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android
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blua
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djgppdos
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dummy
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hardware
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Merge branch 'public_next' into private
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2016-04-27 16:54:37 -04:00 |
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locale
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nds
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sdl
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Fixed frustrating MIDI stuff
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2016-04-06 08:16:13 -07:00 |
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sdl12
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win32
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Merge branch 'master' into next
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2016-02-25 18:33:29 -05:00 |
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win32ce
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.gitignore
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am_map.c
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DEVMODE's automap now supports slopes
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2016-03-31 16:32:25 +01:00 |
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am_map.h
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Android.mk
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asm_defs.inc
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b_bot.c
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Merge branch 'public_next' of http://git.magicalgirl.moe/STJr/SRB2Internal
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2016-03-31 21:17:29 -07:00 |
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b_bot.h
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byteptr.h
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CMakeLists.txt
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Remove p_fab.c
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2016-03-31 20:42:01 -05:00 |
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command.c
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command.h
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comptime.c
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Branch and revision information in builds
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2016-03-14 12:43:08 -04:00 |
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config.h.in
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patch.dta officially in use. Version number updated.
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2016-03-09 18:30:11 -08:00 |
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console.c
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Fix the green text after reduced pal changes
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2016-02-28 23:30:52 -08:00 |
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console.h
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d_clisrv.c
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Merge branch 'public_next' into private
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2016-04-27 16:54:37 -04:00 |
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d_clisrv.h
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resynch_pak changes
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2016-04-16 18:40:14 +01:00 |
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d_event.h
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d_main.c
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Merge branch 'public_next' into private
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2016-04-27 16:54:37 -04:00 |
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d_main.h
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Removed unused "supdate" variable
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2016-03-15 21:18:25 +00:00 |
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d_net.c
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d_net.h
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d_netcmd.c
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Merge branch 'public_next' into private
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2016-04-27 16:54:37 -04:00 |
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d_netcmd.h
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d_netfil.c
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d_netfil.h
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d_player.h
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d_think.h
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d_ticcmd.h
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dehacked.c
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Merge branch 'public_next' of http://git.magicalgirl.moe/STJr/SRB2Internal
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2016-03-31 21:17:29 -07:00 |
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dehacked.h
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doomdata.h
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doomdef.h
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Merge branch 'public_next' into private
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2016-04-27 16:54:37 -04:00 |
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doomstat.h
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The concept of "music slots" doesn't exist anymore.
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2016-02-09 02:48:33 -08:00 |
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doomtype.h
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cmake: remove fixed HWRENDER define
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2016-03-25 20:21:56 -04:00 |
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endian.h
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f_finale.c
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Merge branch 'master' into portal-fix
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2016-03-07 16:22:41 -05:00 |
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f_finale.h
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Attempt 2 at special stage fades.
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2016-02-09 02:43:24 -08:00 |
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f_wipe.c
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Attempt 2 at special stage fades.
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2016-02-09 02:43:24 -08:00 |
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fastcmp.h
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filesrch.c
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filesrch.h
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g_game.c
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Merge branch 'public_next' into private
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2016-04-27 16:54:37 -04:00 |
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g_game.h
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g_input.c
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Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2 into pub_next
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2016-02-03 18:09:08 -08:00 |
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g_input.h
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g_state.h
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hu_stuff.c
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hu_stuff.h
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i_addrinfo.c
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i_addrinfo.h
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i_joy.h
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i_net.h
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i_sound.h
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i_system.h
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i_tcp.c
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i_tcp.h
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i_video.h
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info.c
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Merge branch 'public_next' of http://git.magicalgirl.moe/STJr/SRB2Internal
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2016-03-09 01:23:48 -08:00 |
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info.h
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Merge branch 'public_next' of http://git.magicalgirl.moe/STJr/SRB2Internal
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2016-03-09 01:23:48 -08:00 |
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keys.h
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lua_baselib.c
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Merge branch 'public_next' into private
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2016-04-27 16:54:37 -04:00 |
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lua_consolelib.c
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lua_hook.h
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whitespace clean
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2016-04-07 16:34:36 -04:00 |
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lua_hooklib.c
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Merge branch 'playerspawn-hook' into 'next'
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2016-03-04 10:19:18 -05:00 |
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lua_hud.h
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lua_hudlib.c
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Merge branch 'master' into next
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2016-03-30 20:15:08 -04:00 |
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lua_infolib.c
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lua_libs.h
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lua_maplib.c
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Merge branch 'lua-sector-lines' into 'next'
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2016-03-04 10:23:42 -05:00 |
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lua_mathlib.c
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brevity is a virtue or something like that
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2016-04-18 21:59:33 -07:00 |
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lua_mobjlib.c
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backport state-animations from internal master to public next
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2016-02-09 02:39:16 -08:00 |
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lua_playerlib.c
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lua_script.c
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Cleanup LUAh_NetArchiveHook prototype mess.
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2016-03-03 17:30:10 -05:00 |
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lua_script.h
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Merge pull request #68 from Yukitty/revert-Lua-angles
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2016-03-09 11:58:51 -05:00 |
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lua_skinlib.c
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lua_thinkerlib.c
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lzf.c
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lzf.h
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m_anigif.c
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m_anigif.h
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m_argv.c
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m_argv.h
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m_bbox.c
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m_bbox.h
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m_cheat.c
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Merge branch 'public_next' into private
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2016-04-27 16:54:37 -04:00 |
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m_cheat.h
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m_cond.c
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m_cond.h
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m_dllist.h
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m_fixed.c
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m_fixed.h
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m_menu.c
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Merge branch 'public_next' into private
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2016-04-27 16:54:37 -04:00 |
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m_menu.h
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m_misc.c
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Branch and revision information in builds
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2016-03-14 12:43:08 -04:00 |
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m_misc.h
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m_queue.c
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m_queue.h
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m_random.c
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gotta start compensating for xorshift's needs
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2016-03-29 16:27:57 -07:00 |
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m_random.h
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*_Random is now *_RandomByte.
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2016-03-29 16:27:55 -07:00 |
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m_swap.h
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Makefile
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Remove p_fab.c
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2016-03-31 20:42:01 -05:00 |
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Makefile.cfg
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move disabled warning out of mingw
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2016-01-28 12:06:00 -05:00 |
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md5.c
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build: more mac fixes
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2016-03-25 20:37:14 -04:00 |
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md5.h
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mserv.c
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removed/remline ununsed code
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2016-03-30 14:05:07 -04:00 |
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mserv.h
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p5prof.h
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p_ceilng.c
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p_enemy.c
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Merge branch 'public_next' into private
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2016-04-27 16:54:37 -04:00 |
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p_floor.c
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Revert "Revert "No more stupidity for No More Enemies special plz""
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2016-03-09 01:24:13 -08:00 |
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p_inter.c
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Merge branch 'public_next' into private
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2016-04-27 16:54:37 -04:00 |
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p_lights.c
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*_Random is now *_RandomByte.
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2016-03-29 16:27:55 -07:00 |
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p_local.h
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Merge branch 'public_next' of http://git.magicalgirl.moe/STJr/SRB2Internal
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2016-02-29 00:14:16 -08:00 |
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p_map.c
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Merge branch 'public_next' into private
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2016-04-27 16:54:37 -04:00 |
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p_maputl.c
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fixed all compiling errors relating to ESLOPE being undefined
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2016-04-06 22:19:39 +01:00 |
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p_maputl.h
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p_mobj.c
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Merge branch 'public_next' into private
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2016-04-27 16:54:37 -04:00 |
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p_mobj.h
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Revert "MFE_DUMMY now exists to fill the slot where MFE_PUSHED was, bleh"
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2016-03-09 06:22:40 -08:00 |
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p_polyobj.c
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Merge remote-tracking branch 'public/next'
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2016-01-31 13:06:55 -06:00 |
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p_polyobj.h
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p_pspr.h
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backport state-animations from internal master to public next
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2016-02-09 02:39:16 -08:00 |
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p_saveg.c
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Merge branch 'public_next' into private
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2016-04-27 16:54:37 -04:00 |
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p_saveg.h
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p_setup.c
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removed unused "total" variable in P_GroupLines
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2016-04-02 17:01:58 +01:00 |
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p_setup.h
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p_sight.c
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p_slopes.c
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Fixed how dying players who were standing on slopes just jump off to the side
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2016-02-23 22:53:24 +00:00 |
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p_slopes.h
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p_spec.c
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Merge branch 'public_next' into private
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2016-04-27 16:54:37 -04:00 |
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p_spec.h
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p_telept.c
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p_tick.c
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Merge branch 'public_next' into private
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2016-04-27 16:54:37 -04:00 |
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p_tick.h
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p_user.c
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Merge branch 'public_next' into private
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2016-04-27 16:54:37 -04:00 |
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r_bsp.c
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Merge branch 'next' into slope-fixes
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2016-03-31 21:43:51 -04:00 |
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r_bsp.h
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Fixed div-by-zero crash relating to portals, drawsegs and midtextures
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2016-02-06 18:57:26 +00:00 |
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r_data.c
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r_data.h
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r_defs.h
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Merge branch 'next' into portal-fix
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2016-03-25 18:43:07 -04:00 |
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r_draw.c
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whitespace cleanup
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2016-01-21 13:53:21 -05:00 |
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r_draw.h
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r_draw8.c
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whitespace cleanup
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2016-01-21 13:53:21 -05:00 |
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r_draw16.c
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r_local.h
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r_main.c
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Merge branch 'public_next' into private
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2016-04-27 16:54:37 -04:00 |
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r_main.h
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r_plane.c
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Partial undo of what I did last commit to make Inu happy again.
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2016-01-14 16:40:55 +00:00 |
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r_plane.h
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r_segs.c
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Ensure pixhigh/pixlow is always set whenever the game decides a top/bottom texture should be drawn
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2016-04-25 18:48:14 +01:00 |
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r_segs.h
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r_sky.c
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r_sky.h
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r_splats.c
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Partial undo of what I did last commit to make Inu happy again.
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2016-01-14 16:40:55 +00:00 |
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r_splats.h
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r_state.h
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r_things.c
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Merge branch 'public_next' into private
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2016-04-27 16:54:37 -04:00 |
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r_things.h
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large dispoffset values no longer cause sprites to be distorted
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2016-01-13 22:50:14 -08:00 |
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s_sound.c
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Fixed frustrating MIDI stuff
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2016-04-06 08:16:13 -07:00 |
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s_sound.h
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Backwards compatibility.
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2016-03-03 02:54:07 -08:00 |
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screen.c
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screen.h
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sounds.c
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The concept of "music slots" doesn't exist anymore.
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2016-02-09 02:48:33 -08:00 |
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sounds.h
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The concept of "music slots" doesn't exist anymore.
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2016-02-09 02:48:33 -08:00 |
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st_stuff.c
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Merge branch 'public_next' into private
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2016-04-27 16:54:37 -04:00 |
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st_stuff.h
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Some drawing code cleanup
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2016-04-06 18:01:01 -07:00 |
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string.c
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build: more mac fixes
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2016-03-25 20:37:14 -04:00 |
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tables.c
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From what I can tell, correcting this one value in finetangent[] shouldn't cause any harm at all, so...
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2016-01-14 16:41:10 +00:00 |
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tables.h
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tmap.nas
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tmap.s
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tmap_asm.s
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tmap_mmx.nas
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tmap_vc.nas
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v_video.c
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Merge branch 'public_next' into private
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2016-04-27 16:54:37 -04:00 |
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v_video.h
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vid_copy.s
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w_wad.c
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"Loading SOC from" console message now also displays the name of the SOC_ lump
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2016-03-03 18:31:17 +00:00 |
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w_wad.h
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y_inter.c
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I meant to extend this to 4 seconds but forgot
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2016-03-31 06:57:11 -07:00 |
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y_inter.h
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z_zone.c
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z_zone.h
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