Skyth
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b7c0372246
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Implement reverse Z negation.
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2024-11-08 20:16:24 +03:00 |
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Skyth
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fce786210a
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Mark shader cache globals const.
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2024-11-06 13:38:11 +03:00 |
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Skyth
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02967c4144
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Remove bin2h, load shader include file from an argument instead.
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2024-10-29 20:24:55 +03:00 |
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Skyth
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5f6a8e6c2a
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Separate texture dimensions to multiple descriptor indices.
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2024-10-27 20:07:40 +03:00 |
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Skyth
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25b4f604af
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Refactor SPIRV constant usage to allow for better driver optimization.
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2024-10-25 17:31:15 +03:00 |
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Skyth
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85d1948655
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Remove explicit half pixel correction.
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2024-10-24 17:41:36 +03:00 |
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Skyth
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2489145820
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Implement alpha to coverage.
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2024-10-24 14:56:26 +03:00 |
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Skyth
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f315ae49ba
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Implement bicubic filtering.
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2024-10-22 16:28:30 +03:00 |
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Skyth
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6477f65937
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Implement texture offsets.
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2024-10-20 19:31:05 +03:00 |
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Skyth
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b152142709
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Save compressed shader cache to a .cpp file.
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2024-10-20 00:52:24 +03:00 |
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Skyth
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9da6b59ce5
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Write Vulkan locations for vertex elements.
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2024-10-17 20:51:33 +03:00 |
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Skyth
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9ebccbae90
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Add simple control flow detection.
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2024-10-17 14:59:20 +03:00 |
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Skyth
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8743874ffe
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Remove vcpkg submodule.
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2024-10-17 00:35:26 +03:00 |
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Skyth
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d7350a8e1a
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Implement shader cache writing.
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2024-10-16 20:47:07 +03:00 |
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Skyth
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4ade76d7db
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Implement some of the remaining instructions.
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2024-10-16 19:12:55 +03:00 |
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Skyth
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4d2db1be2e
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SWA specific implementations.
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2024-10-16 18:17:50 +03:00 |
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Skyth
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2c373f210c
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Fix predicate implementations.
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2024-10-16 17:36:49 +03:00 |
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Skyth
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c0bafdb37f
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Implement svPos register.
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2024-10-16 17:36:35 +03:00 |
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Skyth
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a3e36719e7
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Initial commit.
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2024-10-16 16:40:31 +03:00 |
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