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	|  f936ed2212 * Specialization constant & DXIL library implementation. * Fix alpha to coverage. * Add reverse Z implementation. * Avoid dynamic branches when loading array constants. * Remove "has bone" specialization constant. * Integrate smol-v. | ||
|---|---|---|
| .. | ||
| CMakeLists.txt | ||
| constant_table.h | ||
| dxc_compiler.cpp | ||
| dxc_compiler.h | ||
| main.cpp | ||
| pch.h | ||
| shader.h | ||
| shader_code.h | ||
| shader_common.h | ||
| shader_recompiler.cpp | ||
| shader_recompiler.h | ||