Sally Cochenour
2b6ca4a384
Increase SPB speed & turn
2020-03-03 20:56:57 -05:00
Sally Cochenour
721fb369fd
Move changes to K_GetBestWaypointForMobj so that K_GetClosestWaypointToMobj can stay the same
2020-03-03 18:34:17 -05:00
Sally Cochenour
7fff21acd4
Instead of vertical cap, quadruple z axis distance
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Far more natural results!
2020-03-03 16:58:09 -05:00
Sally Cochenour
ac1d40d6c5
Sight check for player waypoints
2020-03-03 16:14:19 -05:00
Sally Cochenour
f068539bad
Don't sight check through transparent FOFs
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Maybe this should be a option somehow, like a distinction between "sight" and "ray-tracing", but I'm not sure how to go about that
2020-03-03 16:12:21 -05:00
Sally Cochenour
04b443d58c
2.2 sight checks backport
2020-03-03 15:49:10 -05:00
Sally Cochenour
1cbb4bea6b
Limited vertical range on player waypoints
2020-03-03 15:47:02 -05:00
Sally Cochenour
8a19f6f208
Wrong sign here
2020-03-03 15:41:03 -05:00
Sally Cochenour
597e6820b6
Let's try out going back to closest check again
2020-03-03 14:47:41 -05:00
Sally Cochenour
d91e8205dc
Don't update respawn point when mid-air
2020-03-03 14:22:52 -05:00
TehRealSalt
150c985ce5
Merge branch 'master' into sal-waypoints
2019-10-28 20:22:37 -04:00
TehRealSalt
eacd3e2749
Merge branch 'master' into sal-waypoints
2019-10-28 20:22:01 -04:00
Sal
2c67c97c58
Merge branch 'fuck-globals' into 'master'
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I_Error if the memory size overflows
See merge request KartKrew/Kart!193
2019-10-28 20:17:26 -04:00
Sal
4960a925cf
Merge branch 'faster-waterskip' into 'master'
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Faster waterskipping
See merge request KartKrew/Kart!191
2019-10-28 20:17:16 -04:00
TehRealSalt
607d177512
Fix copypaste typo
2019-10-28 16:28:56 -04:00
TehRealSalt
8704d684fc
Revert "Break SPBChase into a few more functions"
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This reverts commit 41f69b3c16 .
2019-10-28 16:27:52 -04:00
TehRealSalt
41f69b3c16
Break SPBChase into a few more functions
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Not really easy to read still, but it's a tiny bit better than before
2019-10-28 16:25:38 -04:00
Sal
897014d94e
Merge branch 'gamedata-param' into 'master'
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Custom gamedata parameter
See merge request KartKrew/Kart!186
2019-10-28 15:56:59 -04:00
TehRealSalt
d413b3bcd4
Use both facing & momentum angle for using next/prev waypoints, only update respawn to nextwaypoints
2019-10-28 15:52:27 -04:00
TehRealSalt
fe3d19d15d
Remove this for now
2019-10-28 14:42:45 -04:00
TehRealSalt
377a155cda
Update Race Lap linedef executors since they stopped working
2019-10-28 14:20:09 -04:00
James R
b948f74b4f
Add overflow checks so we I_Error instead of death crash into oblivion
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You'd love to know how we even reached (size_t)-1.
2019-10-28 00:04:30 -07:00
TehRealSalt
6acf3e2337
dont overshadow
2019-10-27 21:35:27 -04:00
TehRealSalt
e2bc8a0d97
color spb icon with who threw it
2019-10-27 21:25:16 -04:00
TehRealSalt
66bef945e8
Can't do nothink
2019-10-27 21:01:27 -04:00
TehRealSalt
7676dfa713
SPB minimap proper order
2019-10-27 20:54:00 -04:00
TehRealSalt
0afc901d1f
Shrinking animation
2019-10-27 20:15:27 -04:00
Sal
9ed7bf7626
Merge branch 'spb-waypoints' into 'sal-waypoints'
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Fix SPB pathing + other SPB features + Sizedown item removal while we're at it
See merge request KartKrew/Kart!188
2019-10-27 19:47:07 -04:00
TehRealSalt
34e0b4b991
Radius was not made more coarse when I did the big-maps fix, so you were considered in every waypoint, meaning it worked exactly before I made this change in the first place
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https://youtu.be/csnS0nszyuA
2019-10-27 17:18:22 -04:00
TehRealSalt
54516aeee9
Don't force SPB in 1v1
2019-10-27 16:44:41 -04:00
James R
7c0ca5bf7c
Move gamedata param to cover -resetdata
2019-10-27 10:35:31 -07:00
TehRealSalt
d52e7a652e
Faster waterskipping
2019-10-27 09:03:35 -04:00
TehRealSalt
2ddb6cd082
set starpost xyz in battle maps
2019-10-26 23:02:45 -04:00
Latapostrophe
58bed7d923
New item list + shrink destroys items
2019-10-26 17:08:22 +02:00
Latapostrophe
55c2fe31be
SPB on floor
2019-10-26 13:27:43 +02:00
TehRealSalt
90b4ce8e58
Merge branch 'master' into sal-waypoints
2019-10-25 23:36:02 -04:00
TehRealSalt
addb0d0a66
Fix time limit
2019-10-25 23:35:31 -04:00
TehRealSalt
151e1c9dfe
Reduce DISTVAR, don't give SPB toward the end of the track
2019-10-24 19:15:22 -04:00
Latapostrophe
d39d40360d
Merge branch 'sal-waypoints' of git.magicalgirl.moe:KartKrew/Kart into spb-waypoints
2019-10-24 23:35:16 +02:00
Latapostrophe
6fbaa72e82
Lower SPB speed, add SPB on minimap, add slight targetting on SPB against non-1st
2019-10-24 23:35:05 +02:00
TehRealSalt
3686445f2f
Snap to bottom on WRONG WAY
2019-10-24 17:11:27 -04:00
TehRealSalt
ed007f34cc
change colors, since orange & yellow are pretty indistinguishable
2019-10-24 16:55:13 -04:00
TehRealSalt
b69d105af3
Add respawn animation
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This commit also fixes MF_NOCLIP not working properly on players. Sink now spawns an SPB explosion on successful hit, since dying is no longer a harsh punishment.
2019-10-24 16:35:39 -04:00
Latapostrophe
08ae2c926e
Accidentally removed a bit of code I shouldn't have removed
2019-10-24 21:00:58 +02:00
Latapostrophe
ae72a365f3
Fix SPB pathing
2019-10-24 20:50:27 +02:00
Latapostrophe
b9283ca239
Merge branch 'sal-waypoints' of git.magicalgirl.moe:KartKrew/Kart into v2-waypoints
2019-10-24 18:25:41 +02:00
TehRealSalt
acb8d61fb6
These don't need to be INT32s either
2019-10-24 08:56:03 -04:00
TehRealSalt
fc03012749
Use facing angle while still
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Also comment some of my additions a little better
2019-10-24 08:21:45 -04:00
TehRealSalt
a9a7f9c1ec
Quadruple DISTVAR
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I picked 4096 because it's around the distance of that end slope in Green Hills, which is about the length I imagine a item block "switch" being. I'm being a little conservative though, and it might need to be even higher -- we'll have to play it by ear.
Also changed the types of some of the roulette variables to better match what they are used for.
2019-10-24 08:16:25 -04:00
TehRealSalt
3137e6e54a
Parathesis for defines
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Also just caught the ;, which could've mess up the define(?)
2019-10-22 17:41:00 -04:00