..
acs
ACS_Execute, ACS_ExecuteAlways: handle map stringargs
2023-10-07 20:40:39 -07:00
android
Delete outdated memcpy optimization
2023-09-24 18:32:22 -05:00
audio
Merge branch 'vape-mode' into 'master'
2023-08-03 14:11:40 +00:00
blua
core
Give StaticVec a special iterator type
2023-07-09 12:27:00 -05:00
dummy
Delete outdated memcpy optimization
2023-09-24 18:32:22 -05:00
hardware
Fix many instances of splitscreen view number if there are duplicate displayplayers
2023-10-03 21:28:33 -07:00
hud
HUD: fix alignment of 2P level timer and power-ups
2023-10-03 21:28:34 -07:00
hwr2
UpscaleBackbuffer::begin_pass: use separate renderpass to clear framebuffer if texture was recreated
2023-09-30 19:23:14 -07:00
io
io: Fix name lookup for read_exact friend specializations
2023-05-23 23:05:44 -07:00
locale
Starpost Gentrification
2023-09-01 00:31:49 -04:00
Makefile.d
Remove HOSTTESTERS
2023-09-26 23:56:35 +01:00
media
V_6WIDTHSPACE no longer a pitfall for using V_DrawThinString
2023-07-12 09:00:29 +01:00
menus
Experiment for Challenges menu: The completion percentage only counts unlocks, but the Chao Medal meter fill subtracts major unlock skips
2023-10-09 13:02:27 +01:00
monocypher
nds
objects
UCRP_UFOATTACKMETHOD
2023-10-17 01:07:03 +01:00
rhi
rhi gl: Remove the garbage disposal
2023-09-02 12:53:45 -05:00
sdl
Let window be resizable
2023-09-30 16:09:10 -07:00
sdl12
Make bios.pk3 consistent filename
2023-08-20 22:06:11 +01:00
tests
win32
win32ce
.gitignore
am_map.c
minigen: Use index 98 for finish lines per desired spec
2023-09-19 18:47:32 +01:00
am_map.h
Android.mk
apng.c
apng.h
asm_defs.inc
byteptr.h
CMakeLists.txt
Move SRB2_CONFIG_DEV_BUILD and SRB2_CONFIG_TESTERS to the root directory CMakeLists.txt
2023-09-26 23:59:14 +01:00
command.c
Register a bunch of commands with COM_AddDebugCommand, so they show up on the cheats menu
2023-09-01 22:13:17 +01:00
command.h
Add CV_ADDEDBYLUA, show all Lua cvars on the cheats menu
2023-09-01 22:13:18 +01:00
comptime.c
config.h.in
Various fixes to let release builds compile
2023-08-31 18:15:52 -07:00
console.c
Register a bunch of commands with COM_AddDebugCommand, so they show up on the cheats menu
2023-09-01 22:13:17 +01:00
console.h
Refactor cvar definitions completely, move everything to cvars.cpp
2023-08-25 17:22:40 -07:00
cvars.cpp
debugfinishline: highlight deathpits and instakill planes
2023-10-04 20:17:31 -07:00
cxxutil.hpp
d_clisrv.c
Consistancy(void): Use TypeIsNetSynced instead of MT_OVERLAY-specific check
2023-10-06 22:18:08 +01:00
d_clisrv.h
Use srb2::finally on bot predictions
2023-09-10 03:20:29 -04:00
d_event.h
d_main.cpp
Move HOM removal from R_RenderPlayerView to D_Display
2023-09-25 03:07:02 -07:00
d_main.h
d_net.c
DebugPrintpacket: fix underflow for PT_TEXTCMD reporting
2023-08-11 18:14:28 -07:00
d_net.h
d_netcmd.c
Add give2, give3, give4 commands
2023-10-03 21:28:35 -07:00
d_netcmd.h
MAJOR cleanup of Spectator set/unset
2023-08-26 19:48:20 +01:00
d_netfil.c
Revert "W_InitFile: calculate md5sum on background thread, for startup wads"
2023-09-09 16:30:00 -07:00
d_netfil.h
d_player.h
UCRP_UFOATTACKMETHOD
2023-10-17 01:07:03 +01:00
d_think.h
d_ticcmd.h
deh_lua.c
Rework the Spray Can system to ACTUALLY be what we want
2023-08-23 00:46:46 +01:00
deh_lua.h
deh_soc.c
UCRP_UFOATTACKMETHOD
2023-10-17 01:07:03 +01:00
deh_soc.h
Conditionset is UINT16, not UINT8
2023-06-27 23:03:05 +01:00
deh_tables.c
Ancient Shrine polish
2023-10-14 21:25:03 +01:00
deh_tables.h
dehacked.c
M_PrecacheLevelLocks(void): Implement a SECOND level of cacheing for Map and Cup unlocks
2023-10-08 18:25:20 +01:00
dehacked.h
discord.c
Refactor cvar definitions completely, move everything to cvars.cpp
2023-08-25 17:22:40 -07:00
discord.h
doomdata.h
P_SpawnMapThing, P_RaiseTaggedThingsToFakeFloor: save raised Z position for respawning later
2023-09-24 15:36:46 -07:00
doomdef.h
Delete outdated memcpy optimization
2023-09-24 18:32:22 -05:00
doomstat.h
SECRET_ALTMUSIC
2023-10-08 21:22:58 +01:00
doomtype.h
Rename HAVE_STRLCPY to SRB2_HAVE_STRLCPY, fix non-glibc compile
2023-08-06 19:34:52 -07:00
endian.h
f_finale.c
Remove HOSTTESTERS
2023-09-26 23:56:35 +01:00
f_finale.h
Credits and Evaluation: Replace dedicated Responder functions with Menu-style input processing
2023-09-02 00:26:29 +01:00
f_wipe.cpp
srb2::hwr2::BlitRectPass::set_output: set x/y as well
2023-09-30 16:38:56 -07:00
fastcmp.h
filesrch.c
Revert "W_InitFile: calculate md5sum on background thread, for startup wads"
2023-09-09 16:30:00 -07:00
filesrch.h
font.c
font.h
g_build_ticcmd.cpp
Add K_DirectorIsAvailable
2023-10-03 21:28:33 -07:00
g_demo.c
Fix SECRET_SKIN locks preventing Rivals from showing up
2023-10-05 18:12:32 +01:00
g_demo.h
MAJOR cleanup of Spectator set/unset
2023-08-26 19:48:20 +01:00
g_game.c
UC_PRISONEGGCD
2023-10-12 21:12:08 +01:00
g_game.h
Add G_FixCamera, reset camera, angle and view interpolation
2023-10-03 21:28:33 -07:00
g_input.c
Catch all unconditional cv_playercolor[] visuals
2023-09-27 16:02:29 +01:00
g_input.h
g_party.cpp
Add G_FixCamera, reset camera, angle and view interpolation
2023-10-03 21:28:33 -07:00
g_party.h
g_state.h
Remove GS_ENDING
2023-06-25 23:49:20 +01:00
http-mserv.c
HMS_fetch_rules: Return NULL if the curl connection failed, instead of producing garbled rules
2023-08-31 20:00:35 +01:00
hu_stuff.c
Create V_CenteredTitleCardStringOffset
2023-08-27 15:06:51 -07:00
hu_stuff.h
HU_DoTitlecardCEcho: add splitscreen support and interrupt feature
2023-08-26 21:39:18 +01:00
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h
i_system.h
Delete outdated memcpy optimization
2023-09-24 18:32:22 -05:00
i_tcp.c
i_tcp.h
i_threads.h
i_time.c
Refactor cvar definitions completely, move everything to cvars.cpp
2023-08-25 17:22:40 -07:00
i_time.h
i_video.h
hwr2: Remove pass infrastructure
2023-09-01 15:30:04 -05:00
i_video_common.cpp
finish_legacy_ogl_update: merge with temp_legacy_finishupdate_draws, draw avrecorder stats in opengl
2023-10-03 21:28:34 -07:00
info.c
Ancient Shrine polish
2023-10-14 21:25:03 +01:00
info.h
Ancient Shrine polish
2023-10-14 21:25:03 +01:00
k_battle.c
Always set starting bumpers in P_SpawnPlayer
2023-10-03 21:28:33 -07:00
k_battle.h
Deduplicate a bunch of emerald related code
2023-08-12 19:34:26 -07:00
k_bheap.c
k_bheap.h
k_boss.c
k_boss.h
k_bot.cpp
Fix SECRET_SKIN locks preventing Rivals from showing up
2023-10-05 18:12:32 +01:00
k_bot.h
Track-based bot difficulty
2023-09-23 03:28:43 +00:00
k_botitem.c
Track-based bot difficulty
2023-09-23 03:28:43 +00:00
k_botsearch.c
Have bots avoid MT_SPECIALSTAGEBOMB
2023-09-29 20:25:59 +10:00
k_brightmap.c
k_brightmap.h
k_collide.cpp
Merge branch 'ballz-activation' into 'master'
2023-10-02 05:41:46 +00:00
k_collide.h
Add guarding while ebraking with spheres
2023-05-19 01:53:14 -07:00
k_color.c
Sonic 3-style intermission coloring
2023-09-07 16:19:37 -04:00
k_color.h
Don't use skincolor unlocks in situations where gamedata is inappropriate
2023-07-18 10:50:25 +01:00
k_dialogue.cpp
Dialogue::WriteText improvements
2023-09-13 17:53:07 +01:00
k_dialogue.h
Mobj thinker freeze condition rework
2023-09-18 03:24:58 -04:00
k_dialogue.hpp
Mobj thinker freeze condition rework
2023-09-18 03:24:58 -04:00
k_director.c
Add K_DirectorIsAvailable
2023-10-03 21:28:33 -07:00
k_director.h
Add K_DirectorIsAvailable
2023-10-03 21:28:33 -07:00
k_follower.c
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into break-through-them-all
2023-10-07 12:42:07 +01:00
k_follower.h
Ancient Shrine implementation beginning
2023-10-05 23:07:46 +01:00
k_grandprix.c
Fix SECRET_SKIN locks preventing Rivals from showing up
2023-10-05 18:12:32 +01:00
k_grandprix.h
Tally screen
2023-09-09 05:27:55 +00:00
k_hitlag.c
Damage hitlag sounds
2023-09-23 09:57:16 -04:00
k_hitlag.h
Damage hitlag sounds
2023-09-23 09:57:16 -04:00
k_hud.c
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into break-through-them-all
2023-10-07 12:42:07 +01:00
k_hud.h
Update Challenge Menu UI
2023-09-27 21:19:39 +01:00
k_hud_track.cpp
Add Obj_EmeraldCanHUDTrack to handle MT_EMERALD being used for Hyudoro orbiting
2023-09-18 04:21:10 -07:00
k_kart.c
UC_PRISONEGGCD
2023-10-12 21:12:08 +01:00
k_kart.h
solve conflicts and update to master
2023-10-07 11:15:47 +02:00
k_mapuser.c
k_mapuser.h
k_menu.h
Challenges Menu: Subtle glowverlay on the Chao Key in the top left if you're able to skip the currently selected tile
2023-09-29 11:01:20 +01:00
k_menudraw.c
M_DrawStatistics: Rename maps page to "COURSES & MEDALS" per Oni's request
2023-10-14 18:32:28 +01:00
k_menufunc.c
Refactor cvar definitions completely, move everything to cvars.cpp
2023-08-25 17:22:40 -07:00
k_objects.h
solve conflicts and update to master
2023-10-07 11:15:47 +02:00
k_pathfind.c
k_pathfind.h
k_podium.c
Move V-DrawCustomFadeScreen to D_Display
2023-09-11 09:20:00 +01:00
k_podium.h
Move the Podium to the slide-in Intermission Button/Menu CMD system
2023-09-02 00:26:29 +01:00
k_powerup.cpp
K_DropPowerUps: remove invincibilitytimer along with "S"
2023-06-30 01:23:17 -07:00
k_powerup.h
Add Power-Up Aura
2023-06-29 19:37:22 -07:00
k_profiles.c
Refactor cvar definitions completely, move everything to cvars.cpp
2023-08-25 17:22:40 -07:00
k_profiles.h
Auto Spin -> Auto Roulette
2023-08-20 16:26:34 -07:00
k_pwrlv.c
Refactor cvar definitions completely, move everything to cvars.cpp
2023-08-25 17:22:40 -07:00
k_pwrlv.h
k_race.c
Minor fixes for K_RaceLapCount
2023-09-19 22:40:12 +01:00
k_race.h
k_rank.c
debugrank command: let force rank grade, also make cv_debugrank a PlayerCheat instead of ServerCheat
2023-09-10 03:29:12 -07:00
k_rank.h
Live Event Backup
2023-06-25 23:44:37 +01:00
k_respawn.c
Don't slow down fast respawns from loss-of-control etc
2023-09-22 20:17:28 -07:00
k_respawn.h
k_roulette.c
itemroulette_t: add reserved member, block roulette and P_CanPickupItem, draw empty item box in HUD
2023-09-17 21:56:18 -07:00
k_roulette.h
Replace instances of itemRoulette.active = false with K_StopRoulette
2023-08-11 19:21:59 -07:00
k_serverstats.c
When converting Gamedata, Profiles, and Serverstats files forwards to future versions, create backups.
2023-05-31 13:18:56 +01:00
k_serverstats.h
k_specialstage.c
k_specialstage.h
k_tally.cpp
Fix many instances of splitscreen view number if there are duplicate displayplayers
2023-10-03 21:28:33 -07:00
k_tally.h
Tally screen
2023-09-09 05:27:55 +00:00
k_terrain.c
Add outrun to netsave
2023-06-14 10:37:05 -04:00
k_terrain.h
Milky Way terrain
2023-06-14 10:29:19 -04:00
k_vote.c
hwr2: Remove pass infrastructure
2023-09-01 15:30:04 -05:00
k_vote.h
k_waypoint.cpp
K_CalculateTrackComplexity: format using fmt::format, to account for differences in size_t platform type
2023-09-24 15:52:00 -07:00
k_waypoint.h
Track-based bot difficulty
2023-09-23 03:28:43 +00:00
k_zvote.c
Refactor cvar definitions completely, move everything to cvars.cpp
2023-08-25 17:22:40 -07:00
k_zvote.h
Implement "CALL VOTE" for victimless commands on the pause menu
2023-06-27 17:53:59 +01:00
keys.h
libdivide.h
lua_baselib.c
HU_DoTitlecardCEcho: add splitscreen support and interrupt feature
2023-08-26 21:39:18 +01:00
lua_blockmaplib.c
lua_consolelib.c
Add CV_ADDEDBYLUA, show all Lua cvars on the cheats menu
2023-09-01 22:13:18 +01:00
lua_hook.h
Remove Lua Music API
2023-08-05 16:26:53 -07:00
lua_hooklib.c
Remove Lua Music API
2023-08-05 16:26:53 -07:00
lua_hud.h
Tally screen
2023-09-09 05:27:55 +00:00
lua_hudlib.c
Fix many instances of splitscreen view number if there are duplicate displayplayers
2023-10-03 21:28:33 -07:00
lua_hudlib_drawlist.c
Clean up and simplify zone memory allocation
2023-09-24 17:03:55 -05:00
lua_hudlib_drawlist.h
V_DrawTitleCardString, V_TitleCardStringWidth: add 4P font support
2023-08-26 21:39:18 +01:00
lua_infolib.c
lua_libs.h
lua_maplib.c
Separate script args from mapthing args
2023-08-21 03:33:04 -04:00
lua_mathlib.c
lua_mobjlib.c
Final thing args code cleanup
2023-08-22 02:14:09 -04:00
lua_playerlib.c
solve conflicts and update to master
2023-10-07 11:15:47 +02:00
lua_polyobjlib.c
lua_script.c
Final thing args code cleanup
2023-08-22 02:14:09 -04:00
lua_script.h
lua_skinlib.c
Skin name search-assistive hashing
2023-05-30 12:21:40 +01:00
lua_taglib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
Refactor cvar definitions completely, move everything to cvars.cpp
2023-08-25 17:22:40 -07:00
m_anigif.h
m_argv.c
m_argv.h
m_avrecorder.cpp
Refactor cvar definitions completely, move everything to cvars.cpp
2023-08-25 17:22:40 -07:00
m_avrecorder.h
m_avrecorder.hpp
m_bbox.c
m_bbox.h
m_cheat.c
Mobj thinker freeze condition rework
2023-09-18 03:24:58 -04:00
m_cheat.h
Mobj thinker freeze condition rework
2023-09-18 03:24:58 -04:00
m_cond.c
UCRP_UFOATTACKMETHOD
2023-10-17 01:07:03 +01:00
m_cond.h
UCRP_UFOATTACKMETHOD
2023-10-17 01:07:03 +01:00
m_dllist.h
m_easing.c
m_easing.h
m_fixed.c
m_fixed.h
m_memcpy.c
Delete outdated memcpy optimization
2023-09-24 18:32:22 -05:00
m_misc.cpp
Refactor cvar definitions completely, move everything to cvars.cpp
2023-08-25 17:22:40 -07:00
m_misc.h
Delete outdated memcpy optimization
2023-09-24 18:32:22 -05:00
m_perfstats.c
V_ALLOWLOWERCASE --> V_FORCEUPPERCASE
2023-07-12 09:00:29 +01:00
m_perfstats.h
m_queue.c
m_queue.h
m_random.c
m_random.h
Newly added object files: Fix Random classes
2023-09-26 22:10:43 +01:00
m_swap.h
Makefile
md5.c
md5.h
mserv.c
Merge branch 'let-release-build' into 'master'
2023-09-01 20:45:54 +00:00
mserv.h
Server Browser change alert ( KartKrew/Kart-Public!277 )
2023-08-31 20:00:35 +01:00
music.cpp
Port Sound Test (Stereo) code to new music system
2023-08-06 17:31:45 -07:00
music.h
Replace music handling
2023-08-06 17:31:45 -07:00
music_detail.hpp
Replace music handling
2023-08-06 17:31:45 -07:00
music_manager.cpp
srb2::music::TunesManager::resync: don't resync if server is not sending updates
2023-08-08 17:32:45 -07:00
music_manager.hpp
Fix music manager clang error (thanks jart)
2023-08-15 20:37:21 +10:00
music_tune.hpp
Replace music handling
2023-08-06 17:31:45 -07:00
p5prof.h
p_ceilng.c
p_enemy.c
Ancient Shrine polish
2023-10-14 21:25:03 +01:00
p_floor.c
UC_PRISONEGGCD
2023-10-12 21:12:08 +01:00
p_inter.c
UCRP_TRACKHAZARD: Optimise implementation to not be 100 booleans
2023-10-16 18:04:23 +01:00
p_lights.c
p_local.h
UCRP_UFOATTACKMETHOD
2023-10-17 01:07:03 +01:00
p_loop.c
p_map.c
Move transfer line dismount hack to linedef type 2005
2023-10-07 12:22:53 +02:00
p_mapthing.cpp
p_maputl.c
Use more explicit floor/ceiling FOF sort
2023-05-13 04:13:35 -04:00
p_maputl.h
Add FOF behavior switch to P_LineOpening
2023-05-13 01:14:40 -04:00
p_mobj.c
Ancient Shrine polish
2023-10-14 21:25:03 +01:00
p_mobj.h
UCRP_UFOATTACKMETHOD
2023-10-17 01:07:03 +01:00
p_polyobj.c
Read-only mapthing_t
2023-05-25 14:40:55 -04:00
p_polyobj.h
p_pspr.h
Add FF_INVERT frame flag, use hitlag colormap
2023-06-13 14:42:00 -07:00
p_saveg.c
UC_PRISONEGGCD
2023-10-12 21:12:08 +01:00
p_saveg.h
Consistancy(void): Use TypeIsNetSynced instead of MT_OVERLAY-specific check
2023-10-06 22:18:08 +01:00
p_setup.c
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into break-through-them-all
2023-10-09 12:28:52 +01:00
p_setup.h
Only permit Spray Cans to be grabbed on base game levels
2023-08-23 17:16:07 +01:00
p_sight.c
Add FOF behavior switch to P_LineOpening
2023-05-13 01:14:40 -04:00
p_slopes.c
Add equation slopes to writetextmap
2023-08-27 15:49:05 -04:00
p_slopes.h
p_spec.c
Merge branch 'rideroid-hardcode' into 'master'
2023-10-08 21:22:18 +00:00
p_spec.h
"Bored" follower audience toggle (for Chaclon)
2023-06-20 12:41:42 +01:00
p_telept.c
Fix many instances of splitscreen view number if there are duplicate displayplayers
2023-10-03 21:28:33 -07:00
p_tick.c
Merge branch 'freeze' into 'master'
2023-10-02 05:42:19 +00:00
p_tick.h
Mobj thinker freeze condition rework
2023-09-18 03:24:58 -04:00
p_user.c
solve conflicts and update to master
2023-10-07 11:15:47 +02:00
r_bbox.c
Refactor cvar definitions completely, move everything to cvars.cpp
2023-08-25 17:22:40 -07:00
r_bsp.cpp
Merge branch 'rideroid-hardcode' into 'master'
2023-10-08 21:22:18 +00:00
r_bsp.h
r_data.c
r_data.h
r_debug.cpp
Move transfer line dismount hack to linedef type 2005
2023-10-07 12:22:53 +02:00
r_debug_detail.hpp
r_debug_parser.cpp
r_defs.h
Starpost Gentrification
2023-09-01 00:31:49 -04:00
r_draw.c
debugfinishline: highlight deathpits and instakill planes
2023-10-04 20:17:31 -07:00
r_draw.h
debugfinishline: highlight deathpits and instakill planes
2023-10-04 20:17:31 -07:00
r_draw8.c
mobj_t: add shadowcolor member to change shadow palette index
2023-09-17 21:56:17 -07:00
r_draw8_flat.c
r_draw8_npo2.c
r_draw16.c
r_fps.c
R_ResetViewInterpolation: wait an extra tic if R_UpdateViewInterpolation has not run yet, do not add extra time for subsequent calls
2023-10-03 21:28:33 -07:00
r_fps.h
r_local.h
r_main.c
Avoid branch prediction slowdowns in R_PointOnSide
2023-10-02 19:35:53 -05:00
r_main.h
Remove translucenthud cvar, let V_HUDTRANS fade in like V_SLIDEIN
2023-09-11 18:30:40 -07:00
r_patch.cpp
wad: Fixes for big-endian platforms
2023-09-06 18:32:40 -07:00
r_patch.h
r_patchrotation.c
r_patchrotation.h
r_picformats.c
SPRTINFO: print warnings instead of I_Error (don't crash the game)
2023-08-31 05:22:13 -07:00
r_picformats.h
Convert w_wad.c to w_wad.cpp
2023-09-06 17:36:21 -07:00
r_plane.cpp
debugfinishline: highlight deathpits and instakill planes
2023-10-04 20:17:31 -07:00
r_plane.h
debugfinishline: highlight deathpits and instakill planes
2023-10-04 20:17:31 -07:00
r_portal.c
debugfinishline: highlight deathpits and instakill planes
2023-10-04 20:17:31 -07:00
r_portal.h
r_segs.cpp
debugfinishline: highlight deathpits and instakill planes
2023-10-04 20:17:31 -07:00
r_segs.h
r_skins.c
Fix SECRET_SKIN locks preventing Rivals from showing up
2023-10-05 18:12:32 +01:00
r_skins.h
Fix SECRET_SKIN locks preventing Rivals from showing up
2023-10-05 18:12:32 +01:00
r_sky.c
r_sky.h
r_splats.c
Add R_SplatSlope, function to set slope of splat during rendering
2023-06-18 00:46:57 -07:00
r_splats.h
r_spritefx.cpp
Apply PF_CASTSHADOW when player touches patrolling Hyudoro's shadow, darken player to pure black
2023-09-17 21:56:20 -07:00
r_state.h
Add UDMF version system
2023-08-21 03:33:05 -04:00
r_textures.c
R_GenerateTextureBrightmap: install bounds checking on patch columnofs
2023-09-10 20:09:50 -07:00
r_textures.h
Add R_GetBrightmapColumn, convert brightmaps to associated texture's column layout
2023-09-09 21:08:11 -07:00
r_textures_dups.cpp
r_things.cpp
Always clamp texturecolumn in sprite draw
2023-09-24 14:39:12 -05:00
r_things.h
Add R_CustomShadowZ, Obj_FakeShadowZ, Obj_HyudoroShadowZ; let Hyudoro shadow float while patrolling
2023-09-17 21:56:19 -07:00
s_sound.c
S_SoundTestDefLocked: Actually restrict tracks that should be restricted
2023-10-09 12:20:00 +01:00
s_sound.h
S_SoundTestDefLocked: Actually restrict tracks that should be restricted
2023-10-09 12:20:00 +01:00
screen.c
debugfinishline: highlight deathpits and instakill planes
2023-10-04 20:17:31 -07:00
screen.h
debugfinishline: highlight deathpits and instakill planes
2023-10-04 20:17:31 -07:00
slope_anchors.c
Final thing args code cleanup
2023-08-22 02:14:09 -04:00
sounds.c
UC_PRISONEGGCD
2023-10-12 21:12:08 +01:00
sounds.h
UC_PRISONEGGCD
2023-10-12 21:12:08 +01:00
st_stuff.c
ST_CalculateFadeIn: do not interpolate at very beginning or end of fade
2023-10-03 21:28:34 -07:00
st_stuff.h
Make timing of level fade-in consistent, relative to title card
2023-09-12 05:19:27 -07:00
strcasestr.c
string.c
Rename HAVE_STRLCPY to SRB2_HAVE_STRLCPY, fix non-glibc compile
2023-08-06 19:34:52 -07:00
stun.cpp
Refactor cvar definitions completely, move everything to cvars.cpp
2023-08-25 17:22:40 -07:00
stun.h
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
taglist.c
Read-only mapthing_t
2023-05-25 14:40:55 -04:00
taglist.h
Read-only mapthing_t
2023-05-25 14:40:55 -04:00
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
typedef.h
Delete outdated memcpy optimization
2023-09-24 18:32:22 -05:00
v_draw.cpp
Tally screen
2023-09-09 05:27:55 +00:00
v_draw.hpp
Tally screen
2023-09-09 05:27:55 +00:00
v_draw_setter.hpp
v_video.cpp
Fix many instances of splitscreen view number if there are duplicate displayplayers
2023-10-03 21:28:33 -07:00
v_video.h
Remove translucenthud cvar, let V_HUDTRANS fade in like V_SLIDEIN
2023-09-11 18:30:40 -07:00
version.h
Update SRB2VERSION for impending release
2023-08-31 20:00:33 +01:00
vid_copy.s
w_wad.cpp
Revert "W_InitFile: calculate md5sum on background thread, for startup wads"
2023-09-09 16:30:00 -07:00
w_wad.h
Revert "W_InitFile: calculate md5sum on background thread, for startup wads"
2023-09-09 16:30:00 -07:00
y_inter.c
Intermission button prompt: Fix slide-out for non-roundqueue contexts
2023-09-21 16:12:21 +01:00
y_inter.h
Tally screen
2023-09-09 05:27:55 +00:00
z_zone.c
Ensure Z_Malloc provides same alignment as libc
2023-09-24 18:08:28 -05:00
z_zone.h
Clean up and simplify zone memory allocation
2023-09-24 17:03:55 -05:00