RingRacers/src
2016-04-27 16:54:37 -04:00
..
android
blua
djgppdos
dummy
hardware Merge branch 'public_next' into private 2016-04-27 16:54:37 -04:00
locale
nds
sdl Fixed frustrating MIDI stuff 2016-04-06 08:16:13 -07:00
sdl12
win32 Merge branch 'master' into next 2016-02-25 18:33:29 -05:00
win32ce
.gitignore
am_map.c DEVMODE's automap now supports slopes 2016-03-31 16:32:25 +01:00
am_map.h
Android.mk
asm_defs.inc
b_bot.c Merge branch 'public_next' of http://git.magicalgirl.moe/STJr/SRB2Internal 2016-03-31 21:17:29 -07:00
b_bot.h
byteptr.h
CMakeLists.txt Remove p_fab.c 2016-03-31 20:42:01 -05:00
command.c
command.h
comptime.c Branch and revision information in builds 2016-03-14 12:43:08 -04:00
config.h.in patch.dta officially in use. Version number updated. 2016-03-09 18:30:11 -08:00
console.c Fix the green text after reduced pal changes 2016-02-28 23:30:52 -08:00
console.h
d_clisrv.c Merge branch 'public_next' into private 2016-04-27 16:54:37 -04:00
d_clisrv.h resynch_pak changes 2016-04-16 18:40:14 +01:00
d_event.h
d_main.c Merge branch 'public_next' into private 2016-04-27 16:54:37 -04:00
d_main.h Removed unused "supdate" variable 2016-03-15 21:18:25 +00:00
d_net.c
d_net.h
d_netcmd.c Merge branch 'public_next' into private 2016-04-27 16:54:37 -04:00
d_netcmd.h
d_netfil.c
d_netfil.h
d_player.h
d_think.h
d_ticcmd.h
dehacked.c Merge branch 'public_next' of http://git.magicalgirl.moe/STJr/SRB2Internal 2016-03-31 21:17:29 -07:00
dehacked.h
doomdata.h
doomdef.h Merge branch 'public_next' into private 2016-04-27 16:54:37 -04:00
doomstat.h The concept of "music slots" doesn't exist anymore. 2016-02-09 02:48:33 -08:00
doomtype.h cmake: remove fixed HWRENDER define 2016-03-25 20:21:56 -04:00
endian.h
f_finale.c Merge branch 'master' into portal-fix 2016-03-07 16:22:41 -05:00
f_finale.h Attempt 2 at special stage fades. 2016-02-09 02:43:24 -08:00
f_wipe.c Attempt 2 at special stage fades. 2016-02-09 02:43:24 -08:00
fastcmp.h
filesrch.c
filesrch.h
g_game.c Merge branch 'public_next' into private 2016-04-27 16:54:37 -04:00
g_game.h
g_input.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2 into pub_next 2016-02-03 18:09:08 -08:00
g_input.h
g_state.h
hu_stuff.c
hu_stuff.h
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h
i_system.h
i_tcp.c
i_tcp.h
i_video.h
info.c Merge branch 'public_next' of http://git.magicalgirl.moe/STJr/SRB2Internal 2016-03-09 01:23:48 -08:00
info.h Merge branch 'public_next' of http://git.magicalgirl.moe/STJr/SRB2Internal 2016-03-09 01:23:48 -08:00
keys.h
lua_baselib.c Merge branch 'public_next' into private 2016-04-27 16:54:37 -04:00
lua_consolelib.c
lua_hook.h whitespace clean 2016-04-07 16:34:36 -04:00
lua_hooklib.c Merge branch 'playerspawn-hook' into 'next' 2016-03-04 10:19:18 -05:00
lua_hud.h
lua_hudlib.c Merge branch 'master' into next 2016-03-30 20:15:08 -04:00
lua_infolib.c
lua_libs.h
lua_maplib.c Merge branch 'lua-sector-lines' into 'next' 2016-03-04 10:23:42 -05:00
lua_mathlib.c brevity is a virtue or something like that 2016-04-18 21:59:33 -07:00
lua_mobjlib.c backport state-animations from internal master to public next 2016-02-09 02:39:16 -08:00
lua_playerlib.c
lua_script.c Cleanup LUAh_NetArchiveHook prototype mess. 2016-03-03 17:30:10 -05:00
lua_script.h Merge pull request #68 from Yukitty/revert-Lua-angles 2016-03-09 11:58:51 -05:00
lua_skinlib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c Merge branch 'public_next' into private 2016-04-27 16:54:37 -04:00
m_cheat.h
m_cond.c
m_cond.h
m_dllist.h
m_fixed.c
m_fixed.h
m_menu.c Merge branch 'public_next' into private 2016-04-27 16:54:37 -04:00
m_menu.h
m_misc.c Branch and revision information in builds 2016-03-14 12:43:08 -04:00
m_misc.h
m_queue.c
m_queue.h
m_random.c gotta start compensating for xorshift's needs 2016-03-29 16:27:57 -07:00
m_random.h *_Random is now *_RandomByte. 2016-03-29 16:27:55 -07:00
m_swap.h
Makefile Remove p_fab.c 2016-03-31 20:42:01 -05:00
Makefile.cfg move disabled warning out of mingw 2016-01-28 12:06:00 -05:00
md5.c build: more mac fixes 2016-03-25 20:37:14 -04:00
md5.h
mserv.c removed/remline ununsed code 2016-03-30 14:05:07 -04:00
mserv.h
p5prof.h
p_ceilng.c
p_enemy.c Merge branch 'public_next' into private 2016-04-27 16:54:37 -04:00
p_floor.c Revert "Revert "No more stupidity for No More Enemies special plz"" 2016-03-09 01:24:13 -08:00
p_inter.c Merge branch 'public_next' into private 2016-04-27 16:54:37 -04:00
p_lights.c *_Random is now *_RandomByte. 2016-03-29 16:27:55 -07:00
p_local.h Merge branch 'public_next' of http://git.magicalgirl.moe/STJr/SRB2Internal 2016-02-29 00:14:16 -08:00
p_map.c Merge branch 'public_next' into private 2016-04-27 16:54:37 -04:00
p_maputl.c fixed all compiling errors relating to ESLOPE being undefined 2016-04-06 22:19:39 +01:00
p_maputl.h
p_mobj.c Merge branch 'public_next' into private 2016-04-27 16:54:37 -04:00
p_mobj.h Revert "MFE_DUMMY now exists to fill the slot where MFE_PUSHED was, bleh" 2016-03-09 06:22:40 -08:00
p_polyobj.c Merge remote-tracking branch 'public/next' 2016-01-31 13:06:55 -06:00
p_polyobj.h
p_pspr.h backport state-animations from internal master to public next 2016-02-09 02:39:16 -08:00
p_saveg.c Merge branch 'public_next' into private 2016-04-27 16:54:37 -04:00
p_saveg.h
p_setup.c removed unused "total" variable in P_GroupLines 2016-04-02 17:01:58 +01:00
p_setup.h
p_sight.c
p_slopes.c Fixed how dying players who were standing on slopes just jump off to the side 2016-02-23 22:53:24 +00:00
p_slopes.h
p_spec.c Merge branch 'public_next' into private 2016-04-27 16:54:37 -04:00
p_spec.h
p_telept.c
p_tick.c Merge branch 'public_next' into private 2016-04-27 16:54:37 -04:00
p_tick.h
p_user.c Merge branch 'public_next' into private 2016-04-27 16:54:37 -04:00
r_bsp.c Merge branch 'next' into slope-fixes 2016-03-31 21:43:51 -04:00
r_bsp.h Fixed div-by-zero crash relating to portals, drawsegs and midtextures 2016-02-06 18:57:26 +00:00
r_data.c
r_data.h
r_defs.h Merge branch 'next' into portal-fix 2016-03-25 18:43:07 -04:00
r_draw.c whitespace cleanup 2016-01-21 13:53:21 -05:00
r_draw.h
r_draw8.c whitespace cleanup 2016-01-21 13:53:21 -05:00
r_draw16.c
r_local.h
r_main.c Merge branch 'public_next' into private 2016-04-27 16:54:37 -04:00
r_main.h
r_plane.c Partial undo of what I did last commit to make Inu happy again. 2016-01-14 16:40:55 +00:00
r_plane.h
r_segs.c Ensure pixhigh/pixlow is always set whenever the game decides a top/bottom texture should be drawn 2016-04-25 18:48:14 +01:00
r_segs.h
r_sky.c
r_sky.h
r_splats.c Partial undo of what I did last commit to make Inu happy again. 2016-01-14 16:40:55 +00:00
r_splats.h
r_state.h
r_things.c Merge branch 'public_next' into private 2016-04-27 16:54:37 -04:00
r_things.h large dispoffset values no longer cause sprites to be distorted 2016-01-13 22:50:14 -08:00
s_sound.c Fixed frustrating MIDI stuff 2016-04-06 08:16:13 -07:00
s_sound.h Backwards compatibility. 2016-03-03 02:54:07 -08:00
screen.c
screen.h
sounds.c The concept of "music slots" doesn't exist anymore. 2016-02-09 02:48:33 -08:00
sounds.h The concept of "music slots" doesn't exist anymore. 2016-02-09 02:48:33 -08:00
st_stuff.c Merge branch 'public_next' into private 2016-04-27 16:54:37 -04:00
st_stuff.h Some drawing code cleanup 2016-04-06 18:01:01 -07:00
string.c build: more mac fixes 2016-03-25 20:37:14 -04:00
tables.c From what I can tell, correcting this one value in finetangent[] shouldn't cause any harm at all, so... 2016-01-14 16:41:10 +00:00
tables.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c Merge branch 'public_next' into private 2016-04-27 16:54:37 -04:00
v_video.h
vid_copy.s
w_wad.c "Loading SOC from" console message now also displays the name of the SOC_ lump 2016-03-03 18:31:17 +00:00
w_wad.h
y_inter.c I meant to extend this to 4 seconds but forgot 2016-03-31 06:57:11 -07:00
y_inter.h
z_zone.c
z_zone.h