Commit graph

18391 commits

Author SHA1 Message Date
Sally Coolatta
b31d66e7f8 PLEASE NO RNG 2022-01-05 05:10:09 -05:00
Sally Coolatta
7533472799 Less Karma Bomb CBT
- Karma delay is 3sec instead of 10sec
- Karma delay is only used for initially changing into a bomb
2022-01-05 03:46:19 -05:00
Sally Coolatta
bb53ee22be Buff tether in Battle
- /4 minimum distance
- x2 speed
2022-01-05 03:24:19 -05:00
Sally Coolatta
7613cabfae No flashing tics in Battle 2022-01-05 03:17:38 -05:00
Sal
8f22730dc5 Merge branch 'infinitepainfloor' into 'master'
Fix infinite pain floors

See merge request KartKrew/Kart!515
2022-01-05 03:45:14 +00:00
toaster
7237b6bea9 Fix infinite pain floors
If inflictor is null and you're in hitlag do not damage again
2022-01-04 23:35:59 +00:00
Sal
69fa93f980 Merge branch 'terrain-lump' into 'master'
TERRAIN lump

See merge request KartKrew/Kart!480
2022-01-04 20:13:11 +00:00
Sally Coolatta
211fc17974 NULL terrain for spectators 2022-01-04 12:45:20 -05:00
Sally Coolatta
ef5a4f01d4 Merge branch 'master' into terrain-lump 2022-01-04 12:34:47 -05:00
Sal
d54cfcdc7b Merge branch 'ring-sting-fixes' into 'master'
Fix ringsting and hitlag

Closes #111

See merge request KartKrew/Kart!511
2022-01-04 17:28:55 +00:00
Sally Coolatta
50eb3eeda2 Don't use damage hitlag effects on a person when they "win" a ring sting exchange
Only applies to ring sting collision (no other types of damage touching), only applies to the person not getting stung. The person who is getting stung & sting trades are unaffected.
2022-01-04 00:39:01 -05:00
Sally Coolatta
cab1af5498 Don't do hitlag combo with items with threshold
Prevents instakill ballhog
2022-01-04 00:23:12 -05:00
Sal
20b1ddb4d3 Merge branch 'dont-scale-gravity' into 'master'
Scale gravity with map scale instead of object scale

See merge request KartKrew/Kart!513
2022-01-04 04:22:42 +00:00
Sal
b1ce817873 Merge branch 'uncapped-fixes' into 'master'
Uncapped fixes | Add functions to handle interpolation

See merge request KartKrew/Kart!512
2022-01-04 04:22:31 +00:00
Sally Coolatta
c4385166e5 Scale gravity with map scale instead of object scale 2022-01-03 20:02:22 -05:00
Sally Coolatta
df3a0ad507 Only do spread if above 0 2022-01-03 01:40:38 -05:00
James R
72f9121f5d Disable wad loading in TESTERS build 2022-01-02 21:50:23 -08:00
James R
a5d219ad6e More TESTERS guard 2022-01-02 21:38:06 -08:00
Sally Coolatta
2033e84bce Minimum impact amount for splashes 2022-01-03 00:17:59 -05:00
Sally Coolatta
9e56e54e31 Implement particle spawn frequency, offset spawning by player num 2022-01-03 00:07:46 -05:00
Sally Coolatta
c6f69e8f59 Add required speed percent 2022-01-02 21:42:20 -05:00
James R
5498f9d02d Let objects receive damage while in hitlag 2021-12-29 22:58:21 -08:00
James R
07f965d4eb Check to sting player before removing one ring 2021-12-29 22:25:11 -08:00
Sally Coolatta
1558a7e8ec Fix lap animation interp being reversed 2021-12-25 05:51:09 -05:00
Sally Coolatta
ac2ab1bdcc Only calculate string when we need it 2021-12-25 05:18:33 -05:00
Sally Coolatta
fcc5c8e0c4 Interpolate music credits 2021-12-25 04:57:35 -05:00
Sally Coolatta
762ee92c06 Purple spark electricity UNCAPPED 2021-12-25 03:53:55 -05:00
Sally Coolatta
1c908f533d Fully fix drop shadows
It used the thing's floorz / ceilingz directly -- that wouldn't account for interpolated coordinates.
2021-12-25 02:07:56 -05:00
Sally Coolatta
09eefc7e9b Make drop shadows slightly better in uncapped
They still jitter uphill
2021-12-24 23:17:28 -05:00
Sally Coolatta
b87b00fcda Apply the same fix for instashield overlay 2021-12-24 23:07:12 -05:00
Sally Coolatta
d63ce0c803 Fix jawz reticule in uncapped 2021-12-24 22:52:38 -05:00
Sally Coolatta
0a915a719b Hack to fix drift spark explosion while keeping its interpolation 2021-12-24 13:17:57 -05:00
Sally Coolatta
6c13ddca01 Rename PitchRoll stuff back
I did a find+replace because I realized the functions I added were named too similar to other ones & to make the purpose more obvious ... but it ended up changing them too anyway! Gah!
2021-12-24 13:00:12 -05:00
Sally Coolatta
cc250afd45 P_InitAngle, to fix angle interpolation on spawning objects 2021-12-24 12:45:51 -05:00
Sally Coolatta
ce01b494f4 Add functions to handle interpolation
Much less code duplication
2021-12-24 11:30:19 -05:00
Sally Coolatta
9bc48762a8 Merge branch 'terrain-lump' of https://git.do.srb2.org/KartKrew/Kart into terrain-lump 2021-12-24 09:50:12 -05:00
Sally Coolatta
ff3cb90cda Super random push
Looks better to me, and makes cone have a more pronounced effect
2021-12-24 09:50:00 -05:00
James R
cdf75cfbe0 Fix incompatible prototype 2021-12-23 21:08:19 -08:00
Sally Coolatta
8cdfe87dca Let's just convert this in a more sane fashion... 2021-12-23 23:15:36 -05:00
Sally Coolatta
2d5d78b76e Oops ... can't use raw angles for P_RandomRange anyway. 2021-12-23 22:58:25 -05:00
Sally Coolatta
a0c36c6126 Wrong var name oops
I autopiloted
2021-12-23 22:50:57 -05:00
Sally Coolatta
d1827b1c16 Fix it not using footstep->cone 2021-12-23 22:48:23 -05:00
Sally Coolatta
72b2997440 Remove off by one """"fix"""" 2021-12-23 03:23:42 -05:00
Sally Coolatta
28d99342ee Merge branch 'master' into terrain-lump 2021-12-23 03:21:22 -05:00
Sally Coolatta
86991112b1 MORE DEHACKED SHIT 2021-12-23 03:20:56 -05:00
Sally Coolatta
c203bbdce9 Merge branch 'master' into terrain-lump 2021-12-23 03:05:10 -05:00
SteelT
3ce3fd0366 Merge branch 'getmobjzmovement' into 'master'
P_GetMobjZMovement

See merge request KartKrew/Kart!441
2021-12-21 07:07:10 +00:00
SteelT
f48ce0f84a Merge branch 'fullbright-ignore-colormap' into 'master'
Ignore level colormap when drawing fullbright sprites

See merge request KartKrew/Kart!507
2021-12-21 06:56:16 +00:00
SteelT
85fa368d64 Merge branch 'update-rendezvous' into 'master'
Update hole punch server address to kartkrew.org

See merge request KartKrew/Kart!506
2021-12-21 06:25:10 +00:00
SteelT
2ebac926eb Merge branch 'followers-mainwad' into 'master'
Load followers by default

See merge request KartKrew/Kart!504
2021-12-21 06:24:06 +00:00