Commit graph

302 commits

Author SHA1 Message Date
WBmarioo
68f4fd18d7
Originals Edits (#951)
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* Originals edits

Added VL Tone and CJ Luigi voices. VL is a (slightly, not as much as djoslin toad) pitched up mario voice and CJ uses excoop's original luigi voice.

* Fix some things

Fix one, will fix voice table soon

* Update main.lua

Fix typo

* Fix 3

final fix, with indenting

* update voice pitch code

edits to toad/vl voice pitch code. added three voice files to CJ, now his table is completed.

* pitch table

is a table and it looks better now
2025-09-23 19:08:46 +02:00
Baconator2558
c9db7006a3
Add Ability to Hide HUD on Act Select Screen (#880) 2025-07-29 11:42:55 +10:00
Agent X
1f2e09da6e Re-arrange some parameters and add math.round
Co-Authored-By: xLuigiGamerx <88401287+xLuigiGamerx@users.noreply.github.com>
2025-05-28 22:34:45 -04:00
Agent X
3b7b413989 Day Night Cycle DX v2.5.1
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2025-05-26 17:49:02 -04:00
xLuigiGamerx
625646aeeb
Updated [CS] The Originals models to add missing reverts (#828)
* Added `xOffset` and `yOffset` to the `DjuiFont` struct to align the custom hud fonts

* Replaced `VL-Tones and CJes` CS pack with `The Originals` CS pack

* Removed the shading from the emblems and sideburns for `[CS] The Originals`

* Updated Djoslin0 Toad to give him recolorable hair and updated CJes and VL-Tones Luigi hud icons.

* Updated `[CS] The Originals` models to add missing reverts

* Wrong outdated Djoslin Toad model fix
2025-05-26 10:26:00 -04:00
Agent X
68051b907b update CS [build]
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2025-05-17 21:25:46 -04:00
Agent X
3e1c04dbe7 Update Day Night Cycle DX to new v2.5
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2025-05-04 11:55:08 -04:00
xLuigiGamerx
bf8d6e4a1b
Updated Djoslin Toad to give him recolorable hair and updated CJes and VL-Tones Luigi's hud icons (#787)
* Added `xOffset` and `yOffset` to the `DjuiFont` struct to align the custom hud fonts

* Replaced `VL-Tones and CJes` CS pack with `The Originals` CS pack

* Removed the shading from the emblems and sideburns for `[CS] The Originals`

* Updated Djoslin0 Toad to give him recolorable hair and updated CJes and VL-Tones Luigi hud icons.
2025-05-03 20:59:28 +02:00
xLuigiGamerx
3e4c5b862e
Removed the shading from the emblems and sideburns for [CS] The Originals (#749)
* Added `xOffset` and `yOffset` to the `DjuiFont` struct to align the custom hud fonts

* Replaced `VL-Tones and CJes` CS pack with `The Originals` CS pack

* Removed the shading from the emblems and sideburns for `[CS] The Originals`
2025-04-17 16:38:25 -04:00
Sunk
ff5becc0ea Fix hide-and-seek script error 2025-04-15 19:34:35 -04:00
xLuigiGamerx
e6bcf050b3
Added [CS] The Originals and removed [CS] VL-Tone & Cjes Luigi (#738)
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* Added `xOffset` and `yOffset` to the `DjuiFont` struct to align the custom hud fonts

* Replaced `VL-Tones and CJes` CS pack with `The Originals` CS pack
2025-04-10 19:57:27 -04:00
Yuyake
13516cb88e
New Moveset and Model Updates (#737)
Adjusts Yoshi's model and caps to take use of the new Emblem Lights.

Spike is adjusted using new material for Glasses.

Birdo Moveset is adjusted.

Paulien now has new moveset thanks to PeachyPeach.
2025-04-10 17:15:51 -04:00
Agent X
d3696a3745 Update builtin mods 2025-04-10 16:54:53 -04:00
Agent X
a8541f0470 Fixes 2025-04-01 00:04:45 -04:00
Agent X
6befdb09fe Update CS to v1.13 2025-03-31 15:50:24 -04:00
Agent X
14692e549b Remove png assets from default mods 2025-03-27 18:41:52 -04:00
Agent X
b93d2eb5ff [build] Update built-in mods
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Cjes & VL's code looks kinda messy...
2025-03-27 17:58:48 -04:00
Sunk
edacdcc7e4
More settings to the Camera settings menu (#555)
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Sherbie's suggestions from #497 and #538, as well as suggestions from others on discord.
Add 2 new camera settings to free camera, being camera collision and dpad usage.
Add an entire new camera submenu for romhack camera, which are now no longer exclusive to romhacks.
2025-03-14 13:01:51 +10:00
Yuyake
22726c58b4 Rosalina, Movesets and Updated Visuals 2025-03-07 20:17:07 -07:00
Yuyake
2ab7d32086
No longer for Peach only. 2025-03-07 20:08:27 -07:00
Yuyake
b464f1e9ff
C Files folder left out. 2025-03-07 20:07:14 -07:00
Agent X
450f21ff21 Update built-in mods 2025-01-11 15:12:48 -05:00
Agent X
710d007e93 Disable Nametags in hide and seek 2025-01-11 14:58:49 -05:00
Agent X
a997fe0a2e More fixes 2025-01-06 01:07:40 -05:00
Agent X
8caeeade67 Bug fixes 2025-01-05 21:09:15 -05:00
PeachyPeach
5314144e77
Fix smlua memory leaks (#606) 2025-01-03 18:50:35 -05:00
Agent X
54b2ba17e5 Update CS 2024-12-31 17:10:55 -05:00
Agent X
8c8b7e91a3 Update some things 2024-12-29 14:38:45 -05:00
Agent X
054b1bd03d Whoops 2024-12-28 11:38:50 -05:00
Agent X
8a245689aa Fix hard mode bug
Co-Authored-By: Mr.Needlemouse <103795210+64bitmouse@users.noreply.github.com>
2024-12-27 22:25:17 -05:00
Agent X
3fad60f725 Update CS 2024-12-27 17:22:59 -05:00
Agent X
f8f0b376f2 Update built-in mods 2024-12-26 20:28:35 -05:00
Agent X
319f7969fe Clean up SM74 code 2024-12-24 18:43:00 -05:00
Agent X
44e32f8bf2 Star Road code overhaul 2024-12-24 18:32:50 -05:00
Mr.Needlemouse
d6df2ff210
All Current Star Road Changes (#572)
* Star Road Fixes + Hard Mode Update 12-09-2024

- You now get sent to Zero Life after dying with a life count below Zero instead of at Zero
- Tuxie (Race Penguin) No longer clips through geometry when finishing the race in Colossal Candy Clutter
- Set Number of lives from 4 to 3 to be more accurate
- Implemented a fully functional Hard Mode as the original hack also had one (Hold L within 10 frames of Hosting a lobby to activate it, uses Backup Slot)
- Koopa the Quick in both Koopa Canyon and Mushroom Mountain Town no longer softlocks himself
- Added a signpost in Castle Grounds hinting at Hard Mode
- Fixed a strange warp node in Zero Life to warp you to the start warp
- Moved a Goomba farther from the Warp Pipe in Hidden Palace Finale to prevent him from hitting you immediately (Also makes Hard Mode Possible)

* Star Road Fixes 12/14/2024

- Updated SMSRSpaceBox's behavior so that it has a home, as it constantly snapped to origin before, which was why there were Pushable Metal Boxes in their place in Starlight Runway Act 2

- Added "Hard Mode" as it was part of the original hack. Either hold L Trig then Host with Star Road, or enable it in the mod menu. Hard Mode uses the backup save feature so that normal files wont be affected.

* Needle's Star Road Fixes 12/15/2024

Fixed a faulty Warp Node in Piranha Plant Pond that caused the player to sometimes enter the level origin instead of the level's correct entry warp

* Peachy's Requests (idk)

A bit nitpicky but that's my opinion. Maybe I'm just having an off day or something. Anyways, changes were made. I didn't provide the changes to the bhv and lvl files mainly since they already weren't there (probably to save on space?) I can probably add Star Road's but I have no clue about 74's.

* All Current Star Road Fixes

This is basically every change so far but in one commit

- You now get sent to Zero Life after dying with a life count below Zero instead of at Zero
- Tuxie (Race Penguin) No longer clips through geometry when finishing the race in Colossal Candy Clutter
- Set Number of lives from 4 to 3 to be more accurate
- Implemented a fully functional Hard Mode as the original hack also had one (Hold L and Host a lobby OR select "Hard Mode" in the mod menu  to activate it, uses Backup Slot)
- Koopa the Quick in both Koopa Canyon and Mushroom Mountain Town no longer softlocks himself
- Added a signpost in Castle Grounds hinting at Hard Mode
- Fixed a strange warp node in Zero Life to warp you to the start warp
- Moved a Goomba farther from the Warp Pipe in Hidden Palace Finale to prevent him from hitting you immediately (Also makes Hard Mode Possible)
- Fixed a faulty warp in Piranha Plant Pont Pond
- Added  name coloring to the mod description for easier readability for credits
- Altered the "SMSRSpaceBox" object's behavior to have a home using SET_HOME() so that Star 2, "Climb Through the Machinery", in Starlight Runway was casually possible (was previously just metal boxes with a different model)

* File Removal

Removing Level folders and behaviordata.c via request

* Update bhv_overrides.lua
2024-12-23 16:26:45 -05:00
EmeraldLockdown
0f8e397a25
Add Mod Categories (#214)
* Add Mod Categories

* Update French Translation

take 3, hope this coauthor works frfr

Co-Authored-By: Skeltan <110261917+Skeltan@users.noreply.github.com>

* Add "All" option

* Portugese translation

Co-Authored-By: Mechstreme <84944335+Mechstreme@users.noreply.github.com>

* Add Categorias to purtugese

Co-Authored-By: Mechstreme <84944335+Mechstreme@users.noreply.github.com>

* Update French.ini

Co-Authored-By: Skeltan <110261917+Skeltan@users.noreply.github.com>

* Free category from memory

* Update German Language

Co-Authored-By: DMMaster636 <86197998+DMMaster636@users.noreply.github.com>

* Add CS mod category

* Make built in character select mods use CS category

* Remove main Character Select mod from having category entry

CS has its own github repo so gonna let Squishy handle that

* Add all translations using DeepL

* Forgot to remove that

* Actually translate the italian language lol

* Remove uneccessary translation comments

* Ok, now I actually saved all the files, so this should work now :D

---------

Co-authored-by: Skeltan <110261917+Skeltan@users.noreply.github.com>
Co-authored-by: Mechstreme <84944335+Mechstreme@users.noreply.github.com>
Co-authored-by: DMMaster636 <86197998+DMMaster636@users.noreply.github.com>
2024-11-26 12:19:10 +10:00
Brobgonal Second
b730f7e58b
Fixed Toadette's hair being red, hair's palette now matches Toad's (#488) 2024-11-12 22:28:14 +10:00
Brobgonal Second
76c0f97c98
Updated Toadette's icon to match Toad's (#397)
* Fixed one Yoshi voiceline being stereo instead of mono

* Revert "Fixed one Yoshi voiceline being stereo instead of mono"

This reverts commit 10135bf94c.

* Fixed one Yoshi voiceline being stereo instead of mono

* Updated Toadette's icon to match Toad's
2024-11-12 22:27:56 +10:00
Brobgonal Second
4915bad1e7
Fixed one Yoshi voiceline being stereo instead of mono (#389)
* Fixed one Yoshi voiceline being stereo instead of mono

* Revert "Fixed one Yoshi voiceline being stereo instead of mono"

This reverts commit 10135bf94c.

* Fixed one Yoshi voiceline being stereo instead of mono
2024-10-27 15:52:35 +10:00
Brobgonal Second
a81d8fde26 Fixed a bug with the [CS] VL-Tone & Cjes Luigi mod (#383)
Fixed a bug with the [CS] VL-Tone & Cjes Luigi mod when enabled without the Character Select mod enabled would send a wrong error message would say 'Extra Characters requires Character Select to be enabled.' instead of '[CS] VL-Tone & Cjes Luigi requires Character Select to be enabled.'
2024-10-22 17:23:30 +10:00
Gudine
c97f2dd033
Makes Character Select compatible with Personal Star Counter (#348) 2024-10-06 09:33:07 +10:00
xLuigiGamerx
49be9d159b
Allowed Dynos to use geo_mario_cap_display_list (#337)
* Allowed Dynos to use geo_mario_cap_display_list

* Fixed [CS] Extra Characters breaking voices in other CS mods
2024-09-24 10:04:50 +10:00
Agent X
63ee843b60 Fix [CS] Extra Characters breaking other mods
Moment, I don't think there's anything else.
2024-09-05 19:27:31 -04:00
Agent X
a084e5c62e Update Character Select 2024-09-01 13:44:55 -04:00
Agent X
8fc8354124 Update built-in mods 2024-09-01 12:44:29 -04:00
JairoThePlumber
e4bdb1fb17
Fix Cheats Menu Mod Again (#238)
The Same Bug from Last Time is there but effects the first box instead, so I went to check and fixed what went wrong with the mod
2024-07-21 18:54:45 -04:00
Agent X
5ba48c0329 Fix typos 2024-07-17 16:22:43 -04:00
Agent X
f0da60fa16 Update Character Select to v1.9.1 2024-07-17 16:05:09 -04:00
Agent X
4fdda85cbd Small formatting change in [CS] VL-Tone & Cjes Luigi 2024-07-17 10:44:39 -04:00
Hatch
32ec0199d8
Fix Cheat Mod Menu (#219)
Each cheat did not work as labelled. The checkbox for the second cheat listed activated the first cheat listed, and the third checkbox did the second cheat, and so on.

The "- 1" in Line 353 did not need to be there.
2024-07-17 10:38:49 -04:00