Commit graph

2762 commits

Author SHA1 Message Date
AJ Martinez
b2c5502e09 Reduce hitlag, then respawn when trapped in tripwire 2024-01-09 23:08:52 -07:00
Oni
74298b3abf Merge branch 'final-failsafe' into 'master'
Final failsafe, for when Ring Shooter fails

See merge request KartKrew/Kart!1794
2024-01-07 19:22:28 +00:00
AJ Martinez
97d58b7d29 Final failsafe, for when Ring Shooter fails 2024-01-07 02:49:26 -07:00
AJ Martinez
85b0c41308 Fix typo breaking multiplayer whip sphere decay 2024-01-06 16:30:37 -07:00
AJ Martinez
d807921489 Allow fastfall whip 2024-01-06 15:05:25 -07:00
AJ Martinez
064757c450 Don't black flash after ebrake in Race 2024-01-06 15:03:01 -07:00
AJ Martinez
71b9c5358e Disable Rhythm Badge in painstates 2024-01-06 14:59:09 -07:00
AJ Martinez
79eb400f49 0 flashtics in Battle 2024-01-06 06:38:04 -07:00
AJ Martinez
e8617c8893 Don't decay below 5 spheres (1/2 bar) 2024-01-06 05:18:49 -07:00
AJ Martinez
0529b740d9 Use guard input, not state, to cancel whip charge (barrier fix) 2024-01-06 05:15:51 -07:00
AJ Martinez
bb8b308312 Block Rhythm Badge activation when holding items 2024-01-06 02:19:30 -07:00
AJ Martinez
aad37bbfbb Put whip on cooldown when inputting guard/ebrake 2024-01-06 02:14:28 -07:00
AJ Martinez
76a42ca44f Lower speed increase from spheres (100%->66%) 2024-01-06 01:45:30 -07:00
AJ Martinez
b74cecff59 Drain spheres when charging instawhip 2024-01-06 01:41:33 -07:00
AJ Martinez
ad48d3ac2c Directly tumble players when guard breaking 2024-01-06 01:37:06 -07:00
James R
2bdb7d4349 Battle UFO: power-up drops take player momz, pick up immediately 2024-01-05 20:59:18 -08:00
James R
05ce2b7861 Battle: darken screen while outside of Overtime Barrier 2024-01-05 15:56:24 -08:00
James R
8430489673 Replace darktimer/darkness with g_darkness
Modifies netsave.

- Instead of setting a timer, set a start time and end
  time
- Interpolated darkness value itself doesn't need to be
  netsynced
2024-01-05 15:56:24 -08:00
Sally Coolatta
6736f8f26f Fix bot Flame Shield 2024-01-03 01:22:15 -05:00
AJ Martinez
c3496feb5a Invinc: More speed, less time 2023-12-31 18:07:22 -07:00
AJ Martinez
e8f0e7b9eb Remove invinc scaling debug print 2023-12-31 17:37:04 -07:00
AJ Martinez
a2cfacfc2a Rebalanced Invinc 2023-12-31 17:34:25 -07:00
Oni
7e25265501 Merge branch 'multipunt' into 'master'
Reduce hitlag when rapidly punting hazards

See merge request KartKrew/Kart!1757
2023-12-31 17:22:01 +00:00
AJ Martinez
1fe6be9b75 Reduce hitlag when rapidly punting hazards 2023-12-30 23:53:33 -07:00
AJ Martinez
f20ae22d9b Fix unusual DI behavior for low-strength inputs 2023-12-30 17:48:02 -07:00
James R.
fd26fc6287 Merge branch 'pushable-pugilism' into 'master'
K_JustBumpedException: Don't allow phasing through MF_PUSHABLE

See merge request KartKrew/Kart!1740
2023-12-29 13:41:12 +00:00
AJ Martinez
2169e7c899 Allow Top to pass tripwire, once 2023-12-28 23:27:34 -07:00
toaster
d14015ca21 K_JustBumpedException: Don't allow phasing through MF_PUSHABLE
Fixes the snowman wedge-inside issue
2023-12-28 17:39:41 +00:00
Sally Coolatta
abde576c58 Enforce const in bot ticcmds
There were a few remaining cases of bot ticcmd generation editing player structures directly. Fix all of this and make as much of it pass const player pointers so this physically can't be allowed to happen ever again. Appears to improve bot sync in netgames & demos bot support, but I have not tested extensively.
2023-12-22 23:28:08 -05:00
Oni
1c3000ad34 Merge branch 'metal-crate-just-bumped' into 'master'
Add justbumped exception to metal SA2 crates

See merge request KartKrew/Kart!1701
2023-12-22 21:14:51 +00:00
Oni
27ff4ea4cb Merge branch 'bots-auughhgh' into 'master'
Bots (scream)

Closes #752, #780, #741, and #753

See merge request KartKrew/Kart!1693
2023-12-22 20:14:38 +00:00
James R
c0b8d4498a Add justbumped exception to metal SA2 crates 2023-12-22 05:40:32 -08:00
Sally Coolatta
bfd84b1099 Fix logic bug with bot shortcut waypoints 2023-12-19 11:27:12 -05:00
Sally Coolatta
54e62bbd8f Leave bot friction alone on dash pads
Should fix #752, otherwise probably isn't harmful though.
2023-12-19 08:59:01 -05:00
toaster
c34b5f6034 SPB Capsule improvements
- Destroy all SPB Capsules in the stage when an SPB becomes relevant
    - When an SPB is put in a player's roulette
    - When an SPB is thrown
        - Automatically happens when SPB Capsule is touched
- Don't respawn a popped SPB Capsule while an SPB is out
2023-12-08 22:24:38 +00:00
toaster
ee0eff89b4 K_SPBInGame: Optimise to use trackercap instead of full thinkerlist romp 2023-12-08 22:19:06 +00:00
Oni
e77a52e9fa Merge branch 'sealed-vanish' into 'master'
Winning player vanishes when crossing finish line in Sealed Stars

See merge request KartKrew/Kart!1677
2023-12-08 04:36:17 +00:00
Oni
940ce281ae Merge branch 'fix-hazard-scale-comparisons' into 'master'
Don't do scale-to-scale collision checks vs static hazards (resolves #491, #781)

Closes #781 and #491

See merge request KartKrew/Kart!1665
2023-12-07 05:22:12 +00:00
James R
2277b2017e K_UpdateTripwire: set Tripwire Blaster punt_ref to player 2023-12-04 20:25:47 -08:00
James R
7d998d0d91 Let player punt if tricking 2023-12-03 16:28:56 -08:00
AJ Martinez
5575a049b1 Don't do scale-to-scale collision checks vs static hazards 2023-11-27 12:41:45 -07:00
AJ Martinez
119f309cb8 Scale Prison bonus time to remaining time and difficulty 2023-11-26 15:34:11 -07:00
James R
9ff174dd06 Hardcode Frozen Production Frost Throwers (ceiling and horizontal versions) 2023-11-22 23:53:14 -08:00
James R
ea697d2048 Physics changes for players in ice cube state
- Cancel offroad
- Inputs do not work
  - Cannot accelerate
  - Drift/Brake does not work (side-effect of P_PlayerInPain)
- Sprite shakes if icecube.shaketimer
- Sprite is colorized Cyan
- Max friction (slippery)
- Player is considered to be in a pain state
- Sprite slowly turns clockwise
- Sprite tilting is disabled
2023-11-22 19:04:30 -08:00
Oni
687769623f Merge branch 'buff-faraway-ringboost' into 'master'
Buff faraway ringbox

See merge request KartKrew/Kart!1655
2023-11-22 23:41:09 +00:00
AJ Martinez
98b77b6d37 Reduce ringbox awards in Thunderdome 2023-11-22 16:18:06 -07:00
AJ Martinez
074f1e0061 WIP: Nerf Ringbox handling by a LOT 2023-11-22 15:50:03 -07:00
AJ Martinez
07dd3f5f76 WIP: Ring Box handling boost 2023-11-22 15:31:51 -07:00
AJ Martinez
8a3a48695d WIP: More Ring Box adjustments 2023-11-22 14:57:23 -07:00
AJ Martinez
8f56fafe6b Don't double decrement long ringboosts 2023-11-22 02:15:59 -07:00