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				https://github.com/coop-deluxe/sm64coopdx.git
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					Fix other various buffer overflows and make string conversion 188% faster
				
				
			
		
					#160 -Commit
						fcef8699f2
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						thirdpartymirrors
			
				
					Fix Texture type; add various get_name functions (#945)
				
				
			
		
					#154 -Commit
						d9f5869fcd
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						thirdpartymirrors
			
				
					Add lua params support to level macros (allocate dialog pt. 2) (#905)
				
				
			
		
					#151 -Commit
						1c71449ed2
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						thirdpartymirrors
			
				
					Revert "Reset Mario animations on server shutdown"
				
				
			
		
					#148 -Commit
						653056bd10
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						thirdpartymirrors
			
				
					Revert "Read-Only marked as protected" (#921)
				
				
			
		
					#145 -Commit
						6f9c83d3e4
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						thirdpartymirrors
			
				
					Gfx commands to Copy Lights into Env/Prim color (#927)
				
				
			
		
					#143 -Commit
						5f1a2d0b42
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						thirdpartymirrors
			
				
					Fix the FPS display for displaying FPS counts higher than 5 digits (#931)
				
				
			
		
					#141 -Commit
						95588761fd
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						thirdpartymirrors
			
				
					Add Option to Save Active Palette as Preset (#899)
				
				
			
		
					#140 -Commit
						d2860d70da
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						thirdpartymirrors
			
				
					fixed non directory mod reloading for dev mode
				
				
			
		
					#135 -Commit
						a38a7525b5
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						thirdpartymirrors
			
				
					Add  ``smlua_text_utils_allocate_dialog`` (#896)
				
				
			
		
					#132 -Commit
						03b29489b1
						pushed by
						thirdpartymirrors