sm64coopdx/levels/bbh/areas/1
Agent X 6506af08cb Screen shader effects for Lua [OpenGL]
Hue, saturation, brightness, contrast, exposure, dithering, posterization

Global = usually an object in the world
Non global = usually a screen element

Also:
* Changed skyboxes to use environment color instead of vertex color, visually identical
* Changed hud head texture to be non global
* changed power meter to be non global
* changed sparkles to be global
* changed some BBH vertex types to global

OpenGL renderer supported only for now.
2026-01-31 16:08:59 -05:00
..
1 extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
2 extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
3 extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
4 Screen shader effects for Lua [OpenGL] 2026-01-31 16:08:59 -05:00
5 Screen shader effects for Lua [OpenGL] 2026-01-31 16:08:59 -05:00
6 Screen shader effects for Lua [OpenGL] 2026-01-31 16:08:59 -05:00
7 extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
8 extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
9 Screen shader effects for Lua [OpenGL] 2026-01-31 16:08:59 -05:00
10 Screen shader effects for Lua [OpenGL] 2026-01-31 16:08:59 -05:00
11 Screen shader effects for Lua [OpenGL] 2026-01-31 16:08:59 -05:00
12 extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
13 extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
14 extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
15 Screen shader effects for Lua [OpenGL] 2026-01-31 16:08:59 -05:00
16 extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
17 extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
18 extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
19 extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
20 extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
21 Screen shader effects for Lua [OpenGL] 2026-01-31 16:08:59 -05:00
22 extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
23 extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
24 extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
25 extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
26 extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
27 Screen shader effects for Lua [OpenGL] 2026-01-31 16:08:59 -05:00
28 extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
29 extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
30 Screen shader effects for Lua [OpenGL] 2026-01-31 16:08:59 -05:00
31 extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
32 extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
33 extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
34 extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
35 extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
36 extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
37 extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
38 Screen shader effects for Lua [OpenGL] 2026-01-31 16:08:59 -05:00
39 Screen shader effects for Lua [OpenGL] 2026-01-31 16:08:59 -05:00
collision.inc.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
geo.inc.c Refresh 7 2020-03-01 22:42:52 -05:00
macro.inc.c refresh 4 2019-12-01 21:52:53 -05:00
movtext.inc.c Refresh 3 2019-11-03 14:36:27 -05:00
room.inc.c Refresh 3 2019-11-03 14:36:27 -05:00