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							Added patches for skipping interpolation when actors get teleported in cutscenes
						
					
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				2024-04-06 00:34:10 -04:00 | 
			
		
			
			
			
			
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								.gitignore
							
						
					
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							Fixed overlay symbol (kerning table) being referenced directly, added map file generation to patch compilation
						
					
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				2024-05-06 14:11:00 -04:00 | 
			
		
			
			
			
			
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								actor_transform_tagging.c
							
						
					
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							Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
						
					
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				2024-07-25 22:17:00 -04:00 | 
			
		
			
			
			
			
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								autosave.rgba32.bin
							
						
					
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							WIP autosave functionality
						
					
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				2024-05-01 04:06:53 -04:00 | 
			
		
			
			
			
			
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								autosave.rgba32.png
							
						
					
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							WIP autosave functionality
						
					
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				2024-05-01 04:06:53 -04:00 | 
			
		
			
			
			
			
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								autosaving.c
							
						
					
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							Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
						
					
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				2024-07-25 22:17:00 -04:00 | 
			
		
			
			
			
			
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								billboard_tagging.c
							
						
					
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							Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
						
					
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				2024-07-25 22:17:00 -04:00 | 
			
		
			
			
			
			
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								camera_patches.c
							
						
					
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							Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
						
					
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				2024-07-25 22:17:00 -04:00 | 
			
		
			
			
			
			
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								camera_patches.h
							
						
					
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							Adds analog camera and other controller options (#264)
						
					
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				2024-05-26 09:34:26 -04:00 | 
			
		
			
			
			
			
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								camera_transform_tagging.c
							
						
					
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							Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
						
					
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				2024-07-25 22:17:00 -04:00 | 
			
		
			
			
			
			
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								cheats.c
							
						
					
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							Disable infinite magic cheat
						
					
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				2023-12-17 21:43:09 -05:00 | 
			
		
			
			
			
			
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								culling.c
							
						
					
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							Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
						
					
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				2024-07-25 22:17:00 -04:00 | 
			
		
			
			
			
			
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								cutscene_patches.c
							
						
					
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							Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
						
					
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				2024-07-25 22:17:00 -04:00 | 
			
		
			
			
			
			
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								debug_patches.c
							
						
					
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							added set time debug ui
						
					
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				2024-04-05 11:25:45 -05:00 | 
			
		
			
			
			
			
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								dpad.rgba32.bin
							
						
					
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							Implemented D-Pad transformation masks and ocarina
						
					
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				2024-03-05 02:55:05 -05:00 | 
			
		
			
			
			
			
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								dpad.rgba32.png
							
						
					
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							Implemented D-Pad transformation masks and ocarina
						
					
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				2024-03-05 02:55:05 -05:00 | 
			
		
			
			
			
			
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								effect_patches.c
							
						
					
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							Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
						
					
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				2024-07-25 22:17:00 -04:00 | 
			
		
			
			
			
			
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								effect_transform_tagging.c
							
						
					
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							Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
						
					
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				2024-07-25 22:17:00 -04:00 | 
			
		
			
			
			
			
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								fixes.c
							
						
					
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							Update RT64 for HD texture framework and DXIL linker (#262)
						
					
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				2024-07-25 23:08:23 -04:00 | 
			
		
			
			
			
			
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								graphics.h
							
						
					
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							Support for high precision framebuffers and dither noise (RT64) (#252)
						
					
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				2024-05-26 01:24:46 -04:00 | 
			
		
			
			
			
			
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								input.c
							
						
					
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							Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
						
					
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				2024-07-25 22:17:00 -04:00 | 
			
		
			
			
			
			
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								input.h
							
						
					
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							Adds analog camera and other controller options (#264)
						
					
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				2024-05-26 09:34:26 -04:00 | 
			
		
			
			
			
			
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								input_latency.c
							
						
					
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							Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
						
					
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				2024-07-25 22:17:00 -04:00 | 
			
		
			
			
			
			
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								item_transform_tagging.c
							
						
					
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							Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
						
					
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				2024-07-25 22:17:00 -04:00 | 
			
		
			
			
			
			
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								Makefile
							
						
					
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							Remove decomp elf dependency and automate patch relocations (#419)
						
					
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				2024-07-05 16:33:34 -04:00 | 
			
		
			
			
			
			
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								misc_funcs.h
							
						
					
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							Building Instructions & CI (#178)
						
					
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				2024-05-18 04:23:48 +02:00 | 
			
		
			
			
			
			
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								ocarina_effect_patches.c
							
						
					
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							Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
						
					
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				2024-07-25 22:17:00 -04:00 | 
			
		
			
			
			
			
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								options.c
							
						
					
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							Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
						
					
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				2024-07-25 22:17:00 -04:00 | 
			
		
			
			
			
			
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								particle_transform_tagging.c
							
						
					
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							Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
						
					
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				2024-07-25 22:17:00 -04:00 | 
			
		
			
			
			
			
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								patch_helpers.h
							
						
					
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							Migrate to N64ModernRuntime (#354)
						
					
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				2024-06-05 01:12:43 +02:00 | 
			
		
			
			
			
			
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								patches.h
							
						
					
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							Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
						
					
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				2024-07-25 22:17:00 -04:00 | 
			
		
			
			
			
			
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								patches.ld
							
						
					
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							Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
						
					
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				2024-07-25 22:17:00 -04:00 | 
			
		
			
			
			
			
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								play_patches.c
							
						
					
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							Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
						
					
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				2024-07-25 22:17:00 -04:00 | 
			
		
			
			
			
			
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								play_patches.h
							
						
					
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							Adds analog camera and other controller options (#264)
						
					
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				2024-05-26 09:34:26 -04:00 | 
			
		
			
			
			
			
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								print.c
							
						
					
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							Improved motion blur at higher framerates, reorganized some patch code
						
					
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				2024-03-03 02:36:14 -05:00 | 
			
		
			
			
			
			
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								quicksave_patches.c
							
						
					
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							Prototype quicksave functionality, disabled for now
						
					
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				2024-01-13 01:39:41 -05:00 | 
			
		
			
			
			
			
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								required_patches.c
							
						
					
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							Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
						
					
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				2024-07-25 22:17:00 -04:00 | 
			
		
			
			
			
			
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								rewind.ia16.bin
							
						
					
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							Implement rewind button in save menu to load the base file instead of the owl save/autosave
						
					
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				2024-05-04 01:20:14 -04:00 | 
			
		
			
			
			
			
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								rewind.ia16.png
							
						
					
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							Implement rewind button in save menu to load the base file instead of the owl save/autosave
						
					
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				2024-05-04 01:20:14 -04:00 | 
			
		
			
			
			
			
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								room_patches.c
							
						
					
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							Patched branch commands on Clock Town geometry in Termina field to fix force branch issue
						
					
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				2024-03-28 00:44:30 -04:00 | 
			
		
			
			
			
			
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								save_patches.c
							
						
					
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							Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
						
					
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				2024-07-25 22:17:00 -04:00 | 
			
		
			
			
			
			
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								skip_sos.c
							
						
					
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							Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
						
					
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				2024-07-25 22:17:00 -04:00 | 
			
		
			
			
			
			
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								sky_transform_tagging.c
							
						
					
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							Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
						
					
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				2024-07-25 22:17:00 -04:00 | 
			
		
			
			
			
			
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								song_transform_tagging.c
							
						
					
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							Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
						
					
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				2024-07-25 22:17:00 -04:00 | 
			
		
			
			
			
			
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								sound.h
							
						
					
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							Added background music volume and low health beep settings, imported warp names
						
					
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				2024-03-10 16:40:41 -04:00 | 
			
		
			
			
			
			
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								sound_patches.c
							
						
					
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							Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
						
					
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				2024-07-25 22:17:00 -04:00 | 
			
		
			
			
			
			
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								specific_actor_transform_tagging.c
							
						
					
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							Fix strict mode validation failure in latest N64Recomp version and update N64Recomp commit in github workflow
						
					
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				2024-09-06 16:56:58 -04:00 | 
			
		
			
			
			
			
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								syms.ld
							
						
					
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							Remove decomp elf dependency and automate patch relocations (#419)
						
					
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				2024-07-05 16:33:34 -04:00 | 
			
		
			
			
			
			
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								terrain_transform_tagging.c
							
						
					
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							Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
						
					
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				2024-07-25 22:17:00 -04:00 | 
			
		
			
			
			
			
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								transform_ids.h
							
						
					
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							Various transform tagging
						
					
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				2024-05-05 19:09:11 -04:00 | 
			
		
			
			
			
			
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								ui_patches.c
							
						
					
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							Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
						
					
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				2024-07-25 22:17:00 -04:00 | 
			
		
			
			
			
			
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								ui_transform_tagging.c
							
						
					
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							Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
						
					
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				2024-07-25 22:17:00 -04:00 |