RingRacers/src/objects
toaster e6619df2d4 Servant Hand: Refactor to use its own thinker
Since it's already ticking for the sake of a fuse, make it handle its own movement/scaling as well.

Spawning is still handled by the player thinker (and can be blocked by hitlag), but this permits it to disappear when a player dies/disconnects the server.
2023-07-18 15:45:49 +01:00
..
audience.c Re-add missing bobspeed/focusplayer initialisation 2023-06-20 21:52:50 +01:00
battle-ufo.cpp During Overtime: point Servant Hand to Battle Kiosk, stop pointing to UFOs 2023-07-03 06:20:20 -04:00
block.c Add Bumper power-up, give 5 bumpers to the player 2023-06-29 19:31:27 -07:00
broly.c
CMakeLists.txt Merge remote-tracking branch 'origin/master' into symbol-signs 2023-07-11 20:55:44 +10:00
drop-target.c
duel-bomb.c
gachabom-rebound.cpp
gardentop.c
hyudoro.c Split hitlag into its own file 2023-06-30 23:05:40 -07:00
instawhip.c Instawhip Recharge VFX 2023-06-18 01:57:03 -07:00
item-debris.c
item-spot.c
jawz.c
loops.c
manta-ring.c
monitor.c Add K_FlingPaperItem, split off random thrust functionality 2023-06-29 22:22:00 -07:00
orbinaut.c
powerup-aura.cpp Add Power-Up Aura 2023-06-29 19:37:22 -07:00
random-item.c Use only Ring Box in SPB Attack 2023-07-01 15:43:41 -07:00
ring-shooter.c Ring Shooter: Only P_SetTarget if player is in game 2023-07-18 15:29:32 +01:00
servant-hand.c Servant Hand: Refactor to use its own thinker 2023-07-18 15:45:49 +01:00
shrink.c
spb.c On higher gamespeeds, increase SPB target distance 2023-07-01 19:20:42 -07:00
super-flicky.cpp Super Flicky: don't whip your own flickys 2023-06-29 19:41:11 -07:00
symbol.c Merge remote-tracking branch 'origin/master' into symbol-signs 2023-07-11 20:55:44 +10:00
ufo.c Merge branch 'master' into hit-stop-efx 2023-07-03 06:24:27 -04:00