Commit graph

2814 commits

Author SHA1 Message Date
James R
a0fb79370b Battle: each player is worth 3 points toward the point limit (previously 4) 2024-01-26 14:30:56 -08:00
James R
b52384b294 Add K_GivePointsToPlayer, gives the points and spawns the VFX in one fell swoop 2024-01-26 14:30:56 -08:00
James R
841827480b Add K_EndBattleRound, end the round and give a player 100 points if they won 2024-01-26 14:30:56 -08:00
James R
6197458ca4 Battle: fix being able to gain points or win from "final" KO after round ends 2024-01-26 14:30:55 -08:00
Oni
19ba6178e4 Merge branch 'fix-fault-hits' into 'master'
Fix fault exit conditions triggering before hitlag ended (resolves #947)

Closes #947

See merge request KartKrew/Kart!1856
2024-01-25 14:46:40 +00:00
Oni
5102ecab56 Merge branch 'fastfall-waterski-legends' into 'master'
Allow fastfall out of water run (resolves #902)

Closes #902

See merge request KartKrew/Kart!1858
2024-01-25 14:42:53 +00:00
AJ Martinez
4b245b7a85 Allow mentalsonic to affect things targeting players 2024-01-23 04:55:32 -07:00
AJ Martinez
0c6820b350 "mental sonic" cheat 2024-01-23 00:28:08 -07:00
James R
311cf5ceea Battle: darken map for players who die during Overtime 2024-01-22 16:42:30 -08:00
James R
b1c9de32c6 Battle: use round end camera when player wins with final KO 2024-01-22 16:42:29 -08:00
James R
20bd1ddf35 Guard Break: fix knockback direction 2024-01-21 15:58:30 -08:00
AJ Martinez
e867a9ee41 Ring dump transparency 2024-01-20 19:15:09 -07:00
AJ Martinez
3a305be3cd Allow fastfall out of water run 2024-01-19 20:26:06 -07:00
AJ Martinez
1a44474cda Activate FAULT HUD when VOID 2024-01-19 19:34:27 -07:00
Oni
973d5ba658 Merge branch 'objective-hud' into 'master'
Add persistent objective messages via K_AddMessage, expose to ACS

See merge request KartKrew/Kart!1843
2024-01-20 00:19:17 +00:00
AJ Martinez
9cbeca9595 Fix fault exit conditions triggering before hitlag ended 2024-01-19 16:40:22 -07:00
Oni
3aace4f777 Merge branch 'battle-whis-wednesday' into 'master'
Battle: Monitor drops, Overtime elimination, point cap

See merge request KartKrew/Kart!1851
2024-01-17 08:44:32 +00:00
James R
97e5d7404a Battle: final KO gives the winner 100 points 2024-01-17 00:22:22 -08:00
James R
54cf037eff Battle: point limit cap 20 -> 16 2024-01-17 00:22:22 -08:00
James R
e3b21ce840 Invincibility: S-Monitor duration does not add extra boost onto top speed 2024-01-16 22:36:15 -08:00
James R
acee24939f Fix Guard vs Guard clash 2024-01-16 21:32:53 -08:00
James R
42d79efa27 Insta-Whip charging: do not drain spheres while player is in damage state 2024-01-16 21:32:53 -08:00
James R
94aea179ed E-Braking on ground: cancels Insta-Whip
- Lets you keep your Whip while fast-falling.
- Make sure Insta-Whip can't interrupt Guard and
  vice-versa.
2024-01-16 21:32:53 -08:00
AJ Martinez
9b224356fe Add persistent objective messages via K_AddMessage, expose to ACS 2024-01-15 17:49:10 -07:00
James R
92c451538a Special Stages: fade out music near the finish line 2024-01-15 16:30:12 -08:00
AJ Martinez
6f2d467542 Merge remote-tracking branch 'origin/master' into message-drawer 2024-01-14 17:58:52 -07:00
AJ Martinez
516e418912 HUD messages: 2P split fixes, text revisions 2024-01-14 17:30:09 -07:00
AJ Martinez
e9ee268965 Per-viewport HUD messages 2024-01-14 17:13:03 -07:00
Sal
65aaf679b6 Merge branch 'easy-top-bounce' into 'master'
Slow down top if player's out of control

Closes #627

See merge request KartKrew/Kart!1836
2024-01-14 21:04:21 +00:00
AJ Martinez
25149db4eb WIP: Per-player mid-round announcements 2024-01-14 04:18:54 -07:00
James R
9c7e8b8be3 Battle: cap point limit at 20 2024-01-13 22:56:19 -08:00
James R
57c501f6ee Revert "0 flashtics in Battle"
This reverts commit 79eb400f49.
2024-01-13 22:56:16 -08:00
James R
a349b1acf0 Revert "Add K_UpdateDamageFlashing, refactor Battle 0-flashing tics"
This reverts commit 3856fbf1c6.
2024-01-13 22:56:16 -08:00
AJ Martinez
a76507e17f Slow down top if player's out of control 2024-01-13 20:30:20 -07:00
Oni
1aaac393c1 Merge branch 'battle-fixes-friday' into 'master'
Battle Fixes Friday

Closes #901, #890, #865, #891, #883, #887, #885, and #888

See merge request KartKrew/Kart!1829
2024-01-13 02:21:19 +00:00
James R
f2f2b41034 K_PlayerGuard: always disable if player is in damage state
- Fixes Barrier power-up not being interrupted by damage
  state
2024-01-12 17:56:46 -08:00
James R
eb8741b481 Barrier power-up: fix insta-whip
- Fix being unable to insta-whip
- Fix insta-whip interrupting Barrier
2024-01-12 17:03:10 -08:00
AJ Martinez
3b610b140c Merge branch 'modify-throw-threshold' into 'master'
Make ticcmd throwdir -1, 0, or 1, add deadzone

See merge request KartKrew/Kart!1802
2024-01-13 00:39:07 +00:00
James R
711ffbef0a Guard Break: fix Guard not being broken 2024-01-12 16:35:05 -08:00
James R
3856fbf1c6 Add K_UpdateDamageFlashing, refactor Battle 0-flashing tics
Instead of setting flashing tics to 0 in Battle, simply
don't update the value in damage contexts (if Battle).
2024-01-11 22:01:37 -08:00
AJ Martinez
58ff9f75e9 In Battle, gain spheres for tricks instead of rings 2024-01-11 21:32:12 -07:00
Oni
ee03dae01e Merge branch 'unstuck-tripwire' into 'master'
Reduce hitlag, then respawn when trapped in tripwire

See merge request KartKrew/Kart!1805
2024-01-12 02:08:32 +00:00
Oni
7b08c78f1b Merge branch 'reset-cooldowns-when-hurt' into 'master'
Refactor guard/whip cooldown checks

Closes #880

See merge request KartKrew/Kart!1803
2024-01-12 02:07:57 +00:00
James R.
859d676f60 Merge branch 'battle-debt-indicator' into 'master'
Battle: spawn ring debt indicator if player has no bumpers

Closes #884

See merge request KartKrew/Kart!1808
2024-01-11 20:43:01 +00:00
James R.
b932e23187 Merge branch 'cloud-hardcoding' into 'master'
Cloud hardcoding

See merge request KartKrew/Kart!1670
2024-01-11 06:40:34 +00:00
wolfy852
4c780d8867 Hardcoding: Cloud logic 2024-01-10 20:38:31 -08:00
James R
a1a1f4aa9d Battle: spawn ring debt indicator if player has no bumpers 2024-01-09 22:56:44 -08:00
AJ Martinez
4771b4b0df Remove another fucking debug print, I'm going to hell 2024-01-09 23:11:00 -07:00
AJ Martinez
b2c5502e09 Reduce hitlag, then respawn when trapped in tripwire 2024-01-09 23:08:52 -07:00
AJ Martinez
ebc24e886b Remove defenseLockout debug print 2024-01-09 20:31:09 -07:00