eebrozgi
98bacdeafe
Splitscreen flatmap camera height 3/4 -> 5/6
...
The camera tilting upwards in motion was a bigger deal than I originally noticed; splitscreen camera height adjusted accordingly.
2025-06-18 14:43:31 +03:00
SteelT
a96fe4e2d0
Merge branch 'splitscreen-camera-height' into 'master'
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2-player splitscreen flat map camera height fix
Closes #1567
See merge request kart-krew-dev/ring-racers-internal!2630
2025-06-15 21:08:16 -04:00
eebrozgi
9db2da65a6
2p splitscreen camera height fix
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When 2p splitscreen is active, only use 75% of map-specific camera heights.
2025-06-12 02:19:16 +03:00
James R
4e6c501888
Add Stone Shoe states
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- Cvars
- stoneshoe
- Items enum
- KITEM_STONESHOE
- KDROP_STONESHOETRAP
- Player vars
- stonedrag (fixed_t)
- stoneShoe (mobj pointer)
- States
- S_STON
- Mobjs
- MT_STONESHOE
- MT_STONESHOE_CHAIN
- Sprites
- STON
2025-06-10 16:40:06 -07:00
Oni VelocitOni
eaffcb2492
Merge branch 'bot-grip' into 'master'
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Bot grip
See merge request kart-krew-dev/ring-racers-internal!2568
2025-06-06 04:08:20 +00:00
Antonio Martinez
77ecab8464
Review fixups
2025-06-04 01:43:10 -04:00
Oni VelocitOni
f622b72984
Merge branch 'sliptide-fuck' into 'master'
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Fix edge cases in turn solver sliptide preservation
See merge request kart-krew-dev/ring-racers-internal!2613
2025-06-04 02:26:33 +00:00
James R
f5a4f079ec
Fix ice cubes taking away ring boost, do not consider ice cube a pain state
...
I found no reason these should be a pain state
2025-06-03 16:40:25 -07:00
James R
cac7903bdf
Fix Turbines taking away ring boost, rotate player sprite without setting spinouttimer
2025-06-03 16:40:25 -07:00
AJ Martinez
8c463d47b9
Merge remote-tracking branch 'origin/master' into bot-grip
2025-06-03 13:02:10 -04:00
Antonio Martinez
2e57dd6212
Fix edge cases in turn solver sliptide preservation
2025-06-02 23:01:41 -04:00
eebrozgi
6c790348b3
Rocket sneaker boost type separated from normal sneaker
...
monkey copypaste
2025-06-02 20:17:46 +03:00
Antonio Martinez
9c07bd3ca8
Margin Boost UI psychosis
2025-05-29 19:11:32 -04:00
Antonio Martinez
28f12acab1
Merge remote-tracking branch 'origin/master' into duel
2025-05-24 16:34:36 -04:00
Oni VelocitOni
c3a0439f7e
Merge branch 'offline-drift-exit' into 'master'
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Disallow drift exit help on D0
Closes #1512
See merge request kart-krew-dev/ring-racers-internal!2543
2025-05-24 19:11:59 +00:00
Antonio Martinez
219f8d74a0
Bot grip experiment
2025-05-22 16:35:53 -04:00
Antonio Martinez
14c115fa36
Do something useful lmao
2025-05-22 13:57:08 -04:00
Antonio Martinez
9a23bde435
Don't increase karted time when faulted
2025-05-20 18:48:21 -04:00
Oni VelocitOni
ae962c4d14
Merge branch 'ta24' into 'master'
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2.4 TA refinements mkII
Closes #1507 and #1508
See merge request kart-krew-dev/ring-racers-internal!2532
2025-05-18 22:12:47 +00:00
Antonio Martinez
0bb8684142
Merge remote-tracking branch 'origin/master' into ta24
2025-05-18 14:30:14 -04:00
SteelT
b98b4dda5f
Add CameraHeight level header option for forcing the player's camera to be at a certain height.
...
CamHeight can also be used as a shorter alternative to it.
2025-05-17 22:30:33 -04:00
Antonio Martinez
a0fce69e11
Disallow drift exit help on D0
2025-05-16 20:33:51 -04:00
Antonio Martinez
7ac26760b7
Reenable solver angle cheats
2025-05-13 15:30:18 -04:00
Antonio Martinez
cacf470f6f
2.4 TA refinements mkII
2025-05-12 17:18:14 -04:00
AJ Martinez
06f019f894
Reenable drift easing disable
2025-05-03 21:51:58 -04:00
AJ Martinez
677b92b86a
Turn solver refinements
2025-05-03 16:00:14 -04:00
Eidolon
b45f9a8ebf
Merge public master
2025-04-25 10:37:43 -05:00
Sal
aadddc291c
Merge branch 'trapbubble-softlock' into 'master'
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Fix trap Bubble respawn softlock
See merge request KartKrew/RingRacers!101
2025-04-22 19:44:03 +00:00
Lighto97
25712a0cf3
make game keep CR_TRAPBUBBLE flag on player respawn/reset
2025-03-12 02:31:01 -03:00
Lighto97
196c585224
Merge branch RingRacers:master into fault-respawn
2025-03-11 03:25:30 +00:00
Eidolon
d33a995db3
Merge public master
2025-03-10 03:05:17 -05:00
Eidolon
b9c372312e
Merge branch 'fixmovingpolyobjectplatforms' into 'master'
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Remove erroneous define breaking PolyObject player carrying
Closes #197
See merge request KartKrew/RingRacers!97
2025-03-10 08:01:15 +00:00
Lighto97
f907292383
wait for respawn timer to reach 0
2025-03-08 23:10:36 -03:00
Lighto97
d198bc73e9
fix fault respawn bug
2025-03-07 15:11:58 -03:00
Nep2Disk
751418845d
This should be flags2
2025-03-01 15:22:54 +00:00
Nep2Disk
514dc44f75
Remove erroneous define breaking PolyObject player movement
...
there are no other #ifdef POLYOBJECTS defines in source so this was left by accident I assume?
2025-02-26 21:03:56 +00:00
Eidolon
1ae570443d
Merge public master
2025-02-13 22:52:03 -06:00
PencilVoid
b88c001d03
First person fixes and tweaks
2025-02-14 04:13:44 +00:00
Eidolon
cb7f437e60
Merge public master
2025-02-13 15:48:11 -06:00
Eidolon
a4d304a1f5
Update copyright years to 2025
2025-02-13 15:32:26 -06:00
toaster
b62892ba1c
Reimplement midgame Pause Menu flow for Spectate status change
...
- Currently no console command, as "teamchange" no longer applies... relatively simple to add one if needed though
- Change the "Team Change" warning when allowteamchange is false to say "Joining Play"
2024-09-22 17:44:26 +01:00
Sal
653766010d
FRIENDCODE (aka, Teamplay)
2024-09-17 01:41:26 +00:00
Antonio Martinez
dcb4dea2fb
Duel: cleanup, finish refactor, endcam, position fixes
2024-09-06 20:58:06 -07:00
Sally Coolatta
03874c3374
New Ballhog design
...
Taking the old charge idea, but instead of missiles, it's bananas that explode on the floor and can only be lobbed forward. Charging creates more projectiles in a circle pattern around it.
2024-08-28 01:26:53 -04:00
Ashnal
70ad221aa0
Sneaker Lift
2024-08-25 23:50:10 +00:00
Antonio Martinez
f4e3cf1555
Digital-friendly sliptide extensions
2024-08-13 16:12:03 -07:00
Gunla
e120a4fecf
Merge branch 'snapshot-maps' into 'master'
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"snapshotmaps" command
See merge request KartKrew/Kart!2410
2024-08-13 02:46:28 +00:00
Sally Coolatta
6b87b586d2
"snapshotmaps" command
...
Takes two screenshots for a list of maps that have an "Alternate View Point" thing with tag 0 -- one intended for level select pictures and another for Discord Rich Presence. If no view point exists, the map is skipped.
2024-07-21 08:54:49 -04:00
Kimberly Wilber
c4154470b9
Disable camera lookback during loops.
2024-06-16 15:01:23 -04:00
Kimberly Wilber
c62dfa20d2
Disable camera dampening when looking backwards.
...
When traveling quickly, camera dampening normally causes the camera to get
further away from the player, but it screws up camera angles when looking
backwards.
This change causes camera dampening to happen instantly when looking behind.
That way, players can expect the camera to always be in a consistent location
when they tap the "look behind" button.
2024-06-16 13:57:37 -04:00