Marioiscool246
7b4b873d39
Add fov adjustment to djui_hud_world_pos_to_screen_pos ( #374 )
...
* Add fov adjustment to djui_hud_world_pos_to_screen_pos
sFOVState is now a global (gFOVState)
djui_hud_world_pos_to_screen_pos now returns false if the position is behind the camera
* Fix aspect ratio parentheses
* Rerun autogen
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Co-authored-by: Marioiscool246 <marioiscool101@gmail.com>
2023-04-30 22:54:55 -04:00
MysterD
57e2795682
Bump version number
2023-04-30 18:29:08 -07:00
MysterD
d5663f2cb1
Moved dev stuff
2023-04-30 17:58:52 -07:00
MysterD
01d91ff07d
Added profiling to more places to make lag easier to track down
2023-04-30 17:39:45 -07:00
MysterD
db939f8efd
Fix when compiling without COOPNET
2023-04-29 18:15:41 -07:00
djoslin
242740fbf5
Increase max resend attempts for the initial packet
2023-04-29 00:43:34 -07:00
PeachyPeach
2aa6e1aa08
custom animations no dynos ( #371 )
...
Load animations with smlua_anim_util_register_animation and set them with smlua_anim_util_set_animation.
2023-04-28 21:00:17 -07:00
Isaac0-dev
08d31b8255
give mods more control over animations ( #369 )
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* give mods more control over animations
- added HOOK_ON_OBJECT_ANIM_UPDATE
- make some animation values mutable
* add to docs
2023-04-29 01:56:18 +02:00
PeachyPeach
adba0f6de8
Bug fix: level_script_parse ( #366 )
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* Bug fix: level_script_parse
* level_is_vanilla_level
2023-04-29 01:55:29 +02:00
MysterD
61bb4ff439
Sync player knockbackTimer
2023-04-28 13:07:58 -07:00
MysterD
e9ecf7a8f4
Made light maps a little less hacky
2023-04-28 00:22:30 -07:00
MysterD
ba4ed58cfa
Hacked lightmaps in
2023-04-27 20:46:22 -07:00
MysterD
d84be97157
Fixed do_multiply optimization
2023-04-27 12:28:39 -07:00
MysterD
e945eb9572
Added an optimization back in
2023-04-27 00:54:02 -07:00
MysterD
36a7e674e2
Added three more combiners
2023-04-27 00:17:04 -07:00
MysterD
08df8a3c17
Support more color combiners
2023-04-26 23:12:22 -07:00
MysterD
9f269ba7dd
Detect 2-cycle and when to apply optimizations
2023-04-26 21:05:32 -07:00
MysterD
8840649887
Started adding support for advanced materials (2cycle)
2023-04-26 20:37:25 -07:00
MysterD
d541d626c4
Make sure gfx_update_loaded_texture() stays in bounds
2023-04-26 16:19:53 -07:00
MysterD
c8669e7dd3
Add incomplete support for multi-textures
2023-04-26 14:55:26 -07:00
MysterD
bafd74dca6
Merge branch 'coop' of github.com:sm64ex-coop-dev/sm64ex-coop into coop
2023-04-25 20:27:44 -07:00
MysterD
dd197f2c5e
Added MSAA to OpenGL (SDL2)
...
Fixed text rendering bug where UVs were rounded incorrectly
2023-04-25 20:27:05 -07:00
SMS Alfredo
57ceb6543f
Expose o->collidedObjs to Lua via obj_get_collided_object function ( #362 )
...
* The function
* Autogen
* Add index parameter
2023-04-25 21:43:07 -04:00
Isaac0-dev
03ddc00525
stop djui_hud_set_render_behind_hud from effecting the main djui ( #359 )
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* stop djui_hud_set_render_behind_hud from effecting the main djui
* use djui_reset_hud_params
2023-04-25 21:42:21 -04:00
MysterD
f2a8df7728
Made nametags mod interpolate names and health
2023-04-24 16:45:25 -07:00
MysterD
a216b9c2d9
Added download estimate time to join panel
2023-04-24 15:07:12 -07:00
MysterD
d57646ab5f
Reset hud color if it was altered
2023-04-24 13:12:12 -07:00
MysterD
97d48d3278
Make sure djui isn't affected by mods that change settings out of HOOK_ON_RENDER
2023-04-24 13:06:36 -07:00
MysterD
2048c8a164
Reset resolution, font, and rotation before and after HOOK_ON_HUD_RENDER
2023-04-24 13:04:46 -07:00
MysterD
1b8baecaf9
Merge branch 'coop' of github.com:sm64ex-coop-dev/sm64ex-coop into coop
2023-04-24 12:54:51 -07:00
MysterD
1f11cf00d2
Make permanent vanilla models use their vanilla slot
2023-04-24 12:52:44 -07:00
PeachyPeach
fe934ffe82
djui_hud_set_rotation ( #356 )
...
* djui_hud_set_rotation
* some goddard textures
2023-04-24 06:34:21 -04:00
MysterD
59453c6165
Notify the user when the language folder could not be read
2023-04-24 02:10:40 -07:00
MysterD
5113e9e99c
Fixed crash in djui_gfx_render_texture_tile()
2023-04-24 01:16:54 -07:00
MysterD
07324c5396
Clarify dynos usage message
2023-04-24 01:02:44 -07:00
MysterD
c1e33f5e70
Doubled extended model id size, avoided using vanilla object slots
2023-04-24 01:01:50 -07:00
PeachyPeach
df248e5139
Adding hazardType to HOOK_ALLOW_HAZARD_SURFACE; more loading info ( #355 )
2023-04-23 12:11:56 -04:00
Isaac0-dev
1e8dfa66fd
stop trapping cursor in window leaving fullscreen ( #353 )
2023-04-23 12:10:43 -04:00
Isaac0-dev
e44a3c775d
allow players to change paginated pages with L/R ( #354 )
2023-04-23 12:10:30 -04:00
MysterD
b674304ddd
Correct off-by-one error in paginated display count
2023-04-22 17:46:22 -07:00
MysterD
865d17b512
Adjusted kerning
2023-04-22 02:44:19 -07:00
MysterD
afe7e28fb3
Fix djui interactable crash when they get destroyed
2023-04-22 02:12:03 -07:00
MysterD
eb413b5777
Fix osPiStartDma() crash - force sound entries to stay in bounds
2023-04-22 01:30:41 -07:00
MysterD
c6f33966b4
Fix DirectX memory leak (thanks integerbang)
2023-04-21 22:53:32 -07:00
MysterD
370ab9894b
Fixed text rendering again
2023-04-20 20:57:09 -07:00
MysterD
13cfebca7a
Merge branch 'coop' of github.com:sm64ex-coop-dev/sm64ex-coop into coop
2023-04-20 20:54:28 -07:00
MysterD
030e2d68d6
Added cyrillic to normal/tiny fonts
2023-04-20 20:54:19 -07:00
PeachyPeach
8311116cdf
obj_init_animation_with_accel_and_sound + fix collision_find_surface_on_ray parameter names ( #352 )
2023-04-20 19:43:37 -04:00
MysterD
509c82fcd5
Made font-normal kerning consistent
2023-04-20 12:58:17 -07:00
MysterD
737b790869
Fixed some text rendering issues
2023-04-20 12:41:34 -07:00