toaster
e086b52055
Fix the MP character select being completely busted and sending infinite changenameandcolor packets
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Still has weird inappropriate conditions for changing skin, but gets the feature at least WORKING for now.
2022-11-07 20:16:53 +00:00
toaster
2e75012645
Clean up follower setting to handle strings and values just like player->skin
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- Fixes defaulting to follower id 0 (previously chao, currently hot robo) when joining a server without going through the menu flow
- No need to store TWO names for a follower, so save a little memory
- Should make it easier to add unlockable followers later
2022-11-07 18:11:45 +00:00
toaster
35a3a9db4a
Remove follower on player departure
2022-11-07 17:09:51 +00:00
toaster
fa5aa408be
WIP: Catch a few places which could be going wrong with followers on joining servers.
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Definitely better than it was, but current status: sometimes when joining a server cv_follower[n].value is 0 and I don't know why.
2022-11-07 00:58:55 +00:00
toaster
8aeaf9738d
Major changes to follower selection
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- Followers now have categories, definable in SOC
- New character select step: Follower category
- "None" is a category, just skips straight to Follower None
- Select a category to go to the previous regular follower selection step
- Press the C/Extra button to reset a character select step to its "default"
- Character: Center the character in the engine class (goes from [0,1] to [1,1], etc)
- Character alts: Centers the "primary" alt (prefers Eggman over Eggrobo)
- Skincolor: Centers the character's prefcolour
- Follower category: Centers on the "None" option
- Follower: [CURRENTLY NO BEHAVIOUR]
- Followercolor: Cycles between follower's defaultcolour, "Match", and "Opposite"
2022-11-06 22:53:12 +00:00
toaster
368a45c674
Change default followercolor to "Match" (from "1")
2022-11-06 22:15:16 +00:00
toaster
59cd7bfc11
Use character's prefcolour before color selection for that player
2022-11-06 17:06:29 +00:00
toaster
44f869e5e6
Adjust followers (and players) drawing on character select
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- Use default colours for followers when not select(ing/ed) follower colour, to match character selection
- Adjust offsets in general, including a rework bobbing handling, so there isn't a huge variance in follower position on-screen
- Move followers to draw in front of several elements, including the "A/B/C/D PLAYER" text and the rotatey wheel so you can actually see them
- Also applies to player: Don't mirror between sides of the screen - instead, rotate the virtual player object, so asymmetrical details aren't lost!
- Player-specific: Animate when READY !! to simlate starting your engine.
2022-11-06 16:53:57 +00:00
toaster
1cae2e1502
Fix loading follower default colour
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Also corrects an issue where the last two skincolours were not being copied to the followercolor table
2022-11-06 15:21:22 +00:00
toaster
ca3525a81a
Fixing going back in the follower list on the Character Select
2022-11-06 14:52:37 +00:00
toaster
f5eadd331e
Fix follower colour handling in replays
2022-11-06 14:21:39 +00:00
Oni
ff6f7b62c8
Merge branch 'paperitem-backdrop' into 'master'
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Add backdrop for paper items
See merge request KartKrew/Kart!755
2022-11-06 08:00:06 +00:00
toaster
3b212a1138
Merge branch 'miniladder-16' into 'master'
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Miniladder for 1.6
See merge request KartKrew/Kart!754
2022-11-05 13:16:22 +00:00
SteelT
84a5e28302
Don't match slope pitch and roll for MT_FLOATINGITEM (per VC discussion)
2022-11-04 11:19:27 -04:00
toaster
e486926943
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into miniladder-16
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# Conflicts:
# src/d_main.c
2022-11-04 12:03:48 +00:00
SteelT
701b345f39
Fix sprite clipping in OpenGL
2022-11-03 23:11:51 -04:00
Sal
07f5fd5c07
Merge branch 'connection-doinglus' into 'master'
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[Doinglus] Connection screen adjustments
See merge request KartKrew/Kart!679
2022-11-04 02:22:32 +00:00
Sal
ae0312e9a4
Merge branch 'win32-dpi-awareness' into 'master'
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win32: Add dpi aware manifest config
See merge request KartKrew/Kart!733
2022-11-04 02:16:54 +00:00
SteelT
8dbac697ca
Add backdrop for paper items
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Capsules are unaffected as it has it's own object that shares the sprite of the items.
2022-11-03 22:07:09 -04:00
Oni
4a3369d51a
Merge branch 'hyu-is-not-damage' into 'master'
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Use non-damaging hitlag for Hyudoro collide (Fixes #322 )
Closes #322
See merge request KartKrew/Kart!751
2022-11-04 00:43:54 +00:00
toaster
77be11d952
Title screen adjustments
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- Don't show menu message on first tic of title startup
2022-11-04 00:41:53 +00:00
Oni
32dba0fd5b
Merge branch 'explosion-combo' into 'master'
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Always allow combos into DMG_EXPLODE (fixes #321 )
Closes #321
See merge request KartKrew/Kart!752
2022-11-04 00:40:50 +00:00
toaster
a9e5904d2f
Show (and clear) menu messages on the titlescreen
2022-11-04 00:30:03 +00:00
toaster
b4227bde05
Fix M_ConfirmConnect properly ending the menu popup
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Turns out M_ClearMenus returns early, we should do M_StopMessage directly
2022-11-03 23:48:58 +00:00
toaster
310ecb3cb0
Missing variable
2022-11-03 22:44:55 +00:00
toaster
13003cb66a
NONET was killed prior, get rid of its body
2022-11-03 22:42:06 +00:00
toaster
21be387d0f
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into connection-doinglus
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# Conflicts:
# src/d_clisrv.c
# src/d_main.c
# src/k_menudraw.c
# src/m_misc.c
2022-11-03 22:36:34 +00:00
toaster
ed10cd102f
Missing header reference
2022-11-03 14:57:27 +00:00
toaster
ea0bf216c5
Newview hack crash fixes
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- Renderer should exist
- Player mo should exist
2022-11-03 14:50:46 +00:00
toaster
0230b57aa8
Remove advancedemo
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Just a weird, meaningless footgun waiting in the wings for someone to catch themselves on
2022-11-03 14:45:36 +00:00
toaster
e7c700a64f
Compilation errors from corrupted cherry-pick/porting
2022-11-03 14:32:40 +00:00
toaster
c5a3d362a1
Shadowed declaration fix for d_clisrv anti-bodysnatch fix
2022-11-03 14:28:19 +00:00
toaster
e027cc2a06
Error checking for running out of freeslots
2022-11-03 14:23:30 +00:00
X.organic
b0af04eeeb
Bring the maximum WAD file count up to 255
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Per @TehRealSalt's recommendation.
# Conflicts:
# src/w_wad.h
2022-11-03 14:02:17 +00:00
toaster
7216b56e2e
More consistent netreplay wadfile list writing
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Fixes crashes for newly-written demos that have files with absurdly long names attached
2022-11-03 13:58:57 +00:00
toaster
e5d1b39e30
Add R_RelativeTeleportViewInterpolation
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Adjusts pview_old for relative teleport to attempt a contigious motion
2022-11-03 13:52:17 +00:00
toaster
1b55c73a3c
Fix undesired interpolation for regular teleport
2022-11-03 13:52:05 +00:00
toaster
92db1aa634
Make all the join/leave sound effects have a singularity of true so that they don't stack super loud during major net interruption or multiple splitscreen player joins.
2022-11-03 13:49:27 +00:00
toaster
d7e2c60d73
1.6 replay hut graphical fixes -- obviously redoing the whole thing later but important to get reasonable foundation to build off
2022-11-03 13:35:51 +00:00
Ashnal
1e9b844e88
Unlink non-mobj and non-precip thinkers when loading and freeing
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Move globalweather to before P_SpawnSpecials so that specials can properly change weather and have it communicated in savegames
# Conflicts:
# src/p_saveg.c
# src/p_setup.c
2022-11-03 13:23:13 +00:00
James R
4e4612949b
Merge branch 'bot-online-desync' into 'master'
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Fix bots desyncing in netgames
See merge request KartKrew/Kart!748
2022-11-03 13:20:44 +00:00
Ashnal
fb4cf4c3ba
Remove usage of currentthinker from direct removal
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It's designed to be referenced from P_RunTHinkers, whjich we aren't doing
2022-11-03 13:13:07 +00:00
Ashnal
16300bee84
Attempt to fix use after free bug
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with precipitation mobjs on netgame load
# Conflicts:
# src/p_saveg.c
2022-11-03 13:11:03 +00:00
Sal
ce11459afb
Merge branch 'splat-interp' into 'master'
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Fix splat interp and sprite angle
See merge request KartKrew/Kart!749
2022-11-03 12:50:38 +00:00
Ashnal
ce7fe894b8
Should fix the dedicated server player node takeover
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that completely destroys servers
# Conflicts:
# src/d_clisrv.c
2022-11-03 12:42:39 +00:00
AJ Martinez
4996692b4b
Remove redundant MT_SPBEXPLOSION combo condition
2022-11-03 05:09:18 -07:00
AJ Martinez
d44340e9b8
Always allow combos into DMG_EXPLODE
2022-11-03 04:56:21 -07:00
AJ Martinez
7e46ee1d13
Use non-damaging hitlag for Hyudoro collide
2022-11-03 04:28:02 -07:00
toaster
d57adac84b
Explicit pointer cast for R_InterpolatePrecipMobjState
2022-11-02 23:52:15 -07:00
Eidolon
000593c135
Use precip interp if gl sprite is for precip
2022-11-02 23:51:05 -07:00