Commit graph

22083 commits

Author SHA1 Message Date
James R
99362bc9b2 Give debugwaypoints orb and radius RF_ALWAYSONTOP
Makes the radius always visible in full.
2023-03-06 06:50:24 -08:00
James R
f71ba63cd3 Add RF_ALWAYSONTOP, renders sprite through walls
Specifically, it avoids sorting or clipping the sprite
against stuff like FOF planes, which are notorious for
messing up sprites. Useful for debug stuff which
absolutely must be visible.
2023-03-06 06:50:23 -08:00
James R
aed9fe996c Add cv_debugrender_spriteclip, toggle sprite clipping
This cvar can be used to reveal which sprites are
technically drawn but clipped completely by level
geometry.
2023-03-06 05:34:49 -08:00
AJ Martinez
15a0eb6c48 Add sliptideZipIndicator to netsave 2023-03-06 06:26:21 -07:00
James R
53b2922fbb Add the debugrender_highlight command, highlight specific rendering in flat colors
Software mode only.

The command is used like this:

debugrender_highlight planes sprites
debugrender_highlight pl spr
debugrender_highlight none

(Abbreviations work.)

Supported rendering to flag:

planes      - sector floor/ceiling
fofplanes   - FOF top/bottom
fofsides    - FOF sides
midtextures - pegged midtexture
walls       - sector upper/lower texture, one-sided linedefs
sprites     - sprites
sky         - skybox
2023-03-06 05:25:36 -08:00
AJ Martinez
948dea8304 Sliptide zip readability 2023-03-06 06:17:34 -07:00
AJ Martinez
08ddc324c3 Fix potential ADDBOOST macro footgun 2023-03-06 06:11:13 -07:00
AJ Martinez
cae8cd5100 Don't encore remap sliptide zip indicator 2023-03-06 06:07:55 -07:00
James R
1de5046623 Add cv_debugrender_contrast, adjusts contrast of level geometry
debugrender_contrast -1.0 to 1.0, default 0.0 (no change).
Higher values add more contrast (darkens the level), lower
values add less (brighten). Does not affect thing drawing.
Software mode only.

Adds r_debug.cpp
2023-03-06 05:04:27 -08:00
James R
ff838a08a5 cxxutil.hpp: fix std::hash include 2023-03-06 04:45:46 -08:00
AJ Martinez
5dea8f9bba Break zip combo when dying, idiot 2023-03-06 05:43:14 -07:00
AJ Martinez
8951ccf61d Buff sliptide zip 2023-03-06 05:43:02 -07:00
AJ Martinez
c2c2c71f0a Freeze sliptide zip delay while airborne 2023-03-06 05:17:26 -07:00
AJ Martinez
2e41862802 Please fucking stage the files I tell you to stage 2023-03-06 05:03:39 -07:00
AJ Martinez
f4fbd1e654 Sliptide boost VFX first pass 2023-03-06 05:00:59 -07:00
James R
d79e53a0e3 G_SaveGameData: check for NULL
This fixes I_Error if used before M_NewDataStruct is
called.
2023-03-06 02:39:49 -07:00
AJ Martinez
87d8945f97 Make sliptiding actually good (no visuals)
50% increased effect of handling boosts, 75% reduced penalty for handling boost stacking, grants a boost proportional to your sliptide length when you straighten out
2023-03-05 23:57:47 -07:00
Sally Coolatta
1dccf5dfea Remove spectator crap again
welp...
2023-03-06 01:21:32 -05:00
James R
28f2f4a51a k_menufunc.c: fix -Wunused-variable 2023-03-05 21:02:32 -08:00
Eidolon
8106afe823 Merge branch 'fix-menu-controllers' into 'master'
Fix controller delay in menus

Closes #397

See merge request KartKrew/Kart!1019
2023-03-05 22:22:04 +00:00
Eidolon
4bb0c39133 Fix controller delay in menus
M_UpdateMenuCMD only needs to be called once per tick per player.
It was being called for every event, which really mangled the repeat
delays as more attached controllers sent axis events.
2023-03-05 16:07:17 -06:00
Sally Coolatta
2b706fb95b G_PlayerReborn jointime betweenmaps
Fixes newly created bots having 0 rings.
2023-03-05 15:00:05 -05:00
Sally Coolatta
9c264b3736 K_UpdateAllPlayerPositions
Call this whenever we need accurate player positions. In addition to before player think, is now being used for exiting as well as immediately when the player is spawned.
2023-03-05 14:59:11 -05:00
Sally Coolatta
28c2ff9668 Force GT_RACE before podium map loads 2023-03-05 14:12:25 -05:00
Sally Coolatta
34112be38e Move bot updates before P_InitPlayers 2023-03-05 14:12:03 -05:00
James R
2ebf8ebb8c Don't skip spectators when searching for Podium starts
There shouldn't be any spectators in Podium anyway. But
there are if you come here from a Sealed Star because bots
get spectated in those. The bots are still spectators
until they spawn (after G_FindPodiumStart).
2023-03-05 00:41:20 -08:00
James R
d45ba09ac0 Merge branch 'spb-attack' into 'master'
SPB Attack

See merge request KartKrew/Kart!992
2023-03-05 01:26:32 +00:00
James R
f94559a24e Merge branch 'replay-tooltip-buttons' into 'master'
Update replay save prompts to use the new button graphics (resolves #458)

Closes #458

See merge request KartKrew/Kart!1015
2023-03-05 01:24:18 +00:00
James R
27a4f96d13 Merge branch 'fix-avrecorder-wipe-capture' into 'master'
Fix white flash in webm videos when fades start

See merge request KartKrew/Kart!1013
2023-03-05 01:22:46 +00:00
Sally Coolatta
b84383bd8d Free the special map strings 2023-03-04 13:50:15 -05:00
Sally Coolatta
4961a585a7 Add ceremony to twodee wipedefs tables 2023-03-04 13:49:07 -05:00
Sally Coolatta
664fb02229 Remove exitlevel wonround
Don't care enough to fix it right now.
2023-03-04 13:32:06 -05:00
AJ Martinez
4121b4c385 SPB Attack: fix double cvar callback 2023-03-04 06:43:52 -07:00
AJ Martinez
320685cf97 SPB Attack: review fixup omnibus 2023-03-04 06:41:44 -07:00
Sally Coolatta
04525f2fb5 G_FindPodiumStart
Since G_FindRaceStart doesn't use regular position stuff, it needs to do this. Seems to fix the weird bug people were running into in the VC, but it also seemed kinda wishy-washy
2023-03-04 01:30:49 -05:00
SteelT
65e8315bd9 Update thin strings to use V_6WIDTHSPACE 2023-03-04 01:02:21 -05:00
SteelT
e8d6d7f632 Fix missing draw call for DSM_NOTSAVING 2023-03-03 23:43:06 -05:00
SteelT
31e2c1567e Update replay save prompts to use the new button graphics
- A K_drawButtonAnim function is also provided for convince, since I figured it would have more future uses
- This also makes all of the button patches global, in addition
2023-03-03 23:19:46 -05:00
Sally Coolatta
839650968d Make podium end use G_EndGame 2023-03-03 22:29:20 -05:00
Sally Coolatta
89276c5900 Fade-in the tint behind podium ranking 2023-03-03 22:17:05 -05:00
Sally Coolatta
ea4ff616a9 Fix broken float flag 2023-03-03 22:16:30 -05:00
Sal
0fa1e99a82 Merge branch 'fix-twodee-dedicated' into 'master'
Fix dedicated server crashes + disable GP

See merge request KartKrew/Kart!1009
2023-03-04 02:59:03 +00:00
James R
17bf7d0935 Do not start dedicated server in GP if -warp is used 2023-03-03 18:56:07 -08:00
James R
5efce73680 Do not run ST_Ticker if dedicated 2023-03-03 18:56:07 -08:00
James R
546f8d88c3 Do not reset twodee context if dedicated server 2023-03-03 18:56:05 -08:00
Sally Coolatta
1f00e3fc3f A_SetScale: Scale by mapthing scale 2023-03-03 18:03:03 -05:00
Sally Coolatta
c4525a61a2 Add results screen 2023-03-03 17:30:35 -05:00
Sally Coolatta
35d0cb8eaa Move podium code to its own file 2023-03-03 16:10:05 -05:00
Sally Coolatta
a1976aa43d Fixes for podium bots loading
- Handle bot spectator on spawn purely in P_SpawnPlayer from now on
- Don't give podium players flashing tics
- Don't call P_MovePlayerToStarpost during podium. (Needs further fixing in another branch, since this also apparently affects bot spawning in all maps.)
- Update mobj_t pointers in CL_ClearPlayer if G_GamestateUsesLevel()
- Forcefully set initial podium waypoint if jointime <= 1
- Use G_SpawnPlayer consistently in P_InitPlayers for podium
2023-03-03 16:10:05 -05:00
Sally Coolatta
2dae6833c2 Fix camera jitter when changing waypoints 2023-03-03 16:10:04 -05:00