RingRacers/src
Monster Iestyn b5afc70cc8 Hack to fix DSZ2 left route waterslide: apply Red's step up changes only to slopes
that is, I believe slopes are why he added this code anyway *shrugs*
2016-05-02 17:04:28 +01:00
..
android
blua Change int32_t to __int32 on MSC. 2015-06-10 07:41:44 -04:00
djgppdos
dummy
hardware Merge branch 'master' into next 2016-04-30 11:45:11 -04:00
locale
nds
sdl Fixed frustrating MIDI stuff 2016-04-06 08:16:13 -07:00
sdl12
win32 Merge branch 'master' into next 2016-02-25 18:33:29 -05:00
win32ce
.gitignore
am_map.c DEVMODE's automap now supports slopes 2016-03-31 16:32:25 +01:00
am_map.h
Android.mk
asm_defs.inc
b_bot.c switich to do the angle math in signed, then run it thur abs() 2016-03-30 11:47:27 -04:00
b_bot.h
byteptr.h
CMakeLists.txt Remove p_fab.c 2016-03-31 20:42:01 -05:00
command.c
command.h
comptime.c Branch and revision information in builds 2016-03-14 12:43:08 -04:00
config.h.in patch.dta officially in use. Version number updated. 2016-03-09 18:30:11 -08:00
console.c fix bind out of bounds / keystring misreading 2016-01-28 08:15:34 -08:00
console.h
d_clisrv.c resynch_pak changes 2016-04-16 18:40:14 +01:00
d_clisrv.h resynch_pak changes 2016-04-16 18:40:14 +01:00
d_event.h
d_main.c Some drawing code cleanup 2016-04-06 18:01:01 -07:00
d_main.h Removed unused "supdate" variable 2016-03-15 21:18:25 +00:00
d_net.c
d_net.h
d_netcmd.c Disable "splats" command unless WALLSPLATS is enabled 2016-04-29 18:01:05 +01:00
d_netcmd.h Disable "splats" command unless WALLSPLATS is enabled 2016-04-29 18:01:05 +01:00
d_netfil.c
d_netfil.h
d_player.h
d_think.h
d_ticcmd.h
dehacked.c Merge pull request #68 from Yukitty/revert-Lua-angles 2016-03-09 11:58:51 -05:00
dehacked.h
doomdata.h
doomdef.h Fix M_PI not being defined for Visual Studio 2016-04-02 20:09:00 +01:00
doomstat.h The concept of "music slots" doesn't exist anymore. 2016-02-09 02:48:33 -08:00
doomtype.h cmake: remove fixed HWRENDER define 2016-03-25 20:21:56 -04:00
endian.h
f_finale.c Merge branch 'master' into portal-fix 2016-03-07 16:22:41 -05:00
f_finale.h Attempt 2 at special stage fades. 2016-02-09 02:43:24 -08:00
f_wipe.c Attempt 2 at special stage fades. 2016-02-09 02:43:24 -08:00
fastcmp.h
filesrch.c
filesrch.h
g_game.c whitespace clean 2016-04-07 16:34:36 -04:00
g_game.h
g_input.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2 into pub_next 2016-02-03 18:09:08 -08:00
g_input.h
g_state.h
hu_stuff.c
hu_stuff.h
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h
i_system.h
i_tcp.c
i_tcp.h
i_video.h
info.c I don't think we need the BLUE_SPHERES define anymore... 2016-03-09 00:49:35 -08:00
info.h I don't think we need the BLUE_SPHERES define anymore... 2016-03-09 00:49:35 -08:00
keys.h
lua_baselib.c General improvements to Lua error messages for out-of-bounds stuff. 2016-05-01 22:14:42 +01:00
lua_consolelib.c
lua_hook.h whitespace clean 2016-04-07 16:34:36 -04:00
lua_hooklib.c Merge branch 'playerspawn-hook' into 'next' 2016-03-04 10:19:18 -05:00
lua_hud.h
lua_hudlib.c General improvements to Lua error messages for out-of-bounds stuff. 2016-05-01 22:14:42 +01:00
lua_infolib.c General improvements to Lua error messages for out-of-bounds stuff. 2016-05-01 22:14:42 +01:00
lua_libs.h Starting work for getting sector.lines in Lua: it WORKS at the least, but I have no way to determine the size of the array itself as of yet 2015-06-17 21:00:10 +01:00
lua_maplib.c Merge branch 'lua-sector-lines' into 'next' 2016-03-04 10:23:42 -05:00
lua_mathlib.c brevity is a virtue or something like that 2016-04-18 21:59:33 -07:00
lua_mobjlib.c backport state-animations from internal master to public next 2016-02-09 02:39:16 -08:00
lua_playerlib.c General improvements to Lua error messages for out-of-bounds stuff. 2016-05-01 22:14:42 +01:00
lua_script.c Cleanup LUAh_NetArchiveHook prototype mess. 2016-03-03 17:30:10 -05:00
lua_script.h Merge pull request #68 from Yukitty/revert-Lua-angles 2016-03-09 11:58:51 -05:00
lua_skinlib.c General improvements to Lua error messages for out-of-bounds stuff. 2016-05-01 22:14:42 +01:00
lua_thinkerlib.c
lzf.c
lzf.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c Merge branch 'slope-fixes' into 'next' 2016-04-26 17:21:27 -04:00
m_cheat.h
m_cond.c
m_cond.h
m_dllist.h
m_fixed.c remove NEED_FIXED_VECTOR and fix angelchk testcase 2015-08-21 21:27:20 -04:00
m_fixed.h remove NEED_FIXED_VECTOR and fix angelchk testcase 2015-08-21 21:27:20 -04:00
m_menu.c Some drawing code cleanup 2016-04-06 18:01:01 -07:00
m_menu.h
m_misc.c Proper overflow checking, applied to FOFs and midtex's too 2016-05-02 05:29:30 -07:00
m_misc.h Proper overflow checking, applied to FOFs and midtex's too 2016-05-02 05:29:30 -07:00
m_queue.c
m_queue.h
m_random.c compilation fix for DEBUGRANDOM 2016-04-27 17:17:35 -07:00
m_random.h *_Random is now *_RandomByte. 2016-03-29 16:27:55 -07:00
m_swap.h
Makefile Remove p_fab.c 2016-03-31 20:42:01 -05:00
Makefile.cfg move disabled warning out of mingw 2016-01-28 12:06:00 -05:00
md5.c build: more mac fixes 2016-03-25 20:37:14 -04:00
md5.h
mserv.c removed/remline ununsed code 2016-03-30 14:05:07 -04:00
mserv.h
p5prof.h
p_ceilng.c
p_enemy.c denom of A_CheckRandom can't be zero, that would be bad 2016-03-30 06:20:57 -07:00
p_floor.c Revert "No more stupidity for No More Enemies special plz" 2016-03-08 22:22:30 -08:00
p_inter.c Merge branch 'next' into bp_random2 2016-04-20 18:18:28 +01:00
p_lights.c *_Random is now *_RandomByte. 2016-03-29 16:27:55 -07:00
p_local.h backport state-animations from internal master to public next 2016-02-09 02:39:16 -08:00
p_map.c Hack to fix DSZ2 left route waterslide: apply Red's step up changes only to slopes 2016-05-02 17:04:28 +01:00
p_maputl.c fixed all compiling errors relating to ESLOPE being undefined 2016-04-06 22:19:39 +01:00
p_maputl.h Store the slope an object is resting on (if applicable) 2015-04-29 00:33:04 -05:00
p_mobj.c Disable "splats" command unless WALLSPLATS is enabled 2016-04-29 18:01:05 +01:00
p_mobj.h Revert "MFE_DUMMY now exists to fill the slot where MFE_PUSHED was, bleh" 2016-03-09 06:22:40 -08:00
p_polyobj.c Fixed that odd bug where PolyObjects sometimes leave a vertex or two in their control sectors 2016-01-31 13:05:30 -06:00
p_polyobj.h Insert polyobject planes into their proper spot in the draw list; replace related hack with other hacks 2015-04-06 11:22:27 -05:00
p_pspr.h backport state-animations from internal master to public next 2016-02-09 02:39:16 -08:00
p_saveg.c Merge branch 'next' into slope-fixes 2016-04-20 18:17:14 +01:00
p_saveg.h
p_setup.c removed unused "total" variable in P_GroupLines 2016-04-02 17:01:58 +01:00
p_setup.h
p_sight.c
p_slopes.c Fixed how dying players who were standing on slopes just jump off to the side 2016-02-23 22:53:24 +00:00
p_slopes.h Make internal slope functions static and remove from header 2016-01-03 10:33:45 -06:00
p_spec.c Merge branch 'slope-fixes' into 'next' 2016-04-26 17:21:27 -04:00
p_spec.h Removing unused cruft 2015-04-26 22:20:03 -05:00
p_telept.c
p_tick.c *_Random is now *_RandomByte. 2016-03-29 16:27:55 -07:00
p_tick.h
p_user.c Remove the super float from non-Sonic characters 2016-04-30 14:59:51 -05:00
r_bsp.c Merge branch 'next' into slope-fixes 2016-03-31 21:43:51 -04:00
r_bsp.h Fixed div-by-zero crash relating to portals, drawsegs and midtextures 2016-02-06 18:57:26 +00:00
r_data.c
r_data.h
r_defs.h Merge branch 'next' into portal-fix 2016-03-25 18:43:07 -04:00
r_draw.c Disable 16bpp drawing code since nothing of it is currently used anyway 2016-04-29 18:32:03 +01:00
r_draw.h Disable 16bpp drawing code since nothing of it is currently used anyway 2016-04-29 18:32:03 +01:00
r_draw8.c We can compile the slopes code now, yay! My brain hurts. 2016-01-03 10:30:36 -06:00
r_draw16.c
r_local.h
r_main.c Merge branch 'slope-fixes' into 'next' 2016-04-26 17:21:27 -04:00
r_main.h
r_plane.c Corrected botch-up with plane viewangles, slope planes probably broke because of the last commit 2016-04-05 10:43:56 +01:00
r_plane.h Fix slope planes rendering at wrong heights when visportals are visible on-screen 2016-04-04 20:49:01 +01:00
r_segs.c Proper overflow checking, applied to FOFs and midtex's too 2016-05-02 05:29:30 -07:00
r_segs.h
r_sky.c
r_sky.h
r_splats.c Partial undo of what I did last commit to make Inu happy again. 2016-01-14 16:40:55 +00:00
r_splats.h
r_state.h
r_things.c Proper overflow checking, applied to FOFs and midtex's too 2016-05-02 05:29:30 -07:00
r_things.h large dispoffset values no longer cause sprites to be distorted 2016-01-13 22:50:14 -08:00
s_sound.c Fixed frustrating MIDI stuff 2016-04-06 08:16:13 -07:00
s_sound.h Backwards compatibility. 2016-03-03 02:54:07 -08:00
screen.c
screen.h
sounds.c The concept of "music slots" doesn't exist anymore. 2016-02-09 02:48:33 -08:00
sounds.h The concept of "music slots" doesn't exist anymore. 2016-02-09 02:48:33 -08:00
st_stuff.c Merge branch 'next' into bp_random2 2016-04-20 18:18:28 +01:00
st_stuff.h Some drawing code cleanup 2016-04-06 18:01:01 -07:00
string.c build: more mac fixes 2016-03-25 20:37:14 -04:00
tables.c From what I can tell, correcting this one value in finetangent[] shouldn't cause any harm at all, so... 2016-01-14 16:41:10 +00:00
tables.h remove NEED_FIXED_VECTOR and fix angelchk testcase 2015-08-21 21:27:20 -04:00
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c Merge branch 'bp_random2' into 'next' 2016-04-24 18:03:13 -04:00
v_video.h
vid_copy.s
w_wad.c "Loading SOC from" console message now also displays the name of the SOC_ lump 2016-03-03 18:31:17 +00:00
w_wad.h Removed void typedef for GLPatch_t used when HWRENDER is undefined 2016-01-12 15:42:36 +00:00
y_inter.c I meant to extend this to 4 seconds but forgot 2016-03-31 06:57:11 -07:00
y_inter.h
z_zone.c
z_zone.h