RingRacers/src
toaster ff7bb5cd2b Rework showscores command
Prints a full, ordered table of results, basically equivalent to intermission.
Much closer to the kind of logging one would want for tournament play, rather than the SRB2 leftover this command was holding previously.
2024-10-11 13:46:43 +01:00
..
acs FRIENDCODE (aka, Teamplay) 2024-09-17 01:41:26 +00:00
android
audio Cleanup includes and other warnings in new mixer 2024-08-04 22:17:27 -05:00
blua
core
dummy Add Online Manual and I_OpenURL stuff 2024-05-18 21:09:00 -07:00
hardware hw_draw.c: Don't draw anything if alphalevel > 12 2024-08-21 16:59:04 -03:00
hud Descriptive spectator controls 2024-09-27 15:24:54 -07:00
hwr2 "snapshotmaps" command 2024-07-21 08:54:49 -04:00
io
locale
Makefile.d
math
media
menus Rework the map command suite a little 2024-10-11 13:46:36 +01:00
modp_b64
monocypher
nds
objects Merge branch 'queue-skin' into 'master' 2024-09-28 17:46:42 +00:00
rhi
sdl Merge branch 'save-display' into 'master' 2024-08-28 20:45:21 +00:00
sdl12
win32
win32ce
.gitignore
am_map.c
am_map.h
Android.mk
apng.c
apng.h
archive_wrapper.hpp
asm_defs.inc
byteptr.h
CMakeLists.txt Convert p_saveg to C++ 2024-10-07 19:15:51 -05:00
command.c Controller type refactor 2024-09-27 03:28:40 -07:00
command.h Descriptiveinput in profiles, various 6bt. modes 2024-09-27 03:28:40 -07:00
comptime.c
config.h.in
console.c Merge remote-tracking branch 'public-new/master' 2024-08-28 18:11:53 -04:00
console.h Fix random desyncs with -file in addons with custom net cvars. 2024-08-28 22:09:08 +00:00
cvars.cpp Merge branch 'queue-skin' into 'master' 2024-09-28 17:46:42 +00:00
cxxutil.hpp
d_clisrv.c Rework the map command suite a little 2024-10-11 13:46:36 +01:00
d_clisrv.h XD_REQMAPQUEUE --> PT_REQMAPQUEUE 2024-10-11 13:46:26 +01:00
d_event.h
d_main.cpp Adds the data subdir to the path of all data iwads 2024-08-28 22:37:08 -04:00
d_main.h "snapshotmaps" command 2024-07-21 08:54:49 -04:00
d_net.c Correct local millisecond measurement in ping command output 2024-06-08 00:27:44 +10:00
d_net.h
d_netcmd.c Rework showscores command 2024-10-11 13:46:43 +01:00
d_netcmd.h XD_REQMAPQUEUE --> PT_REQMAPQUEUE 2024-10-11 13:46:26 +01:00
d_netfil.c
d_netfil.h
d_player.h Merge branch 'queue-skin' into 'master' 2024-09-28 17:46:42 +00:00
d_think.h
d_ticcmd.h Lua ABC -> Lua 123, move dpad to generic to make room for lua gamecontrol translation 2024-09-27 03:28:39 -07:00
deh_lua.c Do not corrupt spraycan cache when freeslotting custom skincolours 2024-08-24 15:22:19 +01:00
deh_lua.h
deh_soc.c FRIENDCODE (aka, Teamplay) 2024-09-17 01:41:26 +00:00
deh_soc.h
deh_tables.c Lua ABC -> Lua 123, move dpad to generic to make room for lua gamecontrol translation 2024-09-27 03:28:39 -07:00
deh_tables.h
dehacked.c SOC/Lua null struct safety 2024-10-04 18:35:46 -04:00
dehacked.h
discord.c Use kartkrew.org for Discord assets 2024-07-21 12:56:42 -04:00
discord.h
doomdata.h
doomdef.h FRIENDCODE (aka, Teamplay) 2024-09-17 01:41:26 +00:00
doomstat.h Add roundqueue -show 2024-10-11 13:46:30 +01:00
doomtype.h
endian.h
f_finale.c Fix skip loop only working by accident 2024-08-28 18:19:37 -07:00
f_finale.h
f_wipe.cpp
fastcmp.h
filesrch.c
filesrch.h
font.c
font.h
g_build_ticcmd.cpp Lua ABC -> Lua 123, move dpad to generic to make room for lua gamecontrol translation 2024-09-27 03:28:39 -07:00
g_demo.cpp Fixes crashes in TA when reading ghosts 2024-09-10 22:20:55 -04:00
g_demo.h
g_game.c G_GetNextMap cleanup 2024-10-11 13:46:33 +01:00
g_game.h Merge branch 'queue-skin' into 'master' 2024-09-28 17:46:42 +00:00
g_gamedata.cpp Use lambda funcs for skin/map/cup records into JSON 2024-08-26 00:31:06 +01:00
g_gamedata.h
g_input.c Shorter key names 2024-09-28 02:52:31 -07:00
g_input.h Controller type refactor 2024-09-27 03:28:40 -07:00
g_party.cpp
g_party.h
g_state.h
http-mserv.c
hu_stuff.c Fix extra debug print in patch allocation 2024-09-27 03:29:07 -07:00
hu_stuff.h
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h
i_system.h Add Online Manual and I_OpenURL stuff 2024-05-18 21:09:00 -07:00
i_tcp.c
i_tcp.h
i_tcp_detail.h
i_threads.h
i_time.c
i_time.h
i_video.h
i_video_common.cpp Ensure no FPS/Delay on map thumbnails 2024-08-05 00:41:05 -04:00
info.c Fix Battle Overtime resync under certain conditions 2024-10-04 14:57:29 -07:00
info.h Wall transfer buffs 2024-09-15 21:05:30 -07:00
k_bans.cpp
k_bans.h
k_battle.c FRIENDCODE (aka, Teamplay) 2024-09-17 01:41:26 +00:00
k_battle.h
k_bheap.c
k_bheap.h
k_boss.c
k_boss.h
k_bot.cpp FRIENDCODE (aka, Teamplay) 2024-09-17 01:41:26 +00:00
k_bot.h
k_botitem.cpp FRIENDCODE (aka, Teamplay) 2024-09-17 01:41:26 +00:00
k_botsearch.cpp FRIENDCODE (aka, Teamplay) 2024-09-17 01:41:26 +00:00
k_brightmap.c Fix off-by-one error in BRIGHT and TERRAIN lump parsing 2024-05-31 17:03:51 +02:00
k_brightmap.h
k_collide.cpp Sneaker Lift 2024-08-25 23:50:10 +00:00
k_collide.h
k_color.c k_color: Fix support for more than 255 skincolors 2024-08-24 15:22:19 +01:00
k_color.h k_color: Fix support for more than 255 skincolors 2024-08-24 15:22:19 +01:00
k_credits.cpp
k_credits.h
k_dialogue.cpp big ol fucking fuck 2024-09-27 03:29:07 -07:00
k_dialogue.h
k_dialogue.hpp
k_director.cpp
k_director.h
k_endcam.cpp
k_endcam.h
k_follower.c
k_follower.h
k_grandprix.c Update bot followers too 2024-09-08 06:37:41 -04:00
k_grandprix.h
k_hitlag.c
k_hitlag.h
k_hud.cpp Merge branch 'queue-skin' into 'master' 2024-09-28 17:46:42 +00:00
k_hud.h big ol fucking fuck 2024-09-27 03:29:07 -07:00
k_hud_track.cpp Use splitfont for FPZ help text 2024-09-27 04:20:44 -07:00
k_kart.c Fix flipped G_SameTeam in K_FindJawzTarget 2024-10-04 19:20:07 -04:00
k_kart.h Wall transfer buffs 2024-09-15 21:05:30 -07:00
k_mapuser.c
k_mapuser.h
k_menu.h Merge branch 'queue-skin' into 'master' 2024-09-28 17:46:42 +00:00
k_menudraw.c Admin Tools descriptige input 2024-09-28 03:03:40 -07:00
k_menufunc.c Fix gravity CVAR crashing when changed from the menu (resolves #106) 2024-05-19 23:06:37 +00:00
k_objects.h New Ballhog design 2024-08-28 01:26:53 -04:00
k_pathfind.c
k_pathfind.h
k_podium.cpp
k_podium.h
k_powerup.cpp
k_powerup.h
k_profiles.cpp Migrate old profiles, set descriptiveinput Modern 2024-09-27 06:44:00 -07:00
k_profiles.h Migrate old profiles, set descriptiveinput Modern 2024-09-27 06:44:00 -07:00
k_pwrlv.c FRIENDCODE (aka, Teamplay) 2024-09-17 01:41:26 +00:00
k_pwrlv.h
k_race.c
k_race.h
k_rank.cpp Exp hud math for target 500 at 1.0 exp 2024-08-24 23:27:20 +00:00
k_rank.h
k_respawn.c Can cross checkpoints when respawning and in NOCLIP state now 2024-09-15 20:48:33 +00:00
k_respawn.h
k_roulette.c Fix compile warnings 2024-08-28 17:56:11 -04:00
k_roulette.h Dynamic Roulette: mega cleanup, mini fixes 2024-08-21 02:28:31 -07:00
k_serverstats.c
k_serverstats.h
k_specialstage.c
k_specialstage.h
k_tally.cpp Exp hud math for target 500 at 1.0 exp 2024-08-24 23:27:20 +00:00
k_tally.h
k_terrain.c New ice slope physics 2024-08-24 22:19:08 -04:00
k_terrain.h Store terrain ID instead of terrain pointer, add new helpers and accomodate for this 2024-05-31 21:15:40 +02:00
k_vote.c
k_vote.h
k_waypoint.cpp
k_waypoint.h
k_zvote.c Improve descriptive zvote offsetting 2024-09-27 15:43:19 -07:00
k_zvote.h
keys.h
libdivide.h
lua_baselib.c Expose most of the music handler to Lua 2024-08-28 22:04:31 +00:00
lua_blockmaplib.c
lua_consolelib.c
lua_followerlib.c Expose follower array and follower_t to lua 2024-08-22 13:05:41 +00:00
lua_hook.h FRIENDCODE (aka, Teamplay) 2024-09-17 01:41:26 +00:00
lua_hooklib.c FRIENDCODE (aka, Teamplay) 2024-09-17 01:41:26 +00:00
lua_hud.h
lua_hudlib.c No look lua support wheeeeeeeeeee 2024-09-27 03:28:37 -07:00
lua_hudlib_drawlist.c Expose V_SetClipRect and V_ClearClipRect to lua 2024-06-04 17:16:12 +08:00
lua_hudlib_drawlist.h Expose V_SetClipRect and V_ClearClipRect to lua 2024-06-04 17:16:12 +08:00
lua_infolib.c SOC/Lua null struct safety 2024-10-04 18:35:46 -04:00
lua_libs.h Expose follower array and follower_t to lua 2024-08-22 13:05:41 +00:00
lua_maplib.c
lua_mathlib.c
lua_mobjlib.c
lua_playerlib.c Merge branch 'queue-skin' into 'master' 2024-09-28 17:46:42 +00:00
lua_polyobjlib.c
lua_profile.cpp
lua_profile.h
lua_script.c FRIENDCODE (aka, Teamplay) 2024-09-17 01:41:26 +00:00
lua_script.h Expose most of the music handler to Lua 2024-08-28 22:04:31 +00:00
lua_skinlib.c
lua_taglib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_avrecorder.cpp
m_avrecorder.h
m_avrecorder.hpp
m_bbox.c
m_bbox.h
m_cheat.c clearscores is now setscore 2024-10-11 13:40:11 +01:00
m_cheat.h clearscores is now setscore 2024-10-11 13:40:11 +01:00
m_cond.c
m_cond.h
m_dllist.h
m_easing.c
m_easing.h
m_fixed.c
m_fixed.h
m_memcpy.c
m_misc.cpp "snapshotmaps" command 2024-07-21 08:54:49 -04:00
m_misc.h "snapshotmaps" command 2024-07-21 08:54:49 -04:00
m_perfstats.c
m_perfstats.h
m_pw.cpp
m_pw.h
m_pw_hash.c
m_pw_hash.h
m_queue.c
m_queue.h
m_random.c
m_random.h FRIENDCODE (aka, Teamplay) 2024-09-17 01:41:26 +00:00
m_swap.h
md5.c
md5.h
mobj.hpp
mobj_list.hpp WIP Race Checkpoints 2024-08-13 20:20:21 -04:00
mobj_list_view.hpp
mserv.c
mserv.h
music.cpp Expose most of the music handler to Lua 2024-08-28 22:04:31 +00:00
music.h Expose most of the music handler to Lua 2024-08-28 22:04:31 +00:00
music_detail.hpp
music_manager.cpp
music_manager.hpp
music_tune.hpp
p5prof.h
p_ceilng.c
p_enemy.c FRIENDCODE (aka, Teamplay) 2024-09-17 01:41:26 +00:00
p_floor.c
p_inter.c FRIENDCODE (aka, Teamplay) 2024-09-17 01:41:26 +00:00
p_lights.c
p_link.cpp
p_link.h
p_local.h Fix mobjcache memory leak after reloading gamestate 2024-10-07 19:15:51 -05:00
p_loop.c
p_map.c Clean up debug messages left from slope adjustments branch 2024-09-16 12:18:20 +00:00
p_mapthing.cpp
p_maputl.c Slope launch physiscs adjustments 2024-09-16 00:47:45 +00:00
p_maputl.h Slope launch physiscs adjustments 2024-09-16 00:47:45 +00:00
p_mobj.c Fix mobjcache memory leak after reloading gamestate 2024-10-07 19:15:51 -05:00
p_mobj.h New Ballhog design 2024-08-28 01:26:53 -04:00
p_polyobj.c
p_polyobj.h
p_pspr.h
p_saveg.cpp Fix mobjcache memory leak after reloading gamestate 2024-10-07 19:15:51 -05:00
p_saveg.h
p_setup.cpp FRIENDCODE (aka, Teamplay) 2024-09-17 01:41:26 +00:00
p_setup.h FRIENDCODE (aka, Teamplay) 2024-09-17 01:41:26 +00:00
p_sight.c
p_slopes.c New ice slope physics 2024-08-24 22:19:08 -04:00
p_slopes.h
p_spec.c FRIENDCODE (aka, Teamplay) 2024-09-17 01:41:26 +00:00
p_spec.h FRIENDCODE (aka, Teamplay) 2024-09-17 01:41:26 +00:00
p_sweep.cpp
p_sweep.hpp
p_telept.c
p_test.cpp
p_tick.c FRIENDCODE (aka, Teamplay) 2024-09-17 01:41:26 +00:00
p_tick.h
p_user.c Reimplement midgame Pause Menu flow for Spectate status change 2024-09-22 17:44:26 +01:00
r_bbox.c
r_bsp.cpp
r_bsp.h
r_data.c New ice slope physics 2024-08-24 22:19:08 -04:00
r_data.h
r_debug.cpp Shrink lighting improvement 2024-05-12 23:34:36 -04:00
r_debug.hpp
r_debug_detail.hpp
r_debug_parser.cpp
r_debug_printer.cpp Fix osx pipeline being unhappy for unordered_map 2024-10-04 19:07:31 -04:00
r_defs.h
r_draw.cpp
r_draw.h
r_draw_column.cpp
r_draw_span.cpp
r_fps.c
r_fps.h
r_local.h
r_main.cpp "snapshotmaps" command 2024-07-21 08:54:49 -04:00
r_main.h big ol fucking fuck 2024-09-27 03:29:07 -07:00
r_patch.cpp
r_patch.h
r_patchrotation.c
r_patchrotation.h
r_picformats.c
r_picformats.h
r_plane.cpp
r_plane.h
r_portal.c
r_portal.h
r_segs.cpp
r_segs.h
r_skins.c Queued skin/color changes 2024-09-07 10:54:36 -04:00
r_skins.h
r_sky.c
r_sky.h
r_splats.c
r_splats.h
r_spritefx.cpp
r_state.h
r_textures.c Store terrain ID instead of terrain pointer, add new helpers and accomodate for this 2024-05-31 21:15:40 +02:00
r_textures.h Store terrain ID instead of terrain pointer, add new helpers and accomodate for this 2024-05-31 21:15:40 +02:00
r_textures_dups.cpp
r_things.cpp Try preventing players during snapshotmaps 2024-07-26 22:59:49 -04:00
r_things.h "snapshotmaps" command 2024-07-21 08:54:49 -04:00
s_sound.c
s_sound.h
sanitize.cpp
sanitize.h
screen.c
screen.h Remember the last used window display 2024-05-18 23:55:19 +10:00
slope_anchors.c
sounds.c Wall transfer buffs 2024-09-15 21:05:30 -07:00
sounds.h Wall transfer buffs 2024-09-15 21:05:30 -07:00
st_stuff.c Merge branch 'queue-skin' into 'master' 2024-09-28 17:46:42 +00:00
st_stuff.h
strcasestr.c
string.c
stun.cpp
stun.h
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
taglist.c
taglist.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
typedef.h XD_REQMAPQUEUE --> PT_REQMAPQUEUE 2024-10-11 13:46:26 +01:00
v_draw.cpp big ol fucking fuck 2024-09-27 03:29:07 -07:00
v_draw.hpp Fix osx pipeline being unhappy for unordered_map 2024-10-04 19:07:31 -04:00
v_draw_setter.hpp
v_video.cpp Compilation error repair 2024-09-28 20:27:50 +01:00
v_video.h No look lua support wheeeeeeeeeee 2024-09-27 03:28:37 -07:00
version.h Bump MODVERSION for 2.4 2024-05-21 00:03:01 -05:00
vid_copy.s
w_wad.cpp The text spacing vortex consumes all 2024-09-27 03:28:37 -07:00
w_wad.h
y_inter.cpp Merge branch 'queue-skin' into 'master' 2024-09-28 17:46:42 +00:00
y_inter.h FRIENDCODE (aka, Teamplay) 2024-09-17 01:41:26 +00:00
z_zone.c
z_zone.h