Monster Iestyn
8151360ca7
Merge branch 'eggcolosseum' into 'master'
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Egg Colosseum (CEZ3 remaster)
See merge request STJr/SRB2Internal!248
2019-07-09 16:32:24 -04:00
Monster Iestyn
7a8843a295
Merge branch 'seaegg_tweaks' into 'master'
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Sea Egg
See merge request STJr/SRB2Internal!244
2019-07-09 16:25:07 -04:00
Monster Iestyn
6105275e42
Fixed mixed-code-and-declaration, shadowed variables, etc ...and the compiler doesn't like P_AddEachTimeThinker being inline anymore for some reason, oh well
2019-07-09 21:15:12 +01:00
Steel Titanium
c0927754a1
Seperate declarations from code
2019-07-09 15:51:11 -04:00
Steel Titanium
7088a5d534
Merge branch 'master' into libopenmpt-fixes
2019-07-09 15:44:58 -04:00
Steel Titanium
d9ed4be606
Fix compiling on Linux
2019-07-09 15:42:14 -04:00
toaster
3c5cbd5980
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into eggcolosseum
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# Conflicts:
# src/p_mobj.c
# src/sounds.c
# src/sounds.h
2019-07-09 19:52:52 +01:00
Monster Iestyn
dcbe0f7f46
Merge branch 'toast_cleanup' into 'master'
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PITY IN PINK and everything associated (formerly toast_fixes)
See merge request STJr/SRB2Internal!232
2019-07-09 14:31:25 -04:00
Monster Iestyn
d9048f2c39
Merge branch 'metalfixes' into 'toast_cleanup'
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Metal Sonic Boss fixes (again)
See merge request STJr/SRB2Internal!245
2019-07-09 14:29:42 -04:00
Monster Iestyn
11bf294a74
Merge branch 'rainfixesmkII' into 'master'
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Accidentially broke rain in the rainfixes branch (oh, the irony!)
See merge request STJr/SRB2Internal!249
2019-07-09 14:24:14 -04:00
MascaraSnake
193b86efab
Merge branch 'remove-character-flags' into 'master'
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Remove character flags
Closes #27
See merge request STJr/SRB2Internal!246
2019-07-09 14:18:27 -04:00
Steel Titanium
ccecb4c6cd
Some few comments
2019-07-09 00:56:22 -04:00
Steel Titanium
86c8a0a5d9
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal into libopenmpt-fixes
2019-07-09 00:17:27 -04:00
Steel Titanium
f4275cf4ce
Merge branch 'master' into libopenmpt-fixes
2019-07-08 23:37:56 -04:00
Monster Iestyn
a10514b5ef
Merge branch 'sound-menu-fix' into 'master'
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Sound options menu fixes
Closes #160
See merge request STJr/SRB2Internal!250
2019-07-08 19:42:47 -04:00
Monster Iestyn
ba0455ab47
Merge branch 'cezbricks' into 'master'
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Hardcode CEZ brick debris
See merge request STJr/SRB2Internal!247
2019-07-08 17:03:31 -04:00
MascaraSnake
2a700e12d0
Removed the "disable" linedef effect, since it's useless now that the character flags are gone
2019-07-08 22:58:31 +02:00
MascaraSnake
d066fdc82f
Simplified checks for ML_NETONLY and ML_NONET
2019-07-08 22:56:00 +02:00
Monster Iestyn
59b346b6d1
Use M_SetupNextMenu to actually set up the Sound Options menu "properly" instead of the old hacks.
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If you wanted the game to reset the item selected to the top option like before though, I left a line commented out that would do that for you. Unlike the old item = 0 way, it would automatically be corrected for headers and other spaces (thus kind of future-proofing this code)
2019-07-08 21:17:40 +01:00
GoldenTails
1fc3bbc087
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2 into fix-fixedrem
2019-07-08 08:45:24 -05:00
GoldenTails
b283a84ac0
Make FixedRem less laggy by just using the modulo operator.
2019-07-08 08:39:31 -05:00
toaster
9282e8cd7e
Merge branch 'toast_cleanup' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into toast_cleanup
2019-07-08 13:54:11 +01:00
toaster
e5cdfe998b
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into toast_cleanup
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# Conflicts:
# src/p_mobj.c
2019-07-08 13:53:31 +01:00
toaster
823ea62e7c
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into seaegg_tweaks
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# Conflicts:
# src/p_enemy.c
# src/p_mobj.c
2019-07-08 13:52:11 +01:00
toaster
83ca8e065d
Realised I accidentially broke rain in the rainfixes branch (oh, the irony!), realised it needed a few additional P_RecalcPrecipInSector calls to properly work with the new arena, and increased its speed.
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If you must, I can cherrypick this into another branch - but it's required for this one, at least.
2019-07-08 13:39:21 +01:00
toaster
bc53be177e
Before I forget...
2019-07-08 13:36:02 +01:00
toaster
0124e248ee
ha ha ha how can i possibly describe this commit
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Just wait for the MR, it won't be far behind.
2019-07-08 13:26:40 +01:00
Sryder
d6382107d3
Hopefully better Jawz behaviour
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Moved the movement code for it out of the thinker and into A_JawzChase to have it all in a consistent place.
2019-07-07 21:56:23 +01:00
MascaraSnake
c48d00ad72
Fixed teetering on TNT barrels
2019-07-07 17:02:10 +02:00
Sryder
fbc5b9f880
Added () for slight clarity
2019-07-07 15:24:32 +01:00
MascaraSnake
5bc8424419
TNT barrels are no longer enemies, but still aimable for Fang
2019-07-07 12:06:45 +02:00
Steel Titanium
5dc55712e1
Update info.h
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Also add a case for MT_BRICKDEBRIS to P_MobjThinker
2019-07-06 18:11:49 -04:00
Steel Titanium
c7527ad58b
Change this, not that it really matters but
2019-07-06 00:39:36 -04:00
Steel Titanium
0374101ca1
Hardcode brick debris
2019-07-06 00:36:02 -04:00
James R
c5bd4d6ecd
Apply P_MobjFlip to ring and ring sparkle animations
2019-07-05 20:11:38 -07:00
Sryder
d6ec65de59
Added some slope handling for regular jawz.
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Jawz as a result can absolutely behave differently, but it's mostly the case when in the range where it would slow down.
Will need testing, seems like it can sometimes rocket past a player that's stationary, maybe that's not a bad thing?
2019-07-05 23:29:31 +01:00
Sryder
893d8cd211
Support Jawz dud on slopes
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Don't let orbinaut accelerate infinitely when in the air.
2019-07-05 21:11:13 +01:00
Sryder
de62209d96
Orbinaut supports slopes, slows down naturally when above top speed.
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Still has it's speed reset lower when hitting a wall. Doesn't maintain slope speed increase.
2019-07-05 20:34:36 +01:00
Sryder
9beaac2e53
Merge branch 'fix-port-connect' into 'master'
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Don't use client port as default peer port
See merge request KartKrew/Kart-Public!152
2019-07-05 11:54:28 -04:00
Sryder
edcd75dcb9
Merge branch 'fix-ms-version' into 'next'
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Fix "Competition" as the gametype displayed by the Master Server
See merge request KartKrew/Kart-Public!151
2019-07-05 11:50:42 -04:00
Sryder
8ac774a9d6
Merge branch 'add-floats-command' into 'master'
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Fix the Add command when floats
See merge request KartKrew/Kart-Public!153
2019-07-05 11:49:46 -04:00
James R
460105cb8a
Support adding to CV_FLOAT cvars with the Add command
2019-07-04 17:48:17 -07:00
James R
d4e950f17b
Don't use client port as default peer port
2019-07-04 16:38:00 -07:00
Sryder
ae344fa2bc
Fix silly issue
2019-07-04 17:55:41 +01:00
toaster
63889422a6
Realised I accidentially broke rain in the rainfixes branch (oh, the irony!), realised it needed a few additional P_RecalcPrecipInSector calls to properly work with the new arena, and increased its speed.
...
If you must, I can cherrypick this into another branch - but it's required for this one, at least.
2019-07-04 14:44:09 +01:00
toaster
689a4545df
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into eggcolosseum
2019-07-04 14:09:56 +01:00
toaster
c0f7cfaa8e
Pre-pinch behaviour complete - heavily reliant on a new map, which I won't be sharing until everything is ready.
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Just making this commit now so I can merge in master...
2019-07-04 14:09:38 +01:00
MascaraSnake
2b70287b01
Implemented a skin-based linedef executor trigger
2019-07-03 09:19:29 +02:00
toaster
168a7f4768
Revert "Revert "Merge branch 'metalfixes' into 'toast_cleanup'""
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This reverts commit c17ec4a77e .
2019-07-03 00:58:02 +01:00
MascaraSnake
c17ec4a77e
Revert "Merge branch 'metalfixes' into 'toast_cleanup'"
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This reverts merge request !239
2019-07-02 23:49:10 +00:00