Commit graph

2751 commits

Author SHA1 Message Date
Marioiscool246
7b4b873d39
Add fov adjustment to djui_hud_world_pos_to_screen_pos (#374)
* Add fov adjustment to djui_hud_world_pos_to_screen_pos
sFOVState is now a global (gFOVState)
djui_hud_world_pos_to_screen_pos now returns false if the position is behind the camera

* Fix aspect ratio parentheses

* Rerun autogen

---------

Co-authored-by: Marioiscool246 <marioiscool101@gmail.com>
2023-04-30 22:54:55 -04:00
MysterD
57e2795682 Bump version number 2023-04-30 18:29:08 -07:00
MysterD
d5663f2cb1 Moved dev stuff 2023-04-30 17:58:52 -07:00
MysterD
01d91ff07d Added profiling to more places to make lag easier to track down 2023-04-30 17:39:45 -07:00
MysterD
db939f8efd Fix when compiling without COOPNET 2023-04-29 18:15:41 -07:00
djoslin
242740fbf5 Increase max resend attempts for the initial packet 2023-04-29 00:43:34 -07:00
PeachyPeach
2aa6e1aa08
custom animations no dynos (#371)
Load animations with smlua_anim_util_register_animation and set them with smlua_anim_util_set_animation.
2023-04-28 21:00:17 -07:00
Isaac0-dev
08d31b8255
give mods more control over animations (#369)
* give mods more control over animations

- added HOOK_ON_OBJECT_ANIM_UPDATE
- make some animation values mutable

* add to docs
2023-04-29 01:56:18 +02:00
PeachyPeach
adba0f6de8
Bug fix: level_script_parse (#366)
* Bug fix: level_script_parse

* level_is_vanilla_level
2023-04-29 01:55:29 +02:00
MysterD
61bb4ff439 Sync player knockbackTimer 2023-04-28 13:07:58 -07:00
MysterD
e9ecf7a8f4 Made light maps a little less hacky 2023-04-28 00:22:30 -07:00
MysterD
ba4ed58cfa Hacked lightmaps in 2023-04-27 20:46:22 -07:00
MysterD
d84be97157 Fixed do_multiply optimization 2023-04-27 12:28:39 -07:00
MysterD
e945eb9572 Added an optimization back in 2023-04-27 00:54:02 -07:00
MysterD
36a7e674e2 Added three more combiners 2023-04-27 00:17:04 -07:00
MysterD
08df8a3c17 Support more color combiners 2023-04-26 23:12:22 -07:00
MysterD
9f269ba7dd Detect 2-cycle and when to apply optimizations 2023-04-26 21:05:32 -07:00
MysterD
8840649887 Started adding support for advanced materials (2cycle) 2023-04-26 20:37:25 -07:00
MysterD
d541d626c4 Make sure gfx_update_loaded_texture() stays in bounds 2023-04-26 16:19:53 -07:00
MysterD
c8669e7dd3 Add incomplete support for multi-textures 2023-04-26 14:55:26 -07:00
MysterD
bafd74dca6 Merge branch 'coop' of github.com:sm64ex-coop-dev/sm64ex-coop into coop 2023-04-25 20:27:44 -07:00
MysterD
dd197f2c5e Added MSAA to OpenGL (SDL2)
Fixed text rendering bug where UVs were rounded incorrectly
2023-04-25 20:27:05 -07:00
SMS Alfredo
57ceb6543f
Expose o->collidedObjs to Lua via obj_get_collided_object function (#362)
* The function

* Autogen

* Add index parameter
2023-04-25 21:43:07 -04:00
Isaac0-dev
03ddc00525
stop djui_hud_set_render_behind_hud from effecting the main djui (#359)
* stop djui_hud_set_render_behind_hud from effecting the main djui

* use djui_reset_hud_params
2023-04-25 21:42:21 -04:00
MysterD
f2a8df7728 Made nametags mod interpolate names and health 2023-04-24 16:45:25 -07:00
MysterD
a216b9c2d9 Added download estimate time to join panel 2023-04-24 15:07:12 -07:00
MysterD
d57646ab5f Reset hud color if it was altered 2023-04-24 13:12:12 -07:00
MysterD
97d48d3278 Make sure djui isn't affected by mods that change settings out of HOOK_ON_RENDER 2023-04-24 13:06:36 -07:00
MysterD
2048c8a164 Reset resolution, font, and rotation before and after HOOK_ON_HUD_RENDER 2023-04-24 13:04:46 -07:00
MysterD
1b8baecaf9 Merge branch 'coop' of github.com:sm64ex-coop-dev/sm64ex-coop into coop 2023-04-24 12:54:51 -07:00
MysterD
1f11cf00d2 Make permanent vanilla models use their vanilla slot 2023-04-24 12:52:44 -07:00
PeachyPeach
fe934ffe82
djui_hud_set_rotation (#356)
* djui_hud_set_rotation

* some goddard textures
2023-04-24 06:34:21 -04:00
MysterD
59453c6165 Notify the user when the language folder could not be read 2023-04-24 02:10:40 -07:00
MysterD
5113e9e99c Fixed crash in djui_gfx_render_texture_tile() 2023-04-24 01:16:54 -07:00
MysterD
07324c5396 Clarify dynos usage message 2023-04-24 01:02:44 -07:00
MysterD
c1e33f5e70 Doubled extended model id size, avoided using vanilla object slots 2023-04-24 01:01:50 -07:00
PeachyPeach
df248e5139
Adding hazardType to HOOK_ALLOW_HAZARD_SURFACE; more loading info (#355) 2023-04-23 12:11:56 -04:00
Isaac0-dev
1e8dfa66fd
stop trapping cursor in window leaving fullscreen (#353) 2023-04-23 12:10:43 -04:00
Isaac0-dev
e44a3c775d
allow players to change paginated pages with L/R (#354) 2023-04-23 12:10:30 -04:00
MysterD
b674304ddd Correct off-by-one error in paginated display count 2023-04-22 17:46:22 -07:00
MysterD
865d17b512 Adjusted kerning 2023-04-22 02:44:19 -07:00
MysterD
afe7e28fb3 Fix djui interactable crash when they get destroyed 2023-04-22 02:12:03 -07:00
MysterD
eb413b5777 Fix osPiStartDma() crash - force sound entries to stay in bounds 2023-04-22 01:30:41 -07:00
MysterD
c6f33966b4 Fix DirectX memory leak (thanks integerbang) 2023-04-21 22:53:32 -07:00
MysterD
370ab9894b Fixed text rendering again 2023-04-20 20:57:09 -07:00
MysterD
13cfebca7a Merge branch 'coop' of github.com:sm64ex-coop-dev/sm64ex-coop into coop 2023-04-20 20:54:28 -07:00
MysterD
030e2d68d6 Added cyrillic to normal/tiny fonts 2023-04-20 20:54:19 -07:00
PeachyPeach
8311116cdf
obj_init_animation_with_accel_and_sound + fix collision_find_surface_on_ray parameter names (#352) 2023-04-20 19:43:37 -04:00
MysterD
509c82fcd5 Made font-normal kerning consistent 2023-04-20 12:58:17 -07:00
MysterD
737b790869 Fixed some text rendering issues 2023-04-20 12:41:34 -07:00