Hyper
784d3973f4
git: move ignore rule for ./res/win32/ to res directory
2024-11-15 02:22:44 +00:00
Hyper
1130064df2
api: ported BlueBlur headers and misc. research
2024-11-15 02:00:24 +00:00
Skyth
90bd3ce3fa
Fix bar dark gradient effect.
2024-11-13 23:16:49 +03:00
Skyth
9b90ad9c0c
Adjust padding & text sizes.
2024-11-13 22:55:49 +03:00
Skyth
d241617be6
Adjust line sizes, fix tab text centering.
2024-11-13 22:31:59 +03:00
Skyth
54c5ba7645
Draw fade on borders, center tabs better.
2024-11-13 22:19:40 +03:00
Skyth
7d5f3b5a4c
Improve options menu visuals.
2024-11-13 21:35:08 +03:00
Skyth
f7fee60c37
Initial options menu implementation.
2024-11-13 16:15:10 +03:00
Hyper
416825872a
Merge branch 'main' into function-pointers
2024-11-12 19:59:56 +00:00
Hyper
c9b6a6913f
Fix loading screen speed at high frame rates
2024-11-12 19:55:00 +00:00
Skyth
3080412dc0
Change spin lock release functions to do an interlocked exchange.
2024-11-11 20:18:12 +03:00
Skyth
043c9e039b
Update ShaderRecomp submodule.
2024-11-11 19:57:23 +03:00
Skyth
5ecc397639
Fix Chip not appearing transparent in "To The Surface" cutscene.
2024-11-11 16:01:25 +03:00
Skyth
cc2727d068
Fix vertex declaration not getting set in guest device.
2024-11-11 15:51:59 +03:00
Hyper
b136587e2e
Merge branch 'main' into function-pointers
2024-11-11 11:27:04 +00:00
Hyper
4d9e835c88
Update window icon dynamically for Werehog
2024-11-10 22:47:11 +00:00
Hyper
b0a8166c34
Merge branch 'main' into function-pointers
2024-11-10 18:55:26 +00:00
Hyper
f1d633c8a5
config: use raw pointers for definitions
2024-11-10 18:27:31 +00:00
Hyper
f157b21d67
Implemented SDL event listener class and HUD toggle key ( #4 )
...
* Implemented SDL event listener class
* Add HUD toggle.
* frontend_listener: clean-up
* window: invoke all listener callbacks at once
* window: use raw pointers for listeners
* Rename WindowListener to SDLEventListener, reduce virtual functions
---------
Co-authored-by: RadiantDerg <jayvier13@gmail.com>
2024-11-10 21:23:36 +03:00
Hyper
d3181fbc4f
Merge branch 'main' into function-pointers
2024-11-10 12:53:34 +00:00
Hyper
21fc80798e
Ignore XML exception to allow invalid DLC XMLs to parse
2024-11-10 12:50:51 +00:00
Hyper
e97f9b40e9
function: support more types for function pointers
2024-11-09 20:58:38 +00:00
Skyth
05e09ba7e2
Implement ImGui.
2024-11-09 21:47:50 +03:00
Hyper
8623f5d778
Implemented guest-to-host function pointers (WIP)
...
Co-Authored-By: Skyth (Asilkan) <19259897+blueskythlikesclouds@users.noreply.github.com>
2024-11-09 14:56:17 +00:00
Hyper
dabda369ca
patches: move XButtonHoming hook to player_patches
2024-11-09 14:54:44 +00:00
Skyth
0962560ec9
Add triangle list fallback path for triangle fans.
2024-11-08 22:03:26 +03:00
Skyth
329d51885d
Negate the game's reverse Z implementation.
2024-11-08 20:18:54 +03:00
Hyper
ec5c51f54c
Migrate game.cpp to categorised source files ( #3 )
...
* Migrate game.cpp to categorised source files
Co-Authored-By: Skyth (Asilkan) <19259897+blueskythlikesclouds@users.noreply.github.com>
Co-Authored-By: Michael <15317421+ActualMandM@users.noreply.github.com>
* Move motion blur hook to video_patches.cpp
---------
Co-authored-by: Skyth (Asilkan) <19259897+blueskythlikesclouds@users.noreply.github.com>
Co-authored-by: Michael <15317421+ActualMandM@users.noreply.github.com>
2024-11-08 16:18:41 +03:00
Skyth
4fa03e96b9
Add resolution patches for bloom glare & light shaft.
2024-11-08 13:34:17 +03:00
Sajid
cf300c8854
Make XAudio callback ABI compliant
2024-11-08 02:21:35 +06:00
Skyth
611a2c7c31
Add HFR patches for 2D camera slope sensitivity.
2024-11-07 15:10:36 +03:00
Skyth
0400c79628
Add D3DXFillTexture implementation for the 1x1 white texture.
2024-11-06 23:56:51 +03:00
Skyth
220da348f8
Update ShaderRecomp submodule.
2024-11-06 13:38:29 +03:00
Skyth
182b5bebc2
Hold a pointer to provided shader blob instead of cloning it in D3D12.
2024-11-06 13:33:15 +03:00
Skyth
d8512fd6b7
Add motion blur toggle.
2024-11-06 00:47:16 +03:00
Hyper
fabc1ffbc7
window: fix abnormal window states erroneously saving dimensions
2024-11-05 14:37:07 +00:00
Hyper
9e2edfe8cd
Merge branch 'main' of https://github.com/hedge-dev/UnleashedRecomp
2024-11-05 12:47:39 +00:00
Hyper
02e0f1e0d2
Remove unused register from Werehog battle music hook
2024-11-05 12:47:28 +00:00
Skyth
88c7b8b8d5
Add player 2D camera HFR patches.
2024-11-05 15:17:31 +03:00
Skyth
8ff30ab383
Add player 3D camera HFR patches.
2024-11-05 13:37:45 +03:00
Hyper
90b60ebc8d
Implemented Werehog battle music toggle
2024-11-05 03:57:34 +00:00
Hyper
43ec0797b0
window: hide mouse cursor on fullscreen boot
2024-11-04 12:47:44 +00:00
Hyper
4bf576ab1c
Implemented control tutorial toggle
2024-11-04 12:46:58 +00:00
Skyth
fa5fc9aae7
Implement critical sections using WaitOnAddress.
2024-11-04 13:16:58 +03:00
Skyth
cd99cf2c04
Refactor resource destruction to fix data races.
2024-11-04 12:14:52 +03:00
Hyper
f96b2ad16c
window: use SDL flags to determine centred window config
2024-11-04 03:28:47 +00:00
Skyth
3c4a8f5ee5
Add HFR patches for Werehog key mash objects.
2024-11-03 18:39:54 +03:00
Skyth
4721672282
Implement fix for flame thrower zero initialization bug.
2024-11-03 17:20:11 +03:00
Skyth
11b5551cd0
Preload DLCs before title screen.
2024-11-03 15:14:18 +03:00
Skyth
b6df64516b
Update README.md.
2024-11-01 16:48:35 +03:00