Cooliokid956
9a934f8443
Static Object Collision / Check for freed CObject ( #924 )
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* Static Object Collision
* no soc surface pool; bnot
* Isaac review
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Co-authored-by: PeachyPeachSM64 <72323920+PeachyPeachSM64@users.noreply.github.com>
2025-10-21 19:04:05 +02:00
PeachyPeach
c79d59d8ec
Fix vec3f bugs ( #837 )
2025-06-05 19:44:09 +10:00
Sunk
047adf35bf
Expose and create some useful functions ( #819 )
2025-05-21 09:40:30 +10:00
Isaac0-dev
2ec4b5e53c
set_find_wall_direction
2025-02-22 11:54:07 +10:00
Agent X
bd09ed0298
Small code comment changes
2024-12-13 20:13:55 -05:00
John S
7d0b184fa5
Document surface_collision.h ( #549 )
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* Document surface_collision.h
Add documentation to the functions of surface_collision.h
* Make descriptions a little more clear
* Fix random space
2024-12-12 00:02:07 -05:00
Agent X
52b4d51508
Add collision_find_surface_on_ray_precision
2024-06-16 10:45:55 -04:00
MysterD
3fa5823578
Properly determine the correct wall between multiple, turn off rounded corners in the air
2023-06-22 20:00:43 -07:00
MysterD
2083242b66
Fixed several crashes and errors found in static analysis
2023-05-15 01:15:20 -07:00
Sunk
97090abf28
Added HOOK_ALLOW_HAZARD_SURFACE and various fixes ( #209 )
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* Fixed naming from ceil to cell
* Added HOOK_ON_QUICKSAND
* Modified hook and removed weird newlines
* Renamed hook and increased usage
HOOK_ALLOW_QUICKSAND -> HOOK_ALLOW_HAZARD_SURFACE
Now also works on lavaboost.
Suggestion by Agent X. May add this hook to the death barrier check.
* Autogen
* Fixed downwarping to quicksand upon popping
As a side effect though, Mario will no longer snap to the floor upon being popped.
2022-10-30 17:25:56 -07:00
Sunk
ffc06db874
Unhardcoded floor and ceiling limits ( #179 )
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* Unhardcoded ceiling and floor limits
* Revert "Unhardcoded ceiling and floor limits"
* Revert "Revert "Unhardcoded ceiling and floor limits""
This reverts commit 71b2da4c4b898cda73f211620d138b346370d2ce.
* Let's try that again
2022-09-12 19:58:01 -07:00
MysterD
7b7e2245aa
Fix collision bugs setting now allows for non-axis-aligned walls to be correct
2022-06-01 01:00:00 -07:00
MysterD
a58130b9f6
Added extended bounds
2022-04-06 08:40:22 -07:00
Prince Frizzy
75bb9b7912
Update to Refresh 13 ( #19 )
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* Refresh 13
Co-authored-by: n64 <n64>
2022-03-13 00:17:10 -08:00
PeachyPeach
b4507319b9
Added functions: find_ceil_height and obj_set_model_extended ( #9 )
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* Added functions: find_ceil_height and obj_set_model_extended
2022-03-03 16:46:01 -08:00
Prince Frizzy
32b0c91935
Fixes for Refresh 12
2022-02-19 01:39:38 -05:00
n64
4a448cf10d
merge refresh 10
2020-06-20 02:49:59 +03:00
Jan200101
be340547c4
port analog camera code to the master codebase
2020-05-08 13:41:35 +02:00
n64
89e8690857
init2
2019-08-25 00:46:40 -04:00