James R
92bc946d60
Merge branch 'no-scams' into 'master'
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No last-minute scams with Garden Top / Flame Shield (resolves #603 )
Closes #603
See merge request KartKrew/Kart!1433
2023-08-27 10:27:22 +00:00
James R
359186bc5d
Merge branch 'magician-scale-change' into 'master'
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Fix Magician Box going crazy when player changed scale
See merge request KartKrew/Kart!1434
2023-08-27 10:23:35 +00:00
AJ Martinez
03b491a2fa
Fix Magician Box going crazy when player changed scale
2023-08-26 23:49:33 -07:00
AJ Martinez
d7e989c54c
Buff Flame Shield bar-per-distance to compensate for scamlessness
2023-08-26 23:32:13 -07:00
AJ Martinez
1666d872e2
No last-minute scams with Garden Top / Flame Shield
2023-08-26 23:22:55 -07:00
Oni
ec83b73ee9
Merge branch 'bubble-bounce' into 'master'
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Bubble bounce converts height into speed, bubble set boosts
See merge request KartKrew/Kart!1425
2023-08-26 23:14:05 +00:00
AJ Martinez
cfa20179b0
Higher bubble bounce
2023-08-26 15:15:34 -07:00
VelocitOni
f3f0ce7351
Don't nerf results
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Fast-fall bounce speed can't reduce your speed if the conversion would've been lower
2023-08-26 00:47:13 -04:00
AJ Martinez
b005cf017e
Bubble bounce converts height into speed, bubble set boosts
2023-08-25 20:50:24 -07:00
Oni
9bbd850d74
Merge branch 'cvar-reorganization' into 'master'
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Refactor cvar definitions completely, move everything to cvars.cpp
See merge request KartKrew/Kart!1422
2023-08-26 03:42:31 +00:00
Oni
3f596a24ba
Merge branch 'dialogue-2' into 'master'
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Dialogue 2
See merge request KartKrew/Kart!1421
2023-08-26 03:42:10 +00:00
VelocitOni
2eef398381
Merge branch 'master' into dialogue-2
2023-08-25 22:46:14 -04:00
Oni
d2021560e5
Merge branch 'cheats-menu' into 'cvar-reorganization'
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Cheats menu on the pause menu
See merge request KartKrew/Kart!1424
2023-08-26 02:34:42 +00:00
James R
64a112e358
Pause menu: add cheats menu
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Automatically populated with every cheat cvar.
2023-08-25 17:35:29 -07:00
James R
0559713c41
cvars.cpp: add descriptions to all cheats
2023-08-25 17:25:19 -07:00
James R
f1e4aa5cd4
consvar_t: add optional description field
2023-08-25 17:24:13 -07:00
James R
88cb0dda22
V_DrawFill: clip with cliprect
2023-08-25 17:24:13 -07:00
James R
6c0b042eed
Refactor cvar definitions completely, move everything to cvars.cpp
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- No need to call CV_RegisterVar
- Cvar definitions live in only one file, easier to locate
- Organized into sections -- netvars, cheats, etc.
- Use builder pattern to initialize cvars
- Still need to extern if you want to read the cvar value
2023-08-25 17:22:40 -07:00
James R
6a3d298d00
CMakeLists.txt: remove -Wnested-externs warning
2023-08-25 17:19:04 -07:00
James R
c194ccb81a
Remove more unused cvars
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- respawnitem
- respawnitemtime
- respawndelay
- startinglives
2023-08-25 17:18:21 -07:00
Oni
bc0a187961
Merge branch 'thing-script-args' into 'master'
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Separate script args from mapthing args
See merge request KartKrew/Kart!1405
2023-08-25 23:29:06 +00:00
Sally Coolatta
3c14931764
Merge master
2023-08-25 18:39:01 -04:00
Sally Coolatta
3c8eb505cc
Merge branch 'master' into thing-script-args
2023-08-25 18:32:55 -04:00
toaster
4abc0b2c5d
Merge branch 'motd' into 'master'
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Add server join splash (resolves #266 )
Closes #266
See merge request KartKrew/Kart!1423
2023-08-25 20:43:02 +00:00
toaster
4d08f5e888
Move Song Credits down by 8 pixels to avoid overlap with top-region MOTD
2023-08-25 21:41:49 +01:00
toaster
92bd71496e
VC review
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- Continue showing up on main in-game pause menu
- Flip to top half of screen, to avoid conflict with Round Queue
- Show over most UI, including menu
2023-08-25 21:41:15 +01:00
Oni
b63f3f6f16
Merge branch 'majin-box' into 'master'
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Auto Roulette (resolves #618 )
Closes #618
See merge request KartKrew/Kart!1411
2023-08-25 19:24:42 +00:00
Sally Coolatta
2a68650477
Clear name/contact with strncpy instead of memset
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Probably doesn't matter, but it satisfies my OCD better
2023-08-25 15:08:53 -04:00
Sally Coolatta
c2c46aca58
Add note about MOTDICON
2023-08-25 14:56:50 -04:00
Sally Coolatta
819ebc4c26
Highlight contact with shoutcolor
2023-08-25 14:51:21 -04:00
Sally Coolatta
019546e846
Add server join splash
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Just wanted to give literally any possibility of seeing the server contact as a client
2023-08-25 14:42:01 -04:00
Sally Coolatta
e30ff926d8
Default voice to sfx_ktalk
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Someone just needs to put an actual sound for it in sounds.pk3
2023-08-25 13:15:50 -04:00
Sally Coolatta
71e068a8b6
Display Z button
2023-08-25 08:16:16 -04:00
Sally Coolatta
764010b3ab
Implement talk sounds
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We're in Undertale
2023-08-25 07:53:09 -04:00
Sally Coolatta
3009f1c106
Small dialogue polish
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- Slide in from top
- Fix chaining multiple dialogues with the same speaker not working
- Unset when changing level
- Sped up punctuation pause a bit
2023-08-25 06:50:12 -04:00
Sally Coolatta
ffda097421
Fix no control toggle
2023-08-25 05:05:51 -04:00
Oni
148b56eccf
Merge branch 'kill-dead-shit' into 'master'
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Remove some unused code
See merge request KartKrew/Kart!1420
2023-08-24 22:10:43 +00:00
Oni
669bc1ed76
Merge branch 'spraycans' into 'master'
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Spraycans
Closes #609
See merge request KartKrew/Kart!1419
2023-08-24 22:10:11 +00:00
Sally Coolatta
16e6aa423e
Dialogue 2
2023-08-24 17:28:53 -04:00
toaster
29c3943366
M_AssignSpraycans: Forgot to remove an irrelevant check, now should update if new Spray Can conditions are added
2023-08-24 21:38:17 +01:00
toaster
6d5770ff5a
M_AssignSpraycans: Fix off-by-one in shuffled prepended colours causing crashes
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The prepended colour list passed to M_Shuffle_UINT16 was off by one, leading to possible pollution of the region with an uninitialised value.
For some reason, some people's machines guarantee clean stack memory on game startup, while other people's do not. This is why some people were crashing on Spray Can list generation and some weren't.
The stack memory was DEFINITELY not clean by the time you could navigate to the gamedata clear menu, which is why that was crashing without fail.
2023-08-24 21:33:06 +01:00
James R
f4ca6001d8
s_sound: remove unused OpenMPT stuff
2023-08-24 04:56:02 -07:00
James R
c5e341769b
Remove unused cvars
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- growmusicfade
- invincmusicfade
- music_resync_powerups_only
- music_resync_threshold
- renderstats (wasn't even registered in the console!)
- resetspecialmusic
- resume
- samplerate
- stretch
- tailspickup
2023-08-24 04:52:41 -07:00
James R
0a9d15ceb0
Remove remnants of LJOYSTICK
2023-08-24 04:34:19 -07:00
toaster
9076b3c99b
Self-review: Correctly initialised gamedata spraycan map id in clear_Levels
2023-08-24 01:16:14 +01:00
toaster
595b3d67d5
Add UC_CHARACTERWINS
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Just in case I don't get to do a major pass on adding a ton of extra unlockable conditions later, this is an easy, quick add featuring a stat gamedata and the statistics menu has been tracking for a while.
2023-08-23 18:58:10 +01:00
toaster
b9a6f7362b
M_UpdateConditionSetsPending: Fix invalid character names returning the entire loop early
2023-08-23 18:54:28 +01:00
toaster
b0ee900422
d_netcmd.c: Fix errors with multiple _OnChange functions
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- Skin_OnChange
- Now always checks for cheats for any machine-local player skin change in non-netgame, non-K_CanChangeRules contexts
- Previously applied only to consoleplayer in Time Trial
- Color_OnChange
- Fixes straight up incorrect condition that prevented honest players from changing color mid-game via the developer console
2023-08-23 18:24:45 +01:00
toaster
e7dc2cda0c
d_netcmd.c: Fix default values for color cvars (and associated lastgoodcolor) to not error when we make basically all of the colours unlockables.
2023-08-23 18:18:37 +01:00
toaster
6d2e120e77
M_DrawCharSelectCircle: Fix offset colour id when number of colors available is odd VS even
2023-08-23 17:54:09 +01:00