..
acs
FRIENDCODE (aka, Teamplay)
2024-09-17 01:41:26 +00:00
android
audio
Cleanup includes and other warnings in new mixer
2024-08-04 22:17:27 -05:00
blua
core
dummy
Add Online Manual and I_OpenURL stuff
2024-05-18 21:09:00 -07:00
hardware
hw_draw.c: Don't draw anything if alphalevel > 12
2024-08-21 16:59:04 -03:00
hud
Descriptive spectator controls
2024-09-27 15:24:54 -07:00
hwr2
"snapshotmaps" command
2024-07-21 08:54:49 -04:00
io
locale
Makefile.d
math
media
menus
Rework the map command suite a little
2024-10-11 13:46:36 +01:00
modp_b64
monocypher
nds
objects
Merge branch 'queue-skin' into 'master'
2024-09-28 17:46:42 +00:00
rhi
sdl
Merge branch 'save-display' into 'master'
2024-08-28 20:45:21 +00:00
sdl12
win32
win32ce
.gitignore
am_map.c
am_map.h
Android.mk
apng.c
apng.h
archive_wrapper.hpp
asm_defs.inc
byteptr.h
CMakeLists.txt
Convert p_saveg to C++
2024-10-07 19:15:51 -05:00
command.c
Controller type refactor
2024-09-27 03:28:40 -07:00
command.h
Descriptiveinput in profiles, various 6bt. modes
2024-09-27 03:28:40 -07:00
comptime.c
config.h.in
console.c
Merge remote-tracking branch 'public-new/master'
2024-08-28 18:11:53 -04:00
console.h
Fix random desyncs with -file in addons with custom net cvars.
2024-08-28 22:09:08 +00:00
cvars.cpp
Merge branch 'queue-skin' into 'master'
2024-09-28 17:46:42 +00:00
cxxutil.hpp
d_clisrv.c
Rework the map command suite a little
2024-10-11 13:46:36 +01:00
d_clisrv.h
XD_REQMAPQUEUE --> PT_REQMAPQUEUE
2024-10-11 13:46:26 +01:00
d_event.h
d_main.cpp
Adds the data subdir to the path of all data iwads
2024-08-28 22:37:08 -04:00
d_main.h
"snapshotmaps" command
2024-07-21 08:54:49 -04:00
d_net.c
Correct local millisecond measurement in ping command output
2024-06-08 00:27:44 +10:00
d_net.h
d_netcmd.c
Rework showscores command
2024-10-11 13:46:43 +01:00
d_netcmd.h
XD_REQMAPQUEUE --> PT_REQMAPQUEUE
2024-10-11 13:46:26 +01:00
d_netfil.c
d_netfil.h
d_player.h
Merge branch 'queue-skin' into 'master'
2024-09-28 17:46:42 +00:00
d_think.h
d_ticcmd.h
Lua ABC -> Lua 123, move dpad to generic to make room for lua gamecontrol translation
2024-09-27 03:28:39 -07:00
deh_lua.c
Do not corrupt spraycan cache when freeslotting custom skincolours
2024-08-24 15:22:19 +01:00
deh_lua.h
deh_soc.c
FRIENDCODE (aka, Teamplay)
2024-09-17 01:41:26 +00:00
deh_soc.h
deh_tables.c
Lua ABC -> Lua 123, move dpad to generic to make room for lua gamecontrol translation
2024-09-27 03:28:39 -07:00
deh_tables.h
dehacked.c
SOC/Lua null struct safety
2024-10-04 18:35:46 -04:00
dehacked.h
discord.c
Use kartkrew.org for Discord assets
2024-07-21 12:56:42 -04:00
discord.h
doomdata.h
doomdef.h
FRIENDCODE (aka, Teamplay)
2024-09-17 01:41:26 +00:00
doomstat.h
Add roundqueue -show
2024-10-11 13:46:30 +01:00
doomtype.h
endian.h
f_finale.c
Fix skip loop only working by accident
2024-08-28 18:19:37 -07:00
f_finale.h
f_wipe.cpp
fastcmp.h
filesrch.c
filesrch.h
font.c
font.h
g_build_ticcmd.cpp
Lua ABC -> Lua 123, move dpad to generic to make room for lua gamecontrol translation
2024-09-27 03:28:39 -07:00
g_demo.cpp
Fixes crashes in TA when reading ghosts
2024-09-10 22:20:55 -04:00
g_demo.h
g_game.c
G_GetNextMap cleanup
2024-10-11 13:46:33 +01:00
g_game.h
Merge branch 'queue-skin' into 'master'
2024-09-28 17:46:42 +00:00
g_gamedata.cpp
Use lambda funcs for skin/map/cup records into JSON
2024-08-26 00:31:06 +01:00
g_gamedata.h
g_input.c
Shorter key names
2024-09-28 02:52:31 -07:00
g_input.h
Controller type refactor
2024-09-27 03:28:40 -07:00
g_party.cpp
g_party.h
g_state.h
http-mserv.c
hu_stuff.c
Fix extra debug print in patch allocation
2024-09-27 03:29:07 -07:00
hu_stuff.h
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h
i_system.h
Add Online Manual and I_OpenURL stuff
2024-05-18 21:09:00 -07:00
i_tcp.c
i_tcp.h
i_tcp_detail.h
i_threads.h
i_time.c
i_time.h
i_video.h
i_video_common.cpp
Ensure no FPS/Delay on map thumbnails
2024-08-05 00:41:05 -04:00
info.c
Fix Battle Overtime resync under certain conditions
2024-10-04 14:57:29 -07:00
info.h
Wall transfer buffs
2024-09-15 21:05:30 -07:00
k_bans.cpp
k_bans.h
k_battle.c
FRIENDCODE (aka, Teamplay)
2024-09-17 01:41:26 +00:00
k_battle.h
k_bheap.c
k_bheap.h
k_boss.c
k_boss.h
k_bot.cpp
FRIENDCODE (aka, Teamplay)
2024-09-17 01:41:26 +00:00
k_bot.h
k_botitem.cpp
FRIENDCODE (aka, Teamplay)
2024-09-17 01:41:26 +00:00
k_botsearch.cpp
FRIENDCODE (aka, Teamplay)
2024-09-17 01:41:26 +00:00
k_brightmap.c
Fix off-by-one error in BRIGHT and TERRAIN lump parsing
2024-05-31 17:03:51 +02:00
k_brightmap.h
k_collide.cpp
Sneaker Lift
2024-08-25 23:50:10 +00:00
k_collide.h
k_color.c
k_color: Fix support for more than 255 skincolors
2024-08-24 15:22:19 +01:00
k_color.h
k_color: Fix support for more than 255 skincolors
2024-08-24 15:22:19 +01:00
k_credits.cpp
k_credits.h
k_dialogue.cpp
big ol fucking fuck
2024-09-27 03:29:07 -07:00
k_dialogue.h
k_dialogue.hpp
k_director.cpp
k_director.h
k_endcam.cpp
k_endcam.h
k_follower.c
k_follower.h
k_grandprix.c
Update bot followers too
2024-09-08 06:37:41 -04:00
k_grandprix.h
k_hitlag.c
k_hitlag.h
k_hud.cpp
Merge branch 'queue-skin' into 'master'
2024-09-28 17:46:42 +00:00
k_hud.h
big ol fucking fuck
2024-09-27 03:29:07 -07:00
k_hud_track.cpp
Use splitfont for FPZ help text
2024-09-27 04:20:44 -07:00
k_kart.c
Fix flipped G_SameTeam in K_FindJawzTarget
2024-10-04 19:20:07 -04:00
k_kart.h
Wall transfer buffs
2024-09-15 21:05:30 -07:00
k_mapuser.c
k_mapuser.h
k_menu.h
Merge branch 'queue-skin' into 'master'
2024-09-28 17:46:42 +00:00
k_menudraw.c
Admin Tools descriptige input
2024-09-28 03:03:40 -07:00
k_menufunc.c
Fix gravity CVAR crashing when changed from the menu ( resolves #106 )
2024-05-19 23:06:37 +00:00
k_objects.h
New Ballhog design
2024-08-28 01:26:53 -04:00
k_pathfind.c
k_pathfind.h
k_podium.cpp
k_podium.h
k_powerup.cpp
k_powerup.h
k_profiles.cpp
Migrate old profiles, set descriptiveinput Modern
2024-09-27 06:44:00 -07:00
k_profiles.h
Migrate old profiles, set descriptiveinput Modern
2024-09-27 06:44:00 -07:00
k_pwrlv.c
FRIENDCODE (aka, Teamplay)
2024-09-17 01:41:26 +00:00
k_pwrlv.h
k_race.c
k_race.h
k_rank.cpp
Exp hud math for target 500 at 1.0 exp
2024-08-24 23:27:20 +00:00
k_rank.h
k_respawn.c
Can cross checkpoints when respawning and in NOCLIP state now
2024-09-15 20:48:33 +00:00
k_respawn.h
k_roulette.c
Fix compile warnings
2024-08-28 17:56:11 -04:00
k_roulette.h
Dynamic Roulette: mega cleanup, mini fixes
2024-08-21 02:28:31 -07:00
k_serverstats.c
k_serverstats.h
k_specialstage.c
k_specialstage.h
k_tally.cpp
Exp hud math for target 500 at 1.0 exp
2024-08-24 23:27:20 +00:00
k_tally.h
k_terrain.c
New ice slope physics
2024-08-24 22:19:08 -04:00
k_terrain.h
Store terrain ID instead of terrain pointer, add new helpers and accomodate for this
2024-05-31 21:15:40 +02:00
k_vote.c
k_vote.h
k_waypoint.cpp
k_waypoint.h
k_zvote.c
Improve descriptive zvote offsetting
2024-09-27 15:43:19 -07:00
k_zvote.h
keys.h
libdivide.h
lua_baselib.c
Expose most of the music handler to Lua
2024-08-28 22:04:31 +00:00
lua_blockmaplib.c
lua_consolelib.c
lua_followerlib.c
Expose follower array and follower_t to lua
2024-08-22 13:05:41 +00:00
lua_hook.h
FRIENDCODE (aka, Teamplay)
2024-09-17 01:41:26 +00:00
lua_hooklib.c
FRIENDCODE (aka, Teamplay)
2024-09-17 01:41:26 +00:00
lua_hud.h
lua_hudlib.c
No look lua support wheeeeeeeeeee
2024-09-27 03:28:37 -07:00
lua_hudlib_drawlist.c
Expose V_SetClipRect and V_ClearClipRect to lua
2024-06-04 17:16:12 +08:00
lua_hudlib_drawlist.h
Expose V_SetClipRect and V_ClearClipRect to lua
2024-06-04 17:16:12 +08:00
lua_infolib.c
SOC/Lua null struct safety
2024-10-04 18:35:46 -04:00
lua_libs.h
Expose follower array and follower_t to lua
2024-08-22 13:05:41 +00:00
lua_maplib.c
lua_mathlib.c
lua_mobjlib.c
lua_playerlib.c
Merge branch 'queue-skin' into 'master'
2024-09-28 17:46:42 +00:00
lua_polyobjlib.c
lua_profile.cpp
lua_profile.h
lua_script.c
FRIENDCODE (aka, Teamplay)
2024-09-17 01:41:26 +00:00
lua_script.h
Expose most of the music handler to Lua
2024-08-28 22:04:31 +00:00
lua_skinlib.c
lua_taglib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_avrecorder.cpp
m_avrecorder.h
m_avrecorder.hpp
m_bbox.c
m_bbox.h
m_cheat.c
clearscores is now setscore
2024-10-11 13:40:11 +01:00
m_cheat.h
clearscores is now setscore
2024-10-11 13:40:11 +01:00
m_cond.c
m_cond.h
m_dllist.h
m_easing.c
m_easing.h
m_fixed.c
m_fixed.h
m_memcpy.c
m_misc.cpp
"snapshotmaps" command
2024-07-21 08:54:49 -04:00
m_misc.h
"snapshotmaps" command
2024-07-21 08:54:49 -04:00
m_perfstats.c
m_perfstats.h
m_pw.cpp
m_pw.h
m_pw_hash.c
m_pw_hash.h
m_queue.c
m_queue.h
m_random.c
m_random.h
FRIENDCODE (aka, Teamplay)
2024-09-17 01:41:26 +00:00
m_swap.h
md5.c
md5.h
mobj.hpp
mobj_list.hpp
WIP Race Checkpoints
2024-08-13 20:20:21 -04:00
mobj_list_view.hpp
mserv.c
mserv.h
music.cpp
Expose most of the music handler to Lua
2024-08-28 22:04:31 +00:00
music.h
Expose most of the music handler to Lua
2024-08-28 22:04:31 +00:00
music_detail.hpp
music_manager.cpp
music_manager.hpp
music_tune.hpp
p5prof.h
p_ceilng.c
p_enemy.c
FRIENDCODE (aka, Teamplay)
2024-09-17 01:41:26 +00:00
p_floor.c
p_inter.c
FRIENDCODE (aka, Teamplay)
2024-09-17 01:41:26 +00:00
p_lights.c
p_link.cpp
p_link.h
p_local.h
Fix mobjcache memory leak after reloading gamestate
2024-10-07 19:15:51 -05:00
p_loop.c
p_map.c
Clean up debug messages left from slope adjustments branch
2024-09-16 12:18:20 +00:00
p_mapthing.cpp
p_maputl.c
Slope launch physiscs adjustments
2024-09-16 00:47:45 +00:00
p_maputl.h
Slope launch physiscs adjustments
2024-09-16 00:47:45 +00:00
p_mobj.c
Fix mobjcache memory leak after reloading gamestate
2024-10-07 19:15:51 -05:00
p_mobj.h
New Ballhog design
2024-08-28 01:26:53 -04:00
p_polyobj.c
p_polyobj.h
p_pspr.h
p_saveg.cpp
Fix mobjcache memory leak after reloading gamestate
2024-10-07 19:15:51 -05:00
p_saveg.h
p_setup.cpp
FRIENDCODE (aka, Teamplay)
2024-09-17 01:41:26 +00:00
p_setup.h
FRIENDCODE (aka, Teamplay)
2024-09-17 01:41:26 +00:00
p_sight.c
p_slopes.c
New ice slope physics
2024-08-24 22:19:08 -04:00
p_slopes.h
p_spec.c
FRIENDCODE (aka, Teamplay)
2024-09-17 01:41:26 +00:00
p_spec.h
FRIENDCODE (aka, Teamplay)
2024-09-17 01:41:26 +00:00
p_sweep.cpp
p_sweep.hpp
p_telept.c
p_test.cpp
p_tick.c
FRIENDCODE (aka, Teamplay)
2024-09-17 01:41:26 +00:00
p_tick.h
p_user.c
Reimplement midgame Pause Menu flow for Spectate status change
2024-09-22 17:44:26 +01:00
r_bbox.c
r_bsp.cpp
r_bsp.h
r_data.c
New ice slope physics
2024-08-24 22:19:08 -04:00
r_data.h
r_debug.cpp
Shrink lighting improvement
2024-05-12 23:34:36 -04:00
r_debug.hpp
r_debug_detail.hpp
r_debug_parser.cpp
r_debug_printer.cpp
Fix osx pipeline being unhappy for unordered_map
2024-10-04 19:07:31 -04:00
r_defs.h
r_draw.cpp
r_draw.h
r_draw_column.cpp
r_draw_span.cpp
r_fps.c
r_fps.h
r_local.h
r_main.cpp
"snapshotmaps" command
2024-07-21 08:54:49 -04:00
r_main.h
big ol fucking fuck
2024-09-27 03:29:07 -07:00
r_patch.cpp
r_patch.h
r_patchrotation.c
r_patchrotation.h
r_picformats.c
r_picformats.h
r_plane.cpp
r_plane.h
r_portal.c
r_portal.h
r_segs.cpp
r_segs.h
r_skins.c
Queued skin/color changes
2024-09-07 10:54:36 -04:00
r_skins.h
r_sky.c
r_sky.h
r_splats.c
r_splats.h
r_spritefx.cpp
r_state.h
r_textures.c
Store terrain ID instead of terrain pointer, add new helpers and accomodate for this
2024-05-31 21:15:40 +02:00
r_textures.h
Store terrain ID instead of terrain pointer, add new helpers and accomodate for this
2024-05-31 21:15:40 +02:00
r_textures_dups.cpp
r_things.cpp
Try preventing players during snapshotmaps
2024-07-26 22:59:49 -04:00
r_things.h
"snapshotmaps" command
2024-07-21 08:54:49 -04:00
s_sound.c
s_sound.h
sanitize.cpp
sanitize.h
screen.c
screen.h
Remember the last used window display
2024-05-18 23:55:19 +10:00
slope_anchors.c
sounds.c
Wall transfer buffs
2024-09-15 21:05:30 -07:00
sounds.h
Wall transfer buffs
2024-09-15 21:05:30 -07:00
st_stuff.c
Merge branch 'queue-skin' into 'master'
2024-09-28 17:46:42 +00:00
st_stuff.h
strcasestr.c
string.c
stun.cpp
stun.h
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
taglist.c
taglist.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
typedef.h
XD_REQMAPQUEUE --> PT_REQMAPQUEUE
2024-10-11 13:46:26 +01:00
v_draw.cpp
big ol fucking fuck
2024-09-27 03:29:07 -07:00
v_draw.hpp
Fix osx pipeline being unhappy for unordered_map
2024-10-04 19:07:31 -04:00
v_draw_setter.hpp
v_video.cpp
Compilation error repair
2024-09-28 20:27:50 +01:00
v_video.h
No look lua support wheeeeeeeeeee
2024-09-27 03:28:37 -07:00
version.h
Bump MODVERSION for 2.4
2024-05-21 00:03:01 -05:00
vid_copy.s
w_wad.cpp
The text spacing vortex consumes all
2024-09-27 03:28:37 -07:00
w_wad.h
y_inter.cpp
Merge branch 'queue-skin' into 'master'
2024-09-28 17:46:42 +00:00
y_inter.h
FRIENDCODE (aka, Teamplay)
2024-09-17 01:41:26 +00:00
z_zone.c
z_zone.h