Sal
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27a7f020d3
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Merge branch 'camtilt' into 'master'
Add camera pitching when driving on downhill slopes
See merge request KartKrew/Kart!210
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2020-03-20 21:41:17 -04:00 |
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Sal
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aeb6567b53
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Merge branch 'sal-waypoints' into 'waypoints'
Sal edits to waypoints
See merge request KartKrew/Kart!202
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2020-03-20 20:43:27 -04:00 |
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Sally Cochenour
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263ef8f92c
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Use divide/multiply for waypoint closest calculations
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2020-03-20 19:33:41 -04:00 |
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Latapostrophe
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366fff9942
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Red rings, fuse, and spb game speed support
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2020-03-20 21:58:14 +01:00 |
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Louis-Antoine
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4e7605f0e2
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Make SRB2 flat like Earth
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2020-03-20 18:55:29 +01:00 |
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Monster Iestyn
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ffb2674a6e
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Merge branch 'next' into demos-refactor
# Conflicts:
# src/g_game.c
(also update g_demo.c)
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2020-03-20 17:48:31 +00:00 |
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Latapostrophe
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897feac651
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Make SPB spawn damaging dust and sliptides while it moves around
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2020-03-20 14:59:38 +01:00 |
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LJ Sonic
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17ffdda974
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Merge branch 'delete-lua' into 'next'
Delete Lua
See merge request STJr/SRB2!852
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2020-03-20 09:53:24 -04:00 |
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Latapostrophe
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b959c01349
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Fix antigrav respawn, no respawn flag, and remove spinout when respawning
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2020-03-20 11:04:26 +01:00 |
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Sally Cochenour
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2ccc3894e2
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Make size differences impact bump knockback more
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2020-03-20 00:35:18 -04:00 |
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Sally Cochenour
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e83e162463
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Thrust when you extinguish flame shield
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2020-03-20 00:30:50 -04:00 |
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Sally Cochenour
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86edea91d4
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Scale thrown items with grow/shrink
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2020-03-20 00:27:31 -04:00 |
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Sally Cochenour
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46049dba40
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Fix drift spark weirdness in mobjscale maps
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2020-03-19 22:52:11 -04:00 |
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Sally Cochenour
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7924606fe4
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Opaque splash
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2020-03-19 22:37:13 -04:00 |
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Sally Cochenour
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40e01fb71c
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Increase thrust of destroyed items
Roughly matches what it was supposed to look like before gravity was increased
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2020-03-19 22:35:07 -04:00 |
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Sally Cochenour
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9a1c013cfc
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Add basic sound effect
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2020-03-19 20:23:00 -04:00 |
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Sally Cochenour
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ac8717b981
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Make flame gauge placeholder behavior proportional to player count
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2020-03-19 20:17:25 -04:00 |
|
fickleheart
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077b4f14e2
|
hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
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2020-03-19 18:55:10 -05:00 |
|
Jaime Passos
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4579c6f631
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Fix lib_setSpriteInfo indexes being off-by-one
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2020-03-19 19:09:34 -03:00 |
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Monster Iestyn
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45092d854f
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We don't need m_cheat.h either in g_demo.c
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2020-03-19 21:10:23 +00:00 |
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Monster Iestyn
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bcfbaec629
|
We definitely don't need these files to compile!
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2020-03-19 20:43:56 +00:00 |
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Monster Iestyn
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690ccb49d8
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Create G_FreeGhosts, for the benefit of G_DeferedInitNew (assuming it actually needs to do ghosts = NULL; at all)
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2020-03-19 20:42:51 +00:00 |
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Monster Iestyn
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8ae098a1e3
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update Makefile, CMakeLists.txt and MSVC project files
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2020-03-19 20:13:39 +00:00 |
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Monster Iestyn
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ac7a71f85b
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Created g_demo.c/.h, for the demo recording and playback code that formerly lived in g_game.c
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2020-03-19 20:09:55 +00:00 |
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Louis-Antoine
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789ddf9a66
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Update CircleCI config
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2020-03-19 19:26:46 +01:00 |
|
Louis-Antoine
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46df2b9551
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Use HAVE_BLUA as fuel for my fireplace
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2020-03-19 18:36:14 +01:00 |
|
Louis-Antoine
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1a21da7e2b
|
Fix compiler warning
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2020-03-19 14:40:35 +01:00 |
|
Louis-Antoine
|
5318e41f26
|
Fix misleading naming
|
2020-03-19 14:40:12 +01:00 |
|
Louis-Antoine
|
85d0a92eb4
|
Simplify hook code
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2020-03-19 14:38:42 +01:00 |
|
LJ Sonic
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d11479b493
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Merge branch 'lua-music' into 'next'
Expose more music-related functions to Lua
See merge request STJr/SRB2!817
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2020-03-19 06:53:57 -04:00 |
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Sally Cochenour
|
6969c833c2
|
Add more momentum variation
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2020-03-19 02:17:12 -04:00 |
|
Sally Cochenour
|
f8d5a5bdf1
|
Copy boost smoke effect but bigger
|
2020-03-19 02:12:09 -04:00 |
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Sally Cochenour
|
9de1e535f2
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More complete flame shield rework
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2020-03-19 01:35:31 -04:00 |
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fickleheart
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0208d1e837
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Avoid infinite loops if no maps are selectable (y tho)
|
2020-03-18 22:56:20 -05:00 |
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fickleheart
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7bf9bc4b9e
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Merge remote-tracking branch 'upstream/next' into lua-music
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2020-03-18 22:43:07 -05:00 |
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fickleheart
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ecb8a6f4e2
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More union types for the union type god
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2020-03-18 22:42:31 -05:00 |
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fickleheart
|
83b8c53afa
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Are these casts unnecessary...??
|
2020-03-18 22:40:11 -05:00 |
|
fickleheart
|
95a01de67d
|
Clean up after myself
|
2020-03-18 22:38:51 -05:00 |
|
fickleheart
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d7421d14c7
|
> building SRB2 without Lua in 2020
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2020-03-18 22:38:18 -05:00 |
|
fickleheart
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2176136480
|
Rename hook to ShouldJingleContinue
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2020-03-18 22:35:21 -05:00 |
|
James R
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cca9b5e2f4
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Merge branch 'parties-only' into parties
|
2020-03-18 19:42:58 -07:00 |
|
James R
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26794eef46
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Draw mini ping counter in splitscreen
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2020-03-18 19:42:13 -07:00 |
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Steel Titanium
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98be23e3c2
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Merge branch 'master' into next
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2020-03-18 15:42:02 -04:00 |
|
SteelT
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d2d8fe64f5
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Merge branch 'fix-nights-mode-menu-wrong-return' into 'master'
NiGHTS Mode menu fixes
See merge request STJr/SRB2!841
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2020-03-18 15:41:17 -04:00 |
|
SteelT
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f3a275930b
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Merge branch 'deadzone-sigfpe-fix' into 'master'
Fix division-by-0 crash from 100% gamepad deadzones, and lack of input from 0% deadzones
See merge request STJr/SRB2!838
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2020-03-18 15:39:04 -04:00 |
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SteelT
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2e25a5b56d
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Merge branch 'viewpointswitch-fix' into 'next'
Fix incorrect newdisplayplayer in forced ViewpointSwitch
See merge request STJr/SRB2!814
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2020-03-18 15:34:18 -04:00 |
|
LJ Sonic
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b46b698c91
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Merge branch 'screenshot-menu-header' into 'master'
Actually use the "SCREENSHOT OPTIONS" header for its menu.
See merge request STJr/SRB2!832
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2020-03-18 10:56:35 -04:00 |
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LJ Sonic
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753cdd117f
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Merge branch 'increase-input-buffer' into 'next'
Increase the length of the player input buffer
See merge request STJr/SRB2!835
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2020-03-18 09:49:14 -04:00 |
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Sally Cochenour
|
10c625b42e
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Start on flame shield rework
|
2020-03-18 02:38:02 -04:00 |
|
Sally Cochenour
|
bb516042a8
|
Correct shadow size
|
2020-03-17 21:02:44 -04:00 |
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