RingRacers/src
toaster 70c0b0503d Ancient Shrine polish
- Change the phrasing from "activate the ancient shrine" to "play a melody for the ancient shrine in"
- Add ~~Morbius~~ Mystic Melody Orb decorations
- A_FireShrink has been fixed to use mapobjectscale (and prevent dividing by 0)
2023-10-14 21:25:03 +01:00
..
acs ACS_Execute, ACS_ExecuteAlways: handle map stringargs 2023-10-07 20:40:39 -07:00
android Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
audio
blua
core
dummy Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
hardware Fix many instances of splitscreen view number if there are duplicate displayplayers 2023-10-03 21:28:33 -07:00
hud HUD: fix alignment of 2P level timer and power-ups 2023-10-03 21:28:34 -07:00
hwr2 UpscaleBackbuffer::begin_pass: use separate renderpass to clear framebuffer if texture was recreated 2023-09-30 19:23:14 -07:00
io
locale
Makefile.d Remove HOSTTESTERS 2023-09-26 23:56:35 +01:00
media
menus Experiment for Challenges menu: The completion percentage only counts unlocks, but the Chao Medal meter fill subtracts major unlock skips 2023-10-09 13:02:27 +01:00
monocypher
nds
objects Fix DLZ Ring Sucker effect 2023-10-07 23:43:42 +01:00
rhi rhi gl: Remove the garbage disposal 2023-09-02 12:53:45 -05:00
sdl Let window be resizable 2023-09-30 16:09:10 -07:00
sdl12
tests
win32
win32ce
.gitignore
am_map.c minigen: Use index 98 for finish lines per desired spec 2023-09-19 18:47:32 +01:00
am_map.h
Android.mk
apng.c
apng.h
asm_defs.inc
byteptr.h
CMakeLists.txt Move SRB2_CONFIG_DEV_BUILD and SRB2_CONFIG_TESTERS to the root directory CMakeLists.txt 2023-09-26 23:59:14 +01:00
command.c
command.h
comptime.c
config.h.in
console.c
console.h
cvars.cpp debugfinishline: highlight deathpits and instakill planes 2023-10-04 20:17:31 -07:00
cxxutil.hpp
d_clisrv.c Consistancy(void): Use TypeIsNetSynced instead of MT_OVERLAY-specific check 2023-10-06 22:18:08 +01:00
d_clisrv.h Use srb2::finally on bot predictions 2023-09-10 03:20:29 -04:00
d_event.h
d_main.cpp Move HOM removal from R_RenderPlayerView to D_Display 2023-09-25 03:07:02 -07:00
d_main.h
d_net.c
d_net.h
d_netcmd.c Add give2, give3, give4 commands 2023-10-03 21:28:35 -07:00
d_netcmd.h
d_netfil.c Revert "W_InitFile: calculate md5sum on background thread, for startup wads" 2023-09-09 16:30:00 -07:00
d_netfil.h
d_player.h All other modified files: Trailing whitespace cleanup 2023-09-26 22:51:58 +01:00
d_think.h
d_ticcmd.h
deh_lua.c
deh_lua.h
deh_soc.c UC_UNLOCKPERCENT 2023-10-14 18:42:27 +01:00
deh_soc.h
deh_tables.c Ancient Shrine polish 2023-10-14 21:25:03 +01:00
deh_tables.h
dehacked.c M_PrecacheLevelLocks(void): Implement a SECOND level of cacheing for Map and Cup unlocks 2023-10-08 18:25:20 +01:00
dehacked.h
discord.c
discord.h
doomdata.h P_SpawnMapThing, P_RaiseTaggedThingsToFakeFloor: save raised Z position for respawning later 2023-09-24 15:36:46 -07:00
doomdef.h Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
doomstat.h SECRET_ALTMUSIC 2023-10-08 21:22:58 +01:00
doomtype.h
endian.h
f_finale.c Remove HOSTTESTERS 2023-09-26 23:56:35 +01:00
f_finale.h
f_wipe.cpp srb2::hwr2::BlitRectPass::set_output: set x/y as well 2023-09-30 16:38:56 -07:00
fastcmp.h
filesrch.c Revert "W_InitFile: calculate md5sum on background thread, for startup wads" 2023-09-09 16:30:00 -07:00
filesrch.h
font.c
font.h
g_build_ticcmd.cpp Add K_DirectorIsAvailable 2023-10-03 21:28:33 -07:00
g_demo.c Fix SECRET_SKIN locks preventing Rivals from showing up 2023-10-05 18:12:32 +01:00
g_demo.h
g_game.c UC_PRISONEGGCD 2023-10-12 21:12:08 +01:00
g_game.h Add G_FixCamera, reset camera, angle and view interpolation 2023-10-03 21:28:33 -07:00
g_input.c Catch all unconditional cv_playercolor[] visuals 2023-09-27 16:02:29 +01:00
g_input.h
g_party.cpp Add G_FixCamera, reset camera, angle and view interpolation 2023-10-03 21:28:33 -07:00
g_party.h
g_state.h
http-mserv.c
hu_stuff.c
hu_stuff.h
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h
i_system.h Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
i_tcp.c
i_tcp.h
i_threads.h
i_time.c
i_time.h
i_video.h
i_video_common.cpp finish_legacy_ogl_update: merge with temp_legacy_finishupdate_draws, draw avrecorder stats in opengl 2023-10-03 21:28:34 -07:00
info.c Ancient Shrine polish 2023-10-14 21:25:03 +01:00
info.h Ancient Shrine polish 2023-10-14 21:25:03 +01:00
k_battle.c Always set starting bumpers in P_SpawnPlayer 2023-10-03 21:28:33 -07:00
k_battle.h
k_bheap.c
k_bheap.h
k_boss.c
k_boss.h
k_bot.cpp Fix SECRET_SKIN locks preventing Rivals from showing up 2023-10-05 18:12:32 +01:00
k_bot.h Track-based bot difficulty 2023-09-23 03:28:43 +00:00
k_botitem.c Track-based bot difficulty 2023-09-23 03:28:43 +00:00
k_botsearch.c Have bots avoid MT_SPECIALSTAGEBOMB 2023-09-29 20:25:59 +10:00
k_brightmap.c
k_brightmap.h
k_collide.cpp Merge branch 'ballz-activation' into 'master' 2023-10-02 05:41:46 +00:00
k_collide.h
k_color.c Sonic 3-style intermission coloring 2023-09-07 16:19:37 -04:00
k_color.h
k_dialogue.cpp Dialogue::WriteText improvements 2023-09-13 17:53:07 +01:00
k_dialogue.h Mobj thinker freeze condition rework 2023-09-18 03:24:58 -04:00
k_dialogue.hpp Mobj thinker freeze condition rework 2023-09-18 03:24:58 -04:00
k_director.c Add K_DirectorIsAvailable 2023-10-03 21:28:33 -07:00
k_director.h Add K_DirectorIsAvailable 2023-10-03 21:28:33 -07:00
k_follower.c Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into break-through-them-all 2023-10-07 12:42:07 +01:00
k_follower.h Ancient Shrine implementation beginning 2023-10-05 23:07:46 +01:00
k_grandprix.c Fix SECRET_SKIN locks preventing Rivals from showing up 2023-10-05 18:12:32 +01:00
k_grandprix.h Tally screen 2023-09-09 05:27:55 +00:00
k_hitlag.c Damage hitlag sounds 2023-09-23 09:57:16 -04:00
k_hitlag.h Damage hitlag sounds 2023-09-23 09:57:16 -04:00
k_hud.c Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into break-through-them-all 2023-10-07 12:42:07 +01:00
k_hud.h Update Challenge Menu UI 2023-09-27 21:19:39 +01:00
k_hud_track.cpp Add Obj_EmeraldCanHUDTrack to handle MT_EMERALD being used for Hyudoro orbiting 2023-09-18 04:21:10 -07:00
k_kart.c UC_PRISONEGGCD 2023-10-12 21:12:08 +01:00
k_kart.h solve conflicts and update to master 2023-10-07 11:15:47 +02:00
k_mapuser.c
k_mapuser.h
k_menu.h Challenges Menu: Subtle glowverlay on the Chao Key in the top left if you're able to skip the currently selected tile 2023-09-29 11:01:20 +01:00
k_menudraw.c M_DrawStatistics: Rename maps page to "COURSES & MEDALS" per Oni's request 2023-10-14 18:32:28 +01:00
k_menufunc.c
k_objects.h solve conflicts and update to master 2023-10-07 11:15:47 +02:00
k_pathfind.c
k_pathfind.h
k_podium.c Move V-DrawCustomFadeScreen to D_Display 2023-09-11 09:20:00 +01:00
k_podium.h
k_powerup.cpp
k_powerup.h
k_profiles.c
k_profiles.h
k_pwrlv.c
k_pwrlv.h
k_race.c Minor fixes for K_RaceLapCount 2023-09-19 22:40:12 +01:00
k_race.h
k_rank.c debugrank command: let force rank grade, also make cv_debugrank a PlayerCheat instead of ServerCheat 2023-09-10 03:29:12 -07:00
k_rank.h
k_respawn.c Don't slow down fast respawns from loss-of-control etc 2023-09-22 20:17:28 -07:00
k_respawn.h
k_roulette.c itemroulette_t: add reserved member, block roulette and P_CanPickupItem, draw empty item box in HUD 2023-09-17 21:56:18 -07:00
k_roulette.h
k_serverstats.c
k_serverstats.h
k_specialstage.c
k_specialstage.h
k_tally.cpp Fix many instances of splitscreen view number if there are duplicate displayplayers 2023-10-03 21:28:33 -07:00
k_tally.h Tally screen 2023-09-09 05:27:55 +00:00
k_terrain.c
k_terrain.h
k_vote.c
k_vote.h
k_waypoint.cpp K_CalculateTrackComplexity: format using fmt::format, to account for differences in size_t platform type 2023-09-24 15:52:00 -07:00
k_waypoint.h Track-based bot difficulty 2023-09-23 03:28:43 +00:00
k_zvote.c
k_zvote.h
keys.h
libdivide.h
lua_baselib.c
lua_blockmaplib.c
lua_consolelib.c
lua_hook.h
lua_hooklib.c
lua_hud.h Tally screen 2023-09-09 05:27:55 +00:00
lua_hudlib.c Fix many instances of splitscreen view number if there are duplicate displayplayers 2023-10-03 21:28:33 -07:00
lua_hudlib_drawlist.c Clean up and simplify zone memory allocation 2023-09-24 17:03:55 -05:00
lua_hudlib_drawlist.h
lua_infolib.c
lua_libs.h
lua_maplib.c
lua_mathlib.c
lua_mobjlib.c
lua_playerlib.c solve conflicts and update to master 2023-10-07 11:15:47 +02:00
lua_polyobjlib.c
lua_script.c
lua_script.h
lua_skinlib.c
lua_taglib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_avrecorder.cpp
m_avrecorder.h
m_avrecorder.hpp
m_bbox.c
m_bbox.h
m_cheat.c Mobj thinker freeze condition rework 2023-09-18 03:24:58 -04:00
m_cheat.h Mobj thinker freeze condition rework 2023-09-18 03:24:58 -04:00
m_cond.c Ancient Shrine polish 2023-10-14 21:25:03 +01:00
m_cond.h UC_UNLOCKPERCENT 2023-10-14 18:42:27 +01:00
m_dllist.h
m_easing.c
m_easing.h
m_fixed.c
m_fixed.h
m_memcpy.c Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
m_misc.cpp
m_misc.h Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
m_perfstats.c
m_perfstats.h
m_queue.c
m_queue.h
m_random.c
m_random.h Newly added object files: Fix Random classes 2023-09-26 22:10:43 +01:00
m_swap.h
Makefile
md5.c
md5.h
mserv.c
mserv.h
music.cpp
music.h
music_detail.hpp
music_manager.cpp
music_manager.hpp
music_tune.hpp
p5prof.h
p_ceilng.c
p_enemy.c Ancient Shrine polish 2023-10-14 21:25:03 +01:00
p_floor.c UC_PRISONEGGCD 2023-10-12 21:12:08 +01:00
p_inter.c Prison Egg CD drop: Visual polish 2023-10-13 18:35:07 +01:00
p_lights.c
p_local.h P_DemoCameraMovement: use splitscreen ticcmd 2023-10-03 21:28:34 -07:00
p_loop.c
p_map.c Move transfer line dismount hack to linedef type 2005 2023-10-07 12:22:53 +02:00
p_mapthing.cpp
p_maputl.c
p_maputl.h
p_mobj.c Ancient Shrine polish 2023-10-14 21:25:03 +01:00
p_mobj.h Merge branch 'freeze' into 'master' 2023-10-02 05:42:19 +00:00
p_polyobj.c
p_polyobj.h
p_pspr.h
p_saveg.c UC_PRISONEGGCD 2023-10-12 21:12:08 +01:00
p_saveg.h Consistancy(void): Use TypeIsNetSynced instead of MT_OVERLAY-specific check 2023-10-06 22:18:08 +01:00
p_setup.c Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into break-through-them-all 2023-10-09 12:28:52 +01:00
p_setup.h
p_sight.c
p_slopes.c
p_slopes.h
p_spec.c Merge branch 'rideroid-hardcode' into 'master' 2023-10-08 21:22:18 +00:00
p_spec.h
p_telept.c Fix many instances of splitscreen view number if there are duplicate displayplayers 2023-10-03 21:28:33 -07:00
p_tick.c Merge branch 'freeze' into 'master' 2023-10-02 05:42:19 +00:00
p_tick.h Mobj thinker freeze condition rework 2023-09-18 03:24:58 -04:00
p_user.c solve conflicts and update to master 2023-10-07 11:15:47 +02:00
r_bbox.c
r_bsp.cpp Merge branch 'rideroid-hardcode' into 'master' 2023-10-08 21:22:18 +00:00
r_bsp.h
r_data.c
r_data.h
r_debug.cpp Move transfer line dismount hack to linedef type 2005 2023-10-07 12:22:53 +02:00
r_debug_detail.hpp
r_debug_parser.cpp
r_defs.h
r_draw.c debugfinishline: highlight deathpits and instakill planes 2023-10-04 20:17:31 -07:00
r_draw.h debugfinishline: highlight deathpits and instakill planes 2023-10-04 20:17:31 -07:00
r_draw8.c mobj_t: add shadowcolor member to change shadow palette index 2023-09-17 21:56:17 -07:00
r_draw8_flat.c
r_draw8_npo2.c
r_draw16.c
r_fps.c R_ResetViewInterpolation: wait an extra tic if R_UpdateViewInterpolation has not run yet, do not add extra time for subsequent calls 2023-10-03 21:28:33 -07:00
r_fps.h
r_local.h
r_main.c Avoid branch prediction slowdowns in R_PointOnSide 2023-10-02 19:35:53 -05:00
r_main.h Remove translucenthud cvar, let V_HUDTRANS fade in like V_SLIDEIN 2023-09-11 18:30:40 -07:00
r_patch.cpp wad: Fixes for big-endian platforms 2023-09-06 18:32:40 -07:00
r_patch.h
r_patchrotation.c
r_patchrotation.h
r_picformats.c
r_picformats.h Convert w_wad.c to w_wad.cpp 2023-09-06 17:36:21 -07:00
r_plane.cpp debugfinishline: highlight deathpits and instakill planes 2023-10-04 20:17:31 -07:00
r_plane.h debugfinishline: highlight deathpits and instakill planes 2023-10-04 20:17:31 -07:00
r_portal.c debugfinishline: highlight deathpits and instakill planes 2023-10-04 20:17:31 -07:00
r_portal.h
r_segs.cpp debugfinishline: highlight deathpits and instakill planes 2023-10-04 20:17:31 -07:00
r_segs.h
r_skins.c Fix SECRET_SKIN locks preventing Rivals from showing up 2023-10-05 18:12:32 +01:00
r_skins.h Fix SECRET_SKIN locks preventing Rivals from showing up 2023-10-05 18:12:32 +01:00
r_sky.c
r_sky.h
r_splats.c
r_splats.h
r_spritefx.cpp Apply PF_CASTSHADOW when player touches patrolling Hyudoro's shadow, darken player to pure black 2023-09-17 21:56:20 -07:00
r_state.h
r_textures.c R_GenerateTextureBrightmap: install bounds checking on patch columnofs 2023-09-10 20:09:50 -07:00
r_textures.h Add R_GetBrightmapColumn, convert brightmaps to associated texture's column layout 2023-09-09 21:08:11 -07:00
r_textures_dups.cpp
r_things.cpp Always clamp texturecolumn in sprite draw 2023-09-24 14:39:12 -05:00
r_things.h Add R_CustomShadowZ, Obj_FakeShadowZ, Obj_HyudoroShadowZ; let Hyudoro shadow float while patrolling 2023-09-17 21:56:19 -07:00
s_sound.c S_SoundTestDefLocked: Actually restrict tracks that should be restricted 2023-10-09 12:20:00 +01:00
s_sound.h S_SoundTestDefLocked: Actually restrict tracks that should be restricted 2023-10-09 12:20:00 +01:00
screen.c debugfinishline: highlight deathpits and instakill planes 2023-10-04 20:17:31 -07:00
screen.h debugfinishline: highlight deathpits and instakill planes 2023-10-04 20:17:31 -07:00
slope_anchors.c
sounds.c UC_PRISONEGGCD 2023-10-12 21:12:08 +01:00
sounds.h UC_PRISONEGGCD 2023-10-12 21:12:08 +01:00
st_stuff.c ST_CalculateFadeIn: do not interpolate at very beginning or end of fade 2023-10-03 21:28:34 -07:00
st_stuff.h Make timing of level fade-in consistent, relative to title card 2023-09-12 05:19:27 -07:00
strcasestr.c
string.c
stun.cpp
stun.h
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
taglist.c
taglist.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
typedef.h Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
v_draw.cpp Tally screen 2023-09-09 05:27:55 +00:00
v_draw.hpp Tally screen 2023-09-09 05:27:55 +00:00
v_draw_setter.hpp
v_video.cpp Fix many instances of splitscreen view number if there are duplicate displayplayers 2023-10-03 21:28:33 -07:00
v_video.h Remove translucenthud cvar, let V_HUDTRANS fade in like V_SLIDEIN 2023-09-11 18:30:40 -07:00
version.h
vid_copy.s
w_wad.cpp Revert "W_InitFile: calculate md5sum on background thread, for startup wads" 2023-09-09 16:30:00 -07:00
w_wad.h Revert "W_InitFile: calculate md5sum on background thread, for startup wads" 2023-09-09 16:30:00 -07:00
y_inter.c Intermission button prompt: Fix slide-out for non-roundqueue contexts 2023-09-21 16:12:21 +01:00
y_inter.h Tally screen 2023-09-09 05:27:55 +00:00
z_zone.c Ensure Z_Malloc provides same alignment as libc 2023-09-24 18:08:28 -05:00
z_zone.h Clean up and simplify zone memory allocation 2023-09-24 17:03:55 -05:00