RingRacers/src
2019-11-30 15:28:50 +00:00
..
android
blua
djgppdos Better ping implementation. 2019-11-17 20:22:47 -05:00
dummy
hardware Fix FreeMipmapColormap crash 2019-11-24 17:37:11 -03:00
locale
sdl No longer allow showhud to toggle FPS counter or ping bar 2019-11-23 16:09:02 -05:00
win32 remove unused levelwipes 2019-11-18 19:22:46 -03:00
.gitignore
am_map.c
am_map.h
Android.mk
apng.c
apng.h Remove references to old console ports that slipped in from the 2.1 source code a while back 2019-08-20 14:13:38 +01:00
asm_defs.inc
b_bot.c Prevent Tailsbot from considering flight when Sonic is exiting. 2019-11-26 11:53:49 +00:00
b_bot.h Update source copyrights to 2018 2018-11-25 07:35:38 -05:00
byteptr.h
CMakeLists.txt Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-11-12 21:38:02 -03:00
command.c Optimizations from LJ and generic functions 2019-11-13 14:26:28 -08:00
command.h Optimizations from LJ and generic functions 2019-11-13 14:26:28 -08:00
comptime.c
config.h.in Use zones.pk3 instead of zones.dta. 2019-09-29 05:31:50 +02:00
console.c Improved "HELP" command! 2019-10-15 13:36:04 +01:00
console.h
d_clisrv.c Correct two instances where "Zone" is forced uppercase. 2019-11-25 16:04:03 +00:00
d_clisrv.h Merge branch 'reset-rollangle' into 'master' 2019-11-18 14:11:32 -05:00
d_event.h
d_main.c Fix stuck closed captioning 2019-11-25 20:16:17 -03:00
d_main.h Revert "Render title map on connecting to server screen too" 2019-11-25 01:09:00 +01:00
d_net.c Replace ping command with a condensed and sorted version 2019-10-22 19:40:05 -07:00
d_net.h
d_netcmd.c Change the default value of cv_coopstarposts (as per #321), and make it NOT a cheat to change since the other options are in effect more restrictive. (Leaving cv_cooplives at its current value for now, though.) 2019-11-26 12:37:57 +00:00
d_netcmd.h Merge branch 'exit-move-lj' into 'master' 2019-11-18 15:10:15 -05:00
d_netfil.c Merge branch 'public_next' into 'master' 2019-11-18 15:39:41 -05:00
d_netfil.h
d_player.h Merge branch 'master' into exit-move-lj 2019-11-15 19:35:47 +01:00
d_think.h
d_ticcmd.h
dehacked.c Merge branch 'minusflip' into 'master' 2019-11-25 16:43:49 -05:00
dehacked.h
doomdata.h
doomdef.h remove unused levelwipes 2019-11-18 19:22:46 -03:00
doomstat.h Do a whole bunch of cleanup for mapvisited and intermission related things. 2019-11-21 16:10:28 +00:00
doomtype.h Merge branch 'map-by-name' into 'master' 2019-11-13 13:45:36 -05:00
endian.h
f_finale.c Update ending cutscene(s) to linger for an additional two seconds, so that the music can properly fade out (resolves #384). 2019-11-28 19:11:12 +00:00
f_finale.h Fix crossfades 2019-11-22 17:44:42 -03:00
f_wipe.c clarify comment 2019-11-22 17:50:05 -03:00
fastcmp.h
filesrch.c
filesrch.h
g_game.c Keep counting players as finished even after dying 2019-11-27 17:32:02 +01:00
g_game.h fix RA fade 2019-11-23 18:15:09 -03:00
g_input.c Add scroll-wheel weapon changing to default controls 2019-10-13 15:19:31 +01:00
g_input.h
g_state.h
hu_stuff.c Merge branch 'exit-move-lj' into 'master' 2019-11-18 15:10:15 -05:00
hu_stuff.h Merge branch 'titlecard-lowercase-support' into 'master' 2019-11-18 15:05:02 -05:00
i_addrinfo.c Merge branch 'public_next' into private 2019-08-08 23:41:19 -04:00
i_addrinfo.h WIP 20190101 merge 2019-01-02 01:09:15 -05:00
i_joy.h
i_net.h Update source copyrights to 2018 2018-11-25 07:35:38 -05:00
i_sound.h
i_system.h Update source copyrights to 2018 2018-11-25 07:35:38 -05:00
i_tcp.c New -port command line paramater 2019-10-13 20:04:45 -04:00
i_tcp.h
i_video.h
info.c Change SPR_NFLT default to superised SPR2_FALL (resolves code side of #382). 2019-11-27 13:47:38 +00:00
info.h Have Minus rotate in mid-air 2019-11-24 22:29:26 +08:00
keys.h
lua_baselib.c Merge branch 'master' into exit-move-lj 2019-11-15 19:35:47 +01:00
lua_blockmaplib.c
lua_consolelib.c Merge branch 'public_next' 2019-08-25 18:18:59 +01:00
lua_hook.h New intermission thinker hook 2019-10-13 20:50:46 -04:00
lua_hooklib.c Change this for consistency. 2019-10-14 21:47:20 -04:00
lua_hud.h lua 2019-11-18 13:50:44 -03:00
lua_hudlib.c lua 2019-11-18 13:50:44 -03:00
lua_infolib.c Optimise 2019-11-14 14:12:36 -03:00
lua_libs.h finish lua spriteinfo :] 2019-11-07 23:42:14 -03:00
lua_maplib.c Oh right, the keywords... 2019-10-27 14:26:29 -07:00
lua_mathlib.c
lua_mobjlib.c Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-10-28 14:29:10 -03:00
lua_playerlib.c Merge branch 'public_next' into 'master' 2019-11-18 15:39:41 -05:00
lua_script.c Merge branch 'mi-tinkers-with-lua-again' into 'master' 2019-10-25 15:27:55 -04:00
lua_script.h * Strip the word "function" from INLEVEL error messages, since they're now shared between access and function cases. 2019-07-30 17:57:57 +01:00
lua_skinlib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h Update source copyrights to 2018 2018-11-25 07:35:38 -05:00
m_anigif.c
m_anigif.h Update source copyrights to 2018 2018-11-25 07:35:38 -05:00
m_argv.c Merge branch 'public_next' into 'master' 2019-11-18 15:39:41 -05:00
m_argv.h
m_bbox.c
m_bbox.h Update source copyrights to 2018 2018-11-25 07:35:38 -05:00
m_cheat.c Secret stuff. (I intend to keep candid discussion of this outside of any commits; you'll see me write up a comment describing what's going on here soon.) 2019-11-01 15:48:50 +00:00
m_cheat.h
m_cond.c * Resolve #345. 2019-11-24 13:24:37 +00:00
m_cond.h Lots of changes 2019-10-15 22:54:21 -04:00
m_dllist.h
m_fixed.c
m_fixed.h Merge branch 'public_next' into 'master' 2019-11-18 15:39:41 -05:00
m_menu.c Merge branch 'xtrafix' into 'master' 2019-11-25 17:02:32 -05:00
m_menu.h Rename "secrets" to "extras". 2019-11-21 01:34:32 +01:00
m_misc.c Correct two instances where "Zone" is forced uppercase. 2019-11-25 16:04:03 +00:00
m_misc.h Merge branch 'public_next' into 'master' 2019-11-18 15:39:41 -05:00
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h
Makefile Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-11-12 21:38:02 -03:00
Makefile.cfg Merge branch 'public_next' 2019-09-03 19:07:57 +01:00
md5.c
md5.h
mserv.c WIP 20190101 merge 2019-01-02 01:09:15 -05:00
mserv.h
p5prof.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
p_ceilng.c Basic multiple thinker list implementation 2019-04-20 22:39:22 +02:00
p_enemy.c Resolve #374. 2019-11-26 17:06:30 +00:00
p_floor.c There's some whitespace... 2019-11-07 14:56:42 -08:00
p_inter.c Merge branch 'deadstuff' into 'master' 2019-11-26 17:24:17 -05:00
p_lights.c
p_local.h Fix camera not being flipped when camera is stopped due to game design hack reasons (resolves #383). 2019-11-27 13:37:03 +00:00
p_map.c Move the fireball despawn to later so its target/tracer isn't nulled until AFTER the enemy it touches is killed, allowing for correct point delivery (resolves #373). 2019-11-26 17:56:42 +00:00
p_maputl.c lmao I forgot the backside FOF 2019-10-21 14:44:16 -07:00
p_maputl.h
p_mobj.c Merge branch 'sleepwalkin' into 'master' 2019-11-28 16:08:40 -05:00
p_mobj.h Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-11-14 12:49:03 -03:00
p_polyobj.c
p_polyobj.h
p_pspr.h
p_saveg.c Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-11-14 12:49:03 -03:00
p_saveg.h WIP 20190101 merge 2019-01-02 01:09:15 -05:00
p_setup.c Fix 'Speeding off to...' placement in non-greeen resolutions 2019-11-26 00:16:46 +08:00
p_setup.h Optimize texture/patch/png/flat flat caching 2019-10-20 20:24:03 -07:00
p_sight.c Whoops, forgot to make P_CheckSight support slopes for same-sector FOF plane checking. 2019-05-27 21:18:02 +01:00
p_slopes.c
p_slopes.h
p_spec.c Holy shit 2019-11-28 12:10:57 -08:00
p_spec.h WIP 20190101 merge 2019-01-02 01:09:15 -05:00
p_telept.c
p_tick.c Resolve #378, because I knew as soon as I saw that issue name that it was my fault. 2019-11-27 09:03:21 +00:00
p_tick.h Fixed the thinkerlist issues by removing THINK_LIMBO. Delay-removed thinkers now stay in their list. 2019-07-13 01:42:03 +02:00
p_user.c Remove tracer nulling, likely a leftover from when P_LookForEnemies set tracer directly. 2019-11-30 15:28:50 +00:00
r_bsp.c
r_bsp.h viewx/viewy also need to be stored/restored. 2019-06-06 13:31:48 +02:00
r_data.c Accidental missing (void) 2019-11-15 18:53:32 -03:00
r_data.h add r_patch.c 2019-10-28 15:28:42 -03:00
r_defs.h Prevent Knuckles latching onto horizon special linedefs. 2019-11-23 14:20:41 +00:00
r_draw.c Metal Sonic battle improvements. 2019-10-29 23:11:12 +00:00
r_draw.h Add new dashmode colormap 2019-10-21 04:37:56 +08:00
r_draw8.c
r_draw16.c
r_local.h
r_main.c Disable the GL sprite shadows behind a #define. 2019-11-17 22:18:46 +00:00
r_main.h Disable the GL sprite shadows behind a #define. 2019-11-17 22:18:46 +00:00
r_patch.c Deobfuscate the R_ParseSpriteInfo call 2019-11-14 19:56:26 -08:00
r_patch.h Optimise 2019-11-14 14:12:36 -03:00
r_plane.c fix missing mmx check 2019-11-22 17:30:53 -03:00
r_plane.h
r_portal.c
r_portal.h
r_segs.c Prevent Knuckles latching onto horizon special linedefs. 2019-11-23 14:20:41 +00:00
r_segs.h
r_sky.c
r_sky.h
r_splats.c
r_splats.h
r_state.h Better fades 2019-09-09 23:31:48 -03:00
r_things.c Courteousy of fickle, an adjustment to papersprite rendering that prevents the object's x1 and x2 being slightly off where they should be. Not perfect, but absolutely better than it was! 2019-11-24 16:42:13 +00:00
r_things.h Hopefully the last time this week I'll ever touch these files 2019-11-06 20:41:55 -03:00
s_sound.c Fix stuck closed captioning 2019-11-25 20:16:17 -03:00
s_sound.h Fix stuck closed captioning 2019-11-25 20:16:17 -03:00
screen.c fix showfps with st_translucency 2019-11-23 18:41:28 -03:00
screen.h Better ping implementation. 2019-11-17 20:22:47 -05:00
sounds.c Merge branch 'reversesmash' into 'master' 2019-11-25 13:11:48 -05:00
sounds.h Restore old sound effect 2019-11-17 21:33:59 -03:00
st_stuff.c Fix Continue sprites not working for custom characters (incorrect SPR2_XTRA bounds check). 2019-11-25 18:52:38 +00:00
st_stuff.h missing prototype 2019-11-18 15:13:31 -03:00
strcasestr.c Fix strcasestr SIGSEGV in the case of only upper case strchr returning NULL 2019-11-19 11:16:17 -08:00
string.c Use a superior strcasestr 2019-10-27 14:23:13 -07:00
t_facon.c remove blank lines at EOF of new files 2016-05-13 00:12:51 -04:00
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas WIP 20190101 merge 2019-01-02 01:09:15 -05:00
tmap_vc.nas
v_video.c Fix Continue sprites not working for custom characters (incorrect SPR2_XTRA bounds check). 2019-11-25 18:52:38 +00:00
v_video.h fix showfps with st_translucency 2019-11-23 18:41:28 -03:00
vid_copy.s
w_wad.c Merge branch 'public_next' into 'master' 2019-11-18 15:39:41 -05:00
w_wad.h
y_inter.c Do a whole bunch of cleanup for mapvisited and intermission related things. 2019-11-21 16:10:28 +00:00
y_inter.h Do a whole bunch of cleanup for mapvisited and intermission related things. 2019-11-21 16:10:28 +00:00
z_zone.c Add overflow checks so we I_Error instead of death crash into oblivion 2019-10-28 00:40:25 -07:00
z_zone.h