RingRacers/src
James R b1c0f6647e Obj_IsSuperFlickyWhippable: pass target
- Old behavior: if flicky is chasing itself. What? Why did
  I write this??
2023-11-14 21:01:53 -08:00
..
acs
android
audio Merge branch 'vape-mode' into 'master' 2023-08-03 14:11:40 +00:00
blua Hardcode assist, part J (jartha) 2023-04-01 05:44:59 -07:00
core
dummy
hardware
hud
hwr2
io io: Fix name lookup for read_exact friend specializations 2023-05-23 23:05:44 -07:00
locale
Makefile.d
math Add srb2::math, fixed-point, vector, line and slope formula classes 2023-11-10 00:03:06 -08:00
media V_6WIDTHSPACE no longer a pitfall for using V_DrawThinString 2023-07-12 09:00:29 +01:00
menus Lite Steer profile option, itemstate pflags -> player.itemflags 2023-11-09 17:29:26 -07:00
monocypher
nds
objects Obj_IsSuperFlickyWhippable: pass target 2023-11-14 21:01:53 -08:00
rhi
sdl rhi: use GL 2 instead of GL Core 2023-11-04 20:15:51 -05:00
sdl12
tests
win32
win32ce
.gitignore
am_map.c minigen: Use index 98 for finish lines per desired spec 2023-09-19 18:47:32 +01:00
am_map.h
Android.mk
apng.c
apng.h
asm_defs.inc
byteptr.h
CMakeLists.txt P_TryMove: sweep collided lines to find nearest normal 2023-11-10 00:03:06 -08:00
command.c Register a bunch of commands with COM_AddDebugCommand, so they show up on the cheats menu 2023-09-01 22:13:17 +01:00
command.h
comptime.c Separate git commit subject line from comprevision, add SRB2_COMP_NOTE 2023-01-05 18:32:20 -08:00
config.h.in Various fixes to let release builds compile 2023-08-31 18:15:52 -07:00
console.c Register a bunch of commands with COM_AddDebugCommand, so they show up on the cheats menu 2023-09-01 22:13:17 +01:00
console.h
cvars.cpp Merge branch 'lite-steer-option' into 'master' 2023-11-12 19:55:59 +00:00
cxxutil.hpp cxxutil.hpp: fix std::hash include 2023-03-06 04:45:46 -08:00
d_clisrv.c Add MF_ELEMENTAL 2023-11-13 19:39:52 -08:00
d_clisrv.h
d_event.h
d_main.cpp Merge branch 'frameskip-fixups' into 'master' 2023-11-05 21:00:57 +00:00
d_main.h
d_net.c
d_net.h Packet loss indicator 2023-10-20 20:33:37 -07:00
d_netcmd.c Lite Steer profile option, itemstate pflags -> player.itemflags 2023-11-09 17:29:26 -07:00
d_netcmd.h
d_netfil.c
d_netfil.h
d_player.h Merge branch 'lite-steer-option' into 'master' 2023-11-12 19:55:59 +00:00
d_think.h Cache and reuse removed mobjs when spawning mobjs 2023-11-05 15:44:53 -06:00
d_ticcmd.h
deh_lua.c
deh_lua.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
deh_soc.c
deh_soc.h
deh_tables.c Add MF_ELEMENTAL 2023-11-13 19:39:52 -08:00
deh_tables.h
dehacked.c
dehacked.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
discord.c
discord.h
doomdata.h
doomdef.h
doomstat.h Merge branch 'will-it-blend' into 'master' 2023-11-05 18:45:51 +00:00
doomtype.h
endian.h Update copyright year to 2020 2020-02-19 14:08:45 -08:00
f_finale.c More consistent level init 2023-10-24 23:10:17 +01:00
f_finale.h
f_wipe.cpp
fastcmp.h
filesrch.c
filesrch.h
font.c
font.h
g_build_ticcmd.cpp Lite Steer profile option, itemstate pflags -> player.itemflags 2023-11-09 17:29:26 -07:00
g_demo.c Remove MF_MONITOR 2023-11-13 19:23:54 -08:00
g_demo.h
g_game.c Merge branch 'time-attack-refinement' into 'master' 2023-11-14 19:12:52 +00:00
g_game.h Lite Steer profile option, itemstate pflags -> player.itemflags 2023-11-09 17:29:26 -07:00
g_input.c Use M_GetCvPlayerColor for pad LED color 2023-11-05 12:23:05 -06:00
g_input.h
g_party.cpp
g_party.h
g_state.h
http-mserv.c
hu_stuff.c
hu_stuff.h Packet loss indicator 2023-10-20 20:33:37 -07:00
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h
i_system.h
i_tcp.c
i_tcp.h
i_tcp_detail.h
i_threads.h
i_time.c
i_time.h
i_video.h
i_video_common.cpp finish_legacy_ogl_update: merge with temp_legacy_finishupdate_draws, draw avrecorder stats in opengl 2023-10-03 21:28:34 -07:00
info.c Don't punt super flicky 2023-11-14 02:11:22 -05:00
info.h
k_bans.cpp
k_bans.h
k_battle.c K_StartingBumperCount: Versus contexts also have a GP difficulty-locked quantity 2023-10-29 12:42:30 +00:00
k_battle.h
k_bheap.c
k_bheap.h
k_boss.c
k_boss.h Blend Eye Hardcode part EX: Code the rest of the owl 2023-10-31 21:47:18 +00:00
k_bot.cpp
k_bot.h
k_botitem.c Lite Steer profile option, itemstate pflags -> player.itemflags 2023-11-09 17:29:26 -07:00
k_botsearch.c Lite Steer profile option, itemstate pflags -> player.itemflags 2023-11-09 17:29:26 -07:00
k_brightmap.c
k_brightmap.h
k_collide.cpp Obj_IsSuperFlickyWhippable: pass target 2023-11-14 21:01:53 -08:00
k_collide.h Invincible player punts hazardous/solid things, unless MF_ELEMENTAL 2023-11-13 22:18:35 -08:00
k_color.c
k_color.h
k_dialogue.cpp
k_dialogue.h
k_dialogue.hpp Mobj thinker freeze condition rework 2023-09-18 03:24:58 -04:00
k_director.cpp
k_director.h
k_follower.c
k_follower.h
k_grandprix.c
k_grandprix.h
k_hitlag.c
k_hitlag.h
k_hud.c Lite Steer profile option, itemstate pflags -> player.itemflags 2023-11-09 17:29:26 -07:00
k_hud.h
k_hud_track.cpp
k_kart.c Invincible player punts hazardous/solid things, unless MF_ELEMENTAL 2023-11-13 22:18:35 -08:00
k_kart.h Invincible player punts hazardous/solid things, unless MF_ELEMENTAL 2023-11-13 22:18:35 -08:00
k_mapuser.c ACS: Allocate user properties with PU_LEVEL 2023-05-02 18:44:29 -04:00
k_mapuser.h
k_menu.h Lite Steer profile option, itemstate pflags -> player.itemflags 2023-11-09 17:29:26 -07:00
k_menudraw.c
k_menufunc.c
k_objects.h Obj_IsSuperFlickyWhippable: pass target 2023-11-14 21:01:53 -08:00
k_pathfind.c
k_pathfind.h
k_podium.cpp
k_podium.h
k_powerup.cpp
k_powerup.h
k_profiles.c Lite Steer profile option, itemstate pflags -> player.itemflags 2023-11-09 17:29:26 -07:00
k_profiles.h Lite Steer profile option, itemstate pflags -> player.itemflags 2023-11-09 17:29:26 -07:00
k_pwrlv.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
k_pwrlv.h
k_race.c
k_race.h
k_rank.cpp
k_rank.h
k_respawn.c Don't allow respawn lap reset to increase lap 2023-11-09 20:27:18 -07:00
k_respawn.h
k_roulette.c Merge branch 'bot-muffler' into 'master' 2023-11-13 13:30:51 +00:00
k_roulette.h Replace instances of itemRoulette.active = false with K_StopRoulette 2023-08-11 19:21:59 -07:00
k_serverstats.c
k_serverstats.h
k_specialstage.c
k_specialstage.h
k_tally.cpp
k_tally.h Tally in GP contexts: Recognise earned lives from other sources, not just Ring Total 2023-10-25 16:11:57 +01:00
k_terrain.c i_system.c -> cpp, disable mumble 2023-10-14 15:26:52 -05:00
k_terrain.h Milky Way terrain 2023-06-14 10:29:19 -04:00
k_vote.c
k_vote.h
k_waypoint.cpp
k_waypoint.h
k_zvote.c
k_zvote.h
keys.h
libdivide.h Clarify license file mention in libdivide.h 2022-03-18 16:19:01 +00:00
lua_baselib.c
lua_blockmaplib.c
lua_consolelib.c Add CV_ADDEDBYLUA, show all Lua cvars on the cheats menu 2023-09-01 22:13:18 +01:00
lua_hook.h
lua_hooklib.c
lua_hud.h
lua_hudlib.c
lua_hudlib_drawlist.c
lua_hudlib_drawlist.h V_DrawTitleCardString, V_TitleCardStringWidth: add 4P font support 2023-08-26 21:39:18 +01:00
lua_infolib.c
lua_libs.h
lua_maplib.c
lua_mathlib.c
lua_mobjlib.c mobj_t: add reappear and punt_ref members, add to savegame and Lua 2023-11-13 19:39:52 -08:00
lua_playerlib.c Lite Steer profile option, itemstate pflags -> player.itemflags 2023-11-09 17:29:26 -07:00
lua_polyobjlib.c
lua_script.c Final thing args code cleanup 2023-08-22 02:14:09 -04:00
lua_script.h
lua_skinlib.c
lua_taglib.c
lua_thinkerlib.c Use HAVE_BLUA as fuel for my fireplace 2020-03-19 18:36:14 +01:00
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c Define SERVER_URL_PROTOCOL const for easy reconfiguration 2020-03-21 07:47:29 -05:00
m_argv.h
m_avrecorder.cpp
m_avrecorder.h
m_avrecorder.hpp
m_bbox.c
m_bbox.h
m_cheat.c
m_cheat.h
m_cond.c
m_cond.h
m_dllist.h
m_easing.c
m_easing.h
m_fixed.c
m_fixed.h
m_memcpy.c
m_misc.cpp Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
m_misc.h Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
m_perfstats.c
m_perfstats.h
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h
Makefile
md5.c
md5.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
mserv.c
mserv.h
music.cpp
music.h
music_detail.hpp
music_manager.cpp
music_manager.hpp
music_tune.hpp
p5prof.h
p_ceilng.c
p_enemy.c
p_floor.c Remove MF_MONITOR 2023-11-13 19:23:54 -08:00
p_inter.c Invincible player punts hazardous/solid things, unless MF_ELEMENTAL 2023-11-13 22:18:35 -08:00
p_lights.c
p_local.h Invincible player punts hazardous/solid things, unless MF_ELEMENTAL 2023-11-13 22:18:35 -08:00
p_loop.c Loop camera 2023-10-20 03:44:53 -07:00
p_map.c Invincible player punts hazardous/solid things, unless MF_ELEMENTAL 2023-11-13 22:18:35 -08:00
p_mapthing.cpp
p_maputl.c
p_maputl.h
p_mobj.c MT_DAYTONAPINETREE_SIDE: set punt_ref to center object 2023-11-13 22:18:35 -08:00
p_mobj.h Invincible player punts hazardous/solid things, unless MF_ELEMENTAL 2023-11-13 22:18:35 -08:00
p_polyobj.c
p_polyobj.h
p_pspr.h Add FF_INVERT frame flag, use hitlag colormap 2023-06-13 14:42:00 -07:00
p_saveg.c mobj_t: add reappear and punt_ref members, add to savegame and Lua 2023-11-13 19:39:52 -08:00
p_saveg.h
p_setup.c Cache and reuse removed mobjs when spawning mobjs 2023-11-05 15:44:53 -06:00
p_setup.h
p_sight.c
p_slopes.c
p_slopes.h
p_spec.c
p_spec.h
p_sweep.cpp Add srb2::sweep, AABB line sweep algorithms 2023-11-10 00:03:06 -08:00
p_sweep.hpp Add srb2::sweep, AABB line sweep algorithms 2023-11-10 00:03:06 -08:00
p_telept.c
p_test.cpp P_TryMove: sweep collided lines to find nearest normal 2023-11-10 00:03:06 -08:00
p_tick.c Merge branch 'postrace-cleanup' into 'master' 2023-11-10 23:49:31 +00:00
p_tick.h
p_user.c Invincible player punts hazardous/solid things, unless MF_ELEMENTAL 2023-11-13 22:18:35 -08:00
r_bbox.c Add MF_ELEMENTAL 2023-11-13 19:39:52 -08:00
r_bsp.cpp
r_bsp.h
r_data.c
r_data.h
r_debug.cpp "DARKNESS" mapheader option for Shrink lighting 2023-10-12 21:07:04 -07:00
r_debug_detail.hpp Add the debugrender_highlight command, highlight specific rendering in flat colors 2023-03-06 05:25:36 -08:00
r_debug_parser.cpp Add the debugrender_highlight command, highlight specific rendering in flat colors 2023-03-06 05:25:36 -08:00
r_defs.h
r_draw.c
r_draw.h
r_draw8.c Slightly optimize tilted translucent spans 2023-10-15 19:33:05 -05:00
r_draw8_flat.c
r_draw8_npo2.c Multithread software drawing 2023-10-14 15:26:52 -05:00
r_draw16.c
r_fps.c Revert "Try to correctly interpolate chase camera viewpoint as angle changes" 2023-11-13 17:10:11 -08:00
r_fps.h Revert "Try to correctly interpolate chase camera viewpoint as angle changes" 2023-11-13 17:10:11 -08:00
r_local.h
r_main.cpp Revert "Try to correctly interpolate chase camera viewpoint as angle changes" 2023-11-13 17:10:11 -08:00
r_main.h
r_patch.cpp
r_patch.h
r_patchrotation.c
r_patchrotation.h
r_picformats.c
r_picformats.h
r_plane.cpp
r_plane.h Multithread software drawing 2023-10-14 15:26:52 -05:00
r_portal.c debugfinishline: highlight deathpits and instakill planes 2023-10-04 20:17:31 -07:00
r_portal.h
r_segs.cpp Multithread software drawing 2023-10-14 15:26:52 -05:00
r_segs.h
r_skins.c
r_skins.h
r_sky.c
r_sky.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
r_splats.c
r_splats.h
r_spritefx.cpp
r_state.h
r_textures.c
r_textures.h
r_textures_dups.cpp
r_things.cpp Invincible player punts hazardous/solid things, unless MF_ELEMENTAL 2023-11-13 22:18:35 -08:00
r_things.h Multithread software drawing 2023-10-14 15:26:52 -05:00
s_sound.c Invincible player punts hazardous/solid things, unless MF_ELEMENTAL 2023-11-13 22:18:35 -08:00
s_sound.h
screen.c
screen.h
slope_anchors.c
sounds.c Merge branch 'will-it-blend' into 'master' 2023-11-05 18:45:51 +00:00
sounds.h Merge branch 'will-it-blend' into 'master' 2023-11-05 18:45:51 +00:00
st_stuff.c
st_stuff.h
strcasestr.c
string.c
stun.cpp
stun.h
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
taglist.c
taglist.h
tmap.nas
tmap.s
tmap_asm.s Update copyright year to 2020 2020-02-19 14:08:45 -08:00
tmap_mmx.nas Update copyright year to 2020 2020-02-19 14:08:45 -08:00
tmap_vc.nas
typedef.h
v_draw.cpp
v_draw.hpp
v_draw_setter.hpp
v_video.cpp
v_video.h
version.h
vid_copy.s
w_wad.cpp
w_wad.h
y_inter.c
y_inter.h
z_zone.c Add realloc and freetags tracy zones 2023-10-14 15:26:52 -05:00
z_zone.h Clean up and simplify zone memory allocation 2023-09-24 17:03:55 -05:00