge remote-tracking branch 'srb2/master' into the-scary-22-merge
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2020-10-24 19:28:06 -04:00 |
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vid_copy.s
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w_wad.c
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Merge remote-tracking branch 'srb2/next' into yet-another-next-merge
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2021-04-06 16:20:44 -07:00 |
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w_wad.h
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Merge SRB2 next
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2021-02-27 05:18:36 -05:00 |
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y_inter.c
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Replay fixes mark whatever
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2021-11-28 20:03:49 +00:00 |
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y_inter.h
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Merge y_inter.c/h
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2020-08-10 15:14:03 -04:00 |
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z_zone.c
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ZDEBUG is default
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2021-04-26 14:49:45 -04:00 |
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z_zone.h
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ZDEBUG is default
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2021-04-26 14:49:45 -04:00 |