Louis-Antoine
b0b21aada6
Fix disconnected players being kicked for high ping
2020-03-28 15:23:15 +01:00
Sally Cochenour
751fd9ad1b
Start on bots, doesn't work
2020-03-27 23:51:49 -04:00
Sal
b54531c9f6
Merge branch 'gentlemen-no-spectators' into 'master'
...
Ignore spectators for gentlemen's ping
See merge request KartKrew/Kart!221
2020-03-23 16:10:47 -04:00
James R
90d415ccc0
Ignore spectators for gentlemen's ping
2020-03-22 18:55:28 -07:00
James R
abcba53781
Merge remote-tracking branch 'origin/master' into parties
2020-03-22 18:28:07 -07:00
Sal
82a39f6c85
Merge branch 'kill-whitespace' into 'master'
...
Kill CRLF and trailing whitespace
See merge request KartKrew/Kart!216
2020-03-22 20:31:08 -04:00
Sally Cochenour
b1ec5654bc
Merge branch 'master' into targets
2020-03-22 14:31:17 -04:00
James R
d46c6dc384
Kill trailing whitespace
2020-03-21 17:37:33 -07:00
James R
8a28d3cfe5
Replace some instances of int with fixed width types
2020-03-21 13:12:50 -07:00
Louis-Antoine
46df2b9551
Use HAVE_BLUA as fuel for my fireplace
2020-03-19 18:36:14 +01:00
SteelT
2e25a5b56d
Merge branch 'viewpointswitch-fix' into 'next'
...
Fix incorrect newdisplayplayer in forced ViewpointSwitch
See merge request STJr/SRB2!814
2020-03-18 15:34:18 -04:00
LJ Sonic
21cb05b1f7
Merge branch 'fix-playernode-crash' into 'next'
...
Fix buffer overrun with players with no associated node
See merge request STJr/SRB2!810
2020-03-15 15:36:45 -04:00
Latapostrophe
5f11f7b8df
Remove debug prints
2020-03-11 19:53:52 +01:00
Latapostrophe
b7702f5ff5
Merge branch 'antifreeze' of https://gitlab.com/fickleheart/srb2kart-mods into awful-mix
2020-03-10 21:46:12 +01:00
Latapostrophe
5147cabff2
Remove debug print
2020-03-10 10:21:47 +01:00
Monster Iestyn
8d7d0c4dc5
Merge branch 'master' into next
2020-03-09 19:53:08 +00:00
Louis-Antoine
0f3b88700b
Fix missing break
2020-03-08 20:04:29 +01:00
colette
e4a3fcea26
Fix resyncs never recovering if node and player mismatch
2020-03-08 13:09:39 -04:00
fickleheart
88198bce13
I'M GONNA PISS MYSELF OF LAUGHER anyway fixed syncbombs
2020-03-07 12:40:45 -06:00
James R
18aa2972e5
Merge remote-tracking branch 'origin/master' into parties-only
2020-03-05 21:41:23 -08:00
fickleheart
cf11f1ef6e
SUPER EXPERIMENTAL FREEZE-B-GONE
2020-03-05 22:19:39 -06:00
TehRealSalt
7d32f9b6c3
Replay playback changes:
...
- Store level state periodically
- Load the closest usable level state when done rewinding for
quicker resumes
- Make playback menu fade out after 5 seconds of no activity
(but not while paused)
- Remove wrapping from replay hut (original wrapping was broken
at some point before 1.1 and it's not necessary anyway)
- Allow holding enter on frame advance for noisy slow-mo
from fickleheart
2020-03-05 21:04:56 +01:00
James R
11930b41bf
Use tic_t
2020-03-03 20:11:03 -08:00
Sally Cochenour
3633dc341a
Merge branch 'master' into targets
2020-03-01 15:42:49 -05:00
LJ Sonic
f0cf62672a
Merge branch 'next' into 'resend-gamestate'
...
# Conflicts:
# src/d_clisrv.c
2020-03-01 12:35:53 -05:00
LJ Sonic
e0f3a5b8f5
Merge branch 'lua-io' into 'next'
...
Support for Lua's I/O library
See merge request STJr/SRB2!727
2020-03-01 11:12:45 -05:00
James R
e099ba0118
The big bad HTTP master server
...
Cvars:
http_masterserver is the url to the master server's API.
masterserver_token may be an authentication token.
2020-03-01 02:36:56 -08:00
Louis-Antoine
ccd7f4297e
Obliterate resynch
...
Okay, more precisely this substitutes the old resynch with
the newly added gamestate resend code.
2020-03-01 03:22:47 +01:00
Louis-Antoine
fc07604031
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into resend-gamestate
2020-02-29 13:43:47 +01:00
Louis-Antoine
73347fd4d5
Rename packet
2020-02-29 13:40:15 +01:00
Louis-Antoine
6e5b139ee6
Fix warning
2020-02-28 18:17:37 +01:00
James R
e593b5297a
Reset party size
2020-02-23 23:21:20 -08:00
James R
4f40edaf01
Maybe localdisplayplayers is a bad idea
2020-02-23 23:21:20 -08:00
James R
06cee4a0b7
Fix camera angle of party players
2020-02-23 23:20:20 -08:00
James R
02757eac82
Fix and fully implement leaving parties
2020-02-23 23:20:20 -08:00
James R
46ac563eaf
Implement big bad parties (splitscreen with network players)
...
Use the 'invite' command to invite another player to your party.
If that player accepts, via the 'acceptinvite' command, they and any
splitscreen players on their machine will be added after the players
in your party. They may also use the 'rejectinvite' command.
Use the 'leaveparty' command to leave a party. You and any splitscreen players
on your machine will be removed from the party. Players after you will be
shifted to take your place on the splitscreen.
2020-02-23 23:20:20 -08:00
James R
f164320c88
Make the order of displayplayers irrelevant and split splitscreen into splitscreen and r_splitscreen
2020-02-23 23:20:20 -08:00
James R
a511d9358a
Terrible code to show the ping counter for honest servers
2020-02-23 23:07:57 -08:00
James R
352d576979
Don't turn off lagless at map start; draw LAGLESS in intermission
2020-02-23 23:07:57 -08:00
James R
56f6b058d0
Make host lag optional with "lagless", lag by default (lagless off)
2020-02-23 23:07:57 -08:00
James R
5f26312a0a
Drop frames as the host according to the lowest ping among clients
2020-02-23 23:07:57 -08:00
Jaime Passos
745a6bb0f0
Fix incorrect newdisplayplayer in forced ViewpointSwitch
2020-02-23 12:14:52 -03:00
Louis-Antoine
2857508dfc
Fix buffer overrun with nodeless players
2020-02-22 15:08:17 +01:00
James R
1a251ccee2
Fix NOMD5 compiling
2020-02-21 21:06:04 -08:00
Louis-Antoine
c785fc2132
Cleanup code a little
2020-02-22 02:21:27 +01:00
Louis-Antoine
59a53908e5
Improve join refusal handling
2020-02-22 02:17:21 +01:00
James R
168a1325f7
Fix NO_LUA compiling
2020-02-20 17:20:50 -08:00
James R
2274129f57
Update copyright year to 2020
2020-02-19 14:08:45 -08:00
Louis-Antoine
a09d46a092
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into lua-io
2020-02-19 22:40:54 +01:00
Louis-Antoine
d2e9f0465a
Minor code cleanup
2020-02-19 22:37:30 +01:00