sm64coopdx/src/engine
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Fix small LE whoopsie
2025-03-29 13:41:55 -04:00
..
behavior_script.c fix cobject arrays: implement setting fields 2025-02-18 15:09:22 +10:00
behavior_script.h Fix typo 2024-12-08 18:49:09 -05:00
display_list.c duplicate every instance of a display list (#720) 2025-03-28 09:17:53 +10:00
display_list.h duplicate every instance of a display list (#720) 2025-03-28 09:17:53 +10:00
extended_bounds.h Adjust extended bounds values 2022-04-16 21:34:49 -07:00
geo_layout.c Custom geo function and switch nodes with Lua callback (#593) 2024-12-31 10:23:13 +10:00
geo_layout.h Custom geo function and switch nodes with Lua callback (#593) 2024-12-31 10:23:13 +10:00
graph_node.c duplicate every instance of a display list (#720) 2025-03-28 09:17:53 +10:00
graph_node.h Revert "duplicate every instance of a display list" 2025-03-25 09:02:33 +10:00
graph_node_manager.c Massively improve "Global Player Models" option 2024-03-17 20:58:38 -04:00
level_script.c Revert "duplicate every instance of a display list" 2025-03-25 09:02:33 +10:00
level_script.h Document 8 more files (19.45%) 2024-12-07 22:23:19 -05:00
lighting_engine.c Fix small LE whoopsie 2025-03-29 13:41:55 -04:00
lighting_engine.h Fix small LE whoopsie 2025-03-29 13:41:55 -04:00
math_util.c Fix the (0,0) edge case in the atan2s offset lookup table (#576) 2024-12-19 20:15:16 -05:00
math_util.h Small consistency changes. Functions are now 8.85% documented 2024-12-07 12:58:26 -05:00
surface_collision.c set_find_wall_direction 2025-02-22 11:54:07 +10:00
surface_collision.h set_find_wall_direction 2025-02-22 11:54:07 +10:00
surface_load.c add a way to find surface types in collision 2024-11-22 08:57:37 +10:00
surface_load.h Document some more functions (55.03%) 2024-12-08 18:38:23 -05:00