RingRacers/src
2024-09-27 03:28:39 -07:00
..
acs Environment::printKill: Use sizeu1 for system-independent pointer prints 2024-05-21 00:37:00 +01:00
android
audio Cleanup includes and other warnings in new mixer 2024-08-04 22:17:27 -05:00
blua
core
dummy Add Online Manual and I_OpenURL stuff 2024-05-18 21:09:00 -07:00
hardware hw_draw.c: Don't draw anything if alphalevel > 12 2024-08-21 16:59:04 -03:00
hud Fix reversed inputs in input display in encore replay 2024-08-09 04:52:02 +00:00
hwr2 "snapshotmaps" command 2024-07-21 08:54:49 -04:00
io
locale
Makefile.d
math
media
menus Misc menu fixups 2024-09-27 03:28:39 -07:00
modp_b64
monocypher
nds
objects Wall transfer buffs 2024-09-15 21:05:30 -07:00
rhi Merge public master 2024-05-03 12:55:15 -05:00
sdl Merge branch 'save-display' into 'master' 2024-08-28 20:45:21 +00:00
sdl12
win32 Bump version to 2.2, modversion to 3 2024-05-02 22:23:55 -05:00
win32ce
.gitignore
am_map.c
am_map.h
Android.mk
apng.c
apng.h
archive_wrapper.hpp
asm_defs.inc
byteptr.h
CMakeLists.txt Expose follower array and follower_t to lua 2024-08-22 13:05:41 +00:00
command.c Vicious difficulty 2024-05-05 13:57:18 -07:00
command.h
comptime.c
config.h.in
console.c Merge remote-tracking branch 'public-new/master' 2024-08-28 18:11:53 -04:00
console.h Fix random desyncs with -file in addons with custom net cvars. 2024-08-28 22:09:08 +00:00
cvars.cpp "Use Button Names" option 2024-09-27 03:28:36 -07:00
cxxutil.hpp
d_clisrv.c New Ballhog design 2024-08-28 01:26:53 -04:00
d_clisrv.h WIP Race Checkpoints 2024-08-13 20:20:21 -04:00
d_event.h
d_main.cpp Adds the data subdir to the path of all data iwads 2024-08-28 22:37:08 -04:00
d_main.h "snapshotmaps" command 2024-07-21 08:54:49 -04:00
d_net.c Correct local millisecond measurement in ping command output 2024-06-08 00:27:44 +10:00
d_net.h
d_netcmd.c "snapshotmaps" command 2024-07-21 08:54:49 -04:00
d_netcmd.h Level Skull 2024-05-03 20:15:21 -07:00
d_netfil.c Make curl callbacks in d_netfil.c static 2024-05-04 17:49:55 -05:00
d_netfil.h
d_player.h Transfer polish 2024-09-15 21:23:40 -07:00
d_think.h
d_ticcmd.h Lua ABC -> Lua 123, move dpad to generic to make room for lua gamecontrol translation 2024-09-27 03:28:39 -07:00
deh_lua.c Do not corrupt spraycan cache when freeslotting custom skincolours 2024-08-24 15:22:19 +01:00
deh_lua.h
deh_soc.c Do not corrupt spraycan cache when freeslotting custom skincolours 2024-08-24 15:22:19 +01:00
deh_soc.h
deh_tables.c Lua ABC -> Lua 123, move dpad to generic to make room for lua gamecontrol translation 2024-09-27 03:28:39 -07:00
deh_tables.h
dehacked.c
dehacked.h
discord.c Use kartkrew.org for Discord assets 2024-07-21 12:56:42 -04:00
discord.h
doomdata.h
doomdef.h New ice slope physics 2024-08-24 22:19:08 -04:00
doomstat.h Nametag stuff 2024-08-23 01:51:52 -04:00
doomtype.h
endian.h
f_finale.c Fix skip loop only working by accident 2024-08-28 18:19:37 -07:00
f_finale.h
f_wipe.cpp
fastcmp.h
filesrch.c
filesrch.h
font.c
font.h
g_build_ticcmd.cpp Lua ABC -> Lua 123, move dpad to generic to make room for lua gamecontrol translation 2024-09-27 03:28:39 -07:00
g_demo.cpp Fixes crashes in TA when reading ghosts 2024-09-10 22:20:55 -04:00
g_demo.h
g_game.c ABSTRACTION HELL 2024-09-27 03:28:38 -07:00
g_game.h "snapshotmaps" command 2024-07-21 08:54:49 -04:00
g_gamedata.cpp Use lambda funcs for skin/map/cup records into JSON 2024-08-26 00:31:06 +01:00
g_gamedata.h
g_input.c ABSTRACTION HELL 2024-09-27 03:28:38 -07:00
g_input.h Lua ABC -> Lua 123, move dpad to generic to make room for lua gamecontrol translation 2024-09-27 03:28:39 -07:00
g_party.cpp
g_party.h
g_state.h
http-mserv.c
hu_stuff.c Fix saycmd message buffer handling 2024-05-20 16:42:31 -07:00
hu_stuff.h
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h
i_system.h Add Online Manual and I_OpenURL stuff 2024-05-18 21:09:00 -07:00
i_tcp.c
i_tcp.h
i_tcp_detail.h
i_threads.h
i_time.c
i_time.h
i_video.h
i_video_common.cpp Ensure no FPS/Delay on map thumbnails 2024-08-05 00:41:05 -04:00
info.c Wall transfer buffs 2024-09-15 21:05:30 -07:00
info.h Wall transfer buffs 2024-09-15 21:05:30 -07:00
k_bans.cpp
k_bans.h
k_battle.c Give Battle mode item spawners their own RNG class 2024-08-18 18:49:47 -04:00
k_battle.h
k_bheap.c
k_bheap.h
k_boss.c
k_boss.h
k_bot.cpp Only apply maxconnections to bots in netgame contexts 2024-05-05 21:28:59 +01:00
k_bot.h
k_botitem.cpp Bots: 1st place holds OD 2024-08-29 20:32:10 -07:00
k_botsearch.cpp
k_brightmap.c Fix off-by-one error in BRIGHT and TERRAIN lump parsing 2024-05-31 17:03:51 +02:00
k_brightmap.h
k_collide.cpp Sneaker Lift 2024-08-25 23:50:10 +00:00
k_collide.h
k_color.c k_color: Fix support for more than 255 skincolors 2024-08-24 15:22:19 +01:00
k_color.h k_color: Fix support for more than 255 skincolors 2024-08-24 15:22:19 +01:00
k_credits.cpp Merge branch 'demo-reliability' into 'master' 2024-05-04 18:28:05 +00:00
k_credits.h Always exit TryRunTics loop early if deferring gamestate change 2024-04-30 22:54:42 -05:00
k_dialogue.cpp Fix midvote wrong coords (resolves mystery keyboard patch in tutorial) 2024-09-27 03:28:39 -07:00
k_dialogue.h
k_dialogue.hpp
k_director.cpp Fix implicit casts of int expecting 4-byte width 2024-05-03 17:53:53 +00:00
k_director.h
k_endcam.cpp Fix implicit casts of int expecting 4-byte width 2024-05-03 17:53:53 +00:00
k_endcam.h
k_follower.c autoring: replace followerskin Goddess cases with K_GetEffectiveFollowerSkin function 2024-05-05 03:02:53 -07:00
k_follower.h autoring: replace followerskin Goddess cases with K_GetEffectiveFollowerSkin function 2024-05-05 03:02:53 -07:00
k_grandprix.c
k_grandprix.h Review 2024-05-05 20:36:43 +01:00
k_hitlag.c Shield fixups 2024-05-01 17:27:42 -07:00
k_hitlag.h Shield fixups 2024-05-01 17:27:42 -07:00
k_hud.cpp Debug cleanup 2024-09-27 03:28:39 -07:00
k_hud.h Lua ABC -> Lua 123, move dpad to generic to make room for lua gamecontrol translation 2024-09-27 03:28:39 -07:00
k_hud_track.cpp Nametag stuff 2024-08-23 01:51:52 -04:00
k_kart.c Merge branch 'freeplay-never-scam' into 'master' 2024-09-17 03:24:19 +00:00
k_kart.h Wall transfer buffs 2024-09-15 21:05:30 -07:00
k_mapuser.c
k_mapuser.h
k_menu.h Move Challenges to second entry of Extras menu 2024-05-21 00:56:53 +01:00
k_menudraw.c FUCK A DRAWBUTTON 2024-09-27 03:28:39 -07:00
k_menufunc.c Fix gravity CVAR crashing when changed from the menu (resolves #106) 2024-05-19 23:06:37 +00:00
k_objects.h New Ballhog design 2024-08-28 01:26:53 -04:00
k_pathfind.c
k_pathfind.h
k_podium.cpp
k_podium.h
k_powerup.cpp
k_powerup.h
k_profiles.cpp Refactor how Profile cvar toggles are set when applying changes 2024-08-24 15:43:54 +01:00
k_profiles.h Refactor how Profile cvar toggles are set when applying changes 2024-08-24 15:43:54 +01:00
k_pwrlv.c Use integer arithmetic for pwrlv avg calculation 2024-05-19 19:02:32 +00:00
k_pwrlv.h
k_race.c
k_race.h
k_rank.cpp Exp hud math for target 500 at 1.0 exp 2024-08-24 23:27:20 +00:00
k_rank.h Review 2024-05-05 20:36:43 +01:00
k_respawn.c Can cross checkpoints when respawning and in NOCLIP state now 2024-09-15 20:48:33 +00:00
k_respawn.h
k_roulette.c Fix compile warnings 2024-08-28 17:56:11 -04:00
k_roulette.h Dynamic Roulette: mega cleanup, mini fixes 2024-08-21 02:28:31 -07:00
k_serverstats.c
k_serverstats.h
k_specialstage.c
k_specialstage.h
k_tally.cpp Exp hud math for target 500 at 1.0 exp 2024-08-24 23:27:20 +00:00
k_tally.h
k_terrain.c New ice slope physics 2024-08-24 22:19:08 -04:00
k_terrain.h Store terrain ID instead of terrain pointer, add new helpers and accomodate for this 2024-05-31 21:15:40 +02:00
k_vote.c
k_vote.h
k_waypoint.cpp Fix implicit casts of int expecting 4-byte width 2024-05-03 17:53:53 +00:00
k_waypoint.h
k_zvote.c Fix midvote wrong coords (resolves mystery keyboard patch in tutorial) 2024-09-27 03:28:39 -07:00
k_zvote.h
keys.h
libdivide.h
lua_baselib.c Expose most of the music handler to Lua 2024-08-28 22:04:31 +00:00
lua_blockmaplib.c
lua_consolelib.c
lua_followerlib.c Expose follower array and follower_t to lua 2024-08-22 13:05:41 +00:00
lua_hook.h
lua_hooklib.c Move V_ClearClipRect after call_mapped 2024-08-26 10:31:48 +08:00
lua_hud.h
lua_hudlib.c No look lua support wheeeeeeeeeee 2024-09-27 03:28:37 -07:00
lua_hudlib_drawlist.c Expose V_SetClipRect and V_ClearClipRect to lua 2024-06-04 17:16:12 +08:00
lua_hudlib_drawlist.h Expose V_SetClipRect and V_ClearClipRect to lua 2024-06-04 17:16:12 +08:00
lua_infolib.c
lua_libs.h Expose follower array and follower_t to lua 2024-08-22 13:05:41 +00:00
lua_maplib.c
lua_mathlib.c
lua_mobjlib.c
lua_playerlib.c Transfer polish 2024-09-15 21:23:40 -07:00
lua_polyobjlib.c
lua_profile.cpp
lua_profile.h
lua_script.c r_splitscreen -> v.splitscreen 2024-08-26 10:19:49 +08:00
lua_script.h Expose most of the music handler to Lua 2024-08-28 22:04:31 +00:00
lua_skinlib.c
lua_taglib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_avrecorder.cpp
m_avrecorder.h
m_avrecorder.hpp
m_bbox.c
m_bbox.h
m_cheat.c
m_cheat.h
m_cond.c Vicious difficulty 2024-05-05 13:57:18 -07:00
m_cond.h Give Prison Egg CDs more frequently (every 15, rather than every 30) 2024-05-01 00:48:01 +01:00
m_dllist.h
m_easing.c
m_easing.h
m_fixed.c
m_fixed.h
m_memcpy.c
m_misc.cpp "snapshotmaps" command 2024-07-21 08:54:49 -04:00
m_misc.h "snapshotmaps" command 2024-07-21 08:54:49 -04:00
m_perfstats.c
m_perfstats.h
m_pw.cpp Level Skull 2024-05-03 20:15:21 -07:00
m_pw.h
m_pw_hash.c
m_pw_hash.h
m_queue.c
m_queue.h
m_random.c
m_random.h Fix game crashing trying to load ghost brief 2024-08-19 19:03:00 -04:00
m_swap.h
md5.c
md5.h
mobj.hpp
mobj_list.hpp WIP Race Checkpoints 2024-08-13 20:20:21 -04:00
mobj_list_view.hpp
mserv.c
mserv.h
music.cpp Expose most of the music handler to Lua 2024-08-28 22:04:31 +00:00
music.h Expose most of the music handler to Lua 2024-08-28 22:04:31 +00:00
music_detail.hpp
music_manager.cpp
music_manager.hpp
music_tune.hpp
p5prof.h
p_ceilng.c
p_enemy.c Implement auto-ring use animation 2024-05-05 01:18:25 -07:00
p_floor.c
p_inter.c Merge branch 'fix-perma-ring-leniency' into 'master' 2024-09-07 04:41:52 +00:00
p_lights.c
p_link.cpp
p_link.h
p_local.h New ice slope physics 2024-08-24 22:19:08 -04:00
p_loop.c
p_map.c Clean up debug messages left from slope adjustments branch 2024-09-16 12:18:20 +00:00
p_mapthing.cpp
p_maputl.c Slope launch physiscs adjustments 2024-09-16 00:47:45 +00:00
p_maputl.h Slope launch physiscs adjustments 2024-09-16 00:47:45 +00:00
p_mobj.c Clean up debug messages left from slope adjustments branch 2024-09-16 12:18:20 +00:00
p_mobj.h New Ballhog design 2024-08-28 01:26:53 -04:00
p_polyobj.c Line sweep polyobject sides 2024-05-03 00:57:06 -07:00
p_polyobj.h
p_pspr.h
p_saveg.c Transfer polish 2024-09-15 21:23:40 -07:00
p_saveg.h
p_setup.cpp WIP Race Checkpoints 2024-08-13 20:20:21 -04:00
p_setup.h
p_sight.c
p_slopes.c New ice slope physics 2024-08-24 22:19:08 -04:00
p_slopes.h
p_spec.c Bot-aware 2.4 mechanics 2024-08-29 20:22:31 -07:00
p_spec.h
p_sweep.cpp
p_sweep.hpp
p_telept.c
p_test.cpp
p_tick.c Sneaker Lift 2024-08-25 23:50:10 +00:00
p_tick.h
p_user.c New Ballhog design 2024-08-28 01:26:53 -04:00
r_bbox.c
r_bsp.cpp
r_bsp.h
r_data.c New ice slope physics 2024-08-24 22:19:08 -04:00
r_data.h
r_debug.cpp Shrink lighting improvement 2024-05-12 23:34:36 -04:00
r_debug.hpp
r_debug_detail.hpp
r_debug_parser.cpp
r_debug_printer.cpp
r_defs.h
r_draw.cpp
r_draw.h
r_draw_column.cpp
r_draw_span.cpp
r_fps.c
r_fps.h
r_local.h
r_main.cpp "snapshotmaps" command 2024-07-21 08:54:49 -04:00
r_main.h drawtimer cvar 2024-09-09 05:09:56 -07:00
r_patch.cpp
r_patch.h
r_patchrotation.c
r_patchrotation.h
r_picformats.c
r_picformats.h
r_plane.cpp Merge public master 2024-05-03 12:55:15 -05:00
r_plane.h
r_portal.c
r_portal.h
r_segs.cpp Fix implicit casts of int expecting 4-byte width 2024-05-03 17:53:53 +00:00
r_segs.h
r_skins.c
r_skins.h
r_sky.c
r_sky.h
r_splats.c
r_splats.h
r_spritefx.cpp
r_state.h
r_textures.c Store terrain ID instead of terrain pointer, add new helpers and accomodate for this 2024-05-31 21:15:40 +02:00
r_textures.h Store terrain ID instead of terrain pointer, add new helpers and accomodate for this 2024-05-31 21:15:40 +02:00
r_textures_dups.cpp
r_things.cpp Try preventing players during snapshotmaps 2024-07-26 22:59:49 -04:00
r_things.h "snapshotmaps" command 2024-07-21 08:54:49 -04:00
s_sound.c Merge branch 'always-musicdef-author' into 'master' 2024-05-02 02:45:10 +00:00
s_sound.h Add snd_mixingbuffersize cvar 2024-04-30 23:31:24 -05:00
sanitize.cpp
sanitize.h
screen.c Fix displayed delay number for HU_drawPing and HU_drawMiniPing 2024-04-30 16:09:49 -07:00
screen.h Remember the last used window display 2024-05-18 23:55:19 +10:00
slope_anchors.c
sounds.c Wall transfer buffs 2024-09-15 21:05:30 -07:00
sounds.h Wall transfer buffs 2024-09-15 21:05:30 -07:00
st_stuff.c Merge remote-tracking branch 'public-new/master' 2024-08-28 18:11:53 -04:00
st_stuff.h
strcasestr.c
string.c
stun.cpp
stun.h
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
taglist.c
taglist.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
typedef.h Slope launch physiscs adjustments 2024-09-16 00:47:45 +00:00
v_draw.cpp Lua ABC -> Lua 123, move dpad to generic to make room for lua gamecontrol translation 2024-09-27 03:28:39 -07:00
v_draw.hpp Lua ABC -> Lua 123, move dpad to generic to make room for lua gamecontrol translation 2024-09-27 03:28:39 -07:00
v_draw_setter.hpp
v_video.cpp Remove goofy largebutton y offset testing 2024-09-27 03:28:39 -07:00
v_video.h No look lua support wheeeeeeeeeee 2024-09-27 03:28:37 -07:00
version.h Bump MODVERSION for 2.4 2024-05-21 00:03:01 -05:00
vid_copy.s
w_wad.cpp The text spacing vortex consumes all 2024-09-27 03:28:37 -07:00
w_wad.h Demos: Use long lumpname when handling staff ghost information 2024-05-01 19:55:30 +01:00
y_inter.cpp FUCK A DRAWBUTTON 2024-09-27 03:28:39 -07:00
y_inter.h
z_zone.c
z_zone.h