Commit graph

20 commits

Author SHA1 Message Date
Agent X
3e540790a3
Basic Vertex Point Lighting Engine (#716)
* CONCEPT: Basic vertex lighting engine

Set the geometry mode on your model to G_LIGHTING_ENGINE_EXT, spawn a `bhvAmbientLight`, spawn some `bhvPointLight`s, and then you got yourself a mighty interesting scene.

* Fixes

* How did I miss this

* Make light set home pos
2025-03-27 16:36:02 -04:00
Cooliokid956
efcfff210d
Miscellaneous additions (#711)
- Fixed script file path shortening for Windows in console errors (what I could at least, the one left unfixed is preprocessed and I can't mess with that)
- Adjusted audio sanity check messages to sound more natural
- 9 new functions added:

## `audio_stream_set_loop_points(audio, start, end)`
Sets an audio stream's loop points in samples, no longer requiring a hacky method to loop streams in mods

## `get_active_mod()`
Returns the mod currently being processed, can be used by mods with APIs to determine what they're being used by and react accordingly

## `get_area_update_counter()`
Returns `gAreaUpdateCounter`, can be used to determine various in-game statistics, as well as if the game is being updated

## Exposed several object pointers
`get_current_object()` to retrieve `gCurrentObject`
`get_dialog_object()` to retrieve `gContinueDialogFunctionObject`
`(get|set)_cutscene_focus()` to retrieve/assign `gCutsceneFocus`
`(get|set)_secondary_camera_focus()` to retrieve/assign `gSecondCameraFocus`
2025-03-24 07:31:06 +10:00
Agent X
2479eaabfb This new camera code is NOT up to pollos standards. 2025-03-18 23:06:36 -04:00
Sunk
edacdcc7e4
More settings to the Camera settings menu (#555)
Some checks are pending
Build coop / build-ubuntu (push) Waiting to run
Build coop / build-windows (push) Waiting to run
Build coop / build-macos-arm (push) Waiting to run
Build coop / build-macos-intel (push) Waiting to run
Sherbie's suggestions from #497 and #538, as well as suggestions from others on discord.
Add 2 new camera settings to free camera, being camera collision and dpad usage.
Add an entire new camera submenu for romhack camera, which are now no longer exclusive to romhacks.
2025-03-14 13:01:51 +10:00
Isaac0-dev
04ea4d6ad4 smlua use lot and lvt names rather than an index 2025-03-10 12:21:48 +10:00
Isaac0-dev
d6e243c4a7 add obj_get_model_id_extended, remember regular model ids 2025-03-04 15:09:09 +10:00
Isaac0-dev
f238b3d0f5
allow Lua to manipulate displaylists and vertices (#675)
Co-authored-by: ManIsCat2 <137772623+ManIsCat2@users.noreply.github.com>
2025-02-27 14:27:55 +10:00
Isaac0-dev
2ec4b5e53c set_find_wall_direction 2025-02-22 11:54:07 +10:00
Isaac0-dev
b1b5b93dcc remove some dangerous functions 2025-02-13 22:33:34 +10:00
Agent X
fefb222198 Re-expose function 2025-01-10 19:04:55 -05:00
John S
be0e47a4c2
Documentation of mario.h, mario_actions_airborne.c, mario_actions_automatic.c, mario_actions_cutscene.c, and mario_actions_moving.c (#601)
* WIP mario.h - mario_actions_moving.c

* Fix improper list formatting

bulleted lists are broken due to whitespace stripping, i may fix this later.

* Fix some issues in formatting and missing descriptions

* Accidental struct syntax fix

* Fix repeating descriptions

* Fix repeating descriptions final
2024-12-31 21:00:54 -05:00
Agent X
faceaa684a Document sound functions 2024-12-16 20:18:28 -05:00
Agent X
bd09ed0298 Small code comment changes 2024-12-13 20:13:55 -05:00
John S
7d0b184fa5
Document surface_collision.h (#549)
* Document surface_collision.h

Add documentation to the functions of surface_collision.h

* Make descriptions a little more clear

* Fix random space
2024-12-12 00:02:07 -05:00
Agent X
f9d560aa78 Document some more functions (55.03%) 2024-12-08 18:38:23 -05:00
Agent X
e9039df03e Document smlua_*_utils.h files (16.94%) 2024-12-07 21:53:08 -05:00
John S
58de87d1c1
Documentation of area.h and characters.h (#548)
* Documentation of characters.h

Documenting characters.h

* Add documentation to Area.h

* Redo autogen for new descriptions
2024-12-07 16:06:27 -05:00
Agent X
1aa7524380 Improve auto documentation system 2024-12-07 11:39:29 -05:00
John S
c3539cfb58
Add descriptions to the auto-doc (#545)
Cleaned up math_util.h a little bit and added a description system for use with the autodoc.
2024-12-07 11:31:11 -05:00
Blockyyy
fa2ec0957b
add set_room_override (#522)
lets you override the displayed room, do set_room_override(-1) in order to get back to normal
2024-11-29 07:48:19 +10:00