* fix require * Refactor smlua_find_mod_file * formatting * initialize arrays for consistency * normalize relative path in mod_allocate_file instead (fix mod dev mode) * do cleanup * Remove useless branch + add comments * fix mod_file_exists * WIP: cache mod files at root (LIVE RELOAD IS BROKEN) * Fix live reload * remove useless declaration (??) * fix incorrect top handling * cleanup x2 * stupid * loading sentinel + mark top level files as loading * address dj's comment |
||
|---|---|---|
| .github | ||
| actors | ||
| assets | ||
| autogen | ||
| bin | ||
| data | ||
| developer | ||
| docs/lua | ||
| dynos/packs/Coop Cafe Pipe | ||
| include | ||
| lang | ||
| levels | ||
| lib | ||
| mods | ||
| palettes | ||
| res | ||
| sound | ||
| src | ||
| text | ||
| textures | ||
| tools | ||
| .clang-format | ||
| .clang-tidy | ||
| .gitattributes | ||
| .gitignore | ||
| assets.json | ||
| CHANGES | ||
| charmap.txt | ||
| charmap_menu.txt | ||
| credits.txt | ||
| Dockerfile | ||
| dynos.mk | ||
| extract_assets.py | ||
| format.sh | ||
| Makefile | ||
| Makefile.split | ||
| README.md | ||
| sm64.eu.sha1 | ||
| sm64.jp.sha1 | ||
| sm64.sh.sha1 | ||
| sm64.us.sha1 | ||
| util.mk | ||
| windows.ld | ||
sm64coopdx is an online multiplayer project for the Super Mario 64 PC port that synchronizes all entities and every level for multiple players. The project was started by the Coop Deluxe Team. The purpose is to actively maintain and improve, but also continue sm64ex-coop, created by djoslin0. More features, customization, and power to the Lua API allow modders and players to enjoy Super Mario 64 more than ever!
Feel free to report bugs or contribute to the project.
Initial Goal (Accomplished)
Create a mod for the PC port where multiple people can play together online.
Unlike previous multiplayer projects, this one synchronizes enemies and events. This allows players to interact with the same world at the same time.
Interestingly enough though, the goal of the project has slowly evolved over time from simply just making a Super Mario 64 multiplayer mod to constantly maintaining and improving the project (notably the Lua API.)
Lua
sm64coopdx is moddable via Lua, similar to Roblox and Garry's Mod's Lua APIs. To get started, click here to see the Lua documentation.
Wiki
The wiki is made using GitHub's wiki feature, you can go to the wiki tab or click here.
