Commit graph

2430 commits

Author SHA1 Message Date
eebrozgi
98bacdeafe Splitscreen flatmap camera height 3/4 -> 5/6
The camera tilting upwards in motion was a bigger deal than I originally noticed; splitscreen camera height adjusted accordingly.
2025-06-18 14:43:31 +03:00
SteelT
a96fe4e2d0 Merge branch 'splitscreen-camera-height' into 'master'
2-player splitscreen flat map camera height fix

Closes #1567

See merge request kart-krew-dev/ring-racers-internal!2630
2025-06-15 21:08:16 -04:00
eebrozgi
9db2da65a6 2p splitscreen camera height fix
When 2p splitscreen is active, only use 75% of map-specific camera heights.
2025-06-12 02:19:16 +03:00
James R
4e6c501888 Add Stone Shoe states
- Cvars
  - stoneshoe
- Items enum
  - KITEM_STONESHOE
  - KDROP_STONESHOETRAP
- Player vars
  - stonedrag (fixed_t)
  - stoneShoe (mobj pointer)
- States
  - S_STON
- Mobjs
  - MT_STONESHOE
  - MT_STONESHOE_CHAIN
- Sprites
  - STON
2025-06-10 16:40:06 -07:00
Oni VelocitOni
eaffcb2492 Merge branch 'bot-grip' into 'master'
Bot grip

See merge request kart-krew-dev/ring-racers-internal!2568
2025-06-06 04:08:20 +00:00
Antonio Martinez
77ecab8464 Review fixups 2025-06-04 01:43:10 -04:00
Oni VelocitOni
f622b72984 Merge branch 'sliptide-fuck' into 'master'
Fix edge cases in turn solver sliptide preservation

See merge request kart-krew-dev/ring-racers-internal!2613
2025-06-04 02:26:33 +00:00
James R
f5a4f079ec Fix ice cubes taking away ring boost, do not consider ice cube a pain state
I found no reason these should be a pain state
2025-06-03 16:40:25 -07:00
James R
cac7903bdf Fix Turbines taking away ring boost, rotate player sprite without setting spinouttimer 2025-06-03 16:40:25 -07:00
AJ Martinez
8c463d47b9 Merge remote-tracking branch 'origin/master' into bot-grip 2025-06-03 13:02:10 -04:00
Antonio Martinez
2e57dd6212 Fix edge cases in turn solver sliptide preservation 2025-06-02 23:01:41 -04:00
eebrozgi
6c790348b3 Rocket sneaker boost type separated from normal sneaker
monkey copypaste
2025-06-02 20:17:46 +03:00
Antonio Martinez
9c07bd3ca8 Margin Boost UI psychosis 2025-05-29 19:11:32 -04:00
Antonio Martinez
28f12acab1 Merge remote-tracking branch 'origin/master' into duel 2025-05-24 16:34:36 -04:00
Oni VelocitOni
c3a0439f7e Merge branch 'offline-drift-exit' into 'master'
Disallow drift exit help on D0

Closes #1512

See merge request kart-krew-dev/ring-racers-internal!2543
2025-05-24 19:11:59 +00:00
Antonio Martinez
219f8d74a0 Bot grip experiment 2025-05-22 16:35:53 -04:00
Antonio Martinez
14c115fa36 Do something useful lmao 2025-05-22 13:57:08 -04:00
Antonio Martinez
9a23bde435 Don't increase karted time when faulted 2025-05-20 18:48:21 -04:00
Oni VelocitOni
ae962c4d14 Merge branch 'ta24' into 'master'
2.4 TA refinements mkII

Closes #1507 and #1508

See merge request kart-krew-dev/ring-racers-internal!2532
2025-05-18 22:12:47 +00:00
Antonio Martinez
0bb8684142 Merge remote-tracking branch 'origin/master' into ta24 2025-05-18 14:30:14 -04:00
SteelT
b98b4dda5f Add CameraHeight level header option for forcing the player's camera to be at a certain height.
CamHeight can also be used as a shorter alternative to it.
2025-05-17 22:30:33 -04:00
Antonio Martinez
a0fce69e11 Disallow drift exit help on D0 2025-05-16 20:33:51 -04:00
Antonio Martinez
7ac26760b7 Reenable solver angle cheats 2025-05-13 15:30:18 -04:00
Antonio Martinez
cacf470f6f 2.4 TA refinements mkII 2025-05-12 17:18:14 -04:00
AJ Martinez
06f019f894 Reenable drift easing disable 2025-05-03 21:51:58 -04:00
AJ Martinez
677b92b86a Turn solver refinements 2025-05-03 16:00:14 -04:00
Eidolon
b45f9a8ebf Merge public master 2025-04-25 10:37:43 -05:00
Sal
aadddc291c Merge branch 'trapbubble-softlock' into 'master'
Fix trap Bubble respawn softlock

See merge request KartKrew/RingRacers!101
2025-04-22 19:44:03 +00:00
Lighto97
25712a0cf3 make game keep CR_TRAPBUBBLE flag on player respawn/reset 2025-03-12 02:31:01 -03:00
Lighto97
196c585224 Merge branch RingRacers:master into fault-respawn 2025-03-11 03:25:30 +00:00
Eidolon
d33a995db3 Merge public master 2025-03-10 03:05:17 -05:00
Eidolon
b9c372312e Merge branch 'fixmovingpolyobjectplatforms' into 'master'
Remove erroneous define breaking PolyObject player carrying

Closes #197

See merge request KartKrew/RingRacers!97
2025-03-10 08:01:15 +00:00
Lighto97
f907292383 wait for respawn timer to reach 0 2025-03-08 23:10:36 -03:00
Lighto97
d198bc73e9 fix fault respawn bug 2025-03-07 15:11:58 -03:00
Nep2Disk
751418845d This should be flags2 2025-03-01 15:22:54 +00:00
Nep2Disk
514dc44f75 Remove erroneous define breaking PolyObject player movement
there are no other #ifdef POLYOBJECTS defines in source so this was left by accident I assume?
2025-02-26 21:03:56 +00:00
Eidolon
1ae570443d Merge public master 2025-02-13 22:52:03 -06:00
PencilVoid
b88c001d03 First person fixes and tweaks 2025-02-14 04:13:44 +00:00
Eidolon
cb7f437e60 Merge public master 2025-02-13 15:48:11 -06:00
Eidolon
a4d304a1f5 Update copyright years to 2025 2025-02-13 15:32:26 -06:00
toaster
b62892ba1c Reimplement midgame Pause Menu flow for Spectate status change
- Currently no console command, as "teamchange" no longer applies... relatively simple to add one if needed though
- Change the "Team Change" warning when allowteamchange is false to say "Joining Play"
2024-09-22 17:44:26 +01:00
Sal
653766010d FRIENDCODE (aka, Teamplay) 2024-09-17 01:41:26 +00:00
Antonio Martinez
dcb4dea2fb Duel: cleanup, finish refactor, endcam, position fixes 2024-09-06 20:58:06 -07:00
Sally Coolatta
03874c3374 New Ballhog design
Taking the old charge idea, but instead of missiles, it's bananas that explode on the floor and can only be lobbed forward. Charging creates more projectiles in a circle pattern around it.
2024-08-28 01:26:53 -04:00
Ashnal
70ad221aa0 Sneaker Lift 2024-08-25 23:50:10 +00:00
Antonio Martinez
f4e3cf1555 Digital-friendly sliptide extensions 2024-08-13 16:12:03 -07:00
Gunla
e120a4fecf Merge branch 'snapshot-maps' into 'master'
"snapshotmaps" command

See merge request KartKrew/Kart!2410
2024-08-13 02:46:28 +00:00
Sally Coolatta
6b87b586d2 "snapshotmaps" command
Takes two screenshots for a list of maps that have an "Alternate View Point" thing with tag 0 -- one intended for level select pictures and another for Discord Rich Presence. If no view point exists, the map is skipped.
2024-07-21 08:54:49 -04:00
Kimberly Wilber
c4154470b9 Disable camera lookback during loops. 2024-06-16 15:01:23 -04:00
Kimberly Wilber
c62dfa20d2 Disable camera dampening when looking backwards.
When traveling quickly, camera dampening normally causes the camera to get
further away from the player, but it screws up camera angles when looking
backwards.

This change causes camera dampening to happen instantly when looking behind.
That way, players can expect the camera to always be in a consistent location
when they tap the "look behind" button.
2024-06-16 13:57:37 -04:00