Commit graph

21980 commits

Author SHA1 Message Date
toaster
a134465e65 S3K Shields: remove splitscreen-dependent mobj position behaviour
Was especially egregrious for bubble shield, which literally has a hitbox and could've caused live desync.
2023-03-17 21:27:19 +00:00
James R
4a7e72482d Merge branch 'prisons-sound' into 'master'
Prison hitconfirm sound even in Time Attack

See merge request KartKrew/Kart!1056
2023-03-17 06:26:15 +00:00
James R
ba23836fc1 Merge branch 'f9-f10' into 'master'
Turn F9 into a dedicated WebM button, add F10 as "lossless recording" button

See merge request KartKrew/Kart!1045
2023-03-17 06:25:50 +00:00
toaster
3d786646bf Merge branch 'fix-sneaker-ufo' into 'master'
Reset stacked sneaker counter when hitting UFO

See merge request KartKrew/Kart!1043
2023-03-16 12:14:21 +00:00
toaster
5c4044a943 Merge branch 'ufo-stumble' into 'master'
Non-damaging UFO-player collision

See merge request KartKrew/Kart!1042
2023-03-16 12:14:04 +00:00
toaster
acfd7855c8 Merge branch 'sliptide-improvements-improvements' into 'master'
More lenient minimum wavedash time

See merge request KartKrew/Kart!1052
2023-03-16 12:13:31 +00:00
toaster
ba81dee5d1 Merge branch 'fix-twodee-flip-offsets' into 'master'
Fix sprite offsets on character select screen

Closes #465

See merge request KartKrew/Kart!1054
2023-03-16 12:12:35 +00:00
toaster
1607c6acb4 Merge branch 'gp-10-lives' into 'master'
10 lives in GP

See merge request KartKrew/Kart!1046
2023-03-16 12:12:12 +00:00
James R
9f2941df63 Use gifs folder for GIF recording
WebM uses movies folder. movie_mode screenshot and
movie_mode apng use slideshows folder. ;)
2023-03-16 00:10:08 -07:00
James R
4591b81cd9 Let startmovie record WebM only, add startlossless to use lossless_recorder 2023-03-16 00:10:08 -07:00
James R
aef45fb005 Rename moviemode_mode cvar to lossless_recorder, remove WebM option, adjust menus 2023-03-16 00:10:08 -07:00
James R
efb86f709f Add F9 as a dedicated WebM button
Lightly refactors M_StartMovie and M_ScreenshotResponder.
2023-03-16 00:10:01 -07:00
James R
82866f74d0 Use only single digit if less than ten lives in HUD 2023-03-15 23:23:06 -07:00
toaster
2bec35a9e9 MT_BATTLECAPSULE: Always play a Starpost sound, even if you're not getting extra timelimit for it, just because the hitconfirm is good seratonin 2023-03-15 17:46:27 +00:00
James R
eae2bc5c3c V_DrawStretchyFixedPatch: fix flipped patch offsets 2023-03-15 01:16:12 -07:00
James R
ad5b70439c Twodee: flip trimmed offsets too
Fixes flipped patches being offset by the empty space on
the left side. Now it uses the empty space on the right,
when flipped.
2023-03-15 00:31:29 -07:00
James R
b6aed379b5 Merge branch 'remove-screenshot-option' into 'master'
Remove options to change screenshot, movie and addons folders

See merge request KartKrew/Kart!1048
2023-03-15 03:48:28 +00:00
toaster
b3e803a294 Merge branch 'hotswap-legacy-gl' into 'master'
Restore renderer swapping to and from legacy GL

See merge request KartKrew/Kart!1026
2023-03-14 22:56:02 +00:00
AJ Martinez
4607aeda4c More lenient minimum wavedash time 2023-03-14 04:32:15 -07:00
James R
1eed98bc13 Remove screenshot_option, screenshot_folder, movie_option, movie_folder, addons_option, addons_folder
Remove the cvars and menu options to change which folder
screenshots, movies and addons use. Lots of code bloat
that we does not seem necessary.
2023-03-13 20:39:57 -07:00
James R
aed6e06ea5 Add tens place digit to lives count HUD 2023-03-13 18:43:10 -07:00
James R
09a6c9a086 Lives cap 9 -> 10 2023-03-13 18:40:01 -07:00
Oni
9f4c080964 Merge branch 'dynamic-controllers' into 'master'
Handle gamepads from interface dynamically

Closes #397

See merge request KartKrew/Kart!1018
2023-03-13 07:56:34 +00:00
James R
1f70b9c63c Merge remote-tracking branch 'origin/bumpers-ARE-health' 2023-03-13 00:51:44 -07:00
Oni
4297591b87 Merge branch 'misc-battle-fixes-chapter-69' into 'bumpers-ARE-health'
Bug fixes and general improvements to Battle: The Final Season Part 1

See merge request KartKrew/Kart!1028
2023-03-13 07:48:22 +00:00
Oni
bee420ff8d Merge branch 'fix-stacked-hitlag' into 'misc-battle-fixes-chapter-69'
Let wombo combo work again; fix Bubble-Invincibility deadlock; fix Mine spinout hitbox lifetime

See merge request KartKrew/Kart!1033
2023-03-13 07:47:57 +00:00
James R
9652b5a860 Reset stacked sneaker counter when hitting UFO 2023-03-13 00:28:50 -07:00
James R
b405e88ec3 Non-damaging UFO-player collision
- UFO is always solid.
- Adds a height check if the player is no boosting.
- Stumbles if the player is within a 60 degree cone of the
  direction the UFO is moving. (Only applies if not
  boosting.)
2023-03-12 23:42:14 -07:00
Sal
073b787a82 Merge branch 'fix-director-reset-if-others-join' into 'master'
Only toggle director when you yourself spawn or when the first player in the level spawns

See merge request KartKrew/Kart!1006
2023-03-13 04:07:46 +00:00
Sally Coolatta
0a11eef569 Default controls in menus works for all players
Prevents keyboard-only profile softlock.
2023-03-13 00:04:40 -04:00
James R
34e322b7a1 Ignore non-combo damage during hitlag
Fixes stumble deadlock
2023-03-12 20:55:07 -07:00
Sal
e70c23fe0f Merge branch 'sliptide-improvements' into 'master'
Wavedash refinement

See merge request KartKrew/Kart!1040
2023-03-13 02:54:55 +00:00
Sal
aa1e31e51f Merge branch 'fix-writetextmap' into 'master'
Fix -writetextmap

See merge request KartKrew/Kart!1041
2023-03-13 02:53:09 +00:00
AJ Martinez
b741d1f11a Use dedicated sound for wavedash min charge indicator 2023-03-12 17:09:09 -07:00
Sally Coolatta
b0064e41e8 Only save used vertices
Fixed in two ways:
- P_LoadExtraVertices is a special construct for extended blockmap types. This is easily resolved with num_orig_vertexes before loading the map.
- Original Doom-style blockmap with ZenNode however also adds additional vertices directly into VERTEXES. These have to simply be ignored by cross-referencing them with linedefs to see if they are used by anything.
2023-03-12 06:43:31 -04:00
Sally Coolatta
f02057bf2e Write textmap after conversion like vanilla
Unfortunately this means that K_AdjustWaypointsParameters no longer saves to UDMF converted maps, because it requires sector thinglists, FOFs, and spawned mobjs.
2023-03-12 06:03:32 -04:00
Oni
0f303100d4 Merge branch 'easy-balance' into 'master'
Changes for different game speeds

See merge request KartKrew/Kart!1039
2023-03-12 09:33:31 +00:00
James R
253489b75c Merge branch 'vol-cvar-defaults' into 'master'
Normalize all volume scales to 0-100

See merge request KartKrew/Kart!1030
2023-03-12 03:50:57 +00:00
James R
ab26a66602 Merge branch 'new-sound-musicdef' into 'master'
Implement musicdef volume in new mixer

See merge request KartKrew/Kart!1029
2023-03-12 03:43:58 +00:00
James R
552b774028 Merge branch 'noexchndl' into 'master'
Windows: add -noexchndl, optionally disables loading exchndl.dll

See merge request KartKrew/Kart!1032
2023-03-12 03:23:08 +00:00
James R
01efc8cbd4 Merge branch '3p-challenger' into 'master'
HERE COMES A NEW CHALLENGER for 3P + fix DUEL mode bugs

Closes #463

See merge request KartKrew/Kart!1008
2023-03-12 03:22:56 +00:00
James R
0058d9efc3 Merge branch 'update-linedef-80' into 'master'
Update line special 80

See merge request KartKrew/Kart!1037
2023-03-12 03:22:36 +00:00
James R
e85b769dc5 Fix Bubble blowup vs Invincibility sfx spam 2023-03-11 18:54:31 -08:00
AJ Martinez
fcd1fe8b8b Wavedash refinement 2023-03-11 17:20:44 -07:00
Sally Coolatta
383bf4b604 Fix deleted line for uphill/downhill multiplier 2023-03-11 18:07:04 -05:00
Eidolon
17c1e69ed5 Recreate GL context on renderer swap
Restores renderer swapping to legacy GL
2023-03-11 11:08:49 -06:00
James R
e5e23e788a Remove hitlag threshold condition from items
This condition blocked items from doing damage after just
being thrown. The intention was to not let shotgun Ballhog
instakill the player. This is now prevented by
MF2_ALREADYHIT instead.

blame cab1af549
2023-03-11 05:39:07 -08:00
James R
264e445f0c Add MF2_ALREADYHIT; don't deal damage for multiple wombos within the same tic
These wombos still create hitlag.
2023-03-11 05:39:07 -08:00
James R
ec6ffbf072 Let wombo damage work again
Damage can't be ignored entirely while in hitlag because
that defeats stacked hitlag (wombo combo).

But it should be ignored if in an invincible state.
2023-03-11 05:39:07 -08:00
James R
d28b1615cf Don't let mine explosion's own hitbox receive hitlag
Don't extend the time that its hitbox remains.
2023-03-11 05:39:07 -08:00