Commit graph

3813 commits

Author SHA1 Message Date
MysterD
499681ff8d Fix custom sounds in SM74 2022-04-10 22:48:31 -07:00
MysterD
f8ffc23422 Made downloads significantly faster 2022-04-10 21:53:58 -07:00
MysterD
b60b5e3c07 Possible fix for init_mario_after_warp() crash 2022-04-10 18:19:15 -07:00
MysterD
2b7f12efbe Fix fanfare spam in sm74 2022-04-10 18:15:22 -07:00
MysterD
9cf97f3406 Quick fix for model loading 2022-04-10 16:35:53 -07:00
MysterD
d92c9dcfd4 Rewrote extended model loading code. Should (hopefully) fix floating player models replacing stars 2022-04-10 16:19:07 -07:00
MysterD
ef4a83dc88 Quick fixes for test 2022-04-10 10:11:13 -07:00
MysterD
d7e57003f1 Bump version 2022-04-10 09:56:56 -07:00
MysterD
2c187bba45 Added default volume support for custom sequences 2022-04-10 09:47:17 -07:00
MysterD
9dc78a0971 Added support for custom music 2022-04-10 09:11:45 -07:00
MysterD
7de32ee5bb Add SM74's geo_choose_area 2022-04-10 03:07:55 -07:00
MysterD
957e03cd81 Added HOOK_GET_STAR_COLLECTION_DIALOG 2022-04-10 02:44:11 -07:00
MysterD
958b04378c Add exit castle warp params to Lua 2022-04-10 02:29:44 -07:00
MysterD
15d6dc3a9c Allow ability to disable vanilla course-specific settings for camera 2022-04-10 01:55:11 -07:00
MysterD
3db42f1700 Allow coop mods to use the backup save slot independently of the normal one 2022-04-10 00:30:47 -07:00
MysterD
653ab58a5d Allow course names/acts to be changed from Lua 2022-04-09 23:28:36 -07:00
MysterD
c75e71f24e Unhardcoded all behavior dialogs, allowed replacement of dialogs 2022-04-09 19:50:50 -07:00
Prince Frizzy
b230d63b25
Add Preload Option to the Settings. (#59)
* Add preloading texture option to the Display GUI.
2022-04-09 02:02:42 -07:00
MysterD
98f02458e3 Added a way to bind to movtexqc ids through lua, added the rest of the object constants 2022-04-09 01:47:20 -07:00
MysterD
defb7dc830 Made trajectories overridable from Lua 2022-04-08 23:01:41 -07:00
MysterD
ef63435bc1 Un-hardcoded vanilla trajectories 2022-04-08 21:01:17 -07:00
MysterD
72584d5552 Refactored StarPositions 2022-04-08 19:46:01 -07:00
MysterD
41e8b80f97 Fix download of levels 2022-04-08 19:42:51 -07:00
MysterD
37367a9756 Made the entry level configurable by Lua 2022-04-08 19:39:22 -07:00
MysterD
403bf30be9 Added custom level script overrides, warps work now 2022-04-08 19:29:16 -07:00
MysterD
1a3bd3c685 Fixed up collision bug, added collision file validation, allowed lua to get builtin collisions 2022-04-08 19:17:57 -07:00
MysterD
18835a588a Split dynos_misc stuff into mgr files 2022-04-08 08:18:06 -07:00
MysterD
5baf650dd2 Function pointer cleanup 2022-04-08 01:46:29 -07:00
MysterD
11e07d832e Merge branch 'level-scripts' of github.com:sm64ex-coop-dev/sm64ex-coop into level-scripts 2022-04-08 00:54:44 -07:00
MysterD
6a7712b1c8 Allow Lua to adjust default star spawn positions 2022-04-08 00:37:20 -07:00
MysterD
5eb6122af2 Allow Lua to adjust default star spawn positions 2022-04-08 00:07:06 -07:00
MysterD
2fda92a8de Added vanilla lvl cols to level gen, changed how pointer offsets are saved 2022-04-07 23:06:10 -07:00
MysterD
8085f53e5a Added support for SM76's JUMP_AREA, added missing lvl geos, reordered parsing 2022-04-07 18:34:44 -07:00
MysterD
4956f0dd95 Fixed token corruption in DynOS, added support for runtime LOAD_MODEL_FROM_GEO 2022-04-07 08:21:19 -07:00
MysterD
3731ab31af Add more bhv functions and a func to ge tthe current save 2022-04-07 01:17:48 -07:00
MysterD
4aff26cf27 Added support for known models and unknown behaviors for level gen 2022-04-06 23:10:39 -07:00
MysterD
2187e7b4b3 Added behavior actions for rom hacks 2022-04-06 18:36:15 -07:00
MysterD
6751829f91 Adjustments for Lua/Mods 2022-04-06 18:24:50 -07:00
MysterD
b5b9d509e8 Memory management improvements
Log errors on allocation failure
NULL check all display list allocations
Fix reading a freed string
2022-04-06 18:10:22 -07:00
MysterD
a58130b9f6 Added extended bounds 2022-04-06 08:40:22 -07:00
MysterD
5653a4f20d Merge branch 'unstable' into level-scripts 2022-04-06 01:39:15 -07:00
MysterD
8e7f0e2ea9 Fix warning 2022-04-06 01:39:02 -07:00
MysterD
52e705c9d8 Merge branch 'unstable' into level-scripts 2022-04-06 01:36:33 -07:00
Altiami
b71c0b4b83
Return TRUE for interactions with Power Stars when Non-stop mode is enabled (#57) 2022-04-06 01:14:47 -07:00
MysterD
cba22bc73d Merge branch 'level-scripts' of github.com:sm64ex-coop-dev/sm64ex-coop into level-scripts 2022-04-05 23:00:20 -07:00
MysterD
78a2e17d7c Added support for custom skyboxes in DynOS level gen 2022-04-05 22:56:03 -07:00
Agent-11 / Agent X
746dd50c5c
Add get/set_environment_region (#56)
Set the water height with a function. Also added an example for it in the documentation.
2022-04-05 15:53:16 -07:00
Prince Frizzy
73df85276e
Add support for dynamic water regions. (#55)
* Add support for dynamic water regions.
2022-04-05 13:44:05 -07:00
MysterD
abce3b3afd Added ability for DynOS levels to call into lua for custom objects 2022-04-04 18:16:36 -07:00
PeachyPeach
95f60fd113
Set loading order of mods files to alphabetical; Fixed a bug with downloaded mod folders (#54)
Mods as a directory of files depend on loading order for them to work
properly. Currently, the loading order is basically undefined behavior
and unpredictable. The function mod_set_loading_order is here to
specify this order. By default (and for now), the order will be
alphabetical and will follow the ascii table values, meaning digits
come before capital letters and lowercase letters.

Fixed a bug with mods as directories of files when they are downloaded.
The bug was the following: If two selected mods have files with the
same relative filename, they overwrite each other when downloaded,
causing file corruption and making the client game crash when loaded.
To fix it, the mod's directory name is appended to every .lua filename,
so each file has a unique filename when downloaded.
2022-04-04 13:43:29 -07:00