Commit graph

275 commits

Author SHA1 Message Date
Sryder
622c2eac07 Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart.git into waypoints
# Conflicts:
#	src/k_kart.c
2019-06-02 18:15:30 +01:00
Sryder
43936013f7 Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart.git into waypoints
# Conflicts:
#	src/d_netcmd.h
#	src/k_kart.c
#	src/p_setup.c
2019-05-25 12:09:47 +01:00
TehRealSalt
b5ba4f959d More drafting tweaks
- Drafting dust now only shows up when you reach maximum draft power. This should illustrate how the mechanic works more clearly.
- Drafting power increase per tic has been rebalanced. Tails now takes around 2 seconds to reach maximum power (nerfed from 0.5 seconds), and Metal now takes around 6 seconds to reach maximum power (buffed from 12 seconds)
- Drafting leniency period is now dependent on weight -- characters who can't control their line as much have a bit more leniency to get back into the drafting area.
- Drafting dust now shows up during drifts.
- Added a sound cue when reaching maximum draft power.
- Removed the draft ambient sound.
2019-05-06 20:50:52 -04:00
TehRealSalt
10b9cd9115 Add (unfinished) drafting effect 2019-05-05 01:24:05 -04:00
toaster
e676cd89ea * Add FF_SEMIBRIGHT.
* Ranges between full brightness to half-brightness (50% of fullbright effect).
    * Has both software and GL support (I think - GL needs to be doublechecked, but I think it's just GL being murky in general).
    * Used by Rings.
* Backport FF_GLOBALANIM and FF_RANDOMANIM extensions to FF_ANIMATE from 2.2.
    * Rings use the former instead of their own hacky solution to the problem.
* Also backport FF_VERTICALFLIP, because why not.
    * Inverts sprite relative to gravity. I remember wanting this for the flipped death sprite for Jawz, but then Oni drew his own frame for that, so it doesn't matter.
* Refactor vissprite struct a tad, given I did so in internal where I pulled most of these improvements from.
    * Should be no in-game affect; let me know if you notice any regressions.
2019-04-17 18:46:35 +01:00
TehRealSalt
6733a485cf wip ring sparkles 2019-04-12 23:29:32 -04:00
TehRealSalt
68ac9080f3 New ring debt indicator & SPB ring lock animations 2019-04-10 23:33:01 -04:00
TehRealSalt
f67e2b5ce1 Add a ring debt indicator for other players 2019-04-09 14:13:34 -04:00
TehRealSalt
3dd89eb7c8 Extra touches
- Re-enable ring respawn
- Make Attraction Shield chasing rings faster
- Combi-band is invisible to non-affected players
- Used rings animate faster
- Sync ring animation to a global timer
2019-04-07 14:49:51 -04:00
TehRealSalt
b0ae2f1cfa Finishing touches 2019-03-15 00:29:12 -04:00
TehRealSalt
f2bbcbefa2 Drafting 2019-03-14 19:43:58 -04:00
TehRealSalt
40093a9213 Merge branch 'master' into rings 2019-03-12 01:27:11 -04:00
fickleheart
e536252a8a Merge remote-tracking branch 'remotes/internal/upsidedown-brain' into HEAD
# Conflicts:
#	src/k_kart.c
#	src/p_mobj.c
2019-03-11 21:59:45 -05:00
Latapostrophe
00ddf6e9f3 Fix boost / rocket sneakers for antigrav 2019-03-09 17:25:42 +01:00
TehRealSalt
4a68f98dc2 double ring hitbox, buff ring boost to 20% top speed increase 2019-03-08 20:33:44 -05:00
wolfy852
2dc5dde769 Merge remote-tracking branch 'remotes/origin/master' into waypoints
# Conflicts:
#	src/k_kart.c
2019-03-08 12:24:03 -06:00
TehRealSalt
74a757ad69 Merge remote-tracking branch 'kartpublic/next' into rings 2019-03-07 21:31:45 -05:00
TehRealSalt
129268121d Added rings. 2019-03-07 17:11:31 -05:00
Sally Cochenour
5dbdc903ba Make smoke opaque to reduce lag 2019-03-05 20:56:02 -05:00
Sally Cochenour
a2f0935bee Mine updates
- Increase gravity of super-forward throws
- Revert explosion radius change
- Nerf generic explosion stun (SPB explosion stun is identical)
2019-03-05 20:49:11 -05:00
James
4397db9b65 Reduce explosion radius, lives forever, longer startup 2019-02-19 20:19:01 -05:00
Alam Arias
380bce88a0 remove whitespaces 2019-02-05 15:42:37 -05:00
Sryder
79f381ebd4 Add visual debugging mode for waypoints
Fix some compiler warnings
2019-02-02 21:35:21 +00:00
Sryder
a72630942d Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart.git into waypoints
# Conflicts:
#	src/p_mobj.c
2019-02-01 17:29:17 +00:00
Sally Cochenour
9870378c37 Slower orbit, always have 1 orbit item deploy behind you, and higher gravity for Orbinaut/Jawz 2019-01-30 14:14:24 -05:00
TehRealSalt
553f3a9295 Fix really dumb flags on MT_SPBEXPLOSION 2019-01-14 21:55:10 -05:00
SeventhSentinel
8a9f274f71 Fix Ballhog under the last commit...
It actually uses trailing item's throw speeds instead of its own, oddly enough; I don't want to mess with the gameplay there, so I just gave it its own exception.
2018-12-13 09:47:14 -05:00
SeventhSentinel
f35e5d816a Stupid Orbinaut bullshit
- Fix Orbinaut/Jawz not accepting top speed changes (This means back-spam being slower now for real works, and the speed buff on boosters for real works.)
- Make the top-speed buffs for boosters not work for back-spam
2018-12-12 21:25:18 -05:00
Sryder
93e63d42cb Add MF_SCENERY to the waypoints, if what I remember from toaster is correct, we probably can't use MF_NOTHINK due to it not being synched properly for netplay. 2018-12-04 22:35:14 +00:00
Sryder
9b00709966 Merge branch 'master' into waypoints 2018-12-04 22:29:22 +00:00
TehRealSalt
2ff31a7b72 Buff item hitbox size
I was gonna hold off for v2 to do this, but frankly... this is too good to have. Honestly I think this is a big buff for karma items... people unable to hit as bombs will have a LOT less trouble as item.
2018-12-03 17:30:27 -05:00
Sryder
746a004f18 Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart.git into waypoints
# Conflicts:
#	src/info.c
#	src/p_mobj.c
#	src/p_spec.c
2018-12-01 22:09:03 +00:00
TehRealSalt
4507ee18fd Merge remote-tracking branch 'srb2public/next' into merge-next 2018-11-29 08:49:50 -05:00
TehRealSalt
48be0e5246 Nerf activation range of Mines, keep explosion radius 2018-11-28 02:31:16 -05:00
TehRealSalt
1c02dd8213 Slow down animation 2018-11-26 07:43:05 -05:00
TehRealSalt
1419eef5db Karma fireworks
Additionally:
- FZ boom no longer has that weird smoke bit before it spawns the smoke column
- Item blinking color is brighter
2018-11-26 02:17:14 -05:00
Monster Iestyn
d824e05a6f Merge branch 'master' into next 2018-11-25 20:39:17 +00:00
mazmazz
c91b2b4456 Update source copyrights to 2018 2018-11-25 07:35:38 -05:00
TehRealSalt
4acadbf66f Mess with display offset for some Battle objects 2018-11-25 05:43:17 -05:00
TehRealSalt
bb88a9150e Remove duplicate/removed objects
As well as other compile errors
2018-11-18 03:43:33 -05:00
Steel Titanium
924594e6c6 Fix skybox disappearing after using objectplace command 2018-11-13 17:25:42 -05:00
TehRealSalt
339a2a6ee6 Clean-up of unused/removed sfx, replacement of the last remaining Mario sfx, and new sfx in some spots
- Replaced eggitem landing sfx
- Replaced banana landing sfx
- Replaced item tossing sfx
- Replaced item clashing sfx
- Added sfx for drift spark tier changing
- Added sfx for brake drifting
- Reverted Mario Mode sound replacement back to vanilla
2018-11-11 17:30:30 -05:00
toaster
886613164f MT_POKEY, MT_ENEMYFLIP and the fancharacters - and the associated states/thinker modifications - gone. 2018-11-05 23:06:28 +00:00
toaster
c2b790d14a Blank out the fancharacters as requested, but don't remove them from the info lists... a fun thing for TCRF to look at eventually, maybe, and I don't want to have to do a from-scratch build at this stage in the game or risk any instability that could arise from sweeping info cleanups.
In fact, the only reason I even considered doing this is that the sprites had to be removed, leaving these actively causing errors when placed.
2018-11-05 19:58:20 +00:00
TehRealSalt
bf4846c42b Battle arrow fixes and cleanup 2018-11-03 17:45:38 -04:00
TehRealSalt
c4fec80513 fullbright points 2018-11-02 15:06:56 -04:00
TehRealSalt
62152af724 Merge branch 'master' into all_hardcode 2018-11-02 02:30:36 -04:00
TehRealSalt
ab02ea1e1a Merge branch 'master' into all_hardcode 2018-11-02 01:42:34 -04:00
TehRealSalt
ed7e5cae14 Merge branch 'master' into chars_cleanup 2018-11-01 23:48:22 -04:00
TehRealSalt
9223b06ff4 Merge branch 'master' into brake-drift 2018-11-01 17:37:10 -04:00