Commit graph

22584 commits

Author SHA1 Message Date
AJ Martinez
25e9207fa2 Check for pubkey modifiation when gamestate is resent 2023-03-28 01:20:44 -07:00
AJ Martinez
33760dec51 I don't even know, unfuck everything 2023-03-28 01:20:44 -07:00
AJ Martinez
a1b0625f66 Don't sigcheck game traffic if you're not the server, you can't do anything with it 2023-03-28 01:20:43 -07:00
AJ Martinez
ca767a554b Let people know when they're kicked for sigfail 2023-03-28 01:20:43 -07:00
AJ Martinez
7889ffd93b Instantly destroy anyone who sigfails 2023-03-28 01:20:43 -07:00
AJ Martinez
2925843ea2 Sigfail command for testing, fix guest join sigcheck, scaffolding for sigfail kick reason 2023-03-28 01:20:43 -07:00
AJ Martinez
936da9870c Move guest profile checks into dedicated method 2023-03-28 01:20:43 -07:00
AJ Martinez
baedcc6ade Add allowguests cvar 2023-03-28 01:20:43 -07:00
AJ Martinez
b758001661 We don't need payloadsize, we don't trust it anyway 2023-03-28 01:20:43 -07:00
AJ Martinez
3747ba6cbd Sign game traffic that could be used to cause problems 2023-03-28 01:20:43 -07:00
AJ Martinez
0f3d740fd4 Correctly populate local keys as a netgame client 2023-03-28 01:20:43 -07:00
AJ Martinez
cc0390cc64 Don't respond to challenges out of sequence 2023-03-28 01:20:43 -07:00
AJ Martinez
c46ad8d52b Fix GUESTs trying to sign 2023-03-28 01:20:43 -07:00
AJ Martinez
f2c66a2171 Expose public_key to Lua 2023-03-28 01:20:43 -07:00
AJ Martinez
66c6ba125d Final fixup for profile-level keys and passing to player_t 2023-03-28 01:20:41 -07:00
AJ Martinez
4ffae5d862 Store keypairs in profiles, do signature verification for all splitscreen players 2023-03-28 01:19:43 -07:00
AJ Martinez
cacb4f453f Scramble keys and challenges when init/closing node 2023-03-28 01:19:43 -07:00
AJ Martinez
7218c225ec Remove state trace debug print 2023-03-28 01:19:43 -07:00
AJ Martinez
138663bf5a Literally, unironically, draw the rest of the owl 2023-03-28 01:19:43 -07:00
AJ Martinez
9b77d95357 Pass key into player_t for other stuff to work with it 2023-03-28 01:19:43 -07:00
AJ Martinez
568dc59aa5 State scaffolding for challenge-response 2023-03-28 01:19:43 -07:00
AJ Martinez
805186c3a9 RRID: initial commit, WIP broken 2023-03-28 01:19:43 -07:00
AJ Martinez
c3f4fc33c4 License compliance for libwebm, libyuv, libvpx, libxmp, fmt, imgui, tcbrindle span 2023-03-28 01:14:33 -07:00
AJ Martinez
03d7f3be23 Add LICENSE-3RD-PARTY.txt
On Toaster's recommendation, I've added the LICENSE-3RD-PARTY.txt from v1.6, so that it can be kept up-to-date in the same workflow as the dependencies are being added in the first place. There may be deps missing that were added in RR!
2023-03-28 01:13:47 -07:00
toaster
90d5cb3752 S_PopulateSoundTestSequence: Sound Test sequence system
- Called on game start and file add
- Creates a seperate linked list sequence for map-related order
    - All tracks without associated map in level order
    - All tracks with maps in a cup in cup order
    - All tracks with maps in Lost and Found
2023-03-28 01:41:53 +01:00
toaster
3d40e83700 S_SoundTestPlay: Exit early into S_SoundTestStop if current entry is NULL 2023-03-28 01:31:39 +01:00
James R
cdd9ae2644 Merge branch 'refactor-k-collide' into 'master'
Refactor K_PvPTouchDamage

See merge request KartKrew/Kart!1108
2023-03-28 00:03:10 +00:00
toaster
53b24067ee Accidentially committed extras_tutorial to this branch 2023-03-28 00:43:37 +01:00
Oni
3463f0e5be Merge branch 'bubble-invincibility-clash' into 'refactor-k-collide'
Clash Bubble Shield blowup with Invincibility etc; bounce players away with Bubble blowup

See merge request KartKrew/Kart!1109
2023-03-27 22:10:03 +00:00
James R
7f0cb6aa94 Merge branch 'respawn-line-debug' into 'master'
Add perspective to debugfinishline; highlight Respawn Lines

See merge request KartKrew/Kart!1089
2023-03-27 12:12:39 +00:00
James R
06f58486a5 Merge branch 'emerald-timer' into 'master'
Add fuse to Emeralds in Battle

Closes #126

See merge request KartKrew/Kart!1091
2023-03-27 12:12:17 +00:00
James R
0cad27d7fe Merge branch 'pad-diagnostics' into 'master'
Gamepad GUID and Name logging, gamecontrollerdb.txt

See merge request KartKrew/Kart!1092
2023-03-27 12:10:58 +00:00
James R
2547ba6d6b Merge branch 'fix-faulty-references-false-positive' into 'master'
Fix false positive P_RemoveThinkerDelayed warning

See merge request KartKrew/Kart!1087
2023-03-27 12:07:40 +00:00
James R
9e25472a97 Merge branch 'bot-replay-camera' into 'master'
Use bot mo angle in demo chasecam (fixes #494)

Closes #494

See merge request KartKrew/Kart!1103
2023-03-27 12:07:15 +00:00
James R
2966db2dcc Merge branch 'P_SpawnMobjFromMobjUnscaled-lua' into 'master'
Expose P_SpawnMobjFromMobjUnscaled to Lua

See merge request KartKrew/Kart!1104
2023-03-27 12:06:06 +00:00
James R
78c0926e20 Always set wipeoutslow when bouncing
This fixes PvP wipeout damage not getting wipeout friction
because of the order of operations: K_KartBouncing first,
then K_SpinPlayer.
2023-03-27 04:58:45 -07:00
James R
cb963fe81e Clash Bubble Shield blowup with Invincibility etc; bounce players away with Bubble blowup
- K_BubbleShieldCollide now calls K_KartBouncing and
  K_PvPTouchDamage
  - Lets players get knocked around by Bubble blowup
  - Lets all clash conditions apply to Bubble blowup too
- Bubble blowup now does wipeout damage
2023-03-27 04:54:37 -07:00
James R
b1f0cca519 k_collide.cpp: refactor K_PvPTouchDamage to deduplicate code 2023-03-27 04:43:20 -07:00
James R
022e6ed5fa player_t: change pflags type to UINT32
Avoids invalid conversion compiler errors when using
bitwise operators on pflags from C++ code.
2023-03-27 04:43:20 -07:00
James R
70310eaed6 Rename k_collide.c to k_collide.cpp 2023-03-27 04:43:20 -07:00
James R
61abb7a82e Add MF_DRAWFROMFARAWAY flag, renders objects up to 2x drawdist 2023-03-26 22:01:25 -07:00
James R
629614710c Free MF_AMBIENT 2023-03-26 21:52:31 -07:00
James R
6b02836c22 Do not run any thing collision for respawning players whatsoever
Adds MF_NOCLIPTHING to players while respawning.
2023-03-26 20:45:18 -07:00
James R
2dd29dd15f lua_baselib.c: expose P_SpawnMobjFromMobjUnscaled 2023-03-26 20:44:43 -07:00
AJ Martinez
fa60a3a20c Use bot mo angle in demo chasecam 2023-03-26 15:28:09 -07:00
toaster
6e48a671ee extras-1.c - convert magic numbers for Extras menu listings to enums
Makes this code much less fragile to changing entries.
2023-03-26 21:54:33 +01:00
James R
28c9c3cc7d Tie Battle fuse for item drops and Emeralds to GTR_CLOSERPLAYERS instead of GTR_BUMPERS 2023-03-26 07:01:19 -07:00
James R
6d5cb50755 cv_debugencorevote: force an encore scramble
Useful for debugging the random chance encore vote.
2023-03-26 06:55:22 -07:00
James R
a5aefa5b29 Fix vote encore scramble getting overridden by cvar 2023-03-26 06:55:22 -07:00
James R
6bc785c099 I_Error if ENCORE/TWEAKMAP has an incorrect size
Prevent memory errors if the lump is too large.
2023-03-26 06:55:22 -07:00