TehRealSalt
189c2d06fd
Merge branch 'rings' into new-items
2019-05-29 22:17:51 -04:00
TehRealSalt
e8edfb03fb
Merge branch 'master' into rings
2019-05-29 22:15:05 -04:00
TehRealSalt
f0ff7e7b05
Merge branch 'master' into model-gradients
2019-05-29 22:10:45 -04:00
TehRealSalt
0bfe8249d4
Fix Garden having a few steel blues from improper conversion
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This has been bothering me for a while
2019-05-29 21:53:21 -04:00
TehRealSalt
792b41c406
Merge branch 'v1' into master
2019-05-29 21:50:14 -04:00
James R
2b79547512
Fix XCode compiler errors
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I'm faily certain this also fixes broken logic (g_game.c).
2019-05-28 19:04:27 -07:00
James R
d8967112c6
Fix compiler errors
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The truncation handling in this one spot is okay, but the compiler isn't smart
enough for it. I'm leaving it as a warning because I'd like to make a dedicated
function for handling snprintf truncation in the future.
2019-05-28 15:11:37 -07:00
James R
9ec9c639dd
Revert "Revert "Fix Post Processing in 64-bit Software 3P/4P""
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This reverts commit 392f357b1a .
2019-05-28 15:09:29 -07:00
James R
c0e7c17cce
Merge remote-tracking branch 'origin/v1' into v1
2019-05-28 14:24:52 -07:00
TehRealSalt
c6a0a41d1a
Model tilts
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- Add modeltilt variable, for more manual control of the model tilting. By default this just copies standingslope, but doesn't get cleared in the air.
- Shadows & trailing bananas now tilt to match the ground they are on.
- Rocket Sneakers & afterimages now tilt to match the player's current orientation.
2019-05-28 17:21:22 -04:00
TehRealSalt
cedbed20b3
Draft speed increases with kartspeed
2019-05-28 12:48:54 -04:00
wolfs
6b568e4f43
Merge branch 'v1-lua-stuff' into 'v1'
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V1 lua stuff
See merge request KartKrew/Kart!155
2019-05-28 07:59:45 -04:00
wolfy852
1a038ad463
Don't guard the return
2019-05-28 06:56:35 -05:00
wolfy852
96b5a1df43
Update patch.kart hash
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THIS SHOULD BE THE LAST TIME I SWEAR
2019-05-28 06:33:38 -05:00
Sryder
01a0fb1c8f
Fix Heatwave Post-processing Effect in 3P/4P
2019-05-27 22:59:58 +01:00
James R
392f357b1a
Revert "Fix Post Processing in 64-bit Software 3P/4P"
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This reverts commit 1a9b21c195 .
2019-05-27 14:20:12 -07:00
James R
88d5e9b7d2
wip
2019-05-27 14:20:07 -07:00
Sryder
1a9b21c195
Fix Post Processing in 64-bit Software 3P/4P
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Vid_BlitLinearScreen didn't make sure that it was actually meant to be copying the entire screen rows before doing it properly.
2019-05-27 22:03:17 +01:00
TehRealSalt
127935edc2
New papersprite sparkle effect
2019-05-27 00:03:02 -04:00
TehRealSalt
c90bdc1c37
Longer flash period, but quicker deflate
2019-05-26 21:54:35 -04:00
TehRealSalt
068db36368
Bubble blowup has a brief mercy period before it shoots
2019-05-26 21:14:26 -04:00
wolfs
93a91e222d
Merge branch 'spinout-angle' into 'v1'
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Spinout angle change when boosting
See merge request KartKrew/Kart!153
2019-05-26 20:10:56 -04:00
TehRealSalt
e1d73d0e35
Tiny optimization
2019-05-26 15:20:16 -04:00
Latapostrophe
1bcebaadfd
Lua fixes + new drawOnMinimap function
2019-05-26 15:05:10 +02:00
TehRealSalt
ee60e6d76c
Minor touchup to colorization code
2019-05-26 07:44:40 -04:00
TehRealSalt
179bb2bd8b
Update colorize blending
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Didn't notice for a moment that it was back to 2.0-style rainbow blending -- this is horrible but it keeps the brightness of the textures in-tact
2019-05-26 06:22:14 -04:00
Latapostrophe
ba3e682e0e
fix banana's SpinPlayer using the wrong inflictor
2019-05-26 11:19:26 +02:00
Latapostrophe
142c6aacac
Merge branch 'lua-battlefullscreen-expose' into v1-lua-stuff
2019-05-26 11:18:00 +02:00
TehRealSalt
dca1a05a7f
Gradient skincolors for MD2 blend textures
2019-05-26 03:41:18 -04:00
Latapostrophe
d97a0ce2b4
Move the friction change out of the offroad check
2019-05-25 14:13:35 +02:00
Latapostrophe
cb8af8eb95
add k_booostangle to dehacked
2019-05-25 14:11:26 +02:00
Latapostrophe
8628a543a5
give friction to brakes
2019-05-25 13:51:19 +02:00
Sryder
43936013f7
Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart.git into waypoints
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# Conflicts:
# src/d_netcmd.h
# src/k_kart.c
# src/p_setup.c
2019-05-25 12:09:47 +01:00
Latapostrophe
ccd0ec96a4
let angle be changed while spun out and boosting
2019-05-25 13:08:38 +02:00
James R
38360f29ec
Move FOV option out of OGL options
2019-05-22 23:16:20 -07:00
James R
e1451b7a98
Acknowledge fallback models as an OGL option indeed
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(You may also be able to actually read that code too.)
2019-05-22 23:15:46 -07:00
TehRealSalt
ed316ff4bd
Remove thrust again
2019-05-22 20:12:36 -04:00
TehRealSalt
5caacfd91d
Enable patch again
2019-05-22 20:12:16 -04:00
TehRealSalt
bb794ffac9
SHOOT bubbles forward
2019-05-22 19:26:43 -04:00
TehRealSalt
f615ff3b6b
Ignore bumping ring effects for shielded players
2019-05-22 13:54:32 -04:00
TehRealSalt
414c2d4fb0
Add thrust to Bubble Shield
2019-05-22 13:50:31 -04:00
TehRealSalt
5ed356ea46
Flip angle when reflecting
2019-05-22 13:40:35 -04:00
TehRealSalt
e96cf41fab
Bubble attacks no longer bump
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Causes desync
2019-05-21 20:40:20 -04:00
TehRealSalt
a2f61c8f2b
Reel force SPB distance back in a bit
2019-05-21 18:15:08 -04:00
TehRealSalt
75d7bf675e
Update item table
2019-05-21 18:13:46 -04:00
TehRealSalt
ea3d6227e4
Add small bit of gravity for Bubble trap
2019-05-21 18:13:39 -04:00
TehRealSalt
26065e9983
Bubble Shield updatin's
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- Bigger hitbox
- Waves start smaller, grow up the old size near the end of the inflation
- Waves follow the shield slightly better
- Bubble Shield gives more base weight (this may not actually impact anything)
- Reduced slowdown from bubble trap
- Recoded bubble reflecting to ignore player held shield items
- Added more sound effects
- Increased Bubble max size
2019-05-21 18:02:21 -04:00
TehRealSalt
02bd05ff2b
Bubble Shield waves
2019-05-21 15:46:42 -04:00
TehRealSalt
f26deae97c
Update item table to make Shields more common
2019-05-21 01:20:08 -04:00
TehRealSalt
8abfee5dd0
Increase SPB force distance
2019-05-21 01:18:08 -04:00