RingRacers/src
toaster 4cb639307c Roundqueue rank-restricted entry special case visual
- Show if you've ever visited a Special Stage
- Show if you're on the final non-Special Stage cup round and you're on pace to enter
- A horizontal line to the Prize option, which has its own unique bump around it.
    - Frustratingly has to be done inside the loop, due to overlap and order of operation issues.
2023-05-10 14:42:56 +01:00
..
acs
android
audio
blua
core
dummy
hardware
hwr2
io
locale
Makefile.d
media hwr2: integrate avrecorder with RHI and legacy GL 2023-02-27 19:49:45 -06:00
menus
monocypher
nds
objects
rhi
sdl
sdl12
tests
win32
win32ce Merge branch 'conditions-cascading' into 'master' 2023-03-23 23:51:30 +00:00
.gitignore
am_map.c
am_map.h
Android.mk
apng.c
apng.h
asm_defs.inc
byteptr.h
CMakeLists.txt
command.c
command.h cupwindata_t 2023-03-10 20:20:48 +00:00
comptime.c
config.h.in
console.c
console.h
cxxutil.hpp
d_clisrv.c
d_clisrv.h
d_event.h
d_main.c
d_main.h Restore menu state after playsim 2023-01-29 23:53:21 +00:00
d_net.c
d_net.h
d_netcmd.c queuemap: Add "-clear" parameter 2023-05-03 23:46:09 +01:00
d_netcmd.h
d_netfil.c Load split textures pk3s 2023-04-18 14:02:01 +01:00
d_netfil.h
d_player.h
d_think.h
d_ticcmd.h Delete respawn command, put Ring shooter on Y 2023-04-17 00:23:06 -04:00
deh_lua.c
deh_lua.h
deh_soc.c
deh_soc.h
deh_tables.c intermission skincolor + demolition of sanity 2023-05-10 14:42:53 +01:00
deh_tables.h
dehacked.c
dehacked.h
discord.c Dehardcode menu gametype selection, part 1 2022-12-30 15:23:26 +00:00
discord.h
doomdata.h
doomdef.h intermission skincolor + demolition of sanity 2023-05-10 14:42:53 +01:00
doomstat.h Improve quake effects 2023-05-01 14:24:32 -04:00
doomtype.h
endian.h
f_finale.c
f_finale.h
f_wipe.c
fastcmp.h
filesrch.c
filesrch.h
font.c
font.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
g_demo.c
g_demo.h
g_game.c Roundqueue rank-restricted entry special case visual 2023-05-10 14:42:56 +01:00
g_game.h queuemap: Add "-clear" parameter 2023-05-03 23:46:09 +01:00
g_input.c
g_input.h
g_party.cpp
g_party.h
g_state.h
http-mserv.c
hu_stuff.c Add TIMER_FONT, rename V_DrawKartString to V_DrawTimerString 2023-04-21 00:34:06 -07:00
hu_stuff.h
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h
i_system.h
i_tcp.c
i_tcp.h
i_threads.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
i_time.c
i_time.h
i_video.h
i_video_common.cpp
info.c intermission skincolor + demolition of sanity 2023-05-10 14:42:53 +01:00
info.h
k_battle.c
k_battle.h
k_bheap.c
k_bheap.h
k_boss.c
k_boss.h
k_bot.c
k_bot.h
k_botitem.c Rename kitemcap to trackercap 2023-02-21 17:48:14 -08:00
k_botsearch.c
k_brightmap.c
k_brightmap.h
k_collide.cpp
k_collide.h
k_color.c
k_color.h
k_director.c K_DirectorSwitch: Don't let forced switches cause a G_ResetView update when directorinfo.active is false 2023-03-01 13:56:45 +00:00
k_director.h
k_follower.c
k_follower.h
k_grandprix.c
k_grandprix.h
k_hud.c Merge branch 'finish-jingles-tidy' into 'master' 2023-05-10 06:42:54 +00:00
k_hud.h
k_hud_track.cpp
k_kart.c Battle Fullscreen: Adjust battle completion text to 5 and a half seconds (from 6) 2023-05-02 18:16:25 +01:00
k_kart.h Make big items look better 2023-04-29 17:46:41 -04:00
k_mapuser.c
k_mapuser.h
k_menu.h
k_menudraw.c
k_menufunc.c
k_objects.h
k_pathfind.c
k_pathfind.h
k_podium.c
k_podium.h Three new UCRP's 2023-03-11 23:56:58 +00:00
k_profiles.c
k_profiles.h
k_pwrlv.c
k_pwrlv.h
k_race.c
k_race.h
k_rank.c
k_rank.h Rename "Break the Capsules" to "Prison Break" 2023-03-12 20:17:46 +00:00
k_respawn.c
k_respawn.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
k_roulette.c
k_roulette.h
k_serverstats.c
k_serverstats.h
k_specialstage.c
k_specialstage.h
k_terrain.c Final rearrangement 2023-05-01 17:52:56 +01:00
k_terrain.h
k_vote.c New consistent between-round countdowns using SmallNums 2023-05-10 14:42:56 +01:00
k_vote.h
k_waypoint.cpp
k_waypoint.h Fix Block Players for waypoint detection 2023-05-07 14:34:03 -04:00
k_zvote.c
k_zvote.h
keys.h
libdivide.h
lua_baselib.c
lua_blockmaplib.c
lua_consolelib.c
lua_hook.h Experimental: Improve level load processing 2023-03-22 10:59:29 -04:00
lua_hooklib.c
lua_hud.h
lua_hudlib.c
lua_hudlib_drawlist.c
lua_hudlib_drawlist.h
lua_infolib.c
lua_libs.h Merge branch 'sprite-brightmaps' into 'master' 2023-02-02 05:49:31 +00:00
lua_maplib.c
lua_mathlib.c
lua_mobjlib.c
lua_playerlib.c
lua_polyobjlib.c
lua_script.c GT_TUTORIAL 2023-04-03 00:28:37 +01:00
lua_script.h
lua_skinlib.c
lua_taglib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c Define SERVER_URL_PROTOCOL const for easy reconfiguration 2020-03-21 07:47:29 -05:00
m_argv.h
m_avrecorder.cpp
m_avrecorder.h
m_avrecorder.hpp Add C game interface to construct and destroy global AVRecorder instance 2023-02-24 19:21:00 -08:00
m_bbox.c Update copyright year to 2020 2020-02-19 14:08:45 -08:00
m_bbox.h
m_cheat.c Add respawnat command, lightsnake to a specific waypoint 2023-04-24 15:04:14 -07:00
m_cheat.h
m_cond.c
m_cond.h
m_dllist.h
m_easing.c
m_easing.h
m_fixed.c
m_fixed.h
m_memcpy.c
m_misc.cpp
m_misc.h
m_perfstats.c
m_perfstats.h
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h
Makefile
md5.c
md5.h
mserv.c
mserv.h
p5prof.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
p_ceilng.c
p_enemy.c
p_floor.c
p_inter.c
p_lights.c
p_local.h
p_loop.c Player orbiting physics 2023-02-28 20:27:11 -08:00
p_map.c Fix Block Players for waypoint detection 2023-05-07 14:34:03 -04:00
p_mapthing.cpp
p_maputl.c
p_maputl.h
p_mobj.c
p_mobj.h
p_polyobj.c
p_polyobj.h
p_pspr.h
p_saveg.c
p_saveg.h
p_setup.c
p_setup.h
p_sight.c Fix Block Players for waypoint detection 2023-05-07 14:34:03 -04:00
p_slopes.c
p_slopes.h
p_spec.c Merge branch 'finish-jingles-tidy' into 'master' 2023-05-10 06:42:54 +00:00
p_spec.h Improve quake effects 2023-05-01 14:24:32 -04:00
p_telept.c 412 teleport: correctly update interpolation state 2023-04-22 20:49:19 -07:00
p_tick.c
p_tick.h
p_user.c Merge branch 'finish-jingles-tidy' into 'master' 2023-05-10 06:42:54 +00:00
r_bbox.c
r_bsp.cpp
r_bsp.h
r_data.c
r_data.h
r_debug.cpp Add debugrender_portal command 2023-04-02 01:43:32 -07:00
r_debug_detail.hpp
r_debug_parser.cpp
r_defs.h
r_draw.c
r_draw.h
r_draw8.c
r_draw8_flat.c
r_draw8_npo2.c
r_draw16.c
r_fps.c
r_fps.h
r_local.h
r_main.c Improve quake effects 2023-05-01 14:24:32 -04:00
r_main.h
r_patch.cpp
r_patch.h
r_patchrotation.c
r_patchrotation.h
r_picformats.c
r_picformats.h
r_plane.c
r_plane.h
r_portal.c
r_portal.h
r_segs.cpp
r_segs.h
r_skins.c
r_skins.h
r_sky.c Line up the center of skies with horizon line 2023-05-06 02:19:26 -04:00
r_sky.h
r_splats.c
r_splats.h
r_state.h
r_textures.c Single-patch textures: print an error if patch header is missing, cease memory errors 2023-04-22 15:21:23 -07:00
r_textures.h
r_textures_dups.cpp
r_things.c
r_things.h
s_sound.c
s_sound.h
screen.c
screen.h
slope_anchors.c
sounds.c
sounds.h
st_stuff.c
st_stuff.h
strcasestr.c
string.c
stun.c
stun.h
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
taglist.c
taglist.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
typedef.h
v_draw.cpp
v_draw.hpp
v_draw_setter.hpp
v_video.cpp
v_video.h Add TIMER_FONT, rename V_DrawKartString to V_DrawTimerString 2023-04-21 00:34:06 -07:00
version.h
vid_copy.s Update copyright year to 2020 2020-02-19 14:08:45 -08:00
w_wad.c
w_wad.h
y_inter.c Roundqueue rank-restricted entry special case visual 2023-05-10 14:42:56 +01:00
y_inter.h
z_zone.c
z_zone.h