Commit graph

7141 commits

Author SHA1 Message Date
Sryder
49a8b0ac38 Add player's nextwaypoint to the player struct
Network synchronised(?) nextwaypoint in player struct
Make the waypointheap actually a heap and not allocate memory for every individual waypoint.
No need to store id in the waypoint struct, since it can be gotten from the waypointheap now.
2019-06-16 17:58:28 +01:00
Sryder
530214aa87 Remove now unused waypoint player variables. 2019-06-15 17:04:16 +01:00
Sryder
5ad7db9d64 Revert to needing to touch every checkpoint to complete a lap. 2019-06-15 15:50:04 +01:00
Sryder
d8f81ab4b9 Add function header comments to my new functions. 2019-06-15 15:47:23 +01:00
Sryder
7f48bfc19a Slight refactor of getting distance to finish line for players. 2019-06-15 13:11:45 +01:00
Sryder
4dfd81568d Get distance to finish line using waypoints/pathfinding.
Update player position using distance from finish line.
Minor Bug: At the start of a race for a split second the leading players will be last.
Proposed Fix: Start on lap 0 and Force a lap count update when crossing the finish line
2019-06-14 23:55:10 +01:00
Sryder
e937e35a78 Split pathfinding itself into its own module. 2019-06-12 23:43:55 +01:00
James R
8faff03f31 Index displayplayers correctly 2019-06-10 14:24:11 -07:00
Sryder
4c26589d5c Add support for Finishline, shortcut, and disabled waypoints.
Remove warning that should be impossible to trip, and doesn't describe problem anymore.
2019-06-10 00:02:48 +01:00
James R
6bee5435d2 Merge remote-tracking branch 'james/ms-connectionfail-fix' into HEAD 2019-06-09 14:22:32 -07:00
James R
62b957d348 Revert "Unfuck MS connecting and error reporting"
This reverts commit 50ae248b84.
2019-06-09 14:21:04 -07:00
James R
a8d1ddd1c2 Revert "Check error on select"
This reverts commit 1d77716d7e.
2019-06-09 14:20:33 -07:00
James R
154ce80a9b Revert "Force of habit"
This reverts commit 9f0887fafc.
2019-06-09 14:20:32 -07:00
Sryder
7efe868c99 Loop through all the waypoint mobjs when setting up waypoints always
This means all the mobjs have waypoints setup and debugvisualise can work better.
2019-06-09 21:49:48 +01:00
Sryder
379ef52c25 Correct no next waypoint warning message. 2019-06-09 20:37:47 +01:00
Sryder
e9786fa956 Waypoint pathfinding exists!
Includes some small refactoring of older functions - single return is a bit safer and easier to debug.
Still needs doing are: Finish Line Waypoint, Shortcut waypoints, disabled waypoints.
The actual A* method itself is a bit of a monster, but I can't figure out how to refactor it too much more.
2019-06-09 19:49:21 +01:00
Sryder
128d970bad Turn CONS_Printf to CONS_Alert in waypoint initialisation. 2019-06-09 19:37:24 +01:00
Sryder
773ddd98a8 Add function for freeing binary heap. 2019-06-09 19:36:36 +01:00
Sryder
b1fa5f6d34 Correct compiler issues. 2019-06-08 22:59:13 +01:00
Sryder
3a25bb38fe Add callback to heapitem to alert data when the heap index is changed.
Add K_BHeapContains to give an easy way to find if the heap contains data.
2019-06-08 22:55:02 +01:00
Sryder
31d76596c0 Binary Heap Implementation
Currently untested.
2019-06-08 21:46:23 +01:00
TehRealSalt
6f66ef20bf Merge branch 'master' into new-items 2019-06-03 19:09:46 -04:00
Sryder
c38be00196 Calculate euclidean distances between each waypoint on map load.
Change some Debug prints to Alert prints for easier debugging for mappers.
2019-06-02 21:44:07 +01:00
Sryder
622c2eac07 Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart.git into waypoints
# Conflicts:
#	src/k_kart.c
2019-06-02 18:15:30 +01:00
Sryder
96f92f8183 Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart.git into rings_slopechange
# Conflicts:
#	src/k_kart.c
2019-05-31 22:29:32 +01:00
TehRealSalt
24feb81671 Improve shadow code yet again by testing highest value of slopes
This makes it follow the sprites a bit better on slopes. Also split into a sub-function so that Banana doesn't need the duplicated code anymore.

The accuracy can be further improved on by doing the calculation 3 extra times for every surface, for each corner of the hitbox -- it wouldn't be THAT much more expensive, but it would only make subtle differences on sector boundaries that we usually zoom past anyway, so I figured it wasn't worth it. (It'll be easy enough to do so if we decide that we want the uber-accuracy)
2019-05-31 01:08:04 -04:00
TehRealSalt
f3f0b5edda Fix FOF shadows again 2019-05-30 03:07:31 -04:00
TehRealSalt
9a24f65cb8 Merge branch 'master' into model-gradients 2019-05-30 02:00:06 -04:00
Sal
2ce77fdce9 Merge branch 'rings' into 'master'
Rings

See merge request KartKrew/Kart!128
2019-05-30 01:58:34 -04:00
TehRealSalt
3967a5d409 Reduce angle offset back down again 2019-05-30 01:46:25 -04:00
TehRealSalt
ccdcb1dbd4 Minor change 2019-05-29 23:31:33 -04:00
TehRealSalt
dfe197b380 Double ring rotate speed, base it off current angle, slightly offset it 2019-05-29 23:21:58 -04:00
TehRealSalt
8ca96168b9 enable patch file 2019-05-29 23:19:52 -04:00
TehRealSalt
cba86ee6ea Unused i 2019-05-29 22:55:59 -04:00
TehRealSalt
d7374d33d6 missed a parathesis 2019-05-29 22:53:31 -04:00
TehRealSalt
4e24831e33 Reduce kartspeed increase to draftpower 2019-05-29 22:38:08 -04:00
TehRealSalt
4f13f8b98e Change version num to v2, disable 1.0.x demo compatiblity 2019-05-29 22:29:06 -04:00
TehRealSalt
31534fe96b Merge branch 'master' into versus-record 2019-05-29 22:23:17 -04:00
TehRealSalt
189c2d06fd Merge branch 'rings' into new-items 2019-05-29 22:17:51 -04:00
TehRealSalt
e8edfb03fb Merge branch 'master' into rings 2019-05-29 22:15:05 -04:00
TehRealSalt
f0ff7e7b05 Merge branch 'master' into model-gradients 2019-05-29 22:10:45 -04:00
TehRealSalt
0bfe8249d4 Fix Garden having a few steel blues from improper conversion
This has been bothering me for a while
2019-05-29 21:53:21 -04:00
TehRealSalt
792b41c406 Merge branch 'v1' into master 2019-05-29 21:50:14 -04:00
wolfs
ab88884351 Merge branch 'v1-errors' into 'master'
V1 errors

See merge request KartKrew/Kart-Public!140
2019-05-28 22:13:19 -04:00
James R
2b79547512 Fix XCode compiler errors
I'm faily certain this also fixes broken logic (g_game.c).
2019-05-28 19:04:27 -07:00
James R
88ba895d18 Fix GCC 8 Travis error 2019-05-28 19:00:24 -07:00
James R
d8967112c6 Fix compiler errors
The truncation handling in this one spot is okay, but the compiler isn't smart
enough for it. I'm leaving it as a warning because I'd like to make a dedicated
function for handling snprintf truncation in the future.
2019-05-28 15:11:37 -07:00
James R
9ec9c639dd Revert "Revert "Fix Post Processing in 64-bit Software 3P/4P""
This reverts commit 392f357b1a.
2019-05-28 15:09:29 -07:00
James R
c0e7c17cce Merge remote-tracking branch 'origin/v1' into v1 2019-05-28 14:24:52 -07:00
TehRealSalt
c6a0a41d1a Model tilts
- Add modeltilt variable, for more manual control of the model tilting. By default this just copies standingslope, but doesn't get cleared in the air.
- Shadows & trailing bananas now tilt to match the ground they are on.
- Rocket Sneakers & afterimages now tilt to match the player's current orientation.
2019-05-28 17:21:22 -04:00