sm64coopdx/src/game
2023-11-08 19:58:29 -05:00
..
behaviors Fix crash in tox_box_move() 2023-11-08 19:55:28 -05:00
area.c Added HOOK_ON_RENDER_BEHIND, deprecated djui_hud_set_render_behind_hud() 2023-11-08 19:53:27 -05:00
area.h Add support for 16 areas (#502) 2023-11-08 19:48:09 -05:00
behavior_actions.c Add set_exclamation_box_contents() (#445) 2023-07-18 18:18:02 -04:00
behavior_actions.h Force hidden 1up triggers to be invisible and E_MODEL_NONE 2023-10-26 16:53:50 -07:00
bettercamera.h sm64coopdx 2023-10-30 01:03:36 -04:00
bettercamera.inc.h sm64coopdx 2023-10-30 01:03:36 -04:00
camera.c Fix crash in move_into_c_up() 2023-11-08 19:58:29 -05:00
camera.h Added romhack camera dpad functionality (#497) 2023-11-06 15:00:23 -05:00
characters.c loading screen (#495) 2023-11-06 14:59:17 -05:00
characters.h Cleaned up character sound/anim lookup code 2023-10-27 18:59:00 -07:00
characters_bass_sounds.h sm64coopdx 2023-10-30 01:03:36 -04:00
debug.c
debug.h
debug_course.c
debug_course.h
decompress.h
display.h
envfx_bubbles.c
envfx_bubbles.h
envfx_snow.c sm64coopdx 2023-10-30 01:03:36 -04:00
envfx_snow.h
first_person_cam.c Build first person player camera into the game 2023-11-04 21:32:03 -04:00
first_person_cam.h Build first person player camera into the game 2023-11-04 21:32:03 -04:00
game_init.c Tear out External Data and make Free Cam always compile 2023-11-01 20:17:55 -04:00
game_init.h
geo_misc.c
geo_misc.h
hardcoded.c sm64coopdx 2023-10-30 01:03:36 -04:00
hardcoded.h sm64coopdx 2023-10-30 01:03:36 -04:00
hud.c sm64coopdx 2023-10-30 01:03:36 -04:00
hud.h sm64coopdx 2023-10-30 01:03:36 -04:00
ingame_menu.c Fix bounds checking of course/act name replacement 2023-11-08 19:50:55 -05:00
ingame_menu.h Customizable dialogs (#411) 2023-06-18 20:04:39 -07:00
interaction.c Remove built-in cheats 2023-11-08 19:48:00 -05:00
interaction.h
level_geo.c
level_geo.h
level_info.c Fix bounds checking of course/act name replacement 2023-11-08 19:50:55 -05:00
level_info.h custom level fixes and fixes from other pr (#483) 2023-10-27 16:42:27 -07:00
level_update.c Fix crash in init_level() 2023-11-08 19:55:31 -05:00
level_update.h Exposed warp_special (#493) 2023-11-06 14:59:20 -05:00
macro_presets.c
macro_special_objects.c
macro_special_objects.h
main.c
main.h
mario.c Made sure to update 'statusForCamera' whenever we soft_reset_camera() 2023-11-08 19:50:55 -05:00
mario.h Character Animation System (#441) 2023-10-27 17:43:45 -07:00
mario_actions_airborne.c Remove built-in cheats 2023-11-08 19:48:00 -05:00
mario_actions_airborne.h
mario_actions_automatic.c Made sure to update 'statusForCamera' whenever we soft_reset_camera() 2023-11-08 19:50:55 -05:00
mario_actions_automatic.h
mario_actions_cutscene.c Made sure to update 'statusForCamera' whenever we soft_reset_camera() 2023-11-08 19:50:55 -05:00
mario_actions_cutscene.h
mario_actions_moving.c Remove built-in cheats 2023-11-08 19:48:00 -05:00
mario_actions_moving.h
mario_actions_object.c Character Animation System (#441) 2023-10-27 17:43:45 -07:00
mario_actions_object.h
mario_actions_stationary.c Fixed crash in import_texture_*() 2023-11-08 19:55:31 -05:00
mario_actions_stationary.h
mario_actions_submerged.c Remove built-in cheats 2023-11-08 19:48:00 -05:00
mario_actions_submerged.h
mario_misc.c sm64coopdx 2023-10-30 01:03:36 -04:00
mario_misc.h
mario_step.c Remove built-in cheats 2023-11-08 19:48:00 -05:00
mario_step.h
memory.c Sanity check collisions, and increase efficiency of growingpool 2023-06-25 17:54:01 -07:00
memory.h Keep the previous dynamic pool in memory 2023-05-17 22:33:14 -07:00
moving_texture.c
moving_texture.h
obj_behaviors.c
obj_behaviors.h
obj_behaviors_2.c Fix stars not respawning + other syncing fixes (#460) 2023-10-20 18:10:43 +02:00
obj_behaviors_2.h
object_collision.c
object_collision.h
object_helpers.c Fix crash in tox_box_move() 2023-11-08 19:55:28 -05:00
object_helpers.h
object_list_processor.c Remove built-in cheats 2023-11-08 19:48:00 -05:00
object_list_processor.h
paintings.c custom level fixes and fixes from other pr (#483) 2023-10-27 16:42:27 -07:00
paintings.h
platform_displacement.c Added last remote object information to crash screen 2023-05-22 23:00:11 -07:00
platform_displacement.h
print.c sm64coopdx 2023-10-30 01:03:36 -04:00
print.h sm64coopdx 2023-10-30 01:03:36 -04:00
profiler.c
profiler.h
rendering_graph_node.c Tear out External Data and make Free Cam always compile 2023-11-01 20:17:55 -04:00
rendering_graph_node.h
rng_position.c
rng_position.h
rumble_init.c
rumble_init.h
save_file.c Fix bounds checking of course/act name replacement 2023-11-08 19:50:55 -05:00
save_file.h Fix bounds checking of course/act name replacement 2023-11-08 19:50:55 -05:00
screen_transition.c sm64coopdx 2023-10-30 01:03:36 -04:00
screen_transition.h
scroll_targets.c sm64coopdx 2023-10-30 01:03:36 -04:00
scroll_targets.h
segment2.h
segment7.h
shadow.c
shadow.h
skybox.c DynOS Skyboxes 2023-11-06 18:37:02 -05:00
skybox.h
sound_init.c
sound_init.h
spawn_object.c Eyerok can now get attacked by remote players 2023-10-27 01:03:20 -07:00
spawn_object.h
spawn_sound.c
spawn_sound.h