Commit graph

1788 commits

Author SHA1 Message Date
Sally Coolatta
38c77205b2 More extremely scaled grow & shrink players!
- Grow is x2 instead of x1.5.
- Shrink is x0.5 instead of x0.75.
- Physics were left ALONE!! This is purely a HITBOX / VISUAL change!! Grow isn't any faster, and Shrink isn't any slower!! The only potential worry is low ceilings in maps!!
2022-02-14 14:27:34 +01:00
toaster
9b2d812739 The "free" changes from framezero - the crash fixes that have no complexity and therefore no negative consequence to introduce 2022-02-14 14:27:34 +01:00
AJ Martinez
8c28b094a1 general post-review unfuck 2022-02-14 14:27:31 +01:00
AJ Martinez
3fcea2a37e my workflow is beyond your understanding 2022-02-14 14:27:12 +01:00
AJ Martinez
1d4a99b6a8 very small tiny fixes 2022-02-14 14:27:12 +01:00
AJ Martinez
99e8ab9b58 Director cam barebones functionality 2022-02-14 14:27:09 +01:00
Sally Coolatta
627c59e07f Bot lookback
- Bots use lookback when they have a attack item that hits back & they see you.
- Bot item throwing was made slower for easier difficulties. (Lv. 9 should still be pretty fast.)
- Bot cone detection was made much much farther & wider

Lookback sparkle is a signal for "they are contemplating throwing backwards"
2022-02-14 14:26:42 +01:00
Sally Coolatta
10cfc73947 Less Karma Bomb CBT
- Karma delay is 3sec instead of 10sec
- Karma delay is only used for initially changing into a bomb
2022-02-14 14:26:41 +01:00
Sally Coolatta
21c42c3d79 Buff tether in Battle
- /4 minimum distance
- x2 speed
2022-02-14 14:26:41 +01:00
Sally Coolatta
9e5b70ad8f No flashing tics in Battle 2022-02-14 14:26:41 +01:00
Sally Coolatta
97b45612df Add footstep particles 2022-02-14 14:26:36 +01:00
Sally Coolatta
867ddb143d Instead of embedding specific textures to be tripwire in hardcode ... make it a TERRAIN flag! 2022-02-14 14:26:04 +01:00
Sally Coolatta
e4c04169d7 Implement the sector special-like effects
Offroad, sneaker panels, trick panels, and damaging floors can now be set via terrain.
2022-02-14 14:25:37 +01:00
Sally Coolatta
57fb65077a Add terrain pointer to mobj_t 2022-02-14 14:24:21 +01:00
Sally Coolatta
d959ce02be Purple spark electricity UNCAPPED 2022-02-14 14:22:30 +01:00
Sally Coolatta
f04520f368 Apply the same fix for instashield overlay 2022-02-14 14:22:30 +01:00
Sally Coolatta
843f89cb76 Fix jawz reticule in uncapped 2022-02-14 14:22:30 +01:00
Sally Coolatta
b9cc482c53 Rename PitchRoll stuff back
I did a find+replace because I realized the functions I added were named too similar to other ones & to make the purpose more obvious ... but it ended up changing them too anyway! Gah!
2022-02-14 14:22:29 +01:00
Sally Coolatta
bfaefe4ee5 P_InitAngle, to fix angle interpolation on spawning objects 2022-02-14 14:22:29 +01:00
lachablock
e14af65d52 Merge remote-tracking branch 'origin/master' into getmobjzmovement 2021-12-19 13:22:59 +11:00
Sal
d7829334d3 Merge branch 'bot-maint' into 'master'
Bot maintenance

See merge request KartKrew/Kart!489
2021-12-12 19:54:38 +00:00
Sally Coolatta
5f4e4f8cb5 Merge branch 'master' into bot-maint 2021-12-11 14:13:27 -05:00
Sally Coolatta
8d5cec5ebf Move where PF_HITFINISHLINE is removed
Also removes a few remaining instances of player->bot being checked to affect gameplay where it shouldn't from vanilla, but it's code that is rarely used / completely unused anyway.
2021-12-11 04:12:06 -05:00
James R
a3d5804da9 Let flame shield resist slope butter 2021-12-10 02:46:34 -08:00
James R
4fc82f0f53 Squish during huge vertical momentum
YIKES
2021-12-09 21:55:27 -08:00
James R
c5e3eb7fff Minorly extend squish time 2021-12-09 21:51:40 -08:00
SteelT
dfadd430b7 Merge branch 'landmine-explosion' into 'master'
New Landmine Explosion VFX

See merge request KartKrew/Kart!479
2021-12-08 01:53:35 +00:00
James R
3ae09d750c Merge branch 'water-physics-mkii' 2021-12-07 16:40:00 -08:00
James R
0d0cb4d5b1 Merge branch 'fuck-crazy-turn' into 'master'
Fuck crazy water turning

See merge request KartKrew/Kart!478
2021-12-08 00:37:33 +00:00
James R
a1e8cdf8c5 Adjust underwater steering again
- 1.5x strafe -> 1.8.
- Do not nerf steering at 11 FU or below.
2021-12-07 15:33:45 -08:00
SinnamonLat
2b3da168cb New landmine explosion 2021-12-07 09:54:00 +01:00
Sally Coolatta
4a0d0f224f Fuck crazy turning 2021-12-07 01:01:00 -05:00
James R
ab77bceb88 Adjust underwater strafing
- 3/4 steering ability while underwater (not drifting).
- A little less friction while underwater.
2021-12-06 20:33:41 -08:00
James R
58446441fe Don't water-run while in grow
Also there was a typo lmao
2021-12-06 16:14:56 -08:00
James R
aebe6dd59c Don't apply shallow water effects while in offroad 2021-12-05 20:13:20 -08:00
James R
2a74ee07f1 Update underwater physics
- Reduce steering effect and remove increased friction.
- Strafe into turns and tilt the inside wheels up.
2021-12-05 20:12:48 -08:00
Sally Coolatta
55f48be6ab Missing parenthesis. 2021-12-01 07:55:09 -05:00
Sal
0bba6d0c62 Merge branch 'toastmiiisc' into 'master'
toastmiiisc

See merge request KartKrew/Kart!464
2021-12-01 11:22:32 +00:00
James R
7180027c9f Merge branch 'ceiling-bump' into 'master'
Ceiling clipping is satisfying

See merge request KartKrew/Kart!466
2021-11-30 04:09:19 +00:00
James R
b479fdcef6 Merge branch 'jelly-racers' into 'master'
Squashing and stretching

See merge request KartKrew/Kart!420
2021-11-30 04:00:03 +00:00
James R
6457ab0a9c Raise squish max 2021-11-29 19:56:33 -08:00
Sal
a326e180ca Merge branch 'replayfixes' into 'master'
Replay fixes mark whatever

See merge request KartKrew/Kart!463
2021-11-30 02:28:57 +00:00
Sally Coolatta
bea5d9dce7 Fix trick timing efx in uncapped 2021-11-29 19:28:41 -05:00
Sally Coolatta
c43f8da5e6 P_SetOrigin & P_MoveOrigin to replace P_TeleportMove 2021-11-29 08:20:27 -05:00
James R
696ca049d8 Apply momentum based squash and stretch to every object
Also netsave.
2021-11-28 22:43:48 -08:00
James R
5b86a70db2 Merge remote-tracking branch 'origin/master' into jelly-racers 2021-11-28 22:03:37 -08:00
James R
72ded01ac8 Smoother ceiling clipping
- Apply some gravity immediately.
- Play the bump (like against walls) effect.
2021-11-28 21:45:31 -08:00
James R
9750e2cd07 Tumble when passing tripwire while spinning out and with >200% speed 2021-11-28 17:27:06 -08:00
toaster
8852874465 KHUD NOT NETSYNCED, hyuu cannot safely use it as a reference point 2021-11-28 21:00:49 +00:00
toaster
3141ca0221 Replay fixes mark whatever
Not a pancaea for EVERYTHING, just a bunch of good stuff.

* Some issues with spectators not == true because the assignment wasn't casted.
* Netgame status (or rather its inverse) is recorded in netreplays now, to allow for power levels controlling spawn position.
* Fixed tally screen for replays to not scream infinitely at you.
* P_IsLocalPlayer now uses display players in replays.
* A bunch of good testing prints that helped me find these problems, commented out for now just in case we need them again soonish.
2021-11-28 20:03:49 +00:00