Commit graph

22305 commits

Author SHA1 Message Date
James R
d0719ef5ba Fix mobj reference management of player->mo
Thanks to toaster
2023-03-20 20:00:10 -07:00
James R
67f4505a06 Revert "Add cv_scrambleremoved, disable scramble on P_RemoveMobj"
This reverts commit a55ddef528.
2023-03-20 19:57:00 -07:00
James R
17aaf178d5 PARANOIA: fix faulty references warning
- Print mobj address and mobj type in addition to
  reference count
- Print negative reference counts correctly
- Don't print warning twice for the same mobj (don't spam
  the console)
2023-03-20 19:57:00 -07:00
James R
509a023329 PARANOIA: add debug to P_SetTarget if references go negative
Prints mobj address, mobj type, thinker function,
reference count and source code line number.
2023-03-20 19:57:00 -07:00
James R
55467d190a Fix code formatting in P_SetTarget 2023-03-20 19:40:57 -07:00
James R
abc11fc16f Reset TERRAIN when respawning
Fixes damage floor TERRAIN applying for the entire
duration of lightsnake.
2023-03-19 22:40:43 -07:00
James R
b7ef8275c4 Add debugfinishline, highlight finish line linedefs and black fill solid walls
- Highlight is drawn across the screen at the horizon
  (player's eye level).
- Highlight alternates between red and white for 35 tics
  each.
2023-03-19 20:45:36 -07:00
James R
06fa67d9c5 Show waypoints on the minimap, if debugwaypoints is enabled
- Uses in level waypoint colors:
  - Green for player's next waypoint
  - Pink for shortcuts
  - Gray for disabled waypoints
  - Yellow for ego orb
  - Blue for ordinary waypoints
- The player's next waypoint appears slightly larger
2023-03-19 17:06:59 -07:00
AJ Martinez
8f77a1a975 Playable default controls 2023-03-19 16:02:16 -07:00
toaster
e27a15fd14 F_IntroResponder, G_Responder: Permit both Title Screen and Intro/titledemo to respond to trigger inputs over JOYAXISRANGE/2
Likewise, the author of this commit uses a trigger for A(ccel)
2023-03-19 18:06:19 +00:00
toaster
6832488117 G_MapEventsToControls: On second thought, only handle reassignment when a trigger axis is activated, to closer match button behaviour. 2023-03-19 18:00:18 +00:00
toaster
1acf00daa6 G_PlayerInputAnalog: Only attempt default binds for menu if no binds are reachable by GetValueFromControlTable for that button
- GetValueFromControlTable: Return 0 only if a single G_KeyIsAvailable returns true for any bind
    - Otherwise returns NO_BINDS_REACHABLE -- #define'd as (-1)
    - Does not cover the `menucontrolreserved` check, which could maybe be moved to the opposite end of the function if it causes problems.
2023-03-19 17:48:24 +00:00
toaster
22294c2c4d G_MapEventsToControls: Permit automagic controller reassignment for axis events greater than JOYAXISRANGE/2
The author of this commit uses a trigger for A(ccel) and was being misled by the absence of response.
2023-03-19 17:27:23 +00:00
toaster
5a7f7b58f0 HandleGamepadDeviceEvents: Call at all junctures where event_t are digested
Permits controllers to actually be added when starting with -server
2023-03-19 17:27:23 +00:00
toaster
dc63847e14 G_MapEventsToControls: Fix crash
- If G_GetDeviceGameKeyDownArray returns NULL, bail early.
- Also calls it once for all relevant event types, rather than possibly multiple times.
2023-03-19 17:27:23 +00:00
toaster
cd7d4f23c7 Merge branch 'eggman-drop-items' into 'master'
Drop items when hitting Egg Mark

See merge request KartKrew/Kart!1064
2023-03-19 17:27:02 +00:00
toaster
7d8fe85767 battleprisons rename compilation repair 2023-03-19 13:06:55 +00:00
toaster
4c0077e07c Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into conditions-cascading 2023-03-19 13:01:06 +00:00
toaster
bfbbfc2842 Merge branch 'prison-ufos' into 'master'
Prison UFOs

See merge request KartKrew/Kart!1060
2023-03-19 13:00:31 +00:00
toaster
421896b939 Jart review: Whitespace reinsertion 2023-03-19 12:51:16 +00:00
James R
0e71e7bb6d VFX for overcharged and emergency spindashes
- Bubble alternates flashing red for 6 tics during
  overcharge.
- Bubble shakes violently during emergency spindash.
2023-03-19 05:20:33 -07:00
James R
698225f625 Drop items when hitting Egg Mark 2023-03-19 04:04:01 -07:00
James R
dc024b874b Morph Drop Target from forward thrown white to lime
Blends from white into lime over 27 tics.
2023-03-19 03:52:25 -07:00
James R
05d80f9e92 Give Drop Target a weaker state when thrown forward
Uses color White. Adds no EXTRA knockback, normal object
bounce collision applies.
2023-03-19 02:43:38 -07:00
Gunla
c606ee8ef8 Merge branch 'try-fix-tripwire-alpha' into 'master'
Fix invisible tripwire post 1036

Closes #486

See merge request KartKrew/Kart!1063
2023-03-19 05:19:03 +00:00
James R
60c1f5706a Set tripwire line alpha to FRACUNIT
blame f72379e557
2023-03-18 19:53:18 -07:00
Gunla
03a4cc292c Merge branch 'stop-sounds-when-leaving' into 'master'
Stop sounds when exiting the game back to the Title Screen

See merge request KartKrew/Kart!1051
2023-03-18 23:24:44 +00:00
Gunla
b8f3c7e357 Merge branch 'fastfall-with-speed' into 'master'
Scale fast fall momentum with speed at time of trigger

See merge request KartKrew/Kart!1047
2023-03-18 23:00:06 +00:00
toaster
89be7b959e K_DrawTargetTracking: Fix x coordinate of tracked object's icon at the bottom of the screen.
This was designed to use the angle of the result directly, which was previously incorrect.
2023-03-18 21:33:21 +00:00
toaster
78636bd8d9 MT_CDUFO: Play a more generic initial destruction sound, because the one we were using is also played for getting a life in GP. 2023-03-18 21:31:29 +00:00
James R
a50f665d68 UC_ROUNDSPLAYED: correct wording to "Prison" 2023-03-18 04:48:51 -07:00
James R
8d78e798a8 FINISHTIME, FINISHTIMEEXACT, FINISHTIMELEFT: use get_number for parameter
Lets you use 2*TICRATE for instance, to represent
2 seconds.
2023-03-18 04:46:59 -07:00
James R
cb0b4df186 Merge branch 'shield-overlay-no-splitscreen' into 'master'
S3K Shields: remove splitscreen-dependent mobj position behaviour

See merge request KartKrew/Kart!1058
2023-03-18 11:16:59 +00:00
James R
a216188fed Merge branch 'fix-scrambleremoved-on-dedicated' into 'master'
Fix scrambleremoved not being registered for dedicated servers

See merge request KartKrew/Kart!1057
2023-03-18 11:09:52 +00:00
James R
c503ef9492 Merge branch 'warn-duplicate-texture-names' into 'master'
Warn about duplicate textures in data files

Closes #456

See merge request KartKrew/Kart!1044
2023-03-18 11:09:28 +00:00
James R
8de2910dcb Merge branch 'file-fixems' into 'master'
File Fixems

See merge request KartKrew/Kart!1055
2023-03-18 11:09:11 +00:00
James R
d22f1dabf0 Merge branch 'fix-ghost-skip-ezt-itemdata' into 'master'
Fix ghosts crash in Time Attack

See merge request KartKrew/Kart!1061
2023-03-18 11:07:00 +00:00
James R
34e6ef5496 Merge branch 'special-stage-acs' into 'master'
ACS extensions for Special Stages

See merge request KartKrew/Kart!1036
2023-03-18 11:06:50 +00:00
Sally Coolatta
d83832f6e0 Fix linedef alpha in Software 2023-03-18 07:01:31 -04:00
James R
4974b04ddd g_demo.c: fix skip of EZT_ITEMDATA
blame f86f794d2
2023-03-18 03:41:23 -07:00
Sally Coolatta
c7fa8fc2bc Spec 500 uses the same speeds as other scrollers 2023-03-18 02:35:26 -04:00
James R
a08c0d478c signal_handler_child: call G_DirtyGameData for NEWSIGNALHANDLER too 2023-03-17 22:27:35 -07:00
Sally Coolatta
d4e1c6cd84 Remove p_sight assert
It's already returning false for an almost identical case. Just return false.
2023-03-18 01:27:32 -04:00
toaster
104f41f4a9 Annoying little bonus: Fix ghostly bot bodies in singleplayer Prisonbreak from command line not getting discarded
This happens ALL THE TIME while I'm testing CDSS1 remaster direct from ZB, and this is essentially the CDSS1 remaster branch
2023-03-18 00:52:27 +00:00
toaster
5232da8f24 HUD tracking polish
Inexplicably, all positional checks were inverted.
This wasn't causing too many problems because the onScreen condition was inverted too, but if it would be above your screen on the opposite side of you, it would be considered onscreen when facing 180 degrees away perfectly.
By swapping viewx/y/z and point->x/y/z, and inverting onScreen, we kill this annoying lack of polish for good.
2023-03-18 00:25:22 +00:00
toaster
81e880464a CD Special Stage UFO changes
- MT_CDUFO is now a valid type of Prison in Prison Break
    - Tracked on counter
    - Tracked on HUD
    - Tracked on minimap
- P_AddBrokenPrison in p_inter.c
    - Generalises behaviour on breaking a Prison Break object
- MT_CDUFO polish
    - Can now be broken with all damaging objects EXCEPT Shield Orbinaut/Shield Jawz
        - These two are exceptions to prevent them from denying you your on-contact item grab., which these will still give you if you touch them
    - Breaking the object by touching it now causes hitlag instead of fireworks
        - The fireworks were to make touching it feel good... but hitlag feels better :P
    - Now supports mapobjectscale directly.
    - Scaled 1.5x mapobjectscale
    - Hitbox now far closer to actual sprite (which was just replaced, but was inexplicably far away from the old one too)
2023-03-18 00:22:44 +00:00
toaster
fcfaf1321c Flame shield polish
- MT_FLAMESHIELD: Flicker dispoffset depending on whether frame is supposed to be behind or in front of player
- MT_FLAMESHILEDUNDERLAY: Use P_SpawnMobjFromMobj to match interpolation coordintes, any other relevant properties, etc
2023-03-17 21:31:50 +00:00
toaster
a134465e65 S3K Shields: remove splitscreen-dependent mobj position behaviour
Was especially egregrious for bubble shield, which literally has a hitbox and could've caused live desync.
2023-03-17 21:27:19 +00:00
SteelT
e5b595b846 Fix scrambleremoved not being registered for dedicated servers 2023-03-17 15:22:47 -04:00
toaster
8285f0a636 M_DrawChallengePreview for SECRET_SKIN: Keep the engine class indicator square no matter where it is on the grid 2023-03-17 14:49:40 +00:00