RingRacers/src
2023-06-29 19:37:22 -07:00
..
acs
android
audio
blua
core
dummy Make dummy compile again, if SDL is explicitly set to 0 2022-10-13 18:06:48 -05:00
hardware
hud
hwr2
io
locale
Makefile.d
media
menus
monocypher
nds
objects
rhi
sdl
sdl12
tests
win32
win32ce
.gitignore
am_map.c
am_map.h
Android.mk
apng.c Fix silly wrong pointer in apng.c 2022-02-20 03:29:41 -08:00
apng.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
asm_defs.inc Update copyright year to 2020 2020-02-19 14:08:45 -08:00
byteptr.h
CMakeLists.txt
command.c
command.h
comptime.c Separate git commit subject line from comprevision, add SRB2_COMP_NOTE 2023-01-05 18:32:20 -08:00
config.h.in Load split textures pk3s 2023-04-18 14:02:01 +01:00
console.c
console.h
cxxutil.hpp cxxutil.hpp: fix std::hash include 2023-03-06 04:45:46 -08:00
d_clisrv.c
d_clisrv.h MAXTEXTCMD -> 512 2023-06-01 20:03:23 -07:00
d_event.h
d_main.c
d_main.h Restore menu state after playsim 2023-01-29 23:53:21 +00:00
d_net.c
d_net.h
d_netcmd.c
d_netcmd.h
d_netfil.c Load split textures pk3s 2023-04-18 14:02:01 +01:00
d_netfil.h RRID: initial commit, WIP broken 2023-03-28 01:19:43 -07:00
d_player.h kartitems_t: add ENDOFPOWERUPS and NUMPOWERUPS 2023-06-29 19:37:22 -07:00
d_think.h
d_ticcmd.h Delete respawn command, put Ring shooter on Y 2023-04-17 00:23:06 -04:00
deh_lua.c
deh_lua.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
deh_soc.c
deh_soc.h Conditionset is UINT16, not UINT8 2023-06-27 23:03:05 +01:00
deh_tables.c kartitems_t: add ENDOFPOWERUPS and NUMPOWERUPS 2023-06-29 19:37:22 -07:00
deh_tables.h Mapheader Followers system 2023-04-20 23:01:13 +01:00
dehacked.c
dehacked.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
discord.c Allow game invites with DEVELOP builds of the game 2023-05-14 16:24:41 -04:00
discord.h
doomdata.h
doomdef.h
doomstat.h
doomtype.h
endian.h
f_finale.c
f_finale.h
f_wipe.c
fastcmp.h
filesrch.c filesearch.c: Always use system-specific path seperator 2023-04-24 20:53:58 +01:00
filesrch.h
font.c
font.h
g_demo.c M_StartMessage revamp 2023-06-09 19:23:36 +01:00
g_demo.h Merge branch 'egg-tv' into 'master' 2023-04-30 23:44:26 +00:00
g_game.c
g_game.h Rework how GP Backups are accessed 2023-06-25 23:44:39 +01:00
g_input.c
g_input.h Delete respawn command, put Ring shooter on Y 2023-04-17 00:23:06 -04:00
g_party.cpp
g_party.h
g_state.h
http-mserv.c Miscellaneous memory bug fixes to make AddressSanitizer happy 2022-09-12 16:49:18 +01:00
hu_stuff.c
hu_stuff.h
i_addrinfo.c Kill last of DJGPP, WATTCP, _WINDOWS (ol' DirectDraw) 2022-09-24 19:43:44 -07:00
i_addrinfo.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
i_joy.h Add I_GamepadRumble, I_GamepadRumbleTriggers 2023-04-02 21:56:39 +01:00
i_net.h
i_sound.h
i_system.h Handle gamepads from interface dynamically 2023-03-07 00:07:47 -06:00
i_tcp.c
i_tcp.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
i_threads.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
i_time.c
i_time.h Add typedef.h 2022-11-27 17:21:40 -08:00
i_video.h
i_video_common.cpp
info.c Add Power-Up Aura states 2023-06-29 19:31:27 -07:00
info.h
k_battle.c
k_battle.h
k_bheap.c Fix the cause of the waypoint debug message spam in Canyon Rush. 2020-07-08 21:36:28 +01:00
k_bheap.h
k_boss.c
k_boss.h
k_bot.c
k_bot.h
k_botitem.c
k_botsearch.c
k_brightmap.c K_InitBrightmapsPwad: Also use guaranteed null-terminated data copy ala K_InitTerrain 2023-01-05 20:50:13 +00:00
k_brightmap.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
k_collide.cpp
k_collide.h Add guarding while ebraking with spheres 2023-05-19 01:53:14 -07:00
k_color.c
k_color.h SECRET_COLOR 2023-04-25 14:19:52 +01:00
k_director.c
k_director.h Automatically toggle director depending on number of players 2023-02-26 05:55:44 -08:00
k_follower.c
k_follower.h Horncode 2023-06-28 17:54:23 +01:00
k_grandprix.c
k_grandprix.h
k_hud.c Add 2P and 3P/4P timer HUD variations 2023-06-29 19:27:36 -07:00
k_hud.h
k_hud_track.cpp
k_kart.c
k_kart.h Add K_GiveBumpersToPlayer, subset of K_TakeBumpersFromPlayer functionality 2023-06-29 19:31:27 -07:00
k_mapuser.c
k_mapuser.h
k_menu.h
k_menudraw.c Fix icons for SECRET_MAP, SECRET_COLOR, and SECRET_SPBATTACK 2023-06-28 19:32:20 +01:00
k_menufunc.c Game End cleanup 2023-06-25 23:49:19 +01:00
k_objects.h
k_pathfind.c
k_pathfind.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
k_podium.c AltPodium for cups 2023-06-25 23:49:18 +01:00
k_podium.h Three new UCRP's 2023-03-11 23:56:58 +00:00
k_powerup.cpp
k_powerup.h
k_profiles.c Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into seeecret-colors 2023-06-26 23:25:47 +01:00
k_profiles.h Profiles: Fix deficiencies with pre-existing color handling that was exacerbated by this branch 2023-04-25 14:19:53 +01:00
k_pwrlv.c Don't do null-lap debug print 2023-05-14 22:28:35 -07:00
k_pwrlv.h
k_race.c Remove restrictions on numlaps, merge with gptest 2023-03-29 03:53:21 -07:00
k_race.h Remove restrictions on numlaps, merge with gptest 2023-03-29 03:53:21 -07:00
k_rank.c K_UpdateGPRank 2023-06-03 14:11:14 +01:00
k_rank.h
k_respawn.c Slower Drop Dash boost type 2023-05-27 21:55:26 -07:00
k_respawn.h
k_roulette.c
k_roulette.h
k_serverstats.c When converting Gamedata, Profiles, and Serverstats files forwards to future versions, create backups. 2023-05-31 13:18:56 +01:00
k_serverstats.h
k_specialstage.c
k_specialstage.h K_drawKartMinimap: Add progression meter variation 2023-04-07 18:01:50 +01:00
k_terrain.c Add outrun to netsave 2023-06-14 10:37:05 -04:00
k_terrain.h
k_vote.c
k_vote.h
k_waypoint.cpp
k_waypoint.h Fix Block Players for waypoint detection 2023-05-07 14:34:03 -04:00
k_zvote.c
k_zvote.h
keys.h
libdivide.h
lua_baselib.c
lua_blockmaplib.c
lua_consolelib.c Replace LUA_PushLightUserdata with LUA_PushUserdata 2022-03-18 12:54:22 +00:00
lua_hook.h
lua_hooklib.c
lua_hud.h
lua_hudlib.c Skin name search-assistive hashing 2023-05-30 12:21:40 +01:00
lua_hudlib_drawlist.c
lua_hudlib_drawlist.h Add typedef.h 2022-11-27 17:21:40 -08:00
lua_infolib.c Hardcode assist, part J (jartha) 2023-04-01 05:44:59 -07:00
lua_libs.h
lua_maplib.c
lua_mathlib.c
lua_mobjlib.c
lua_playerlib.c
lua_polyobjlib.c "UDMF: The whole thing" merged 2022-10-09 01:13:37 -04:00
lua_script.c
lua_script.h
lua_skinlib.c
lua_taglib.c Better check for tag list userdata 2020-12-14 08:08:01 -08:00
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c Add typedef.h 2022-11-27 17:21:40 -08:00
m_aatree.h
m_anigif.c
m_anigif.h hwr2: do GIF recording in screenshot pass 2023-02-26 20:28:05 -06:00
m_argv.c Define SERVER_URL_PROTOCOL const for easy reconfiguration 2020-03-21 07:47:29 -05:00
m_argv.h
m_avrecorder.cpp
m_avrecorder.h
m_avrecorder.hpp Add C game interface to construct and destroy global AVRecorder instance 2023-02-24 19:21:00 -08:00
m_bbox.c
m_bbox.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
m_cheat.c
m_cheat.h
m_cond.c Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into seeecret-colors 2023-06-28 12:48:50 +01:00
m_cond.h Implement SECRET_MEMETAUNTS 2023-06-28 19:31:40 +01:00
m_dllist.h
m_easing.c
m_easing.h
m_fixed.c Merge public next 2020-11-10 15:32:48 -05:00
m_fixed.h
m_memcpy.c
m_misc.cpp ACS: User properties can tell bool from string 2023-05-02 18:44:30 -04:00
m_misc.h Replace hardcoded keys for screenshot etc with bindable controls 2023-04-06 20:02:11 +01:00
m_perfstats.c m_perfstats.c: Fix directive output may be truncated warning/error 2023-04-12 14:11:23 -04:00
m_perfstats.h Merge branch 'master' into acs 2022-12-31 15:04:51 -05:00
m_queue.c
m_queue.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
m_random.c Correct a blatant lie in m_random.c, fix RNG range 2023-02-08 22:38:51 -06:00
m_random.h K_AddBot is direct 2023-06-15 12:06:21 -04:00
m_swap.h
Makefile Make dummy compile again, if SDL is explicitly set to 0 2022-10-13 18:06:48 -05:00
md5.c Incinerated WinCE 2017-09-29 23:25:34 +01:00
md5.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
mserv.c
mserv.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
p5prof.h
p_ceilng.c
p_enemy.c
p_floor.c Prevent floating crumbling platforms from being triggered twice 2023-01-27 23:26:53 +00:00
p_inter.c
p_lights.c "UDMF: The whole thing" merged 2022-10-09 01:13:37 -04:00
p_local.h
p_loop.c
p_map.c Merge branch 'refactor-mapthing' into 'master' 2023-06-14 00:07:42 +00:00
p_mapthing.cpp
p_maputl.c
p_maputl.h
p_mobj.c Spawn Guard visual when player spawns, do not tie spawning to e-brake 2023-06-29 19:31:27 -07:00
p_mobj.h
p_polyobj.c
p_polyobj.h
p_pspr.h
p_saveg.c
p_saveg.h Rework how GP Backups are accessed 2023-06-25 23:44:39 +01:00
p_setup.c GP Backup tidy (connected to ending gamestate) 2023-06-26 20:54:43 +01:00
p_setup.h Mapheader Followers system 2023-04-20 23:01:13 +01:00
p_sight.c
p_slopes.c
p_slopes.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
p_spec.c P_SetupSignExit: Bail early if gametype has GTR_SPECIALSTART 2023-06-25 23:49:18 +01:00
p_spec.h "Bored" follower audience toggle (for Chaclon) 2023-06-20 12:41:42 +01:00
p_telept.c
p_tick.c
p_tick.h
p_user.c
r_bbox.c
r_bsp.cpp
r_bsp.h
r_data.c
r_data.h
r_debug.cpp
r_debug_detail.hpp
r_debug_parser.cpp Add the debugrender_highlight command, highlight specific rendering in flat colors 2023-03-06 05:25:36 -08:00
r_defs.h Add lightlevel field to mobj_t 2023-06-05 20:00:35 -07:00
r_draw.c Add the debugrender_highlight command, highlight specific rendering in flat colors 2023-03-06 05:25:36 -08:00
r_draw.h
r_draw8.c Add Lua backwards compatibility for FOF flags 2022-10-09 01:56:50 -04:00
r_draw8_flat.c Add the debugrender_highlight command, highlight specific rendering in flat colors 2023-03-06 05:25:36 -08:00
r_draw8_npo2.c
r_draw16.c
r_fps.c
r_fps.h
r_local.h
r_main.c Improve quake effects 2023-05-01 14:24:32 -04:00
r_main.h
r_patch.cpp Move WasFreedThisFrame to Patch_FreeData 2023-04-16 22:48:20 -05:00
r_patch.h rhi: Reset patch atlas if patch is freed 2023-04-15 22:19:01 -05:00
r_patchrotation.c The Garden Top 2022-09-28 02:01:37 -07:00
r_patchrotation.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
r_picformats.c Check return value of png_get_tRNS before using trans 2023-02-10 18:37:49 -08:00
r_picformats.h Merge branch 'sprite-brightmaps' into 'master' 2023-02-02 05:49:31 +00:00
r_plane.c
r_plane.h
r_portal.c devmode render: display skybox portal, visplane and drawseg counts on HUD 2023-04-08 00:40:37 -07:00
r_portal.h Set portal clipping in R_RenderSegLoop 2023-04-03 01:12:26 -07:00
r_segs.cpp Software: fix directional lighting on two-sided midtextures 2023-04-27 13:19:35 -07:00
r_segs.h
r_skins.c
r_skins.h Move skinrecord_t and unloaded_skin_t to doomstat.h 2023-05-30 12:21:41 +01:00
r_sky.c Line up the center of skies with horizon line 2023-05-06 02:19:26 -04:00
r_sky.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
r_splats.c
r_splats.h
r_spritefx.cpp Instawhip Recharge VFX 2023-06-18 01:57:03 -07:00
r_state.h
r_textures.c
r_textures.h
r_textures_dups.cpp DEVELOP: warn about duplicate textures in mainwads 2023-03-13 16:41:26 -07:00
r_things.c
r_things.h
s_sound.c S_ShowMusicCredit: If the track has no title, clear existing music credit. 2023-06-13 22:15:33 +01:00
s_sound.h
screen.c
screen.h
slope_anchors.c
sounds.c
sounds.h Horncode 2023-06-28 17:54:23 +01:00
st_stuff.c Z Voting 2023-04-20 15:55:38 -04:00
st_stuff.h devmode: draw over literally everything else 2023-03-29 00:11:01 -07:00
strcasestr.c
string.c
stun.cpp STUN_bind: let multiple callbacks be registered by using std::vector 2023-05-15 00:22:16 -07:00
stun.h
t_facon.c
t_fsin.c remove blank lines at EOF of new files 2016-05-13 00:12:51 -04:00
t_ftan.c
t_tan2a.c
tables.c
tables.h Add FSIN/FCOS, shortcuts to FINESINE/FINECOSINE 2023-02-28 19:11:48 -08:00
taglist.c
taglist.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas Update copyright year to 2020 2020-02-19 14:08:45 -08:00
tmap_vc.nas
typedef.h
v_draw.cpp
v_draw.hpp
v_draw_setter.hpp v_draw.cpp, v_draw.hpp: add srb2::Draw, 2D drawing abstraction 2023-04-28 12:50:25 -07:00
v_video.cpp
v_video.h Add TIMER_FONT, rename V_DrawKartString to V_DrawTimerString 2023-04-21 00:34:06 -07:00
version.h
vid_copy.s
w_wad.c
w_wad.h Fix loading a map in a seperate file before loading a file with the relevant header 2023-01-01 23:39:28 +00:00
y_inter.c
y_inter.h Y_PlayerStandingsDrawer: Add slide in from bottom of screen for Pause 2023-06-07 17:46:20 +01:00
z_zone.c ZDEBUG is default 2021-04-26 14:49:45 -04:00
z_zone.h