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behavior_script.c
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Add a safer version of Lua's require() (#847)
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2025-06-14 19:49:07 +10:00 |
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behavior_script.h
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Fix typo
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2024-12-08 18:49:09 -05:00 |
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extended_bounds.h
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Adjust extended bounds values
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2022-04-16 21:34:49 -07:00 |
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geo_layout.c
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change misleading switch case field label (#781)
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2025-05-02 13:33:36 +02:00 |
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geo_layout.h
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Custom geo function and switch nodes with Lua callback (#593)
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2024-12-31 10:23:13 +10:00 |
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graph_node.c
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Improving math functions (#813)
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2025-05-21 23:50:49 +02:00 |
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graph_node.h
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Improving math functions (#813)
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2025-05-21 23:50:49 +02:00 |
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graph_node_manager.c
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Massively improve "Global Player Models" option
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2024-03-17 20:58:38 -04:00 |
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level_script.c
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Revert "Small behavior fixes [build]"
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2025-05-31 18:22:24 -04:00 |
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level_script.h
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Document 8 more files (19.45%)
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2024-12-07 22:23:19 -05:00 |
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lighting_engine.c
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Lighting engine full documentation and more improvements
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2025-07-01 13:41:28 -04:00 |
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lighting_engine.h
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Lighting engine full documentation and more improvements
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2025-07-01 13:41:28 -04:00 |
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math_util.c
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Lighting engine improvements (#870)
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2025-06-29 17:46:35 +02:00 |
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math_util.h
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Lighting engine improvements (#870)
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2025-06-29 17:46:35 +02:00 |
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math_util.inl
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Improving math functions (#813)
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2025-05-21 23:50:49 +02:00 |
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math_util_mat4.inl
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Fix vec3f bugs (#837)
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2025-06-05 19:44:09 +10:00 |
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math_util_vec3.tmpl
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Fix vec3f bugs (#837)
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2025-06-05 19:44:09 +10:00 |
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math_util_vec3f.inl
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Fix vec3f bugs (#837)
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2025-06-05 19:44:09 +10:00 |
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math_util_vec3i.inl
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Fix vec3f bugs (#837)
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2025-06-05 19:44:09 +10:00 |
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math_util_vec3s.inl
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Fix vec3f bugs (#837)
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2025-06-05 19:44:09 +10:00 |
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surface_collision.c
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Fix bug in fixCollisionBugsRoundedCorners, add floorNormalMinY, ceilNormalMaxY (#856)
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2025-06-19 17:15:31 +10:00 |
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surface_collision.h
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Fix vec3f bugs (#837)
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2025-06-05 19:44:09 +10:00 |
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surface_load.c
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Fix bug in fixCollisionBugsRoundedCorners, add floorNormalMinY, ceilNormalMaxY (#856)
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2025-06-19 17:15:31 +10:00 |
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surface_load.h
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Document more functions! (83%)
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2025-04-25 17:03:41 -04:00 |