RandomityGuy
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74c5cf391e
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fix weird grid bug
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2024-06-12 21:58:26 +05:30 |
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RandomityGuy
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c6abf52c36
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perf improv
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2024-06-08 14:46:15 +05:30 |
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RandomityGuy
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84f251614a
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add playernames to radar
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2024-05-19 13:34:16 +05:30 |
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RandomityGuy
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45add5e0d4
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add profiler modes and improve alloc in raycasts
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2024-05-09 23:21:46 +05:30 |
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RandomityGuy
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9774d6d9a2
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more perf
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2024-04-30 12:39:05 +05:30 |
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RandomityGuy
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10c1eb5650
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sap webport test
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2024-04-30 00:47:42 +05:30 |
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RandomityGuy
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953185cb61
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sap test
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2024-04-29 23:04:39 +05:30 |
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RandomityGuy
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fd64c23263
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use grid for faster collision detection
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2024-03-20 18:41:31 +05:30 |
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RandomityGuy
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d82c76e09c
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performance improvement
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2024-03-08 01:36:36 +05:30 |
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RandomityGuy
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625cbc104e
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optimize prediction more
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2024-02-02 12:42:09 +05:30 |
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RandomityGuy
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aa85fc2faa
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some optimization
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2024-02-02 01:08:10 +05:30 |
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RandomityGuy
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99ae6ecf65
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add dummy connections
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2024-02-01 12:48:28 +05:30 |
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RandomityGuy
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d9264448ff
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collision optimization, reduce heap allocs
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2024-01-31 23:50:14 +05:30 |
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RandomityGuy
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0a8c46b0ae
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mostly get marble collisions working
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2024-01-30 00:06:07 +05:30 |
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RandomityGuy
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b1ec446360
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attempt sync
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2024-01-28 13:13:14 +05:30 |
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RandomityGuy
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bd8527bae6
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refactor a lot to get powerups sorta working
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2024-01-26 21:57:36 +05:30 |
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RandomityGuy
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1fef9a5bdc
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make client predict other marbles too
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2024-01-25 23:41:13 +05:30 |
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RandomityGuy
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5ab1bb7a65
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begin netcode
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2024-01-24 22:37:05 +05:30 |
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RandomityGuy
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6cead1d2e7
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optimize heap
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2023-10-02 14:44:58 +05:30 |
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RandomityGuy
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f6bde8a837
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fix more memory leak
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2023-10-02 14:39:44 +05:30 |
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RandomityGuy
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2ee42a2291
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Revert "Revert "fix MP broadphase""
This reverts commit 4e20125a2d.
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2023-07-16 19:31:49 +05:30 |
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RandomityGuy
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2f81f5e137
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do the fixes
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2023-07-16 19:20:19 +05:30 |
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RandomityGuy
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4e20125a2d
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Revert "fix MP broadphase"
This reverts commit e78343ce39.
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2023-07-16 19:13:50 +05:30 |
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RandomityGuy
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51349ed423
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finally implement marble picker
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2023-06-28 01:12:36 +05:30 |
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RandomityGuy
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4dbe0abfec
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fix some dts
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2023-06-10 21:48:34 +05:30 |
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RandomityGuy
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1ddb981702
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use fast transforms for colliders
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2023-05-19 19:10:55 +05:30 |
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RandomityGuy
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7fa0da4a9b
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minor physics things
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2023-05-10 23:09:57 +05:30 |
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RandomityGuy
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964aa9aefb
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move DTS collision to use CollisionEntity
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2023-05-09 23:27:13 +05:30 |
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RandomityGuy
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2283afe20d
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don't collide with tiny triangles
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2023-02-19 18:42:28 +05:30 |
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RandomityGuy
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e78343ce39
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fix MP broadphase
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2023-02-16 01:05:52 +05:30 |
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RandomityGuy
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0fb0a47016
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make cgl 10 load atleast
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2023-02-16 00:47:23 +05:30 |
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RandomityGuy
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4bfd6dd6be
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triple digit gem counter
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2023-02-14 17:24:45 +05:30 |
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RandomityGuy
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c56d382c3a
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fix some CCD and trigger bugs
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2023-02-13 23:29:09 +05:30 |
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RandomityGuy
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266a29afc4
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fix bad collision normals
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2023-02-13 19:01:33 +05:30 |
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RandomityGuy
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ded22e5e37
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fix wrong TRS order
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2023-02-11 00:38:35 +05:30 |
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RandomityGuy
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04a774a41e
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transformed point caching
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2022-12-30 14:51:17 +05:30 |
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RandomityGuy
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b62da3af89
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debug commands
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2022-12-26 23:47:04 +05:30 |
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RandomityGuy
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de20dbf0b8
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more console support
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2022-12-26 22:17:55 +05:30 |
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RandomityGuy
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fbeed31da2
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improved collision
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2022-12-26 18:29:18 +05:30 |
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RandomityGuy
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f917210f8c
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fix minor bugs and improve moving platform broadphase
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2022-12-24 18:04:53 +05:30 |
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RandomityGuy
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2342d940a6
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use mb method for end pad collision
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2022-12-19 21:39:55 +05:30 |
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RandomityGuy
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affbceda51
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fix item collection i guess??
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2022-12-19 19:07:07 +05:30 |
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RandomityGuy
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1c7ad635f8
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fix dumb lag issue
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2022-12-19 18:09:32 +05:30 |
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RandomityGuy
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a1e67dd7e9
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use different BVH implementation
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2022-12-18 23:09:28 +05:30 |
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RandomityGuy
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97d9db8295
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improve gjk a bit to reduce some lag
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2022-12-17 23:23:32 +05:30 |
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RandomityGuy
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c4234c3c63
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use the hitbox of the rotated marble hitbox
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2022-12-17 20:19:56 +05:30 |
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RandomityGuy
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57134b9a85
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fix so much internal edges using new logic
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2022-12-14 15:05:52 +05:30 |
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RandomityGuy
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9d229a4747
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fix CCD and internal edges again this time by using mb methods, and other small lag fixes
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2022-12-13 23:40:18 +05:30 |
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RandomityGuy
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8e19719060
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make marble shaders better match original, attempt fix internal edge collisions
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2022-12-12 22:52:36 +05:30 |
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RandomityGuy
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cfd40df7b6
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attempt fix internal edge collisions
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2022-12-12 01:42:12 +05:30 |
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