James R
03b3d61fd1
Add TESTERS build flag to Makefile
2019-09-27 19:21:18 -07:00
James R
246280045c
Fix crash in TESTERS build if you try to record demo anyway
2019-09-27 19:20:55 -07:00
James R
8cbdc999f4
Block playing by yourself in TESTERS build with le funni message
...
SV_SpawnServer is called in instances other than joining
a server or watching a replay. How convenient, huh?
2019-09-27 19:19:04 -07:00
Jaime Passos
e95bd8add3
Merge remote-tracking branch 'origin/master' into renderswitch
2019-09-27 22:53:57 -03:00
Jaime Passos
fa9cef1cc0
Merge remote-tracking branch 'origin/master' into openglskydome2
2019-09-27 22:47:10 -03:00
Monster Iestyn
0e7df5ee87
Added < 0 checks to all three variables added in last commit
...
(no point checking >= MAXPLAYERS tbh, there's no reason the game would even set those values that I can think of offhand)
2019-09-27 23:15:38 +01:00
Monster Iestyn
939cfe8271
Added consoleplayer, displayplayer and secondarydisplayplayer, by popular request
2019-09-27 21:16:11 +01:00
TehRealSalt
9a9a1c1374
This shouldn't be merged
2019-09-27 15:31:57 -04:00
TehRealSalt
d907158b12
Revert this
2019-09-27 15:12:55 -04:00
Sal
dca76c3f08
Merge branch 'whitespace' into 'master'
...
Remove trailing whitespace
See merge request KartKrew/Kart!175
2019-09-27 14:37:40 -04:00
TehRealSalt
6a1e49a91c
Fixed some instances that weren't writing TRANSPARENTPIXEL
2019-09-27 14:34:17 -04:00
Sal
38112a5577
Merge branch 'no-files-crash' into 'master'
...
Don't crash if you can't find a pwad or it's already loaded or etc
See merge request KartKrew/Kart!177
2019-09-27 12:17:00 -04:00
toaster
bc9f9d740a
Merge branch 'addons-menu-cleanup' into 'master'
...
Addons menu cleanup
See merge request STJr/SRB2Internal!316
2019-09-27 08:55:36 -04:00
toaster
74efc0e1f4
Merge branch 'bossprovements' into 'master'
...
ACZ3 intro
Closes #217
See merge request STJr/SRB2Internal!346
2019-09-27 08:55:19 -04:00
toaster
95f848d0ee
Merge branch 'dsz3shockwave' into 'master'
...
Deep Sea Zone 3 hardcoding
Closes #185
See merge request STJr/SRB2Internal!349
2019-09-27 08:54:57 -04:00
toaster
7f33a402a4
Merge branch 'automap-fixes' into 'master'
...
Automap fixes
See merge request STJr/SRB2Internal!348
2019-09-27 08:52:59 -04:00
toaster
bd2b7ccc84
Merge branch 'patch-fixes' into 'master'
...
Patch fixes (Resolves #230 )
Closes #230
See merge request STJr/SRB2Internal!347
2019-09-27 08:52:41 -04:00
toaster
7eb3aeb33b
Merge branch 'lachfixes' into 'master'
...
Several bug fixes!
Closes #210 , #192 , and #189
See merge request STJr/SRB2Internal!345
2019-09-27 08:52:23 -04:00
toaster
9fa8c7a4c2
Merge branch '231-tails-ai-should-die-when-taking-damage-in-ultimate' into 'master'
...
Resolve "Tails AI should die when taking damage in Ultimate"
Closes #231
See merge request STJr/SRB2Internal!344
2019-09-27 08:51:11 -04:00
toaster
7d51ecf5ba
Merge branch 'inputstuff' into 'master'
...
Trigonometric input capping
See merge request STJr/SRB2Internal!343
2019-09-27 08:50:55 -04:00
toaster
c1dea190a8
Merge branch 'internal-hotplug-stableid' into 'master'
...
Controller hotplug support.
See merge request STJr/SRB2Internal!342
2019-09-27 08:50:34 -04:00
TehRealSalt
2635d1b810
Fix SPB target not being merged
2019-09-27 06:46:10 -04:00
TehRealSalt
06d27ae36e
Merge branch 'master' into fortnite
2019-09-27 06:36:11 -04:00
TehRealSalt
92022be254
Don't crash if you can't find a pwad or it's already loaded or etc
2019-09-27 06:28:26 -04:00
TehRealSalt
dbb6f9ca11
use MF2_AMBUSH for backandforth
2019-09-27 04:20:09 -04:00
TehRealSalt
22796b7633
Merge master
2019-09-27 03:44:37 -04:00
Sal
ed3ef6601e
Merge branch 'abs' into 'master'
...
Remove unncessary operations
See merge request KartKrew/Kart!176
2019-09-27 03:10:59 -04:00
Sal
a313e4c33e
Merge branch 'world-tour' into 'master'
...
Flush random map pool after all but 3 are played
See merge request KartKrew/Kart!170
2019-09-27 03:07:04 -04:00
Sal
39115db560
Merge branch 'sky-improvements' into 'master'
...
Sky improvements
See merge request KartKrew/Kart!174
2019-09-27 03:06:51 -04:00
Sal
542c4a3306
Merge branch 'new-springs' into 'master'
...
New springs
See merge request KartKrew/Kart!171
2019-09-27 03:06:29 -04:00
James R
739d602c84
Addition unecessary as ruled out by if condition
2019-09-26 16:41:02 -07:00
James R
971eed8d97
abs is unnecessary on unsigned types
2019-09-26 16:35:41 -07:00
James R
1d59d8305d
Remove trailing whitespace
2019-09-26 14:39:23 -07:00
James R
7a6a2f248e
Remove trailing whitespace
2019-09-26 14:32:25 -07:00
sphere
88ad1937d6
Fix compiling errors, thanks to toaster.
2019-09-26 23:15:52 +02:00
lachwright
7563e7be6f
P_SetTarget fixes, added SPR_SHCK to hw_light.c
2019-09-27 02:13:02 +08:00
toaster
85f50ef54b
* Add vwre vwre intro for Fang Clone Fighter battle. (Still skipped with presence of MTF_AMBUSH)
...
* https://cdn.discordapp.com/attachments/428262628893261828/626792815451701259/srb20006.gif
* Add fadeout instead of slapstick for Fang Clone Fighter death.
* Allow placed Fang and Metal Sonic objects to be marked as Clone Fighters always through presence of MTF_EXTRA.
2019-09-26 17:06:29 +01:00
lachwright
5b92f15e44
Added A_Boss3ShockThink to dehacked.c
2019-09-26 18:57:25 +08:00
lachwright
f9cf4746b2
Lowered shockwave speed
2019-09-26 17:12:03 +08:00
Sal
921409224c
Merge branch 'model-gradients' into 'master'
...
Model gradients + model tilt adjustments
See merge request KartKrew/Kart!157
2019-09-25 21:53:21 -04:00
lachwright
4d31ebf47a
Hardcoded DSZ3 shockwave
2019-09-26 05:27:51 +08:00
Monster Iestyn
59109b6ef4
Write a new hack for getting sector->linecount from sector->lines in Lua, to put my mind at rest about it at last.
...
1) In sector_get, actually push the memory address of the lines array within sector_t, rather than push the value of "lines" itself (essentially, we we want a pointer to a double pointer, or rather a TRIPLE pointer haha)
2) In the sectorlines_* functions, use offsetof to shift the memory address so we can obtain the value of linecount within the sector_t struct, and dereference the result to obtain the value of linecount itself
3) ??? profit
Untested and uncompiled atm, but I have some confidence this might work
2019-09-25 20:27:41 +01:00
lachwright
7d4c39a738
Fix errormode compilation error
2019-09-25 23:09:05 +08:00
toaster
3d793fc1ea
Correctly restrict MF_NOCLIPTHING-objects from being interacted with from both moving and non-moving side.
2019-09-25 15:49:37 +01:00
lachwright
9f4c65dc01
Fixes shield ability usage when pressing spin on ACZ ropes (and also changes flame shield angling)
2019-09-25 22:36:48 +08:00
toaster
01f507f3f4
Don't lock on if something is literally intangible.
2019-09-25 15:12:19 +01:00
TehRealSalt
93e844ecd2
Merge master
...
(We're still being haunted by whatever happened to make the entire k_kart.c file conflict every single time...)
2019-09-25 10:04:27 -04:00
toaster
de82d338bd
Remember when Lach recorded their live reaction to 2.2 so far? Do you recall what the reaction to ACZ3 was?
...
If you don't, the reaction was "WHAT?? Why is he here? This is GREAT but, what??" And while the reaction is on the positive end of things, it's stll clearly not advisable for our defining Big Reveal of the already huge update.
To this end: Here is a mini cutscene! https://cdn.discordapp.com/attachments/428262628893261828/626207624043429898/srb20005.gif
* He's digging through Eggman's trash.
* Clearly doesn't expect to see you!
* Ready for a fight all the same.
* You can attack him during the mini cutscene if you're impatient.
* Skipped if you give him MTF_AMBUSH.
* Requires new assets (including map) to test, but I'm not ready to make a MR yet because I have other thoughts first.
Also, since I was poking around in p_enemy.c, I fixed A_Boss1Laser's issues (not working with direct 2.1 port states and having the weird secondary attack).
2019-09-25 14:36:20 +01:00
lachwright
09c9ff0217
(Crudely) fixed camera jitter on certain FOF slopes
2019-09-25 21:15:19 +08:00
lachwright
bd1809f742
Fixed Brak's flames not animating
2019-09-25 20:32:56 +08:00