Sal
653766010d
FRIENDCODE (aka, Teamplay)
2024-09-17 01:41:26 +00:00
Ashnal
70ad221aa0
Sneaker Lift
2024-08-25 23:50:10 +00:00
Sally Coolatta
80ac9210c5
PostThinkFrame during run only
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It's scary that it wasn't doing this before!
2024-05-15 18:46:59 -04:00
toaster
f1c9f54727
Count SPB Attack as a subset of Time Attack, not seperate
2024-04-06 21:47:28 +01:00
toaster
ee41d309f5
P_Ticker: Fix tracking Attacking modes
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- SPB: The standard set-up has ATTACKING_TIME in addition to ATTACKING_SPB, so the _TIME check first prevented it from ever being ticked
- SPB: Check for encoremode instead of ATTACKING_SPB, to cover Versus SPB as well
- All Attacking modes: Check for != ATTACKING_NONE just in case we add other potential modeattacking configurations later
2024-04-06 20:54:19 +01:00
Eidolon
23e4df3c90
Add per-map time stats and TA/SPB time stats
2024-04-06 11:25:31 -05:00
Eidolon
3ebe235154
Add total netgame time stat
2024-04-06 11:25:31 -05:00
Eidolon
c22d6d75db
Add several skin record stats, profile rounds
2024-04-06 11:25:31 -05:00
Eidolon
a0d52ddacd
Add per-gametype time stats
2024-04-06 11:25:31 -05:00
Sally Coolatta
7dfa597c7d
SRB2 -> DRRR copyright in src, acs, android folder
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Be consistent with toaster's recent changes to copyright
2024-04-05 02:08:23 -04:00
James R
192c770c16
Hold up/down for 2 seconds while not moving to pan the camera vertically
2024-04-02 19:23:53 -07:00
James R
95216563a6
Interp: do not update view interpolation state during sped-up tics
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- If you called R_ResetViewInterpolation once but G_Ticker
got called more than once, then the effect of
R_ResetViewInterpolation would be cancelled
- This should be a comprehensive solution to the titlemap
camera bug
- Multiple tests:
- -skipintro
- -warp, then exit to title
- map command, then exit to title
- Wait for attract demo, then skip and exit to title
2024-03-18 04:15:52 -07:00
James R
d3034bba54
Menus/Sound Options: add Continuous Attack Music option
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- On by default (current behavior)
- Off
- Restart music in Attack modes
- Also plays POSITION music
2024-03-13 22:43:35 -07:00
James R
ed4c4d8363
Time Attack replays: let tally finish even if replay data ends during tally
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- If tally is skipped, the replay will be cut short
- Just stop reading the demo if this happened after the
tally started
- It's okay to let the level continue without any input
because the player already finished (we know the result)
2024-03-12 06:18:44 -07:00
James R
9e99efc08c
Refactor level music playing code
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- Use one function so we don't duplicate the checks for
music that isn't supposed to be interrupted by a restart
2024-03-09 06:32:37 -08:00
James R
0707c9e5ec
Add g_musicfade, generic system to fade out the level music for a brief period
2024-03-08 17:53:07 -08:00
James R
adf58933b3
Do not run Overtime ACS outside of GTR_OVERTIME or during Prisons
2024-03-07 03:06:38 -08:00
James R
38e1ae1c53
Replays: let name be changed any time until the file is saved
2024-03-03 06:30:54 -08:00
Eidolon
5ddab93579
Add DeferredStartTitle in P_Ticker
2024-02-27 19:51:23 -06:00
Eidolon
217f19158f
Play and don't reset nonsynced level music in TA
...
Fixes KartKrew/Kart#1064
2024-02-24 18:07:57 -06:00
Oni
4ea946067a
Merge branch 'srb2-tidy' into 'master'
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Clear out unused SRB2/Kart stuff from info tables
See merge request KartKrew/Kart!1811
2024-02-03 19:40:52 +00:00
Sal
3958c15dfe
New Credits
2024-01-28 23:31:30 +00:00
toaster
6fdec66dc3
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into srb2-tidy
2024-01-26 00:29:06 +00:00
Oni
1d8999923c
Merge branch 'fix-postrace-rumble' into 'master'
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Fix gamepad rumble freezing when it should stop (resolves #955 )
Closes #955
See merge request KartKrew/Kart!1857
2024-01-25 14:48:25 +00:00
James R
d0057126e6
Battle: make level darkness more dark by default
2024-01-22 16:42:30 -08:00
James R
7d6239e06c
Add round end camera system
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- Spins and zooms around a center point
- Freezes the level while spinning
- Pans over to follow and object after spinning ends
- Timing and speed completely customizable
2024-01-22 16:42:29 -08:00
AJ Martinez
5f1b8bb3b8
Fix gamepad rumble freezing when it should stop
2024-01-19 19:03:33 -07:00
AJ Martinez
1e39081856
WIP: Mid-round status messages
2024-01-14 03:05:49 -07:00
toaster
325079a39a
Delete everything major flagged up by listunusedsprites
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Notable deletions:
- Metal Sonic Race
- Includes all the specialised recording/playback apparatus which made g_demo.c harder to read
- A bunch of hyperspecialised code inside several A_ actions
- EXCEPTION: intentfully left in the spriteless SMK stuff for Sal's add-on down the line.
2024-01-11 01:21:43 +00:00
James R
df0d342e04
Let level darkness be changed per splitscreen, use player_t variables
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Modifies netsave.
- Add darkness_start, darkness_end to player_t
2024-01-05 15:56:24 -08:00
James R
8430489673
Replace darktimer/darkness with g_darkness
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Modifies netsave.
- Instead of setting a timer, set a start time and end
time
- Interpolated darkness value itself doesn't need to be
netsynced
2024-01-05 15:56:24 -08:00
AJ Martinez
3b425667e5
Disable stairjank terrain and offroad rumble at 0 speed
2023-12-28 23:47:03 -07:00
James R
51d9e4bf4b
P_Ticker: fix typo playing level music
2023-12-08 17:32:29 -08:00
Oni
6378c9d544
Merge branch 'no-position-no-music-reset' into 'master'
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Do not reset music in Sealed Stars and Tutorials
See merge request KartKrew/Kart!1676
2023-12-08 04:37:17 +00:00
James R
be8d8178bb
Add level_nosync tune, played if GTR_NOPOSITION
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- Does not reset if level music does not change between
levels
2023-12-04 20:19:55 -08:00
James R
02bacc9a6f
Battle UFOs, Checkpoints: use srb2::MobjList instead of standard containers
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- Net synced; new mechanism in p_link.cpp to automatically
manage mobj pointers at the global scope
2023-12-03 10:44:11 -08:00
toaster
a55803b690
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into other-progression
2023-11-18 18:00:05 +00:00
toaster
224d584203
Cleanup of P_Ticker gamedata material
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- Don't do updates in titlemap
- totalplaytime is leveltime-based
2023-11-17 16:45:03 +00:00
toaster
f6214fd8e9
Tutorial dialogue: Synergy wth titlecard
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- Draw in front of the titlecard
- Don't tick while levelloading and not leveltime, so prevent instantly appearing
2023-11-13 21:34:26 +00:00
toaster
4379c62276
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into other-progression
2023-11-13 14:45:17 +00:00
James R
61709d36a8
Add basic profiling for Lua hooks (except HUD hooks)
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- Add lua_profile cheat: calculate average time spent in
hooks over a period
- Show hook times in a sorted table, along with lump name,
script line number and hook type
- Show cumulative time spent in game logic hooks and
percentage of overhead to game logic
2023-11-11 02:27:39 -08:00
AJ Martinez
6cbfc5aead
Merge branch 'postrace-cleanup' into 'master'
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Don't do gameplay controller vibration after finishing
See merge request KartKrew/Kart!1587
2023-11-10 23:49:31 +00:00
Gustaf Alhäll
208601e38d
Cache and reuse removed mobjs when spawning mobjs
2023-11-05 15:44:53 -06:00
toaster
1ac64dc0ed
Assorted minor tidyup while handling previous commits in this branch
2023-11-05 00:01:44 +00:00
toaster
dce2c73df1
thinker_era
...
A first pass in attempts to fix crashes when ACS causes map changes.
Frustratingly still got a crash, but I think this is definitely the right foundation to work with.
2023-11-04 17:11:59 +00:00
AJ Martinez
7dba0c9aba
Don't do gameplay controller vibration after finishing
2023-10-27 23:31:08 -07:00
AJ Martinez
dcaa1c3902
Don't skip signature check steps if server is lagging
2023-10-15 14:38:55 -07:00
Oni
bcc8fc6438
Merge branch 'freeze' into 'master'
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Mobj thinker freeze condition rework
Closes #690
See merge request KartKrew/Kart!1505
2023-10-02 05:42:19 +00:00
Sally Coolatta
e6a19362fc
Center mobj quake on the z axis
2023-09-23 07:57:54 -04:00
Sally Coolatta
c9291b0f61
Mobj thinker freeze condition rework
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- There's a freeze cheat bool to freeze everything except for players.
- There's a level freeze bool to freeze literally everything.
- There's a frozen bool on mobj_t to explicitly control freeze status on an object.
2023-09-18 03:24:58 -04:00