Louis-Antoine
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70d03c9c6f
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Restore old entry searching functions and add alternate versions for long names
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2020-04-26 00:39:52 +02:00 |
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Monster Iestyn
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1e1cd04bdf
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whoops the sequel
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2020-04-25 16:53:52 +01:00 |
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Monster Iestyn
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b429de12f4
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whoops
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2020-04-25 16:52:11 +01:00 |
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MascaraSnake
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dbebcc8466
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Remove a line I overlooked in the thinker cleanup branch
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2020-04-25 08:18:48 +02:00 |
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Sal
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c50670752a
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Merge branch 'prevent-div-by-zero' into 'master'
Prevent divide by zero in slopes code
See merge request KartKrew/Kart!243
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2020-04-25 01:37:54 -04:00 |
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Wolfy
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9305cf7129
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Remove cv_grskydome
This is how GL should've been handling skies all along, no point having an option
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2020-04-24 23:48:03 -05:00 |
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James R
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48b7c75e47
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Why is this still here
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2020-04-24 20:39:54 -07:00 |
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James R
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4b2c13da0c
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Merge remote-tracking branch 'origin/master' into fof-things-suck
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2020-04-24 20:36:30 -07:00 |
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Sal
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720ec3ba8a
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Merge branch 'scroll-back-and-front' into 'master'
Line special 507 - Scroll front and back textures of tagged lines by front and back texture offsets
See merge request KartKrew/Kart!239
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2020-04-24 20:54:23 -04:00 |
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Wolfy
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98183fef6f
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Merge remote-tracking branch 'remotes/bird/isolatedbatching' into awful-mix
# Conflicts:
# src/hardware/hw_main.c
# src/hardware/r_opengl/r_opengl.c
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2020-04-24 18:10:25 -05:00 |
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Monster Iestyn
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a1a7c3785c
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Do the same with writing ARCH_FFLOOR values in Lua archiving code (reading was already dealt with years ago)
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2020-04-24 22:43:23 +01:00 |
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Monster Iestyn
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d06d55e2ae
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created P_GetFFloorID to get an "ID" of an FOF in its target sector (an opposite to P_GetFFloorByID you could say!), rewrote floor/ceiling rover archiving code to use both P_GetFFloorID and P_GetFFloorByID
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2020-04-24 22:29:41 +01:00 |
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Monster Iestyn
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cc7185ef30
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no diff3 needed for line archiving
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2020-04-24 20:58:38 +01:00 |
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Monster Iestyn
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c06b4913eb
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we don't actually need put/get pointers at all (plus with everything put into functions they wouldn't work properly anyway)
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2020-04-24 20:57:48 +01:00 |
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Monster Iestyn
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ff944f5f94
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split sector/lines archiving-related code into their own functions too
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2020-04-24 20:40:50 +01:00 |
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Monster Iestyn
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d255d29942
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remove statsec and statline as they appear to be entirely unused
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2020-04-24 20:28:01 +01:00 |
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Monster Iestyn
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0916ca3642
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Split off FOF archiving-related code into their own functions
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2020-04-24 20:26:57 +01:00 |
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Monster Iestyn
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f26e8f3df7
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Merge branch 'thinker-cleanup' into 'next'
Plane movement thinker cleanup
See merge request STJr/SRB2!880
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2020-04-24 14:30:52 -04:00 |
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Monster Iestyn
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da9a53daca
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Merge branch 'crumbling-sink' into 'next'
Sync crumblestate in netgames
See merge request STJr/SRB2!890
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2020-04-24 12:53:14 -04:00 |
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Louis-Antoine
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71d445a59e
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Fix mouse being grabbed in intermission and cutscenes
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2020-04-24 18:33:35 +02:00 |
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Monster Iestyn
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db9c14702d
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These are flags! Serves me right for just rushing this out
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2020-04-24 16:53:54 +01:00 |
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Monster Iestyn
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d1e49fa926
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Sync crumblestate in netgames
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2020-04-24 16:40:09 +01:00 |
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Louis-Antoine
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01c9281fc5
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Add a menu option for the minimum join delay
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2020-04-24 15:38:07 +02:00 |
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Louis-Antoine
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ccf4bbe194
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Add a minimum delay between connections
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2020-04-24 14:05:15 +02:00 |
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Monster Iestyn
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8fb68b025f
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Merge branch 'uh-oh-spriteinfo' into 'next'
Fix minor issue with lua spriteinfo
See merge request STJr/SRB2!872
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2020-04-23 16:12:55 -04:00 |
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Monster Iestyn
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20ec3f6c89
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Merge branch 'emeraldspawnfix' into 'next'
Fix emerald hunt not working properly, part 2
See merge request STJr/SRB2!887
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2020-04-23 15:41:27 -04:00 |
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Sally Cochenour
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e26bb897d6
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Prevent divide by zero in slopes code
Not exactly sure why this happens, or if this is the correct way to fix it
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2020-04-23 14:18:43 -04:00 |
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Monster Iestyn
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e78a2fa297
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Merge branch 'master' into next
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2020-04-23 18:49:53 +01:00 |
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Sal
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c53b09c48c
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Merge branch 'update-cmakelists' into 'master'
Add new files to src/CMakeLists.txt
See merge request KartKrew/Kart!242
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2020-04-23 12:48:43 -04:00 |
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LJ Sonic
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c7f8791894
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Merge branch 'long-names' into 'next'
Enable entry searching functions to retrieve entry names longer than 8 characters
See merge request STJr/SRB2!885
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2020-04-23 04:40:33 -04:00 |
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Sally Cochenour
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372544d28f
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Merge branch 'master' into pet-robo
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2020-04-22 21:54:40 -04:00 |
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Sally Cochenour
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f920dd026d
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Minor things
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2020-04-22 21:53:52 -04:00 |
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Sally Cochenour
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4bd88e47e3
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Polishing turn stuff
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2020-04-22 21:53:41 -04:00 |
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Sally Cochenour
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fb945ae523
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Merge branch 'pet-robo' of https://git.magicalgirl.moe/KartKrew/Kart into pet-robo
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2020-04-22 19:13:20 -04:00 |
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Sally Cochenour
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99cf835078
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Improved banana usage
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2020-04-22 19:13:14 -04:00 |
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sphere
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7955c96fa1
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Restore carelessly removed const keywords.
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2020-04-22 23:38:10 +02:00 |
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sphere
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d5863b912f
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Move variable declarations outside of for loops.
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2020-04-22 23:17:18 +02:00 |
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sphere
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13c47b9e6f
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Fix variable-length array definition, just in case.
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2020-04-22 23:10:43 +02:00 |
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Hannu Hanhi
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1e6444767e
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Fix mistake in previous commit
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2020-04-22 23:50:50 +03:00 |
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Hannu Hanhi
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e4bbe42eec
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Fix lighting breaking if trying to use unavailable shaders
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2020-04-22 23:50:14 +03:00 |
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sphere
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b3b7ffb889
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Make P_SpawnEmeraldHunt even more concise, using Fisher-Yates shuffle.
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2020-04-22 22:46:12 +02:00 |
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Sal
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dca2193121
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Merge branch 'misc-camera' into 'master'
Camera tweaks
See merge request KartKrew/Kart!241
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2020-04-22 16:42:19 -04:00 |
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Sal
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4a198c0bfa
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Merge branch 'version-change' into 'master'
No more modulo bullshit in VERSION
See merge request KartKrew/Kart!238
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2020-04-22 16:41:17 -04:00 |
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Sal
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17e2cea517
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Merge branch 'bananas-are-items' into 'master'
Move all of the item destroy sector code to one place
See merge request KartKrew/Kart!240
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2020-04-22 16:40:56 -04:00 |
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Sal
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e23027d678
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Merge branch 'let-there-be-var' into 'master'
Change netvars in replays
See merge request KartKrew/Kart!234
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2020-04-22 16:40:29 -04:00 |
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Sal
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9671090d06
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Merge branch 'distance-to-finland' into 'master'
More consistent finish line distance & positions
See merge request KartKrew/Kart!237
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2020-04-22 16:40:19 -04:00 |
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sphere
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d7185516f5
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Fix a mistake with P_SpawnEmeraldHunt and make it more concise.
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2020-04-22 20:38:58 +02:00 |
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sphere
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0868930d3b
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Make emerald hunt shards spawn at correct heights, and add Float option.
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2020-04-22 18:58:40 +02:00 |
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lachwright
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4040698e24
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Add new files to src/CMakeLists.txt
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2020-04-22 23:24:25 +08:00 |
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lachwright
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dd126494b3
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[Everyone disliked that.] (revert camera zoom)
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2020-04-22 22:59:57 +08:00 |
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